Enter The Matrix: 2003 Retro Time Capsule PC vs Original Xbox - A Truly Hilarious PC Port

Ойындар

Designed to play alongside The Matrix Reloaded with a parallel storyline and exclusive filmed content, Enter The Matrix was also something akin to a modern multi-platform release, with Shiny Entertainment delivering PS2, OG Xbox, GameCube and PC ports. And it's pretty clear that while the console versions were pretty good, something went horribly, horribly wrong with the PC version...
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  • @throwawayjustforpostingvid3129
    @throwawayjustforpostingvid31292 жыл бұрын

    I like that John is basically roleplaying a frustrated Morpheus as he's giving Alex directions through the games maze like environments.

  • @BaronVonHaggis

    @BaronVonHaggis

    2 жыл бұрын

    lol

  • @itsd0nk

    @itsd0nk

    2 жыл бұрын

    “Turn left. Go. NOW!”

  • @moosemaimer

    @moosemaimer

    2 жыл бұрын

    Ever see that video "what if the Matrix ran Windows XP?" "Unfreeze. Unfreeze! Press CTRL-ALT-DEL!"

  • @MrStrangermoon

    @MrStrangermoon

    2 жыл бұрын

    the first mission sutupid design make it purposly the fellt that player want to escape. after agents involded on story you feel that more intencely too.

  • @imnotgivingmy_name_toamach7491

    @imnotgivingmy_name_toamach7491

    2 жыл бұрын

    "Am I not supposed to shoot them?" "Uh, maybe wait for the enemies"

  • @Obscusion2
    @Obscusion22 жыл бұрын

    This is seriously one of the most constantly hilarious things I've ever seen on Digital Foundry. We need an entire series where John & Alex simultaneously play games that have either an infamously bad console or PC release, and just let these two experience the madness in real time, because this was just amazing. I nominate the OG PC port of Resident Evil 4.

  • @moosemaimer

    @moosemaimer

    2 жыл бұрын

    I think the fact I'm being recommended a Rifftrax video says it all.

  • @Raivo_K

    @Raivo_K

    2 жыл бұрын

    This game is so bugged that agents tried to mess with my internet connection when i was watching the video. Odd because usually my ISP is very stable. Had to wait a few minutes and reload. Looks like the bugs from the PC port are spreading. Am i infected now? Is this even real? HELP!

  • @TheSynrgy1987

    @TheSynrgy1987

    2 жыл бұрын

    I really wanna check this out on some retro systems now :D

  • @crithon

    @crithon

    2 жыл бұрын

    this is more therapeutic than funny. A lot of us at the time WANTED these ports to run better than a PS2 version.... and here's proof that we were not all insane.

  • @VergilHiltsLT

    @VergilHiltsLT

    2 жыл бұрын

    Not just a bad port, but a terrible game all around. Like DF said, Path of Neo is superior in every way, especially on PS2 and Xbox (PS2 was the original version).

  • @fcukugimmeausername
    @fcukugimmeausername2 жыл бұрын

    John guiding Alex through the level is like a parody of Morpheus guiding Keanu out of the office at the beginning of the first Matrix.

  • @mcrsit
    @mcrsit2 жыл бұрын

    I demand a full playtrough with John guiding Alex. It was the most hilarious thing ever

  • @NeptunePirate

    @NeptunePirate

    2 жыл бұрын

    Agreed lmao

  • @spooky_electric
    @spooky_electric2 жыл бұрын

    "Oh nice, you figured how to walk." "You see, the thing is John, I have no idea why my character is walking." I laughed

  • @VladQuake
    @VladQuake2 жыл бұрын

    two people playing the same game at the same time on two different systems and streaming while communicating about what is happening in both of their instances is a cool unexplored format

  • @ninjapants7688
    @ninjapants76882 жыл бұрын

    "Please have geometry on the other side of this door" This made me laugh so damn hard.

  • @jeffschleg9665
    @jeffschleg96652 жыл бұрын

    This game had a few patches and one of them broke the driving sections where they run twice the speed than intended and speedrunners use that patch to speedrun the game.

  • @igodreamer7096
    @igodreamer70962 жыл бұрын

    "No one really knows what Enter The Matrix PC port is. You can only experience it, live it. And witness the wonders that only that port can show"

  • @Argoon1981

    @Argoon1981

    2 жыл бұрын

    The game was far from good, janky combat and controls, bad animations, specially after playing Max Payne but this video is wrong, the PC version doesn't look that bad and is a case of a game breaking on a retro PC, perhaps because of bad drivers, or some bad configuration and everyone and their mother now thinks that is how it always looked.

  • @cannedbeverage7687

    @cannedbeverage7687

    2 жыл бұрын

    @@Argoon1981 Yeah, other than texture filtering (which is an easy fix on modern PCs), W buffer and minor gfx bugs/changes, it's the same game as on console. And if you're wondering, I indeed did make a typo.

  • @tomstonemale

    @tomstonemale

    2 жыл бұрын

    @Argoon1981 You didn't even bother to watch the video

  • @pferreira1983

    @pferreira1983

    2 жыл бұрын

    @@Argoon1981 As someone who played the game back in the day it was a ground breaking game. Alex made it look much worse than it actually is.

  • @striderx777
    @striderx7772 жыл бұрын

    I'm so glad they got to one of the car chases. I remember that being SOOOOO broken. I had to replay those levels several times because the scripted car flat out got stuck and did not know how to continue. What a fantastic game that I had blocked from my memory because of how terrible the PC version was. Thank you for all that awful nostalgia alex and john.

  • @VergilHiltsLT

    @VergilHiltsLT

    2 жыл бұрын

    That can also happen in the console versions, it's just a badly made game in general.

