DRAKE IRONCLAD AND ASSAULT DEEP DIVE | STAR CITIZEN SHIP BUYER'S GUIDE
Ойындар
A review and deep dive on the Drake Ironclad and Ironclad Assault at Invictus Fleet Week 2954!
My Discord: / discord
If you're interested in trying out star citizen, make sure to use a referral code or link. This one is mine:
robertsspaceindustries.com/en...
The code is: STAR-4VC5-R9ZC
This way, you'll get 5,000 aUEC to start out with, which will be useful to claim your ship a little faster, or buy some armor and pew pews!
0:00 - Intro
1:08 - Tour of Base
4:18 - Command Module and Escape Pod
4:57 - Components of Base
5:53 - Weapons of Base
6:55 - Role of the Base
8:03 - Tour of Assault
8:39 - Repair station
9:21 - Roof doesn't open?
10:07 - Components and Weapons of Assault
10:32 - Competitors
11:28 - Conclusion / Should you buy
Drake Defense Con, Drake Ironclad, Drake Ironclad Assault
#robertsspaceindustries #gaming #starcitizen #invictus #ifw #drake
Music by Epidemicsound.com
Пікірлер: 160
Do you already own, or plan on owning an Ironclad? I'm always around to chat on my Discord if you want! discord.gg/g6D2NsjZx2
@ericwollaston5654
Ай бұрын
It is surely interesting though I do not personally appreciate the Drake aesthetic. I do have a chain to obtain one set for $165 just in case. But this relies on the Hull-B released and not going over 235 in value.
@FuryBattleface
29 күн бұрын
I bought both, and I dont know why. Lmao
Me: "All Starfield ships are just boring pancakes." CIG: Faterpillar Me: "FUCKIN' SICK BRO"
@Space-Tech
Ай бұрын
Brick 🗿
@chrismeandyou
Ай бұрын
or boring bricks like this one haha
I'm actually hyped about this rocket powered rectangle. It's like CIG finally gave people what they wanted in a cargo ship. No restrictions, adequate tools to get the job done, and no bs wasted space
@Space-Tech
Ай бұрын
I'm actually very happy with the amount of usable space, and great ladder placement goes unappreciated but I love it!
@blitz_berlin7230
Ай бұрын
Final nail in the coffin to the super-cool, but hyper-inefficient Galaxy for me.
@bobklk51
Ай бұрын
@@blitz_berlin7230 I'm hanging on to the galaxy because it can build homes on the frontier when equipped with the construction module. No other ship can do that (sm, med, &lg. building) but the uber expensive Pioneer. And it looks cool doing it. 😎
@Tentacl
Ай бұрын
I think you are spot on. While the ship is actually a LESS radical design than the caterpillar, until (and IF) the old one gets interesting modules the large one is just a huge leap ahead in terms of function. 3x the cargo (that makes sense, it looks like 3 caterpillars glued side by side), a huge front ramp, a ginormous open top (that closes after cargo is loaded or unloaded), well positioned tractor beam turrets... it's just a ship made for the game SC is shaping up to be, not a simple artistic asset that looks cool but doesn't have the game's mechanics in mind.ile the ship is actually a LESS radical design than the caterpillar, until (and IF) the old one gets interesting modules the large one is just a huge leap ahead in terms of function.
@cdgonepotatoes4219
Ай бұрын
Light carriers just fit so well the role a group of friends may want fulfilled during a play session: not too big, can carry any combination of ground vehicle for a total equal to the Ironclad's required crew or greater, can bring any fighter anywhere, just park it behind a hill when not in use, really a big ol' box of wonders... I really don't think we need anything bigger than this, that anything bigfer would ever get filled to capacity, but we alreast did, and CIG already committed to even more stupid bif stuff as some crazy people actually bought them so I suppose we will eventually.
Ironclad looks so good! I hope they manage to make it look like as much similar "rough" as concept design is.
@Space-Tech
Ай бұрын
Agreed! I think there getting better at making final ships look like their concepts
The ship is beautiful. I got the cargo variant. I don't have tanks to carry so no need for assault version. But I do run cargo a lot so big volume is always appreaciated.
