Does Sonic Frontiers Still SUCK!? | One Year Later

Ойындар

A year ago the world was given Sonic Frontiers on all modern consoles. I was not a huge fan of it when it came out and said as much in a video. Now that a year has passed since the game released, and we have gotten three waves of free DLC for it...how do I feel while playing the game now? Well...watch and find out!
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Twitter ▶️ / jsreviews2
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#sonic #sonicfrontiers

Пікірлер: 1 600

  • @ViewtifulJae
    @ViewtifulJae8 ай бұрын

    I don’t think it sucked at all but it definitely had room for improvement

  • @TheBridgesYouBurn

    @TheBridgesYouBurn

    8 ай бұрын

    Pretty much every game has room for improvement though...

  • @bruv.2214

    @bruv.2214

    8 ай бұрын

    @@TheBridgesYouBurnthis isn’t a rebuttal. You can improve everything sure, but things of worse quality will obviously be less enjoyable than something better.

  • @TheBridgesYouBurn

    @TheBridgesYouBurn

    8 ай бұрын

    @@bruv.2214 I will hold my final judgement until I get the chance to complete this game.

  • @bruv.2214

    @bruv.2214

    8 ай бұрын

    @@TheBridgesYouBurn fair enough, I haven’t played it myself either. But I don’t think it’s too bad, just it could’ve used some polishing on the animations and camera. I’d wait for the game to go on sale before playing it though but overall I can see why someone would enjoy it.

  • @ViewtifulJae

    @ViewtifulJae

    8 ай бұрын

    @@bruv.2214 exactly

  • @TheShapeshifter
    @TheShapeshifter8 ай бұрын

    Unlike Sonic Forces, I hope we see another game like Frontiers. I think this is the type of game I would want to buy and play. Sega needs to put more resources into Sonic games at this point because it's getting really sad seeing how low budget these games are.

  • @ghrtyeje

    @ghrtyeje

    8 ай бұрын

    I agree. I've heard the team will be getting a bigger budget thanks to the success of Frontiers, but I'll believe it when I see it. Despite the game's financial success, Sega had a lot of financial ruin to wade through after the failure of Boom and I'm not sure how much they've recovered since then. Mania did well, Frontiers did well, and Forces TECHNICALLY did well since it cost zilch to make.

  • @applesaretasty2731

    @applesaretasty2731

    8 ай бұрын

    I actually liked Forces tbh

  • @TheShapeshifter

    @TheShapeshifter

    8 ай бұрын

    @applesaretasty2731 I tried to play it, and to this day, I've never finished the game. The controls are horrible.

  • @gameman5804

    @gameman5804

    8 ай бұрын

    @@TheShapeshifter You would not like Secret Rings then.

  • @gameman5804

    @gameman5804

    8 ай бұрын

    Forces is actually something I want more of in concept, just better than what we actually got.

  • @joelbond7440
    @joelbond74408 ай бұрын

    After finishing The Final Horizon, I went to finish a play through of Unleashed that I had on the back burner. And as I was playing the final boss against Perfect Dark Gaia, it made me miss something I didn’t realise was missing in Frontiers’ bosses: the dialogue. A lot of the older games had characters talking during the Super Sonic bosses, and they not only added to the atmosphere, but also explained how to beat the bosses in case some players found it unclear. Frontiers lacked this and I think that was a big mistake. They should definitely be added back in the future imo.

  • @Wow1w

    @Wow1w

    8 ай бұрын

    I have a hunch the lack of Boss battle dialogue is because of a knee jerk reaction from Forces' poor reception

  • @forcrit2562

    @forcrit2562

    8 ай бұрын

    ​​@@Wow1wthat, or they're afraid of "IT LOOKS LIKE A HOMING SHOT" Edit: That being said, I agree that the final boss would have benefited heavily from it due to how obtuse it can seem for those not knowing (or use better checkpoints and not force you to redo base Supreme)

  • @vullord666

    @vullord666

    8 ай бұрын

    The dialogue during the last fight in sonic and the black knight so GOATED. Part of the issue with Sonic Frontiers is the type of bosses they chose. In prior sonic titles, enemy bosses are Characters in their own right. These just aren't.

  • @SteadyFreak

    @SteadyFreak

    8 ай бұрын

    @@gnomefrompinkerton XD

  • @Fabriciod_Crv

    @Fabriciod_Crv

    8 ай бұрын

    @@gnomefrompinkerton the only boss like that was Generations where they literally had nothing of value to say, besides "WOAH SONIC WATCH OUT!!"

  • @czms922
    @czms9228 ай бұрын

    Trust me the most useful attack in frontiers is the stomp, it cuts through the cutscene attacks and it’ll slams through there hp

  • @ghrtyeje
    @ghrtyeje8 ай бұрын

    Despite loving Frontiers a lot, I won't deny that the tower climbs in The Final Horizon made me rage to a shocking degree. I was baffled to say the least, and then the final boss happened and I was clueless on what to do. By the time I defeated it and saw the new ending, I felt completely hollow. My feelings have softened a bit since then, and I realize some people actually wanted Frontiers to be a lot harder, and they definitely got what they were asking for, but I was so relieved to discover that Easy mode lets you cheese those towers and have a longer parry in those later challenges, because wow. Clearly this video wasn't easy for you to make, but I really appreciate that you went through with it, because I honestly had no idea whether you would feel better or worse about the game overall after the updates, and was very curious to hear your thoughts. You raised a lot of great points in this video, regardless of how I feel about Frontiers personally.

