Engineering a MEGA DAM in Timberborn!
Ойындар
Timberborners return for season 8 episode 5!! It is time to build a mega dam!
LINKS!
EXCLUSIVE VIDEOS: / realcivilengineer
MERCH: www.realcivilengineer.com
MEMBERSHIP: / @realcivilengineergaming
DISCORD: / discord
REDDIT: / realcivilengineer
TWITCH: / realcivilengineer
PADDY (MY DOG): / @paddytheapprentice
STREAM ARCHIVE: / @realcivilengineerarchive
MORE TIMBERBORN:
Timberborners Season 1- • Timberborners Season 1
Timberborners Season 2- • Timberborn Season 2
Timberborners Season 3- • Timberborn Season 3
Timberborners Season 4- • Timberborn Season 4
Timberborners Season 5- • Timberborn Season 5
Timberborners Season 6- • Timberborners Season 6
Timberborners Season 7- • Timberborners Season 7
Timberborn Megastructures- • Timberborn MEGASTRUCTU...
Timberborn Prologue- • Timberborn Prologue
Timberborners All Seasons (in order)- • Timberborners
Epic Game Store Support-A-Creator Code: RCE
(In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
#realcivilengineer #timberborn #timberborners
Пікірлер: 536
You made a giant diagonal in the megadam, which could be solved with a simple L-shape, you would save 3 levees and more water would fit behind the dam.
@CODMDT
2 күн бұрын
Oh I see it now
@antorseax9492
2 күн бұрын
It's for realistic structural integrity - definitely not asthetics.
@lycrist_kat8116
2 күн бұрын
Stairs > Dam anyways. Beavers need to be wet.
@TheBlobik
2 күн бұрын
he could save a few levees more by having the dam follow the shape the warehouses had. The new path requires two levels in some places cause it goes via uneven land.
@Mis73rRand0m
2 күн бұрын
"The shape doesn't matter unless it's the Strongest Shape." -Matt RCE (Probably)
ok, so the new dam does not have an overflow (which is not 100% necessary, since he can control the water inflow, but we all know there WILL be flooding without it)
19:45 "10 10 2, so thats another 12 logs" quick mafs
@Pez_Destroyer
Күн бұрын
😂
@Smithers888
Күн бұрын
quick maths =/= accurate maths
Don't you just love it when Mat talks about the best solution for two episodes then completely ignores that and does something completely different that screws him over.
@keithduthie
2 күн бұрын
I'm just surprised he got the forester hut in _before_ he ran out of trees and logs.
@TheGreatDrake
2 күн бұрын
@@keithduthie Yeah building a forester should of been one of the first things he did once he migrated the colony.
@aredub1847
Күн бұрын
i only watch for the fails.
@hrobertson4
Күн бұрын
Feedback from previous seasons: you give up way too early in a beaver civilization, causing me to go looking for other KZreadrs to fill my timberborn hole
I love how Matt talked about the stairs, saying what he needed to do, didn't do it, waited till the last second, and then said it wasn't his fault. "Oh no the consiquences of my own actions" -Matt probably
@SephirothRyu
2 күн бұрын
He keeps pretending he isn't an architect.
@charlieennes
2 күн бұрын
@@SephirothRyu yeah. The stairs thing was massive architecture energy
@mithkabob
Күн бұрын
As soon as he paused there to destroy the stairs I knew a beaver was about to get stranded. I didn't quite expect it to keep walking in the air like that, but seriously, deleting the stairs the same time the beaver is entering the tile with the stairs in it and not expecting something bad to happen?
i cant wait for next episode where matt relaize its all levee and flood everything xD Well, he can just shut down the floodgate on top
@iwaslikeweeeee
2 күн бұрын
He can but he will probably forget
@TheFangeye
2 күн бұрын
This. Also I like that he may have unwittingly created another solution to this by building a small storage path behind the levees instead of using stairs. When it overtops he can just demolish the levees in front of the small storage to let the water out while maintaining his path.
@tadcammans8045
2 күн бұрын
This all seems like it creates the constant need to micro-manage everything though instead he should just use 1 or 2 dams in the top layer of levees. I'm glad I'm not the only one that saw this.
