EVE For Billionaires: Episode 2 - Planetary Interaction Part 1

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The next video in our series EVE For Billioniares is the first in a multi-episode look at Planetary Interaction. We will cover the basics, talk about some strategies in setup and location, and show you step-by-step how to set up your planets to maximize passive income.
Music used:
"Groove Grove"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
creativecommons.org/licenses/b...
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Пікірлер: 85

  • @BluehairOMO
    @BluehairOMO9 жыл бұрын

    This particular setup may cut into player profits, and wastes PG, CPU, time and isk... all on the assumption that one will either encounter a planet without a Customs Office, or be unable to access same. Inviting the public onto a planet means it could be quickly stripped by the locusts, and the Customs Office owner may make a pile of isk in taxes on any given day they choose to alter taxation based on standings. No intent is implied, it is just a fact and something anyone should be aware of. Single planet P2 POS fuel component production is dirt simple with guaranteed low-tax access to Customs Office.. 1 Launchpad - Centered between two largest chosen P0/Materiel sites. 4 Basic Industry - Tight circle around Launch in addition to.... 2 Advanced Industry - Tight circle around Launch - 6 Industry will fit if one takes the time. Reduces link distance. 2 Storage - One on either side of Launch, outboard of industry circle, aligned towards resource areas. 2 Extractor - One on each side of Storage, in resource field, with link distance as small as practical for best resource access. P0 routes to nearest Storage, which routes P0 to Basic, which routes P1 back to same Storage. P1 routes to Advanced. P2 routes to Launch. Launch. Done. NEVER expedited transfer if you can help it. 3000 PO per Basic Industry(so 6K) per 30 min keeps the whole thing cooking as an isk faucet. 12,000 P0 an hour. That is the ONLY number one needs, and one should watch for it when planning extraction cycles. Build up 36-48K of each P0 BEFORE starting P1 production. Build up 120+ of each P1 BEFORE starting P2 production. Once P0 reserves are over 2 hours worth, reset extraction for longest possible run while maintaining the 12k an hour average for each P0. Maybe once a week stop by to pick up P2. A while to set up right, a lifetime isk faucet. Get in a corp, kill some Customs Offices, put up your own. P.S. The bright or dim circle around each Industry is the next cycle's hopper. Full bright yellow means the Unit already has the NEXT cycle's mats onboard. The circle will be partially filled if there is insufficient mats available.

  • @pkengebretsen4139
    @pkengebretsen41399 жыл бұрын

    Am I the only one hearing the VAB music from Kerbal Space Program?

  • @bilymunroeyahoo

    @bilymunroeyahoo

    9 жыл бұрын

    Per Kristian Willand Engebretsen So glad someone said that!

  • @lemonandgaming6013

    @lemonandgaming6013

    6 жыл бұрын

    no lol i did 2

  • @aplexic7367

    @aplexic7367

    6 жыл бұрын

    This is the only reason I checked the comment section lmao

  • @IAmNumber4000

    @IAmNumber4000

    6 жыл бұрын

    No lol, I bet half the people that play EVE play KSP too.

  • @IAmNumber4000
    @IAmNumber40006 жыл бұрын

    The music, the resource overlays, and the planetary bases are giving me heavy KSP flashbacks.

  • @wicoli
    @wicoli11 жыл бұрын

    You can actually route the products before you have any available. When you set up the route from the extractor to the storage facility you can click on the "routes" tab on the storage facility and see the incoming materials. From there you can route the incoming materials to the processing facility. You can do the same thing with the processed materials to the advanced processing facility.

  • @gabrote42
    @gabrote424 жыл бұрын

    fiddling with contrast can be helpful so spots like the darker spot on the upper right of 8:58 is more visible.

  • @howardwayne5982
    @howardwayne598210 жыл бұрын

    Finally! Someone who made a video about PI and broke it down Barney style. This was very well done AND you didn't act like a condescending asshole like many other players who make tutorials just to show off how smart they are. I am recommending this tutorial to everyone in my corp interested in PI. Thank you for the help! And make more tutorials!

  • @CobraCommander9999
    @CobraCommander99998 жыл бұрын

    GREAT VIDEO!

  • @Faladrin
    @Faladrin10 жыл бұрын

    You also don't need to wait for any material to make it to your storage facilities to create the routes. If you go to the routes tab of the storage facilities you'll see the incoming routes from the extractors. You can make outgoing routes directly from those incoming routes and then you have no need to wait.