@celadewallace474
Ай бұрын
Yeah this is exactly what a cargo ship design brief should be -- and I had to immediately get one, for science
The Ironclad is all I've ever wanted from a Drake ship. Thanks for the video!
@Space-Tech
Ай бұрын
Love to hear it! Thanks for the support :)
I'm probably going to CCU from the Cat to the Fatterpillar. Given my intention is to solo this ship that could be a bad choice, but in high-sec there shouldn't be any downside, the Fatterpillar is just 3X cargo capacity and double range, and for low-sec the Cat is already way too much ship for solo play. 12 years ago my original ship was the Freelancer when it was supposed to be "small" jump capable, ever since that got reversed I've been trading up to larger ships, meanwhile always hoping and praying that someday we'll actually get an exploration focused "small" cargo ship.
@Space-Tech
Ай бұрын
Tbh with you, I think this ship might be one of the easiest large ships to solo. Relatively speaking at least :)
Thoe I will sit in this chair and waste my life till I own every ship ingame. I still love watching these videos
@Space-Tech
13 күн бұрын
I hear ya! And thank you :)
I'm hoping that the assault still keeps the retractable roof, so it is easier to load in damaged vehicles. also, at 1:27 it shows a shot-up Pisces in the cargo area. I'm guessing it's there for repairs, making the show-cased ship the assault variant, and the roof is open.
@Space-Tech
Ай бұрын
I think that's reading a little too far into the marketing picture, but I hope you're right!
@0311matt
Ай бұрын
@@Space-Tech indeed, the design art isnt always 100%, but here's to hoping!
@TairnKA
17 күн бұрын
Last I've heard, the Assault variant will have the retractable roof.
The Caterpillar: A modular ship that can run multiple purposes in your fleet. The Ironclad: A cargo runner that can also act as a pocket carrier with its size. Ironclad Assault: Pocket Carrier that sacrifices a little cargo space for more gun following the Engineer mantra. It isn't so much a Caterpillar killer as it is a proper cargo ship. The Caterpillar is meant to have different sections to play with, like a medical module, a dragonfly hangar, passenger module, etc. It's a jack of all trades. The Ironclad is Drake getting serious about cargo.
Another great vid! They got me with this one! Grabbed the Assualt!
@Space-Tech
Ай бұрын
Appreciate it! If that Assault can repair Furys though 👀
I think your breakdowns are the best, considering current and future content to think about.
@Space-Tech
Ай бұрын
Appreciate that a tonne, thank you.
bro i didnt think about the assault losing the retractable roof. that might be a deal breaker for me
@Space-Tech
Ай бұрын
Definitely important information to find out during the Q and A!
@helloitsjay38
Ай бұрын
That would be the biggest cig ship fumble yet. I'm considering upgrading to one too but if the roof can't retract that's a deal breaker.
Been looking for a ship that lets my group get together without any BS. I’m thinking this is it!
@Space-Tech
Ай бұрын
Definitely could be if the lib doesn't speak to ya!
CCU'ed to both of them by using store credits only. No fresh money from me this year, CIG 🤷
"Pick up the CCU" - best advice on any CIG concept ship The Ironclad is basically a space going barge with a tug attached
@Space-Tech
Ай бұрын
LOL don't give em ideas!
While the base version's ramp will be wide enough for most vehicles, I think the problem is the height. According to pictures and information on the website, the assault's ramp had to be altered to fit the Nova tank, and looks to be less restricted in height according to the pictures. So the base version might not be capable of taking the nove or Ballista.
@the_steamtrain1642
Ай бұрын
as some people mentioned, depends on where the tractor beam can reach, if you can tractor them in and out it's not a massive issue
In the video/images on the Hull C, it showed an arrow or other small ship on the grid. So yes, you can land a ship on the cargo grid, and it should stay put. It is not a landing pad/hangar. So do not expect any services. The main point will be for small ships will need transport to distant locations. My question will be how big of a ship can it carry? If the height will allow for a vulture or prospector, you now have a mobile base for those professions. A salvager/miner could push farther into space far away from stations to work. I can also see this ship having use in base building.