@DaMoniable
Күн бұрын
@@tadcammans8045 He wants to extend it upwards though, flood gates would be better for longterm. Besides, you can just set the floodgates to the same height as a dam piece would cover, and it would just function identically until its time to extend it. But he wont do that, its either open or its closed. xD
@tadcammans8045
Күн бұрын
Flood gates are only beneficial once you know the final height of the dam. Matt needs less to manage so we can avoid more "Incidents". And, dams prevent flooding while allowing for a pathway on top and maximizing volume in the reservoir.
I think your mega dam has a fatal flaw, which will become obvious once the forester and the wood cutters get flooded. I recommend about 2 of the levees to be replaced with dams, so you can keep the path on the top.
@Devin_Stromgren
Күн бұрын
Given the amount of water coming through the floodgate it probably only needs 1.
Vote if Matt should do 2 episodes per week
@JorgeLopez-qj8pu
2 күн бұрын
Let's not over work him 😅
@tgnk615gaming
2 күн бұрын
@@JorgeLopez-qj8puas if he isn’t months ahead in recordings 😂
@domowomo2125
2 күн бұрын
He shouldn't
@re0798
2 күн бұрын
I don't think he should. It'll get boring
@evansdmitri2161
2 күн бұрын
I dont think he can, considering his child just born
You're gonna love the new sluice gates in experimental. They allow for fully walkable dams in addition to a bunch of other cool new capabilities, like letting the water out at the bottom of a dam and automatic response to bad water.
When Matt´s new dam is finished, he´ll have a flooding over it, because he didn´t think of letting water out before it tops over XD
When is Mat going to realize he can get his logs back from that one small warehouse down by the lumbermill and water wheel that was used strictly to block the builder from going into the poo water to build the water wheel :D:D:D
Hope you'll spot update 6 on the experimental branch, 3D water.
remember they are beavers and can go into the water. just make a path next to the dam and stairs. that is 2 logs instead of the 12-15 for the storage.
@fintux
2 күн бұрын
And not only that, it gives wellbeing score from wet fur for the beavers who walk paths that are under water.
@iFix.
2 күн бұрын
I think that dam is gonna cause flooding and I’m all in for it XD
@zecuse
2 күн бұрын
You mean to tell me a KZreadr is going to make their beavers walk through water instead of building (useless early game) showers?
@fintux
2 күн бұрын
@@zecuse at least RCE has done it in the past, though he quite often forgets about that option existing.
@legionof0ne441
Күн бұрын
With badtides it’s dangerous to make key paths through water.
Timberboners, Let's Go!!!!
@sky0kast0
2 күн бұрын
I'd rather say timberborners roll out
@MrBroke1
2 күн бұрын
True@@sky0kast0
When everything is high prioritized, nothing is high prioritized.
Ok, how did he know that I sing along?
@sky0kast0
2 күн бұрын
Chances are at least 20% would do it if they want to at the time so that's statistically likely.
@theredvelvetyfox8814
2 күн бұрын
Because everyone does
@vincentking2552
2 күн бұрын
He engineered the song to be catchy, so that everyone sings along. 😉
@keithduthie
2 күн бұрын
Everyone who doesn't just skip the intro entirely, perhaps.
@Mr-__-Sy
2 күн бұрын
hey at least a huge part of us sing along the first words
You probably need a few fluid dumps for the dried up lakes
Been watching RCE for AGES now, and timberborn got me into his channel and now i cant stop watching it!
Matt… just wondering but with levees won’t the water just spill over and flood the forester? Wouldn’t putting in at least one dam piece for now stop that? 🤔👀
Mega dam never gets old.
@bradShank
2 күн бұрын
Mega dam never get is old Good English
@MolotovEcho
2 күн бұрын
@@bradShank Thank you, for pointing my mistake, brother!
@keithduthie
2 күн бұрын
Mega dam, like RCE's early game beavers, never gets old.
