DUKE NUKEM 3D LET'S PLAY (#27): Roch Island

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[[EDUKE32 SETTINGS: Bump up the Visibility to 200% with my linked version.]]
Roch Island is a tribute to Pascal Rouaud by several authors, Aymeric 'MRCK' Nocus, Taivo Maripuu, Merlijn 'mrline' van Oostrum, & Maarten 'maartn' van Oostrum. I hear it is a very big map Duke Nukem 3D User Map, a big one... maybe really big... I'm not sure if this is an exaggeration, or just in context to when it was released, which is back in 2006!
What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.
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NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
www.zoom-platform.com/product...
LINK TO THE USER MAP/MOD(S):
dnr.duke4.net/maps/Roch_Islan...
NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthes...
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FOLLOW ME ON TWITTER:
/ legendofdevon
FOLLOW ME ON INSTAGRAM:
/ legendofdevon
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0:00:00 - Start
0:03:35 - Mapster32 Level Editor
0:24:10 - Duke Nukem GFuel
0:36:00 - ReadMe: Roch Island
0:47:00 - User Map: Roch Island (2006)
0:56:45 - eDuke32 Visibility Setting
1:03:35 - Secret Area: 1 of 5
1:13:10 - Yellow Card
1:16:40 - Secret Area: 2 of 5
1:19:15 - Yellow Keypad
1:27:55 - Yellow Card
1:30:00 - Yellow Keypad
1:35:20 - Red Card
1:40:45 - Red Keypad
1:49:50 - Stream Break
2:04:00 - Stream Resumes
2:05:00 - Blue Card
2:09:00 - Secret Area: 3 of 5
2:18:50 - Blue Keypad
2:36:10 - Red Card
2:50:20 - Yellow Card
2:56:30 - Blue Card
2:58:05 - Triple Keypad
3:00:20 - Secret Area: 4 of 5
3:06:10 - Secret Area: 5 of 5
3:07:25 - Ending Teleporter
3:30:25 - NoClip: Roch Island
3:52:35 - Stream Wrap-Up
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Пікірлер: 5

  • @thelegendofdevon
    @thelegendofdevon3 ай бұрын

    Well, that was a great tribute map to the Roch series, its DNA was prevalent in parts of every area. Meanwhile, all the authors still managed to add bits of their own style within, yet it all felt so cohesive that you may not catch the author switches throughout. Is it me, or does that Final Battle give me Duke Extreme Box Art Aesthetics? Have you played the Roch maps this plays Tribute to?

  • @1337Shockwav3
    @1337Shockwav33 ай бұрын

    Most important question to me: Why do 99% of all custom Duke3D levels have the same midi playing?

  • @thelegendofdevon

    @thelegendofdevon

    3 ай бұрын

    For years I wondered the same thing, but now I know the answer! Duke Nukem 3D is setup to play Deathtoll.mid whenever it loads a user map, that's why you hear the same song in so many Let's Plays, its not something set in the map editor, but the game. Map Authors can include a custom .CON file (where it tells the game what to do), but that's usually not something they'll go to the effort to do unless their map includes custom art or sounds, since they would need to include a custom .CON anyways for those. This map actually did have a cover of "Born To Be Wild" as the custom music, but I just didn't notice it wasn't working by the time I started playing. In eDuke32, you can change the music with Shift + F5 (If I remember correctly), so you can switch to a Duke Track of your choice when playing.

  • @1337Shockwav3

    @1337Shockwav3

    3 ай бұрын

    @@thelegendofdevon Thank you for the indepth answer :) I never got into custom Duke3D too much and never dug into finding an answer. It's such a shame deathtoll.mid is such a *meh* midi to begin with ... kinda ruined getting into custom levels for me.

  • @jackdefreut1858

    @jackdefreut1858

    6 күн бұрын

    @@thelegendofdevon sent a message on another stream and just going through these ones for new maps to pick (got a huge list but I'm sure missing some key ones). Shift -F5 doesn't work to change music or any shift/ctrl f key variant :(

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