I like the Liberator as well as the Ironclad, they are both very good ships, similar, but not the same goals. With Pyro on it's way and more systems coming, a ship like the Ironclad is almost a must have for a Firefly/Serenity nomadic style of play. Having a very flexible jack of most trades, depending on what you put inside the 1500 SCU hold is great. Whether it be a fighter for bounties, a ROC/Prospector/Vulture a C8R/Nursa or any combination. Myself, I want to do the long haul cargo runs and while doing that, explore opportunities to discover derelicts, rescue others, scan for resources etc. The Ironclad has extreme long range, 4 large shields and armored. I really hope CIG goes the rout of individual bunk rooms like the Corsair. The Ironclad could also be a mobile central hub for a land base, that can be moved from one resource rich environment to another. I feel that I will be able to pick up almost any mission in my journeys through the Deep dark of the verse.
I picked up the Ironclad Assault last night. Drake for the win
@Space-Tech
Ай бұрын
💯
@mr.sophistication3232
Ай бұрын
How? Is it for sale?
@Space-Tech
Ай бұрын
Yes! Including CCUs to it :)
we have to take into account polaris pirates attacking the iornclad with size 10 torps in the side crippling it badly as well since capital ship gameplay will be a thing at that point as well.
@Stormyy6310
Ай бұрын
Indeed, especially since the Polaris can carry an interdictor ship to prevent escape. I own a Polaris and that is what I will do
@Space-Tech
Ай бұрын
Absolutely, will be interesting to see if the prices of the size 10 torps will be palatable for this!
@Stormyy6310
Ай бұрын
@@Space-Tech well that's kinda like the most profitable use you can make of these torpedoes so I truly hope they will be palatable for this otherwise they are not palatable for anything
@Space-Tech
Ай бұрын
The issue is that CIG had explicitly mention in the past that you will LOSE money with combat capitals, so it's no guarantee this interaction will make sense :/
@Stormyy6310
Ай бұрын
@@Space-Tech I think they probably meant that if you use these ships for big battles as they're intended to or if you just roam around doing nothing you will lose money. Idoubt CIG would make a ship where you always lose money because otherwise no one would be using it, besides the Polaris is not actually a capital ship as far as I'm aware, it is a sub-capital ship, and the entire purpose behind its creation is that it is meant to be a cheaper and faster alternative to the Idris. I think ships like the Javelin or Idris will cost more money to operate than they'll bring in but I absolutely imagine that if a small org uses a Polaris to do all sorts of jobs from bounty hunting to smuggling and especially piracy it will be profitable. I also think that in the devs' minds these combat capitals will require an escort comprised of other ships and if so I can totally see why they're saying the expenditure will be higher than the reward, on the other hand for a Polaris you're basically running the Polaris and the fighter it can accommodate in its hangar bay, you don't need escorts because the Polaris is fast as hell and is supposed to disengage quickly if the situation is not favorable (that's why it is a corvette)
Nice video bro, giving u a sub!
@Space-Tech
Ай бұрын
Hey thanks! Always appreciate the support!
As an M2 owner I completely agree and purchased my $5 ccu. I just won’t apply it and see how things go as the m2 is in-game right now and imho better than the loaner. Especially with some uncertainty on how exactly cargo load and unload is going to work with it once the freight elevators come in
@Space-Tech
Ай бұрын
That's the smartest approach imo, can't wait to see more about this beast
@angerskarin9222
Ай бұрын
The hercules ships are still as good, they are probably way faster then the ironclad and are more military transport.
Your comment at the end about it could be a long time before this ship comes out has me crying in Orion and Pioneer tears. I want this ship, but there's also something to be said about earning it in game.
@Space-Tech
Ай бұрын
Oh man don't I know it, fellow Orion owner :') I'm trying to be very careful about not just purchasing all the ships I want upfront, otherwise there will be no game left for me to play :)
@jedi_drifter2988
Ай бұрын
IMO most of the Ironclad is a big empty box, so it is almost like building a ship 1/3 it's size. We may see it sooner than expected.
