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Easy Light Rays in BOTH Eevee and Cycles | Blender Tutorial

In this follow along video we'll explore how you can create some easy light rays / god rays / sun rays in Blender.
I hope this tutorial helps you!
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Пікірлер: 55

  • @twanoligschlaeger
    @twanoligschlaeger Жыл бұрын

    apologies that the top-header bar of blender isnt visible in the screenrecording!

  • @umernazir319

    @umernazir319

    6 ай бұрын

    HI. this is omer here. my belender screen shows multicolor when i move courser. how to remove it plz

  • @habibsoufi
    @habibsoufi4 ай бұрын

    the best two things about this method are that it works for both Eevee and Cycle the second thing is this method doesn't depend on the light source, great video bro thanks.

  • @anomalyraven
    @anomalyraven13 күн бұрын

    Great tip! I used this for god rays lighting through two windows in my scene. I just snapped the vertices of the side the rays come from to the shape of my window and added a subtle animation on the W value.

  • @flcd_
    @flcd_21 күн бұрын

    lovely video, thanks.

  • @umbrellasquid9669
    @umbrellasquid9669 Жыл бұрын

    You are so underated. Thank you for the amazing tutorial.

  • @twanoligschlaeger

    @twanoligschlaeger

    Жыл бұрын

    Appreciate it! Best of luck with your 3D adventures!

  • @chiweyufortune
    @chiweyufortune2 ай бұрын

    this worked perfectly..thank you

  • @broadcast4722
    @broadcast47229 ай бұрын

    Finally, eevee get lightweight god ray! volume+light has better accuracy but, really heavy for animation. This is so useful for animating beam rays, like concert laser beams. (that rays doesn't need accuracy. Just need quantities! and, this method doesn't make too foggy the field)

  • @konoboi
    @konoboi Жыл бұрын

    really usefull tips and quick to get better control :) thanks :)

  • @twanoligschlaeger

    @twanoligschlaeger

    Жыл бұрын

    thank you for the nice comment! best of luck with your renders!

  • @humbleraider6343
    @humbleraider63432 ай бұрын

    Thank you!

  • @patnor7354
    @patnor73542 ай бұрын

    Pretty nice

  • @indecentparodies
    @indecentparodies Жыл бұрын

    Thank you for this tutorial. Love from India❤

  • @twanoligschlaeger

    @twanoligschlaeger

    Жыл бұрын

    Thank you for the kind comment! Best of luck with your renders!

  • @AIOpera-vx5pu
    @AIOpera-vx5pu9 ай бұрын

    Great tutorial. Just what I wanted. Thank you.

  • @Ollacigi
    @Ollacigi Жыл бұрын

    WOWW!!its work with me!! Thank youuu

  • @OtherPeople159
    @OtherPeople1597 күн бұрын

    bt with this, will the rays move as i move my light source? coz im creating a scene where the sun is setting low really fast like a timelapse, and i want the the rays to change direction as it sets low accordingly to the sun's position

  • @dennisfeikema6344
    @dennisfeikema6344 Жыл бұрын

    great tutorial. I think the material bug happens because you are not applying the scale on the mesh. This happens when ur scaling objects with procedural textures like voronoi.

  • @twanoligschlaeger

    @twanoligschlaeger

    Жыл бұрын

    thank you for the kind and informative comment!

  • @matts2080
    @matts20806 ай бұрын

    Perfect for what I need!

  • @thelazyguy6362
    @thelazyguy6362 Жыл бұрын

    Please allow me to express my admiration for your impressive abilities.

  • @ih4269
    @ih42696 ай бұрын

    Awesome thank you!!

  • @jongo8535
    @jongo85353 ай бұрын

    thanks, helpful

  • @yellow13_
    @yellow13_8 ай бұрын

    Bro u saved my life

  • @sherzoderkinov4498
    @sherzoderkinov44985 ай бұрын

    thank you so much!

  • @ginoceli5205
    @ginoceli52053 ай бұрын

    thanks a lot

  • @idontknowwhattoputhere371
    @idontknowwhattoputhere3714 ай бұрын

    thank youuuu omfg

  • @khaotixy
    @khaotixy11 ай бұрын

    thank you for the tutorial! why are the rays so solid for me tho? How do I make them transparent like yours?

  • @miseinensha9044

    @miseinensha9044

    11 ай бұрын

    Plug the emission node to "volume" in your material output, should be working :)

  • @thelazyguy6362
    @thelazyguy6362 Жыл бұрын

    amazing

  • @theLazyPaa
    @theLazyPaa10 ай бұрын

    Awesome tutorial 🤯🤯, is there any way to blend the rays where there's shadow ???