@bradShank
2 күн бұрын
@@MolotovEcho 🫡🫡🫡🫡🫡
@bradShank
2 күн бұрын
@@MolotovEcho pointing out* 😉
Matt being like: "Oh our berry storage is full, let me pause this gatherer." turns around, build another new gatherer... Also reducing to 1 builder, and being like "Why isn't stuff getting built?"
more timberborn
I sing the theme song when I load up timberborn on my own machine. 😂 Hopefully you start playing update 6 soon! Aqueducts! The ultimate bridge.
@walkir2662
2 күн бұрын
Haven't seen him paly on experimental, and it makes sense because that breaks savegames too often. Like they changd how irrigation worked in 5 experimental at least twice, forcing everyone to redo the entire food/wood production.
@michaelgorman9752
2 күн бұрын
My first thought when I saw that the farmers are gonna have hats in update 6 is that the builders should also get hard hats 👷 Also, if RCE sees the custom tail tattoo machine and doesn't immediately make a strongest-shape tattoo, I'll be shocked haha
the beavels EP ? YES PLEASE!!
that stair beaver was comedy gold.
might need to bring you to the midwest of the states. we got a few dam failures here in minnesota. one of them has taken a house with it now
Justice for Ricardo and IAmDestructoman!!
@AlmostSickBoy
Күн бұрын
Yup, he acts like soviet government dealt with chernobyl liquidators.
The song at the Intro is "Anyone Can Fall In Love" by Anita Dobson and Brian May from Queen. Great 80's track.
10:20 - "but you didnt have to cut me off" meme should be here 😂😂😂
Can’t wait for the flood when he finishes getting those levies in 😂
23:57 as someone named Lukas, I can confirm that we are very skilled at pumping logs
🎼🎵🎶 "WELCOME BACK TO TIMBERBORNERS"🎶🎵 -I sing or hum along everytime
Bout time we got back to the beavers!
I would call this the incidence 2.1
Says "its looking Good" Beavers Hear We're DOOOOOOOMED!!!
Timber Friday!!!
I can't wait for Mat to get to update 6. It looks so fun and like it'll help them manage so much better
11:04 - The Incident 2.1? 😂
@stevef3685
Күн бұрын
Waiting for someone to point that out, lol
10:26 "Stop. You, listening. You. You. Stop. Do not write that comment calling me an idiot." I wasn't tempted to call Matt and idiot. I was tempted to call him a murderer because he's probably going to let that poor beaver die a long, slow, horrible death like all the others. Though at this point, I'm starting to wonder if "serial beaver killer" is a more accurate term.
Looking forward to Matt exploring update 6 with 3D water physics, easier access to suspension bridges and new aqueducts
Matt: Leaves it until the last possible second to delete a set of stairs he knows beavers are going to use because he just saw it. Also Matt: "That wasn't my fault!"
I don't know why, I love this series.
I would really like to listen to the timberborners theme song, it's amazing every time.
With Ricardo, the beavers work on anything 10 squares away from a road. When you demolished the water pump, the builders had something in range so they went over
At this point Matt speaks so frequent about the Incedents (1.0 and 2.0) 0:38 ; 15:09, that I almost have a feel he enjoys bringing them up!
If you put stairs up next to the dam, the farm closest to it could plant crops on the areas above too
Always great to have a video from you, and more because it's Timberborn ! I can't get over this game for real, keep it up!
YaY! Beavers! And should we tell him that he will get floods because he forgot to put dams on top?
You do understand that you could just move the piles into a non-contaminated zone right? If you place a building blueprint on a pile the pile will move away. It will prefer to go down a level and it will prefer to move no more than two squares away. Also, piles will merge with each other. So all you have to do to move piles with precision is to block off every point where you don't want the pile to move two quares deep and leave open the square you want the pile to move. After that place a building blueprint on the pile itself and it will move exactly to the square you want. You can repeat this as often as you like and move the pile across the entire map if neccesary. Be aware that if there is no suitable square for the pile to move into the pile will vanish.
🎵Welcome back to Timberborners! 🎵
As much as I like a smooth flowing beaver colony, the best parts of these videos are when Matt isn't paying attention to a detail that horrifically backfires and forces him to make a number of drastic, sudden changes to pull the colony back from the brink by the skin of his teeth. It's part of why I like the early episodes of a season a bit more than the later ones. I can't wait to see what Matt tries on Update 6 however. I think he is gonna love that one. (No spoilers just in case.)