Really good video. Just found it and like your style. Do we already know where the S5 Quad turret is placed on the assault? This could be a big pro for the assault for defending urself.
@Space-Tech
Ай бұрын
Thank you for the kind words! It seems as though that bottom turret may be the s5 on this thing!
Also the Ironclad will be the biggest cargo ship that can land at mining outposts based on current systems.
@Space-Tech
Ай бұрын
Good point!
As a Kraken owner, my interest in the Ironclad is conditional. It may prove to be an excellent support ship for my flagship, but I already get all the loaners it would offer, and likely will be loaned an ironclad in the time between its launch and that of the Kraken. On that day, it will depend on how well the Baby Kraken Battle Barge has served. I do hope that the top of the IC Assault will have the openable roof, a signature feature of its sister ship. Should it have that, and the repair/refuel ability help ships that land inside it, the interest explodes and it's nearly a necessary compliment. Time (and dev answering Q&A) will tell.
The only thing I would change would be the location of the Command Module and Escape Pod, instead of it being on the left side I would have placed it right above the Cargo control room / Engine room, giving it a good view of the front and both left/right side of the ship. It's the only thing I really dislike about the Caterpillar. Still, I upgraded to both. A lot can change before its release.
@Space-Tech
Ай бұрын
I would have loved a central command module as well, I think this was meant as a nod to the cat
@vonrosphe3098
28 күн бұрын
For a ship which should land on planets it's good to see whats below you. And you get this with the side bridge. Also flying into an hangar is easier this way. Central bridge is cool. But don't give you much advantages over the side bridge.
I’m gonna Captain one of these Dreadnoughts. Build a ruthless and infamous pirate crew. Hijack one of the largest treasure troves on record. Stash my treasure somewhere only I know, leaving vague hints as to where… So, long after I’m dead, a former crew mate of mine and a young pup he meets will have their fates combined in an epic adventure that concludes in them finding my vast fortune…. And then losing it.
Very nice detail and enjoyable summery of the Ironclad! I did find some incorrect information given at some places, which I will list right here: 2:00 : The Size 5 Turret sits on the bottom of the ship, which has its door pointed out towards the cargo underneath the observation deck. The gun on the front right is a Size 3, same as the remote turrets on the back of the ship. This is also visible in the weapon size vs how big the turret is. Size 3 are either the same length as the turret or a tiny bit longer. This turret also goes from a Dual Size 5 to a Quad Size 5 on the Assault version. 3:40 : These outdoor "smoke break" balconies are on both side of the ship. Which is great. When it comes to the cargo claim, there will be a noticeable gap in the middle of the cargo bay to walk back and forth inside of the cargo bay, as well as the ladder on the front left of the ship taking you to the walkway above the cargo. This can be seen in 2 of the images of the ship. 1 being the 3D sales page interior mesh with the 4x 32 SCU boxes not reaching the middle of the ship, and the other one from a birds eye angle looking down into the cargo bay area as that one also features 32 SCU boxes. 3:50 : The bottom floor is entirely cargo and some components., Second floor is engineering and docking collar, while third floor is Habitation, Observation deck, and Command Module. 4:40 : Jump Drives are an add-on to all Quantum Drives and are the reason why all Quantum Drive Lockers are bigger than the drive itself, as the physical component does not exist yet (Except in certain circumstances like in the Hercules). There is also nothing stating it wont have one, as it isnt stated on any ship that they have or not EXCEPT for the Driver Pod of the Endeavor, which most likely will be changes when the ship enters its whitebox. 9:30 : While the Sales page didnt mention a retractable roof, it is quite common for CIG to miss out on repetitive information, even when there is multiple repetitive information. THAT SAID, the speculation is warranted, as skipping out on this very valuable CORE detail of the Ironclad is a buy or not question for many.
Ended up picking up the base. I’m a Drake fanboy and I love the look of the ship. The one thing missing from my fleet is a cargo hauler. But I might potentially be upgrading to the assault because my org does alot of FPS combat
i literally didn't even think about how goofy the concept art with the mule is lol, other than they're both Drake
@Space-Tech
Ай бұрын
It's a bit like when Land Rover makes videos of people of roading with their luxury vehicles, I mean technically you could but who would do that :')
I melted some chepar stuff and bought an upgrade from my Reclaimer. If reclaimers are great when this is released I'll just not apply it. If it ends up meh this is a solid ship I'll use no matter what are my favorite gameplay loops.