  • @chrisdibella257

    @chrisdibella257

    2 жыл бұрын

    @@VergilHiltsLT It was heavily rushed

  • @VergilHiltsLT

    @VergilHiltsLT

    2 жыл бұрын

    @@chrisdibella257 Yeah, and they released it on 3 consoles and PC. Brilliant idea when you have no time and resources, lol. Unfortunately, that's what you get when you have publishers like Atari. Poor Shiny, I'm sure they did their best as proven with Path of Neo (which was terrible on PC, but great on consoles).

  • @pferreira1983

    @pferreira1983

    2 жыл бұрын

    Playing as Ghost was fine but the driving stages with Niobe was a joke. 😆

  • @thetombuck

    @thetombuck

    5 ай бұрын

    I had the PC version. If you were Ghost, Niobe would ram the car into a wall and get stuck. If you played as Niobe, Ghost would shoot randomly and wildly and the enemy cars would ram themselves into walls and get stuck. Good times

  • @mightylink65
    @mightylink652 жыл бұрын

    I had this on GameCube, it came on 2 discs because of all the live action cutscenes.

  • @retrogamer64007

    @retrogamer64007

    5 ай бұрын

    Me too. Man it was so exciting as a hardcore matrix fan. Man I miss those days 😢

  • @ADominacja
    @ADominacja2 жыл бұрын

    I really liked how chill this video was, just two people hanging out and making fun of Enter The Matrix

  • @NeroVingian40

    @NeroVingian40

    2 жыл бұрын

    They were trying to be as serious as they can, but the game wouldn’t let them. The car chase at the end was hilarious

  • @InMaTeofDeath
    @InMaTeofDeath2 жыл бұрын

    This game absolutely had it's flaws but there was one part I enjoyed so much I'd often replay it just to do it again. The hand to hand combat system is actually really fun the problem is everything dies so fast you really don't get the chance to flex your skills. Until...you get to the level with the vampire enemies that do not die until you stake them in the heart. Those prolonged fights were always worth coming back to and I'd love a whole game where the combat lasted that long.

  • @fcukugimmeausername

    @fcukugimmeausername

    2 жыл бұрын

    Why are vampires in a Matrix game?

  • @martinkosecky4943

    @martinkosecky4943

    2 жыл бұрын

    @@fcukugimmeausername They were also in Matrix: Reloaded, Revolutions and Resurrections. They come from the previous version of Matrix, also known as the "nightmare Matrix". After machines realized that having such a complete nightmare dystopia full of monsters is not exactly something humanity is happy about, they rebooted Matrix to the form we know in the trilogy. However some of the old monsters from the previous version of the Matrix managed to save themselves from being reprogrammed and now serve the Merovingian.

  • @TheCrackMonkey

    @TheCrackMonkey

    2 жыл бұрын

    @@martinkosecky4943 m Ai

  • @jbway86

    @jbway86

    2 жыл бұрын

    @@martinkosecky4943 the old matrix? Was there a book or some old information in the vault that detailed that info? Im actually curious because said it from prior to the trilogy which is unbeknowst to me.

  • @clementrousseau3571

    @clementrousseau3571

    2 жыл бұрын

    Well if you want more, that’s basically the entirety of the first Buffy game on Xbox, which, if I remember correctly, was pretty decent.

  • @MsRifle
    @MsRifle2 жыл бұрын

    That "What the Hell Happened" was perfectly placed at 51:55 🤣 I loved this game as a kid and I found this video hilarious!

  • @MadsterV
    @MadsterV2 жыл бұрын

    38:35 Back then, sometimes console and PC versions would have different FOV because console players would be assumed to be playing from a couch, far away from the screen, while PC players are assumed to be right in front of their monitors, so the projection is adjusted for that distance. This changes the framing, so they would also fiddle with camera placement. I always thought this was silly, but then I played Halo on PC and had to adjust FOV because the default was zoomed way in for couch players.

  • @brunocar02

    @brunocar02

    2 жыл бұрын

    that last part is actually wrong, the halo PC port, unmodded, was badly made so widescreen was broken, see, the FOV was maintained horizontally, instead, the vertical FOV would get reduced, so chunks of your FOV up and down the screen would be gone. check old vids of the PC port, notice how the red lights of the magnum cant be seen unless you shoot.

  • @MadsterV

    @MadsterV

    2 жыл бұрын

    @@brunocar02 What I meant is that I had to change the FOV myself because it was too zoomed in for desktop play (while other games came with this change by default). I've seen videos of the console version of Halo looking just like it was on PC (as you say, it was maintained), but for playing close up to the screen that's no good and I had to change it (like other games did in the PC port). I don't know about vertical, I wasn't comparing back then, It just felt awkward.

  • @brunocar02

    @brunocar02

    2 жыл бұрын

    @@MadsterV well yeah, what im telling you is that the FOV on the original PC port is actually more zoomed in than on xbox

  • @MadsterV

    @MadsterV

    2 жыл бұрын

    @@brunocar02 "the FOV was maintained horizontally"

  • @farshadbarnoos8749
    @farshadbarnoos87492 жыл бұрын

    I loved this game on my PS2, it's interesting how its first mission is similar to Remedy's Control level design and art direction with a different color scheme of course.

  • @er7hos

    @er7hos

    2 жыл бұрын

    As someone who was a tad too young to really remember playing this game ar release I got heavy Control vibes from the lobby setting as well

  • @CaptainVKanth

    @CaptainVKanth

    2 жыл бұрын

    Now that you mentioned it. Alan Wake feels like a superior take over Alone in Dark( 2005).

  • @SeiyaDLuffy

    @SeiyaDLuffy

    2 жыл бұрын

    I thought i was the only one that saw similities with Control on this game

  • @bjedo3
    @bjedo32 жыл бұрын

    I was so excited when this was released. It was one of the first games I remember thinking, “what the hell is gamma?” The tea house fight was my favorite part

  • @joebaxter6895
    @joebaxter68952 жыл бұрын

    Played this on PS2 back in the day and remember it fondly. Amazing how when it comes to graphics they are always amazing at the time. Makes you wonder how we will look at games like Red Dead Redemption in the future and laugh.