  • @strangefolkprimary4837
    @strangefolkprimary483711 жыл бұрын

    This is great! Thanks man

  • @dbdh619
    @dbdh6199 жыл бұрын

    o7, and i've played too much Kerbal Space Program because thats all I can hear. Thanks for the vid

  • @Agnus78
    @Agnus7810 жыл бұрын

    And soon they will be available for capsuleers in hisec :) Thanks for tutorial. I use exact setup for Coolant and MechParts except with just 1 storage. Works fine :)

  • @aaronhpa
    @aaronhpa11 жыл бұрын

    Very good explanation :) Thanks from Spain :)

  • @Schlumpfpirat
    @Schlumpfpirat11 жыл бұрын

    Awesome. This method saved 5 seconds of my life!

  • @psikogeek

    @psikogeek

    4 жыл бұрын

    Awesome. I'm commenting on this 6 years later.

  • @EveBusinessInsider
    @EveBusinessInsider11 жыл бұрын

    Well played, thanks for that! I'll add an annotation, cheers. =D

  • @MegaSureshock
    @MegaSureshock11 жыл бұрын

    You can also auto find schematics in the list by using the first letter. Saves some scrollng...

  • @00daveyr
    @00daveyr10 жыл бұрын

    double click is your friend in pi. Don't be afraid to try it :) Also you can route stuff around without having items. click on links > order by size > route ti where you like.

  • @AflacMan13
    @AflacMan138 жыл бұрын

    series needs an update.

  • @xxx5014
    @xxx501411 жыл бұрын

    thank you very helpful

  • @ran-ran-dom-dom
    @ran-ran-dom-dom10 жыл бұрын

    this is gold :o

  • @mhybrid7
    @mhybrid710 жыл бұрын

    I have around 10M SP and have around 2bil ISK and hardly earn any ISK. I just wonder how other players easily buy stuff from the EVE market in the forum for several hundred billions... Seriously, how can someone earn that much ISK?! How is it done, and how should I skill and work towards in order to earn that much ISK reasonably, meaning I do not want to play the game 24/7. Very thankful for all tips.

  • @mhybrid7

    @mhybrid7

    10 жыл бұрын

    ***** I have 2bil ISK and it is just rotting in my wallet. Not invested money is dead money. I wished I could come up with something I could invest the ISK in...Unfortunately I am too inexperienced to come up with an idea. What could I do with the rotting 2bil ISK?

  • @00daveyr

    @00daveyr

    10 жыл бұрын

    mhybrid7 I take donations :) try manufacturing items. 10% profit margin is sufficient so you can either buy lots fo little bits. T2 items that are used by mission runners (sell them in the mission/trade hubs like dodixie moon 20) or you can go big and build a carrier and sell that?

  • @cageman306
    @cageman30610 жыл бұрын

    Nice vid's. I prefer to put up a launchpad on all my planets. i find it makes it easier to setup routing and less chance of "loosing" cycles due to full storage facilities and you don't have to launch everyday, can just move it to the customs office.. Not sure which uses less PG though.

  • @Q80TNT
    @Q80TNT11 жыл бұрын

    Probably due to the nature of the planet you working on, check the planet radius, the more radius the more power needed for links and the less facilities can be put,example for high radius planets by default:gas and storm.. hope that would help.

  • @rickgroeneweg6400
    @rickgroeneweg640010 жыл бұрын

    What to do if there is no customs office in your system?

  • @lorddread22
    @lorddread2210 жыл бұрын

    you know you do not have to wait till you have product in storage to create a route to your production facilities right?

  • @DerRakzo
    @DerRakzo11 жыл бұрын

    KSP Music? nice!

  • @Darkstreets56
    @Darkstreets5610 жыл бұрын

    Did a good tutorial man

  • @wygiwyg
    @wygiwyg11 жыл бұрын

    could u link or put a evemon skill plan for the featured skill build?