@Space-Tech
Ай бұрын
Now that's the smart way to do it. Makes less sense to commit so early!
If the cargo is shielded, i.e. it can't be scanned, it'll be pretty funny for the pirates when you open up and 5 or 6 Furys pop out.
Very cool ship, and I think I will add one to my fleet, sometime in the future I have no need for a caterpillar loaner and I don't think we will see this thing any time soon. So ya get a good CCU and melt it hopefully they do a warbond CCU for drake day 2 but seems unlikely
@Space-Tech
Ай бұрын
Yup, that price for a Cat loaner for years is tough to swallow unless you want a cat anyway
The assault could be amazing….but if it doesn’t have a retractable roof, it’s going to be one the fastest melted ships in CiG’s history as it will be notably less utilitarian than the Liberator.
Regarding Nova and similiar sized vehicles - I think only the reinforced ramp heavy dropship will be able to carry this class of vehicles. The standard cargo gains the advantage of the retractable roof and tractor beams that the Assault loses for its particular traits. This is my speculation on the Ironclad. The Hercules has the flexibility of tank sized vehicles AND cargo but with lower capacity and no tractor beams though much better agility in atmospheric flight.
3:55 Look at that! It's the size of a football field!
Do you think the cargo variant will have a deep enough cargo bay to store a Vulture? It looks to me to be about 6 SCU high so I think so, but not sure.
@Space-Tech
Ай бұрын
I think the metrics make it technically possible, but until we know more about fit=sits, I'd be cautious believing that
It's interesting to see the different approaches to landing ships. The M2 is a dropship like the assault (though I'd argue both should drop behind the front line). The M2 should get you in (and out) much, much faster and more efficiently for more rapid/strategic deployments. I don't think I'd use the Assault unless I was in a large battle and had extra people to help protect it. I feel like the Assault is extra vulnerable during the transition to and from space to ground. It'll be a big, slow, clumsy target. I haven't pledged for either, but I like the variety and choice on offer. The Assault almost feels like a portable FOB (forward operating base).
@Space-Tech
Ай бұрын
I like where your heads at, that atmo performance is definitely going to hurt the Ironclad, but I think the intention is for those shields to just sit there absorbing everything to make up for it? As always variety is a good thing as you say :)
@JL-rj9fl
Ай бұрын
@@Space-Tech This is true, it looks like it will be able to take a real beating. As dropships go, I think I like the Liberator more because you can take extra ships with you in addition to two Novas. Plus, you keep the cargo space if you need it, and you can tailor your air support to the mission at hand. I can't wait to see these big dropships - so many cool concepts on the way for us. :)
Just the fact that this can land on surfaces puts it above the hull C for me
If you look the assault has the same pistons and rails for the movable roof . We got 2 Assault and have 2 Liberators . Hoping the Lib will get repair and fabrication but for spaceships .
@Space-Tech
Ай бұрын
Mhmm, don't know if it's just placeholder art though. The Q and A should clear it up! Liberator miiight get it but they might think it steps on the toes of the Vulcan too much?
@stgwi
Ай бұрын
They confirmed in the Liberator Q&A that it just gets manual repair from cargo stores, just like any other ship
@Rgraceful1
Ай бұрын
@@stgwi Yes they said that but now there is an Assault that is a vey similar ship and I hope they reconsider and give the Liberator what the Assault has but for spaceships .
@Falinzin
Ай бұрын
@@Rgraceful1 it's... not a similar ship at all, the Ironclad is a fraction of the size, and the liberator can carry an entire Vulkan for repair/rearm in addition to 2 other ships and everything in the ground vehicle hold and cargo bay.