  • @juststatedtheobvious9633

    @juststatedtheobvious9633

    2 жыл бұрын

    These graphics weren't good back then, either. Doom III (Xbox), Resident Evil Remake (GC), God of War 2 (PS2)...they were the state of the art graphics for the time. And even mid-tier games like BloodRayne 2 look better than this.

  • @Loundsify

    @Loundsify

    2 жыл бұрын

    @@juststatedtheobvious9633 it was good for 2003.

  • @juststatedtheobvious9633

    @juststatedtheobvious9633

    2 жыл бұрын

    @@Loundsify Splinter Cell was 2002.

  • @pferreira1983

    @pferreira1983

    2 жыл бұрын

    @@juststatedtheobvious9633 Nah it looked awesome back in 2003. Path of Neo looked terrible and that came after.

  • @destructyo

    @destructyo

    2 жыл бұрын

    It definitely did not look good at the time. I distinctly remember being upset that I'd spent an entire month's allowance on a game that looked so bad, lol.

  • @d3x7r0
    @d3x7r02 жыл бұрын

    Such a perfect ending. Having THAT pop up there was absolutely perfect

  • @bpowick
    @bpowick2 жыл бұрын

    Watching this makes me crave for a new Matrix game. As basic as it was I really enjoyed Enter The Matrix, especially the combat and bullet time moves. There's so much potential there, especially with current console and PC hardware.

  • @xym07

    @xym07

    2 жыл бұрын

    Check out The Matrix Awakens techdemo! Probably the most advanced console graphics to date.

  • @bpowick

    @bpowick

    2 жыл бұрын

    @matej nemec I don’t know why I never got around to playing it. I might have to try and hunt down a copy.

  • @Games-tx1zc
    @Games-tx1zc2 жыл бұрын

    If y'all ever get a chance, I gotta recommend the PS2 era LOTR games. They would blend between clips from the movies and gameplay and it was mind blowing at the time. Having gone back to look at them with modern eyes they are hilariously bad. Y'all would get a kick out of it. Edit: The games are great fun, I just mean the transitions are wildly overambitious for the time!

  • @CaptainKenway

    @CaptainKenway

    2 жыл бұрын

    I've been playing through The Third Age recently, which is the bizarre Final Fantasy X meets LotR one. All of the storytelling in that is done with hideously-compressed montages from the movies with new Gandalf dialogue over the top. In fairness, they did at least get Ian McKellen. The game itself is pretty underwhelming. And the main character looks like he permanently has big head mode enabled.

  • @legendp2011

    @legendp2011

    2 жыл бұрын

    I remember enjoying the return of the king game (also the hobbit game by serria)

  • @Zorkkaelain

    @Zorkkaelain

    2 жыл бұрын

    I replayed the PC version of Return of the KIng a year or two ago, and it holds up surprisingly well for a game from 2003. Characters are a bit blocky and most textures are pretty muddy, but environments are well designed and there's quite a lot of geometry on the screen at the same time. Fog and particle effects are also great for a game of the era.

  • @BerryBurgerMeister

    @BerryBurgerMeister

    2 жыл бұрын

    I actually love those games haha

  • @Rebelscum264

    @Rebelscum264

    2 жыл бұрын

    They still stand up

  • @electrikoptik
    @electrikoptik2 жыл бұрын

    Alex + John = the dynamic duo!

  • @LuckyLuciano42
    @LuckyLuciano422 жыл бұрын

    That brings child memories, had it for Gamecube. This game was so much fun.

  • @jbway86

    @jbway86

    2 жыл бұрын

    Same 🥲

  • @haloharry97

    @haloharry97

    2 жыл бұрын

    same, loved the two discs. I just wished, the men was on one and the female on the other.

  • @JamesCook76131

    @JamesCook76131

    2 жыл бұрын

    @@haloharry97 right in the feeLings with the 2 disc.

  • @jbway86

    @jbway86

    2 жыл бұрын

    The Path of Neo was better.

  • @haloharry97

    @haloharry97

    2 жыл бұрын

    @Why The Hell Was I In Star Trek 6? I enjoyed the game back then.

  • @christop2735
    @christop27352 жыл бұрын

    Those square wheels ! Had me dying :D I remember my friend had this game on Xbox and we played this game so much. Great game!

  • @Matto7634

    @Matto7634

    2 жыл бұрын

    First thing I noticed was the square wheels, have 0 idea why they litterally did nothing to improve it. 🤣

  • @flaviusseverus8507

    @flaviusseverus8507

    2 жыл бұрын

    @@Matto7634 probably didn’t want to reinvent the wheel

  • @juststatedtheobvious9633

    @juststatedtheobvious9633

    2 жыл бұрын

    @@Matto7634 You can't improve art. Besides, throwing a simple circle texture over both sides of the wheel, and wrapping a texture strip over the middle, so that you can't see the individual polygons? That's cheating.

  • @halofreak1990

    @halofreak1990

    2 жыл бұрын

    @@flaviusseverus8507 You win the internet today

  • @ADSLPL
    @ADSLPL2 жыл бұрын

    I laughed sharply as you started talking about the wheels. Until my mother asked from the other room what I was laughing about xDD

  • @Vanfernal
    @Vanfernal2 жыл бұрын

    This informal format of video was great. You guys should do more of this. Very entertaining!

  • @rowanunderwood

    @rowanunderwood

    2 жыл бұрын

    They have done these before: Check out the splinter cell Xbox vs PC video :)

  • @Vanfernal

    @Vanfernal

    2 жыл бұрын

    @@rowanunderwood Ooh. Haven't seen that one. Thanks for the heads up!

  • @rapscallionsith8152
    @rapscallionsith81522 жыл бұрын

    Alex's laugh at about 48:35 is I think the best thing I have heard on DF.