  • @tamilorejoseph4704
    @tamilorejoseph4704 Жыл бұрын

    Hey how do you make it have a fall off from the top to bottom. Like a taper fade

  • @ih4269

    @ih4269

    6 ай бұрын

    Ever come up with a solution?

  • @JJDumonceau
    @JJDumonceau8 ай бұрын

    Cool tutorial. Thx. Do you have an idea how to "Shape" the light ray? (in cone for exemple, like comming from a window) Because even if we change the cube, the light ray still like a "cube"

  • @ih4269

    @ih4269

    6 ай бұрын

    Im an amature but maybe change the shape of the cube/container

  • @jsunsherman72
    @jsunsherman72 Жыл бұрын

    would ctrl A , apply rotation and scale fix that "glitch"?

  • @arjunator2688
    @arjunator268810 ай бұрын

    When I try to change the color it becomes a big square

  • @YouthTeamProduction
    @YouthTeamProduction10 ай бұрын

    Hey! Great tutorial, thank you. Just one question. my light rays are too "perfect" and linear, how I can make it softer and more random

  • @GonzalitoFan

    @GonzalitoFan

    4 ай бұрын

    Maybe a bit late but you should maximize the "Scale" in Voronoi Texture, and in Texture Coordinate node connect "Object" to "Vector" of Mapping. then just play with Random in Voronoi Texture.

  • @user-kv7zb8px6n
    @user-kv7zb8px6n8 ай бұрын

    While sliding color ramp i dont get any lines

  • @Dushess
    @Dushess3 ай бұрын

    only disadvantage (big enough) is that light rays are fake and completely doesn't follow real geometry. SO, if you have the translucent object in viewport (like leaves), this rays will not look organic.

  • @connorsabean9246
    @connorsabean9246 Жыл бұрын

    Am I the only one having major performance issues when using this method? (cycles) Like render times are absurd. It can specifically be attributes to the voronoi

  • @twanoligschlaeger

    @twanoligschlaeger

    Жыл бұрын

    Maybe try lowering the amount of light path bounces, does that help?

  • @connorsabean9246

    @connorsabean9246

    Жыл бұрын

    @@twanoligschlaeger so I tried losing the total scene bounces from 12 to 10 (no real difference). Also I have zero volume bounces. Also tried knocking my sun lamp from 1024 to 512 and still estimating like 2 hour render time (it's about two minutes when I disconnect the node setup)

  • @twanoligschlaeger

    @twanoligschlaeger

    Жыл бұрын

    @@connorsabean9246 wow a 2 hour render time is absurd! I will try and find blender file i used for this video and will send you the exact render settings i used (my total render time was something like 1 min)👍

  • @twanoligschlaeger

    @twanoligschlaeger

    Жыл бұрын

    @@connorsabean9246 these were my render settings (my total render time of a single from was 55 seconds): render engine: cycles device: GPU compute resolution 1920px x 1080px samples (render): 250 no timelimit, no noise threshold denoise on (set to accurate) light path > max bounces > total 8, diffuse 4. glossy 4, transmission 12, volume 0, transparent 8. volumes > max steps 1024. performance > memory > use tiling with tile size 512

  • @BlueBerryFTW
    @BlueBerryFTW10 ай бұрын

    This is very cool! I am not able to make my emission come in as lines, just 1 fog. Does anyone know why?

  • @BlueBerryFTW

    @BlueBerryFTW

    10 ай бұрын

    I just had to tweak the scale and other values.

  • @ih4269

    @ih4269

    6 ай бұрын

    and mapping too

  • @3ddin416
    @3ddin4162 ай бұрын

    too bad the black parts doesn't cast shadows on the ground

  • @peterlaverty9397
    @peterlaverty93979 ай бұрын

    Good job my friend. Are you from Germany? I am from Ireland but live in Germany in Heidelberg.

  • @twanoligschlaeger

    @twanoligschlaeger

    9 ай бұрын

    Thank you! And no i'm unfortunately not german, very close tho, i'm dutch ;)

  • @peterlaverty9397

    @peterlaverty9397

    9 ай бұрын

    @@twanoligschlaeger even better haha. Nice tutorial it was very helpful. Are you on IG?

  • @chemistryfps
    @chemistryfps10 ай бұрын

    followed it step by step and it looks nothing like yours.