@vonrosphe3098
28 күн бұрын
@@Falinzin The liberator is the same size as the Ironclad. And the pads gives you advantages and disatvantages. Just think about how easy pirates can land on your ironclad with a vehicle and board the ship. The don't have to deal with shields. And only 1 turret to stop the boarding. Ironclad is a carrier which should never be near combat. While a fully crewed Ironclad (especially the assault) can fly right into a combat and unload it's ground vehicles or fighters.. If the Assault can repair/rearm fighters and the Liberator not, the Assault is the better combat carrier while the liberator is more a ferry or ship transporter. Not a carrier.
FABRICATOR! You think that might double as a base builder? :o
@Space-Tech
Ай бұрын
They explicitly call out component fabricator, but perhaps they'll give it the ability to make the smallest things? I wouldn't hope for it though :')
im pretty sure the front turret is a maned size 3 while the size 5 is under the ship as it look bigger.
Hm, I just had a thought, park a Ballista or two(?) and launch its missiles through open upper doors... surprise! ;-) That's assuming Ballista's can work in a vacuum? If you're thinking of getting either, make sure you have enough friends to crew it?
When I saw this, I thought CIG was making a smaller version of the Kraken, probably a proof of concept for the Kraken and what it could contain intenally, especially when I read that the Ironclad would have its own bespoke repair and rearm capability. I think that when they fully finish this ship, all they need to do is to enlarge it even more and then add the external flight deck to finally be able to.... release the KRAKEN! 🤣🤣🤣🤣
@Space-Tech
Ай бұрын
This will definitely help with kraken development, I have no doubt 👀
I dont think a Nova will fit because the assault is marketed to haul Novas around, the normal variant isnt. There are official mockups where you can see that on the normal variant the entrance has a metal plate at the top, lowering the max height of the entrance. Its missing on the Assault... So I dont think they limit the vehicles via weight ("reinforced ramp") but via height.
I've been swapping ships for different look and feel. The Ironclad is more space ship than air craft which is what I prefer.
@Space-Tech
Ай бұрын
Agreed!
I wonder if a vulture can fit in it or the mineing ship🤔
new SC players should understand "concept ship" means its a .jpg for 4-7 years
I want to suggest a comparison, Ironclad vs Liberator.
@Space-Tech
Ай бұрын
Sounds like a plan! I'll add it to my list :)
I immediately coined it as "The Drake Faster Than Light Pirate Dumpster"
@Space-Tech
Ай бұрын
😂
The large s5 turret is on the bottom. All the s3s are on top
It's an interesting concept but it seems too focused on piracy. Guessing the idea is to have your squad light up some sucker then this thing jumps in, rolls back the roof and you just throw in everything he had.
@Space-Tech
Ай бұрын
I think it'll serve a good general cargo barge purpose as well! The piracy it just happens to be good at haha
The S5 is mostlikely the bottom turret... And assault images seem to have 7 turrets but only listed to have 6. Mostlikely the 2nd top turret on the nose is extra or missing from stats.
Quad size 5… just casually giving the assault variant a Constellation’s firepower in one turret, and a couple of Hurricane turrets as well. That thing will be an even nastier sleeper gunship than the Reclaimer.
@Stormyy6310
Ай бұрын
Polaris : receives size 4 turrets and gets downgraded to size 2. Hammerhead : size 4 turrets Meanwhile Ironclad : Haha size 5 turret goes brrrr
I bought both versions
you get a like just for correctly pronouncing "Tonk". on a more serious note, I'd happily trade one of the front turrets for a tractor beam turret. just one plz cig kthxbai
@Space-Tech
Ай бұрын
Agreed, tractors are just too useful! Also Tonk for life
As ever, took the 5/10$ ccu and forget it in the hangar until it is release...
@Space-Tech
Ай бұрын
Smartest way to do it imo :)
i have one not the Assult one becouse i dont see how usefull that one is for cargo running without at tractor beam an if it cant open the roof than its not that kind of ship for cargo an i hope Assalut can t open the Roof becouse otherwise it just take over the cargo version of the ship with better defense an armor.
Thanks, I offcourse jumped the gun and uppgraded my C2 to the Assault. Did't give the roof a thougt. I realy hope it can open the roof, or I will see that as a real big downgrade compeared ageinst the usial one. :-/ "- fast and furius.."