  • @morbid1.
    @morbid1.2 жыл бұрын

    I remember playing Max Payne 1 with mods that made bullet time longer, bullets had ripple effect, different dodges moves, kung fu combat, wall running and music from matrix (Propellerheads - Spybreak) played during slomo... it was the best shit ever. Video games peaked then.

  • @EverywhereIgoIball
    @EverywhereIgoIball2 жыл бұрын

    I remember this game so well, was one of the first games I played on my "new" at the time GeForce 4 MX440. It basically marked an extremely important moment in my gaming adventure. However, that sniper scene from the airport tower....my God.

  • @MegaKiri11

    @MegaKiri11

    2 жыл бұрын

    I got GeForce 3 Ti200 instead! It's better, even though 3 is less than 4 :D

  • @Wogle

    @Wogle

    2 жыл бұрын

    Oh wow, I had that card! I think it was the 64MB model. Eventually changed that to an FX 5500

  • @Steinegal

    @Steinegal

    2 жыл бұрын

    @@MegaKiri11 yeah the GeForce 4 MX440 is just a version of the Geforce 2 as it is a DX7 GPU. The GeForce 3 is way faster and has DX8.1 support. Built my first computer the autumn of 2002 and of course got the Radeon 9700 that absolutely destroyed the GeForce 4 Ti

  • @mindrover777

    @mindrover777

    2 жыл бұрын

    Same here. Was a decent card for the budget gamer.

  • @raresmacovei8382
    @raresmacovei83822 жыл бұрын

    It's amazing we now have all these tools nowadays like DXVK and DgVodoo or ToGL that basically fix performance, resolution or graphical effects or make these games run on Windows 10/11 with modern hardware.

  • @tjbrawley9266
    @tjbrawley92662 жыл бұрын

    One of my favorite DF videos to date! Lots of laughs, I pray we can see more of this kind of content in the future.

  • @davidsdesign543
    @davidsdesign5432 жыл бұрын

    John and Alex deep diving into 00's videogames is my favourite genre

  • @buzzlopavich
    @buzzlopavich2 жыл бұрын

    I was hoping you would bring up the truly crazy controls on the xbox. Me and a friend got this game when we where 14, back in 2003, we where big fans of the matrix and went to see reloaded in the cinema. The game still managed to disapoint but I remember spending most of our time in the hidden fighting game mode that you get via the hacking game!

  • @LonghornsLegend

    @LonghornsLegend

    2 жыл бұрын

    Lol I'm currently replaying this again on Xbox do you remember how that mode was accessed?

  • @buzzlopavich

    @buzzlopavich

    2 жыл бұрын

    @@LonghornsLegend as far as I recall it was an unlock you got via the hacking game, it wasn't fully fledged. Just the two main characters fighting it out in (I think) a room with a piano

  • @Hannuraina
    @Hannuraina2 жыл бұрын

    holy shit those wheels. havent laughed that hard in a while. great vid as usual

  • @AndersLnning
    @AndersLnning2 жыл бұрын

    Ya'll should take a look at the Xbox versions of Max Payne 1 and 2 compared to the PS2 and PC version

  • @dun0790
    @dun07902 жыл бұрын

    The pc version really looks to me like what a psp version might have looked like but then again i dont even remember square tires on ps1 lol

  • @coldscooter
    @coldscooter2 жыл бұрын

    I honestly could have watched 5 hours of this. Lol. Please do more of these!

  • @MarkLumsley
    @MarkLumsley2 жыл бұрын

    I enjoy this format of videos where Alex and John are having a good time with gameplay while breaking it apart and seeing how they tick on various hardware. MORE, PLEASE! :D

  • @drifteraka
    @drifteraka2 жыл бұрын

    Fantastic format lads 100% you need to make a series of these. Brilliant!! 👌🏼

  • @reecekirk9284
    @reecekirk92842 жыл бұрын

    I remember playing this and thinking it was hyper realistic when I was a kid 😂

  • @itsd0nk

    @itsd0nk

    2 жыл бұрын

    I was super unimpressed with it right at launch. I laughed at it while watching my friend play. Once I saw Halo CE on Xbox, my eyes were permanently spoiled with game graphics for the rest of that whole generation of consoles and PC games.

  • @Argoon1981

    @Argoon1981

    2 жыл бұрын

    That is not how the game looks on PC! I have it, I installed it again after this video and it doesn't look that bad! Also anyone can see old youtube videos of the game on PC and you will see it looks nothing like this video is showing.

  • @itsd0nk

    @itsd0nk

    2 жыл бұрын

    @@Argoon1981 did you listen to the video? They explain and even show how it looks without the mod that makes the performance barable. It runs at like 5fps when the camera moves without forcing LOD’s to low.

  • @freshnesbro3792

    @freshnesbro3792

    2 жыл бұрын

    it was hyper realistic, halo looked like shid compared to this, imo.

  • @itsd0nk

    @itsd0nk

    2 жыл бұрын

    @@freshnesbro3792 Halo had buttery smooth and rich looking materials and environments compared to everything else in the early 2000’s. Pretty much the only console game at all to even be using pixel shaders around that time. So everything looked like it was made on construction paper and glue, while Halo had a solid and tangible feeling to the visuals. Even the way bullets would light up the environments as they passed by walls, rocks and grass. Specular highlights with bump mapping, dynamic lighting from muzzle flashes, explosions, and projectiles. Without knowing what any of these things were back then, the only thing I knew was that almost every single other video game looked like the South Park pilot episode and Halo made me feel like I was in an actual, tangible environment.

  • @gimptoast
    @gimptoast2 жыл бұрын

    Personally I absolutely adored this game when I was young, the hacking aspects to enable cheats or different game modes or footage was amazingly unique for it's time on console and the combat was really fun.

  • @Mrs_Puffington

    @Mrs_Puffington

    2 жыл бұрын

    Member-berries ;) Path of Neo would be an interesting revisit though. They did some crazy stuff with all those Smiths attacking you and stuff.