  • @benw2783
    @benw278310 жыл бұрын

    Hey love the video but having issues in a 0.6 sec. I am also on gas planet and it will only allow for 2 basic factory's and 1 advanced. I have skill researched to lvl 4 and still says im overloading. What can I do to fix this to follow your videos setup. Thank you

  • @deadlizard64
    @deadlizard6411 жыл бұрын

    any idea why I'm 3 factories short of this setup with level 4 upgrades? the skill doesn't have a passive bonus correct? you need to actually pay for the upgrade for it to apply right? this is pissing me off more than it should

  • @pavelZhd
    @pavelZhd8 жыл бұрын

    Number of processing plants is correct, byt the link setup makes my eyes bleed... If you want to do things right, do like this: Extractor routes resources to a storage. Processors tht are going to use those resources are situated next to this storage and route their results to the next storage (or to the same storage they are taking raw materials from if you need to cut the extra storage for Grid and CPU...) Commodities other than raw materials don't take much space, so other than having a dedicated storage for each extractor, you can then use a launchpad fro storing all the processing. and if you set up the number of processors right, you'r not going to have intermediate products in your storage as they are sent to further processing as soon as they appear.

  • @edstrenkowski7516

    @edstrenkowski7516

    8 жыл бұрын

    +The Voyager Works very well and once I got the game logic done cake. Thanks to both.

  • @parkouriugani4636

    @parkouriugani4636

    7 жыл бұрын

    ɷɷɷɷ Heeeey Friends I Have Found Workingggggg Online Hacck visitttt : - t.co/2ZMJJiLrjv

  • @cadenmoskowitz5598
    @cadenmoskowitz55985 жыл бұрын

    Hey how can I get to your system to mine that planet? And use ur customs office

  • @aleksiflyktman5115
    @aleksiflyktman511510 жыл бұрын

    Should I plan to produce the highest tier commodities available or something between them and resources?

  • @mtothem1337
    @mtothem133711 жыл бұрын

    I didn't know you could do this.

  • @UncleFester84
    @UncleFester8410 жыл бұрын

    KSP soundtrack?

  • @lolzomgz1337
    @lolzomgz13379 жыл бұрын

    How do I know / what defines whether a planet will have a customs office?

  • @BluehairOMO

    @BluehairOMO

    9 жыл бұрын

    It is in orbit and cannot be missed, as well as being an overview object if desired

  • @OldmavericWoW
    @OldmavericWoW10 жыл бұрын

    Kerbal Space Program intro! lol

  • @keithboddy
    @keithboddy10 жыл бұрын

    So is that system 'safe' for public use now? :) Where are the common entry points?

  • @Tjirpovf
    @Tjirpovf11 жыл бұрын

    So, they pay for their own plex. but it isn't worth it to just use as a alt-trading char? or just activate dual-training for 1-2 months, train up an PI alt, have him make the money for the plex to keep the account running Free of charge?

  • @cah11111
    @cah1111111 жыл бұрын

    Not really, the only thing that upgrading your routes does is increase the amount of product that can be shipped along the route. So unless you have several different products traveling along the same route, there really isn't any point.

  • @TORazorback
    @TORazorback10 жыл бұрын

    Dat KSP music!

  • @Biggun762
    @Biggun76211 жыл бұрын

    You dont need a storage facility at all with this setup. You could have just used the spaceport for storage and saved the isk and pg

  • @Seperthar132
    @Seperthar1329 жыл бұрын

    So, how do you know if you can put a command center on a planet?

  • @sragerr1

    @sragerr1

    9 жыл бұрын

    You always can if you have the skill and the command center

  • @nasircalavera
    @nasircalavera7 жыл бұрын

    I don't have enough CPU on to link the factories

  • @alanbaughman
    @alanbaughman11 жыл бұрын

    Why don't you upgrade your routes? Is it not worth the ISK?

  • @JedoDre
    @JedoDre10 жыл бұрын

    Why 2 rows of processors? Why not 10, why not 1?

  • @ZarparitGaming
    @ZarparitGaming10 жыл бұрын

    I have PI set up in high sec, how would I go about moving to a WH? How do you travel in and out of certain systems if the WH collapses?

  • @Alwin_Penn

    @Alwin_Penn

    7 жыл бұрын

    3 years later, someone has an answer for you! If you're wanting to setup in WH space, you'll want to find yourself a stable wormhole. Else it'll be a giant pain in the ass to get back to your PI system if your WH collapses. But as far as moving yourself to WH space, you can find a nice little WH system to setup a POS in and begin your adventures in PI. If you're actually moving out there you don't really need a stable wormhole, though it doesn't hurt.