@Space-Tech
Ай бұрын
Worth waiting for the Q and A!
But can you fly it?
arleady secured the non assault
If you are using the Ironclad for piracy and have to use the turrets you are doing it wrong. That is taken care of by the escorts. Dragging in a dead ship’s cargo with the tractor beams will be so good. Loading a C2, even with the bigger boxes is a pain in the A
Ironically, the Ironclad is too small for me. If it had two or three cargo modules rather than just the one, it would be an efficient hauler/pirate ship. And... then it'd look like an oversized Caterpillar... I guess gameplay reasons take their toll in the SC Verse. If I'd go for an Ironclad, it'd be the classic version. The Assault edition messes up the neat cargo hold by segmenting it for sakes of servicing vehicles. That's already enough of a detractor. Who needs dozens of jumpseats? That makes the Assault a niche product for planetside weekend raids. Sadly.
The big toaster!!
@Space-Tech
Ай бұрын
Hey the internal turret will heat it up for sure,🔥
No date for flight ready... estimation 2028
@Space-Tech
Ай бұрын
Say it aint so :'(
I usually play solo so this is a hard pass but it seems like a great ship.
i already own and im looking for friends lol
I am not sure about this one... the problem is that I know how CIG operates by now. If they want you to use a ship in a specific way they will make sure that is the only way that actaully works. If it is not the hangar doors, then there are pistons, or struts, or airlocks or whatever that keeps anything except what CIG envisioned from entring the ship... My guess is that is what will happen to the ironclad too. CIG have not envisioned this as a spaceship hangar ship. You may be able to get picies and auroras in, but my guess is that the height of the hangar or different artificial means of keeping bigger ships out will be in place. Then there is this bullshit about ground assault... Ground vehicles are slow, can't negotiate the terrain, looses a fight to a pebble or a branch, and handles like crap in general. In fact, after the vehicle improvement patch they handle even worse than before... Hover vehicles are faster but are literal death traps when used... because they don't stop dead in their tracks if they hit that pebble or branch, they explode.. I will not be jumping this bandwagon at this time.
The nova WHAT now?
@Space-Tech
Ай бұрын
Tonk :D
I think we have enough ships.....I want to play the game without this many bugs
I am not sure why people assume that the lack of a mention for a retractable roof for the Assault, means it does not get one. The only thing CIG said as far as differences between the two is the re-arrangement of the cargo bay, and more weapon turrets as opposed to tractor ones. Considering that both ships look exactly the same from a top down view, save for the fact that the roof on the Assault is smaller, to accommodate the repair bay, there is no reason to assume that the Assault doesn't get a retractable roof.
its a 6 crew ship not 2
@Space-Tech
Ай бұрын
I explicitly mention that a skeleton crew of 2 is good enough to pilot and use a tractor beam. I also mention max crew to be 6.
Its so easy to get wrapped up in this stuff until you take time to think 'how am I actually going to use this in-game?". Seriously. How often are we going to conduct combat drops into heavily defended areas.... online? I love the concept, but it just seems like that, for 99% of people, the assault version is just going to be an armored transport. At that point I'm inclined to seriously consider the BMM and at least get the shop features to go w/ it.
Im fairly certain the assualt variant will have a retractablable top. After all, this is its party trick. What it doesnt have is a tractor beam.
So one thing NO ONE is mentioning is I don't have to shoot your cargo off like a Hull series because the cargo is protected.........I can just shoot off the command module and get your cargo at my leisure!!!
@Space-Tech
Ай бұрын
The cargo module is still protected by the 4x size 3 shields, so won't be as easy as all that 😅
@linkboynine9814
Ай бұрын
@@Space-Tech plus its turrets, plus whatever escorts or rescue craft the pilot you just pissed off can muster 🤣
They are showing no respect to ARGO lately and i wont stand for it
@Space-Tech
Ай бұрын
Oh damn, this would have been sick in ARGO styling
not sure how its a new niche. its the same as a liberator or c2...
I have CCU's to 2 of each variant. I like Fat Cat better than Faterpillar