  • @191desperado
    @191desperado2 жыл бұрын

    I hope these videos get the views they deserve. This is just such a good chill time.

  • @CharlesVanNoland
    @CharlesVanNoland2 жыл бұрын

    The environment mapping back when was "sphere mapping" which used a single texture mapped as an environment sphere when generating reflection vectors to sample the texture. The thing was that it was super basic and low rez - you couldn't do like how HL Source engine had the environment probes that generated per-area cubemaps to use on reflective/shiny surfaces where it kinda almost lines up with the actual environment if you're near where the actual probe position is. Sphere mapping was more just to provide the illusion of shininess and reflectivity. They're also using it on dude's glasses and a few other select areas but this was when multitexturing was expensive (sorta like how it is on the Oculus Quest headsets today) and so it was used sparingly - or sometimes if a reflective surface didn't need to have an underlying texture they would only use the spheremap and just artistically tweak the spheremap texture to include the underlying material coloration.

  • @Zwim
    @Zwim2 жыл бұрын

    As someone who has played this game at least around 10 times, you can play around with the settings and fix the square wheels easily. However the bad part is, you will no longer have square wheels.

  • @pferreira1983

    @pferreira1983

    2 жыл бұрын

    Honestly I'm pretty sure Alex had the wrong settings applied.

  • @thomasclark8559
    @thomasclark85592 жыл бұрын

    I played this game back then, on a Pentium 4 @ 2GHz, 384MB RAM, GeForce 3 Ti500 and it was not this broken! XD I'm wondering what drivers are being used...? I've often found newer Nvidia divers break a lot of old games, even for old cards. I've had to use drivers closer to the release date of the game, to get them working properly. Old magazine demo disks are handy for old drivers.

  • @RetroGamingX1

    @RetroGamingX1

    2 жыл бұрын

    The footage in this video for the PC version is configured incorrectly, it's running in low graphic details, that's why the wheels look like squares... saludos!

  • @koodeus6170

    @koodeus6170

    2 жыл бұрын

    I was thinking the same thing about the NVIDIA driver.

  • @Nebuloa305

    @Nebuloa305

    2 жыл бұрын

    I had a better experience on pc using a geforce 2 card running 800x600. Lod details were on normal and it may not have run great but it didnt stutter this bad or look so crappy. Some config is off here.

  • @thomasclark8559

    @thomasclark8559

    2 жыл бұрын

    Yep. Something does seem off. I considered that if there is a driver issue, it could make the game think it's got less powerful hardware to work with, so it uses lower LOD settings. The disappearing walls seem like a driver issue too. Some sort of culling or z-buffer issue. Basically something seems off in the communication between game and GPU. I've also had big issues with motherboard chipset drivers, from that era, too. They can be very unstable which could cause issues with I/O which could be a reason for the stuttering?

  • @RetroGamingX1

    @RetroGamingX1

    2 жыл бұрын

    @@thomasclark8559 I tested the game (v1.52) and I have not found problems... in the configuration tool the "LOD" option must be deactivated so that graphically it looks correct (max polygonal load) even better if the patch is used widescreen fix. Tested on Win10 2004, GTX970@497.09 & X-Fi Titanium (The game supports EAX 3) saludos!

  • @JimJamsMusic
    @JimJamsMusic2 жыл бұрын

    I loved this game as a kid. Really cool watching you guys go back and play it.

  • @reshaykut
    @reshaykut2 жыл бұрын

    I loved this game so much. After i experienced Unreal ENGINE 5, I'm so hyped for a new Matrix game. They should make one !

  • @YOBAMUSTDIE

    @YOBAMUSTDIE

    2 жыл бұрын

    we don't need new matrix games, they are going to be crap, we just need unreal 5 remakes of enter the matrix and path of neo where cgi and fmv sequences with real actors will be just indistinguishable from each other.

  • @reshaykut

    @reshaykut

    2 жыл бұрын

    @CYB3R2K30 I don't fuking care success or failure of the movie. Making films has nothing to do with making video games. There is single valid example here The Matrix Awekens which is designed by Epic Games and it's ( playable ) and in this industry we saw that a graphic engine demo has become a beautiful game, Detroit Become Human.

  • @pobbityboppity1110
    @pobbityboppity11102 жыл бұрын

    Omg I am so hyped for this. Already rules and I’m 10 minutes on. Thank you DF, this is the content I want

  • @SpacedAug
    @SpacedAug2 жыл бұрын

    I utterly lost it at the "technical difficulties" cut

  • @Kenjitsuka
    @Kenjitsuka2 жыл бұрын

    When Alex said "A glitch in the Matrix" was one of the best lols in awhile! :D

  • @Tarets
    @Tarets2 жыл бұрын

    I remember playing it on an MX440 with Athlon XP 1800+ and I'm pretty sure I did not have neither stuttering issues nor the square wheels.

  • @Funnylittleman
    @Funnylittleman2 жыл бұрын

    I was 12 when this was released and I thought it was MAGIC! The most immersive game I’d ever played at the time. I was obsessed with the movies and this felt like I was a part of them. I miss that childish enthusiasm and imagination.

  • @Loundsify

    @Loundsify

    2 жыл бұрын

    I was a similar age and this game was mind blowing to me at the time.

  • @paulj5336
    @paulj53362 жыл бұрын

    That was so funny. I remember enjoying this back in 2003. A friend lent me his Gamecube when I spent 3 weeks in the summer with a broken foot from skateboarding. I remember how bad the level designs were at points. One level loaded for ages only for you to run across a roof and climb a ladder, then back for more loading. Lol.

  • @mobius006
    @mobius0062 жыл бұрын

    Maybe the best playthrough video you've both done. Amazing

  • @nogo3107
    @nogo31072 жыл бұрын

    Omg....Those Fred Flintstone Tires nearly made me spit coffee all over my keyboard in laughter! Thanks for the great start to my day!