Remember that you can build foot paths under water
Been waiting the whole week for this!
7:15 , maybe he should be a scientist BECAUSE HE IS SCIENTIST NATE! Doesn’t that make sense to anyone else? 😂😂😂
The new update announcement looks amazing and definitely some stuff you can work with like the aqueducts
Had a hard week, but it’s better now because Matt uploaded a new episodes of Timberborners ™️
Hey Matt! The new update is available on the experimental branch, and among the changes are some new animations are so cute!
That Kilodam Mat made is going to flood parts of the colony, since it's completely made of levies, with no Floodgates or actual Dams XD
that was an architect move. I propose a vote for sending RCE to the shaming wheel.
I'm learning so much about beaver eugenics this season!
Need to switch out those Levi pieces for Dam pieces so it doesn't end up flooding your buildings.
Best overall is pine for short term, and oak for long term if you already have a good supply.
Watching the new dam have no place for the water to go. Hope matt doesnt forget it
"they said i messed up this season" pans to every building paused
Deletes a path to keep beavers going through the badwater. Realises that doesn't work so deletes the stairs. Rebuilds the stairs and then deletes the path to stop beavers going to get the logs. Waiting for him to act surprised when the levees overtop and flood the surrounding area.
I would love to see a megapoo power plant! Have a stepped turbine where instead of just water flowing under, you properly have flow from above and onto the wheel!
The intro gets me EVERY single time
because of you I had Timberborners on my steam wishlist and just saw it's getting a huge 3d physics update. Can't wait to see what you'll do with it in the near future!
I literally sang along to it this time, then RCE dropped “I know you all sing along” and now I’m startled
11:02 Ricardo changes THE INCIDENT 2.0 into THE INCIDENT 2.1, right? 👍😊
It's my boi with his dam beavers!
Work those who walk the stairs to super happy fun land as scientists.
Waiting for that dam to be finished only for Matt to realize, that the water will overflow somewhere else then
When I launch Timberborn on my own PC, I start singing the opening theme. I hope you get to play update 6 soon! Waterways! The perfect bridge.
I swear to beaver god, one of these days you're gonna open up this game and a buncha beavers wielding shields, hammers, mech suits and one super buff one are gonna come and want to take you down with how many beavers end up dying to disease from these incidents! LOL
There's no war in Ba Sing Se, there's no Incident 2.0 in Timberborners
These Beavers gave me a Timber Borner
Its true, I want to sing-along so bad and thank you for putting the lyrics! This should just be the games intro/ trailer song :)
When doing big dams. Avoid diagonals. The not only waste material. But if you use the same amount of blocks to make it square and then you can hold more water
I like how in the thumbnail the Dam somehow has a lock hole without letting water out which defies physics
Prime thumbnail work this season!
Genial TimberBorners! Ya quiero espero la serie con la nueva actualización, el nuevo sistema es maravilloso, permite total manejo tridimensional del agua y la agua mala ! Acueductos son ahora posibles !
forgot about us who DANCE to the theme song instead. it's always a bop RCE
This is not engineering, this is architecture!
RCE could simply use structure blueprints to move rubble around until it's out of the badwater area.
You should try update 6 on the experimental branch, lots of cool changes!
"Ten, ten, two, that's twelve more logs..."
Building a dam out of all levees and RCE is going to flood his farm...lol
Get Berries, paper, and dandelion, and build a herbalist for your sick beaver.
A Beavles EP? I'm excited!
It seems you should get one of those clensing beds for the poo water
YAAAAHHHH TIMBERBORNERS IS BACK
Love the timberborn content!
Stairs are his new Nemesis
Did you forget that for the diagonal dam you could use platforms to I think save logs? Maybe use planks? I have no clue.
i love watching this dude :D
I have to ask, are you excited about the 3D water physics in Update 6 (currently on Experimental)? We finally get to make aqueducts! WOO!
This episode can be used to prof that Matt is an ARCHITECT!
the intro just getting better and better
New Timberborners following an hour of Timberborn Update 6 gameplay? Nice...