No video
Events & Decisions - Unreal Grand Strategy
Over the past couple of days, I've implemented almost completely the decision and event system. They work similarly to the way paradox interactive handles theirs but by leveraging unreal engines scripting to graphically program conditions and debug, they are orders of magnitude easier to create.
Subscribe if you want to see more (:
Temp UI art: Yuliya Pauliukevich
Пікірлер: 8
This looks amazing, I would love to play it
I hope you will add cultures hybridation like in CK3
Pretty cool
bring this to steam
your progress looks great. It's a shame you don't make time to explain how you implement some features in the project.
@stupidonesgames5923
3 ай бұрын
In the future ill probably make more extensive vids (:
i would play
Bring this in mobile