  • @CyborgSodaCollects

    @CyborgSodaCollects

    2 жыл бұрын

    "ship it"

  • @itsd0nk
    @itsd0nk2 жыл бұрын

    The first matrix film is one of those rare instances of a perfect movie. Absolutely perfect, from beginning to end. The screenplay, the cinematography, the story, acting, pacing, choreography, all of it. If only they were allowed to take their time making the sequels and weren’t cramped with producers over their shoulders during the whole production of them.

  • @DeanCalaway

    @DeanCalaway

    2 жыл бұрын

    That's not why the sequels were so sub par, for a start the Wachowski brothers stole the whole concept for the movie, got sued, had to pay compensation. The movie itself was heavily built on high school philosophy concepts that had nowhere else to go, so more than else... It didn't need a sequel(s) it only got them because money. But left to their own devices, that's what they were able to come up with, shallow empty mediocre shells and this new one isn't any better.

  • @chrisrichfield8906

    @chrisrichfield8906

    2 жыл бұрын

    @@DeanCalaway I think Reloaded was doing great, up until the fight with all the Smith copies. That fight is just so ridiculous its hard to take the story seriously at all from that point on. The bowling ball sound effect really seals the deal.

  • @itsd0nk

    @itsd0nk

    2 жыл бұрын

    @@DeanCalaway the Animatrix is A+ though, especially The Second Renaissance. I’m aware of the derivative nature of the first film. It didn’t stop it from being a perfectly made screenplay with great choreography and cinematography. There was nothing stopping that from happening again, if conditions had perhaps been a bit different. The cinematographer went on record about the amount of pressure from execs constantly poking around and the rushed nature of everything during the sequels. The scripts were rushed too. While it was pretty much just lightning in a bottle with the first one, the fact that the animatrix came out so brilliant indicates there was plenty of juice left to be made out of the world. I haven’t liked anything from the Wachowskis since 1999. It’s too bad they couldn’t catch that lightning in a bottle again since then. It’s the George Lucas effect. Victory can defeat you. Artists are best when they’re hungry.

  • @GreatBeardofWisdom

    @GreatBeardofWisdom

    2 жыл бұрын

    @@itsd0nk Agred on the Animatrix. The Second Renaissance 1&2 helped me further understand the overall plot of the film, and I commend it for that.

  • @ZeAllMighty1

    @ZeAllMighty1

    2 жыл бұрын

    @@DeanCalaway the story that the Wachowski’s lost a lawsuit and had to pay compensation for stealing the plot isn’t true. Also it’s not the Wachowski brothers.

  • @REAL6
    @REAL62 жыл бұрын

    I really wish we could get a remaster or remake of both games.

  • @Ablequerq

    @Ablequerq

    2 жыл бұрын

    No thanks.

  • @sugadagud3093

    @sugadagud3093

    2 жыл бұрын

    Or just make a new game.

  • @duckpwnd

    @duckpwnd

    2 жыл бұрын

    I was hoping they would have rereleased the xbox versions in Microsoft's og xbox catalog, but sadly it looks like that program has come to an end.

  • @Jaytwisty23

    @Jaytwisty23

    2 жыл бұрын

    Or how about the industry moves past remakes, remasters and reboots and get creative again and actually release some new ips

  • @Clay3613

    @Clay3613

    2 жыл бұрын

    Unreal 5 remake would be amazing.

  • @CharlesVanNoland
    @CharlesVanNoland2 жыл бұрын

    @31:00 that failure to depth test properly with the Z-buffer is actually what the W-buffer really does. Also, I was thinking "Wachowski-buffer".

  • @WalrusFPGA
    @WalrusFPGA2 жыл бұрын

    Never knew about the quality (or lack thereof..) of the PC port until now. Truly hilarious seeing/hearing Alex fumbling around in that terrible version with the polygons disappearing and such and John trying to guide him through the mess of it all. Thanks for putting this video together- I got a lot of laughs out of it ^-^

  • @jonusiescu
    @jonusiescu2 жыл бұрын

    I remember playing this as a kid on Pentium IV 2 Ghz, 256 RAM and Geforce 2MX and honestly? I cannot remember that performance was so poor. Probably it wasn't 60 fps all the time, but even back then I was rather sensitive about low fps. I was playing with LOD off and finished the game 4 times, so it was definitely running well enough. Problems with some specific configurations maybe?

  • @jcfan1979
    @jcfan19792 жыл бұрын

    I remember liking this game on XBOX even though it wasn't the best. This video was a riot watching you guys play through and suffer all the glitches. Thanks!

  • @anshukandulna1844
    @anshukandulna18442 жыл бұрын

    When they first said W Buffer, I thought "is this a technical term I'm not getting?".

  • @riaz8783
    @riaz87832 жыл бұрын

    49:05 Hardest I've laughed this year. John's car forgets how gravity works while everything in Alex's game is smashing into buildings.

  • @kamranki
    @kamranki2 жыл бұрын

    I have never laughed so hard in my life! Thanks for making my day guys! Stay blessed.

  • @Nolasco.
    @Nolasco.2 жыл бұрын

    Love this video, more of this please, it was really fun to watch and listen to the gameplay, funny as hell too 😁👍 Thanks boys 💕

  • @christofferthorsen3821
    @christofferthorsen38212 жыл бұрын

    You guys need to do a retrospective of MGS3! I would love to see that, what pros and cons the new engine brought compared to MGS2 etc! Love your content and the work you guys put into this!

  • @semsmejd
    @semsmejd2 жыл бұрын

    I remember also having the issue with characters auto walking in games from this era - I then figured out that it was caused by having connected gamepad that was also inputting the "UP or forward" input, unplugging the gamepad fixed all the games that had issues I hope this is applicable even for Alex :)

  • @snest123
    @snest1232 жыл бұрын

    Soo much nostalgia on this one. Played this game a ton as a kid on gamecube.