  • @davie261

    @davie261

    5 жыл бұрын

    @@Alwin_Penn Two years later.. What stable wormholes? After 3 months I've yet to find one lol

  • @Qwerty48121
    @Qwerty4812111 жыл бұрын

    kerbal space program music!

  • @DougalAAllan
    @DougalAAllan10 жыл бұрын

    More power means more extractors means more money!

  • @subtleturtle
    @subtleturtle11 жыл бұрын

    you say that you can only own POCOs in null/WHs, but you can own them in Low Sec as well, FYI.

  • @alanbaughman
    @alanbaughman11 жыл бұрын

    Sorry, meant this for EveBusinessInsider.

  • @TheAudiopulse
    @TheAudiopulse11 жыл бұрын

    hey - just a small critic: In general your Video looks good - the music and your micros background-noise made it really hard for me to focus on the important infos. I would have preferred it silent.

  • @andygarbett8310
    @andygarbett83109 жыл бұрын

    Does anyone else thing this guy sounds like the presenter from the masked magician with that background music :D

  • @Monkor002
    @Monkor00211 жыл бұрын

    The KSP music kinda tripps me out

  • @EveBusinessInsider
    @EveBusinessInsider11 жыл бұрын

    Was only a generalization. =)

  • @DougalAAllan
    @DougalAAllan10 жыл бұрын

    quite a few players have hit a trillion!

  • @moltenaluminium
    @moltenaluminium10 жыл бұрын

    8:00 "Place them very close. We'll get into why in just a minute." But you didn't explain why later on.

  • @Dante_S550_Turbo

    @Dante_S550_Turbo

    10 жыл бұрын

    because the longer the routing paths are the more cpu/ power they take up.

  • @moltenaluminium

    @moltenaluminium

    10 жыл бұрын

    rustypro98 Ahhh. Thanks

  • @duckgoesquack4514
    @duckgoesquack451410 жыл бұрын

    my god

  • @creechmeister
    @creechmeister11 жыл бұрын

    lmao ksp music

  • @duckgoesquack4514
    @duckgoesquack451410 жыл бұрын

    has someone ever reached a trillion isk?

  • @RedwoodTheElf
    @RedwoodTheElf9 жыл бұрын

    Also note that without a customs office I don't think you can send materials DOWN to a planet, you can only launch/jetcan things OFF. Since the high end items can ONLY be produced on Temperate or Barren planets (Wetware mainframes, etc) and ALL require things that can only be built elsewhere it is critical to have a customs office and a launch pad at your final production locaiton.

  • @dinmammatre
    @dinmammatre10 жыл бұрын

    Scumbag tutorial guy said upgrade the command center to lvl 4, but upgraded it to lvl 5.

  • @gmaerswegthriteen8467

    @gmaerswegthriteen8467

    10 жыл бұрын

    i think that its just because this is a tutorial for beginners. this guy has been doing this for a while. i think level 4 is pretty much just what is ideal or required. level 5 is just the icing on the cake.

  • @MarekUtd
    @MarekUtd10 жыл бұрын

    This set up is bad. Don't follow this.

  • @jonathanjariani6029

    @jonathanjariani6029

    10 жыл бұрын

    Could you explain why? :) Im curious! Since im rather new to the game!

  • @kebman

    @kebman

    9 жыл бұрын

    MarekUtd is just trolling if he can't explain why it's bad.

  • @bjovers1

    @bjovers1

    9 жыл бұрын

    kebman it does actually suck. U dont need to build around command center. It can be placed anywhere on the planet. U need a spaceport and put your processing plants around it for minimum link distance. Further u should bind a placement which is in the most concentrated areas of the resource(s) that you`re after.

  • @honkeygtm

    @honkeygtm

    9 жыл бұрын

    Bjørnar Iversen yes. I was thinking the same thing.

  • @kebman

    @kebman

    9 жыл бұрын

    Bjørnar Iversen Nice! Finally somebody who can explain! Thank you, man! I figured as much too, after doing a ton of Googling and reading. The ECU's don't need to be jammed up close to the factories either, and can be moved closer to the hot-spots without much loss of effectiveness.

  • @Microphunktv-jb3kj
    @Microphunktv-jb3kj10 жыл бұрын

    This looks too complicated... i better not try this and waste my time and isk :D

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