eFootball PES2021 | Sevilla vs Barcelona | Ramon Sanchez-Pizjuan Stadium | GFX Play

Ойындар

Showcasing my realistic gameplay.
Mod I used in this video.
-- Turf and light: / herupramono
-- VRED Stadium v8
-- GP Combo : Simulation Game by Holland, Twiggy v10(dt18), and Dynamic Difficulty.
I don't use Reshade or third-party plugins for my games because my computer specs are low-end.
PC Specs
-- GeForce GTX™ 1650
-- AMD Ryzen™ 5 5600G
-- 16 GB RAM
Follow me on twitter
/ monoyeahh

Пікірлер: 13

  • @YourboyRee
    @YourboyRee3 ай бұрын

    I love your gameplays Bru 🔥🔥so realistic

  • @manel444
    @manel4442 ай бұрын

    This the best of the best out there

  • @ofer_yakuti
    @ofer_yakuti28 күн бұрын

    Is this the basic version of the game or it includes patches and addons?

  • @user-fc6xg6hz8w
    @user-fc6xg6hz8w2 ай бұрын

    How did I do that? Can I do this on an Xbox Series?

  • @mascarmo
    @mascarmo3 ай бұрын

    Bro what game speed do you use? 0 - 1 or 2 ?

  • @troy8063

    @troy8063

    3 ай бұрын

    looks like -1

  • @monosang

    @monosang

    3 ай бұрын

    Yeah -1, also I use 1.7.1 EXE

  • @troy8063

    @troy8063

    3 ай бұрын

    @@monosang 1.7.1 exe...interesting...

  • @mascarmo

    @mascarmo

    3 ай бұрын

    1.7.1 what is that ? is that MOD? what name of MOD ?@@troy8063

  • @luxoflux5064
    @luxoflux5064Ай бұрын

    You can totally use Reshade, what the hell are you talking about? It's a 1650 not a integrated card, which can too use reshade but not many shaders.

  • @monosang

    @monosang

    Ай бұрын

    Thanks for the advice. Currently the GTX series is the lowest series of NVIDIA VGA cards. When I use reshade in my game for recording, the result is very laggy.

  • @luxoflux5064

    @luxoflux5064

    Ай бұрын

    @@monosang fair enough, recording is a different story. You could try which shader is the problem though, maybe you can use others and skip that one in particular.

  • @monosang

    @monosang

    Ай бұрын

    @@luxoflux5064 Unfortunately, I prefer to use the native shaders of the Fox engine :)

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