  • @clarenceboddicker6679
    @clarenceboddicker66792 жыл бұрын

    In my opinion the devs of this game succesfully employed a gameplay mechanic which made the player feel like a total bad ass. There definitily was an impressive artistic flare to the motion captured fighting choreography. I believe the devs drew some inspiration from Jackie Chan movies. Chan turned fighting choreography into a high precision art form.

  • @Loundsify

    @Loundsify

    2 жыл бұрын

    I remember the scene with the dojo master and it was just like the movie, the game captures the look and feel of the matrix reloaded.

  • @BrecklynFast
    @BrecklynFast2 жыл бұрын

    Amazing video! We love your laugh Alex!

  • @allaboutjpu
    @allaboutjpu2 жыл бұрын

    I love your simbiotic chemistry guys ❤️ hope to see more episodes like this

  • @Loundsify
    @Loundsify2 жыл бұрын

    So I played the shit out of this game when I was 13 on PS2 and that final lobby scene in the post office was so fun to play as the PS2's version had breakable pillar tiles which made it very fun to play. I can't believe the Xbox version doesn't have that!

  • @TyDean4Real
    @TyDean4Real2 жыл бұрын

    I had this game preordered. I remember getting it day 1 as a kid, and then trying to convince my dickhead "friends" that it was fun. I think I played through half the game in one night showing it off like a salesman. They weren't convinced. I stand by my opinion that it's great.

  • @noyman1988
    @noyman19882 жыл бұрын

    the commander keen music during the forklift button moment had me dying

  • @Nob1ej0n
    @Nob1ej0n2 жыл бұрын

    Was that Commander Keen music throughout? Haha, nice touch. :-)

  • @danielwilliams3161
    @danielwilliams31612 жыл бұрын

    I have the PC port on CD, I always found it looked just like the Xbox version that I'm looking at in this video, but now I realised that I was wrong, because I was only exposed to one version of the game

  • @sunray2818

    @sunray2818

    2 жыл бұрын

    So do I guess I have to buy an Xbox or PS2 copy, the PC version left me with PTSD back in the day...

  • @Loundsify

    @Loundsify

    2 жыл бұрын

    The PS2 version is very good imo, you should emulate it and try it for yourself.

  • @VergilHiltsLT

    @VergilHiltsLT

    2 жыл бұрын

    Play Path of Neo on PS2 instead /emulate it. Not regrets, and looks fantastic with Reshade.

  • @brandonginsburg3120
    @brandonginsburg31202 жыл бұрын

    You could swap Niobe/Ghost skins for Trinity/Neo/Morpheus only on the PC. It was a liitle involved but not hard. Unfortunately, the PC version lacked the hidden multiplayer.

  • @apratim987
    @apratim9872 жыл бұрын

    :D Lost it when the walls didn't render and the "tech difficulties" music hit, hilarious! 30:52

  • @HunterTinsley
    @HunterTinsley2 жыл бұрын

    Fun video. Please do more of these.

  • @FdupTV
    @FdupTV2 жыл бұрын

    It's hard to tell the difference between this and The Matrix Awakens at times, tbh

  • @Loundsify

    @Loundsify

    2 жыл бұрын

    Probably because they did a good job of capturing the feel of the movies.

  • @VergilHiltsLT

    @VergilHiltsLT

    2 жыл бұрын

    @@Loundsify You didn't get the sarcasm. This game is unfinished garbage.

  • @GavUK86
    @GavUK862 жыл бұрын

    I played it on PS2 at the time and loved it. With a few tweaks to get it running on a modern PC, it looks fine now. Mouse controls still suck though.

  • @HansLollo
    @HansLollo2 жыл бұрын

    There's a reason this game was called "Enter the Lachwitz" in one of the most popular german PC hardware forums.

  • @trvrshoe4518
    @trvrshoe45182 жыл бұрын

    the error at the end is so fucking funny, love these types of videos so much!

  • @HomeworkRadio
    @HomeworkRadio2 жыл бұрын

    Really like this game!

  • @Booka3141

    @Booka3141

    2 жыл бұрын

    There's something about it for sure, i have more fondness for this than path of neo.

  • @the_gmer1955

    @the_gmer1955

    2 жыл бұрын

    This game is good.

  • @tatsumaru12345

    @tatsumaru12345

    2 жыл бұрын

    Not a terrible game! Path of neo was though. God awful

  • @VergilHiltsLT

    @VergilHiltsLT

    2 жыл бұрын

    @@tatsumaru12345 Godawful? How exactly? It had a ton of moves, grabs, throws, physics, huge levels and great fights + tons of bosses. Enter the Matrix literally has 5 "moves" and combat consists of pure button mashing, it doesn't even have dodges in melee fights. Bosses have the same exact AI and moves as regular opponents. Levels are super linear tunnels or wide open warehouses with nothing other to do than run. Clearly unfinished game and just looks awful for 2003. Path of Neo is the exact opposite, particularly the PS2 and Xbox versions, PC port was utterly broken to say the least. The entire video was DF literally roasting Enter the Matrix not just as a crappy port, but as a bad, janky video game that looks like it's about to fall apart. It's a hideous game and was panned by critics. 20:36 animation says it all. The only thing saving it is your nostalgia, but Shiny was completely shunned for this game, it didn't even have Neo as the main character. Just some boring nonames and Niobe wasn't even central to the movies. If you think otherwise, you clearly haven't played a good game.

  • @VioletPrism

    @VioletPrism

    2 жыл бұрын

    This is the best matrix game for sure :)

  • @slickdaddy4001
    @slickdaddy40012 жыл бұрын

    Love this game and also Path of Neo. Would love to see a remaster of these games. The GameCube was the best version of the three

  • @TheWolfCub71
    @TheWolfCub712 жыл бұрын

    I love you guys for this! Comparing the new Matrix Demo next to the chase on the original game was hilarious!

  • @sniper007uk
    @sniper007uk2 жыл бұрын

    This was awesome!! Thank you for doing this. I can’t believe I was that desperate to play ‘The Matrix’ that I finished this - on Xbox, not PC of course.

  • @sniper007uk

    @sniper007uk

    2 жыл бұрын

    For the driving section, I tend to remember driving myself so I’m pretty sure you drive if you’re Niobe and shoot if you’re Ghost. With those AI driving skills I’m glad I chose Niobe!

  • @DAMN11KIDS
    @DAMN11KIDS2 жыл бұрын

    I used to play the hell out of this game on my ps2 when I was a kid!

  • @NuDimon
    @NuDimon2 жыл бұрын

    If the CPU has Hyper Threading, it might be smart to disable that for some of the earlier 2000 games. I used AMD in this era so idk how much it matters. I just recall how messed up some games were when I got my first dual core CPU. 🙃

  • @poodlemeister22314

    @poodlemeister22314

    2 жыл бұрын

    I remember Saints Row 2 had that problem where the speed of the game was tied to CPU core clock...which is hilarious, making it feel like you were zooming around on modern machine's

  • @mariodelrio2387

    @mariodelrio2387

    2 жыл бұрын

    @@poodlemeister22314 damn, saints row 2?

  • @Winverd

    @Winverd

    2 жыл бұрын

    @@poodlemeister22314 Yeah, the your cpu speed had to match the xbox 360's 3.2 GHz or else character models and all other geometry would de-sync.

  • @Raivo_K

    @Raivo_K

    2 жыл бұрын

    The same goes for AMD's SMT (HT analogue). Having SMT enabled for example can cause scores to tank on 3DMark05 and 06. My old 2500K that lacked HT was actually faster on 05/06 than my 3800X despite AMD having 4 times the amount of threads.

  • @dmer-zy3rb

    @dmer-zy3rb

    2 жыл бұрын

    @@Winverd limiting the game to 30 fps should fix it? gog implemented that on their release of saints row 2

  • @voxelamateur
    @voxelamateur6 ай бұрын

    the desktop and icons at 10:37 - nostalgia overload

  • @alexlokanin3312
    @alexlokanin33122 жыл бұрын

    wow I remember playing and loving this when I didn't know better. I don't remember any particularly bad graphical glitches but from the gameplay it's really nothing to write home about today. I loved all the driving levels though

  • @MoonSarito
    @MoonSarito2 жыл бұрын

    I loved the video, would love other reviews of bad ports like the first version of Resident Evil 4 for PC.

  • @Dr.D00p
    @Dr.D00p2 жыл бұрын

    This was just before we entered the true dark age of PC gaming, the Xbox 360 & PS3 era, where studios shifted all their focus to consoles, ensuring PC gamers were served up sloppy seconds PC ports like this for nearly a decade.

  • @brandonginsburg3120

    @brandonginsburg3120

    2 жыл бұрын

    007 Nightfire (missing car levels), 007 Legends (ran terrible, no controller support)...wait I am seeing a pattern.

  • @Loundsify

    @Loundsify

    2 жыл бұрын

    Valve had our backs at least.

  • @VergilHiltsLT

    @VergilHiltsLT

    2 жыл бұрын

    @@Loundsify Valve did Half-Life: Decay for PS2 and Dreamcast, which is also a fantastic game.

  • @SITSIndustries
    @SITSIndustries2 жыл бұрын

    49:20 I love how the fingers keep going infront of the rifle's barrel.

  • @NeroVingian40
    @NeroVingian402 жыл бұрын

    Video went from trying to be as informative as possible at first, to just being crazy funny by the end of it. Gold content here, guys lol

  • @MrFooFighter13
    @MrFooFighter132 жыл бұрын

    How did that get released?! Those wheels are incredible.

  • @BoyProdigyBaby

    @BoyProdigyBaby

    2 жыл бұрын

    It wasnt that bad as they show it here.

  • @pacmanweeee

    @pacmanweeee

    2 жыл бұрын

    The wheels were much harder to see when these games were new. A lot of people played on crts (mostly small ones) with overscan on blurry composite cables farther away from the screen.

  • @qwertzy121212

    @qwertzy121212

    2 жыл бұрын

    @@pacmanweeee not on PC, they didn't and personally, I was always seated no more than 2 feet away from my TV anyway VGA into a 15" CRT from a few feet away and these blatant issues are perfectly visible-- I know because that's how I'm watching this video

  • @pacmanweeee

    @pacmanweeee

    2 жыл бұрын

    @@qwertzy121212 I’ll be honest, I just wasn’t into pc gaming back then so maybe there are more people who played this then I thought, but most people I knew played on console in a living room maybe they’d be 2-3 feet if it was in a bedroom.

  • @DisasterMillennial
    @DisasterMillennial2 жыл бұрын

    I've seen screenshots of the square wheels but seeing them in motion is a whole new experience. holy shit

  • @Tyranniod
    @Tyranniod2 жыл бұрын

    This was great. We need more of these with Alex and John.

  • @user-og6hl6lv7p
    @user-og6hl6lv7p2 жыл бұрын

    It sucks how the shader effects found on the Xbox games were often missing on the PC release. I particularly like how clean the effects were on 6th-7th gen console games, even if they were hacky and not physically accurate. The bump mapping on Niobe's coat still looks good to this day.

  • @SimonBuchanNz
    @SimonBuchanNz2 жыл бұрын

    I would never guess that w-buffer was a slow mo effect. I would assume it's a z-buffer alternative, using the 4th W coordinate in hardware 3d coordinates. But that's generally just set to 1, then later divided by the z coordinate to get the perspective effect, so it would only be useful as another z buffer in software, which makes no sense. Ok the other hand, the "culling error" they were seeing on that one level was a pretty clear inverted z-test, so further away things were drawn in front of closer things... But only for level geometry, not objects? Weird.

  • @SimonBuchanNz

    @SimonBuchanNz

    2 жыл бұрын

    I kind of messed up the description of how the w coordinate works, don't sue me.

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