  • @tuangaming4910

    @tuangaming4910

    8 ай бұрын

    Parry: Hold my beer

  • @damiensharp2138

    @damiensharp2138

    8 ай бұрын

    A lot of people complaining about the difficulty of the DLC are forgetting that it was completely FREE. It's all optional content that you aren't required to engage with to complete the game. I was happy to finally have a difficult Sonic challenge

  • @JoshuaRamsey765

    @JoshuaRamsey765

    8 ай бұрын

    ​@@damiensharp2138You're still allowed to criticize it

  • @damiensharp2138

    @damiensharp2138

    8 ай бұрын

    @@JoshuaRamsey765 I just think the level of criticism you can do is lower on the grounds that you weren’t charged for it

  • @PathBeyondTheDark

    @PathBeyondTheDark

    8 ай бұрын

    @@damiensharp2138 Not at all. You can have the opinion that the DLC content should have been part of the base game, because the base game was not worth $60 in your opinion, for instance. Then what? Are you not allowed your opinion despite this? There is no floor and no ceiling for what does or does not allow for criticism.

  • @Ow-OMG
    @Ow-OMG8 ай бұрын

    7:50 unsure if dmc5 carries this over but higher style rankings in the dmc games always made your moves and combos stronger, not only is it an aesthetically pleasing design choice, it's that it actually rewards the player by making their attacks more effective

  • @NicknineTheEagle

    @NicknineTheEagle

    8 ай бұрын

    Higher style rankings also yield more red orbs which lets you buy more upgrades.

  • @xenowarrior282

    @xenowarrior282

    4 ай бұрын

    Pretty sure this was only a thing in dmc3 and it only affected the crazy combos, which were awful to even pull off after an hour of play.

  • @angellara7040

    @angellara7040

    3 ай бұрын

    That was only dmc 3

  • @callumsparrow4379
    @callumsparrow43798 ай бұрын

    Some say if Mania released in 1997 it would’ve been torn to shreds for being derivative and tired, but I’d honestly say that Frontiers would’ve been given no mercy if it was released in 2013.

  • @TheSultan1470

    @TheSultan1470

    8 ай бұрын

    Why not both

  • @masterprick1

    @masterprick1

    8 ай бұрын

    The only issue is that Mania would not have been released in 1997. The only reason it is the way it is is because it had been so many years since a 2D game in that style. It also got rightfully criticized for having so many repeated zones anyways.

  • @GordanTheToad

    @GordanTheToad

    8 ай бұрын

    Sonic was doing pretty well in 2013. Reviewers were pretty accustomed to praising Sonic since Colors and Generations were released by then and Lost World the only mixed Sonic game at the time still getting fairly decent reviews by late 2013. I get what you mean but I'd say 2015 is a better comparison since that's around the release of Rise of Lyric.

  • @Ijustspammedafewletterslol

    @Ijustspammedafewletterslol

    8 ай бұрын

    ​@@masterprick1Rightfully??

  • @user-vi4xy1jw7e

    @user-vi4xy1jw7e

    8 ай бұрын

    Some say? It's the first time I've heard it. And why 1997 specifically? Going off your very specific scenario, if Mania released in 97, people would've torn it to shreds solely based off it being a 2D game, since 3D was the new hotness. Even if it was perfect, it would've been criticized for not moving Sonic into 3D since Mario 64 did it a year before.

  • @sonicthehegheghog321
    @sonicthehegheghog3218 ай бұрын

    14:33 This scene literally screams "I'm a first year film student in a big project" xd

  • @user-on1bt6qv9e

    @user-on1bt6qv9e

    2 күн бұрын

    As someone who has studied film I can confirm 😂

  • @superbodoque7860
    @superbodoque78608 ай бұрын

    Anyone else think he should drop the clickbaity titles? I prefered the older more genuine and straightforward titles that made you want to watch the video for the "how come?" or "why?" instead of the "does it?"

  • @Hugo-yz1vb

    @Hugo-yz1vb

    2 ай бұрын

    Well he did seem to go back to them but now it's mixed with genuine and straightforward

  • @yyeahsure
    @yyeahsure8 ай бұрын

    am i going insane or is the game HEAVILY chugging in this videos footage every few minutes? like holy christ that looks horrendous and im surprised nobody else has mentioned it in the comments so far

  • @Hugo-yz1vb

    @Hugo-yz1vb

    2 ай бұрын

    Literally never seen that in any other review or gameplay of this game, what was that supposed to be?

  • @dandyspacedandy
    @dandyspacedandy8 ай бұрын

    frankly the most interesting thing to expect out of frontiers for me is if some madman redesigns all the open zones to have challenges and structures that fit the area instead of just being floating rails and springs

  • @lincolnthemop4319
    @lincolnthemop43198 ай бұрын

    It pains me to agree, but this is exactly how I feel about the game looking back. This game in concept gets some parts right, but in execution it does a lot of it poorly. I hope that going forward we get something that reflects the AAA intention that unleashed provided, but that's another 5ish years waiting and that hurts to say.

  • @azimuddin1890

    @azimuddin1890

    8 ай бұрын

    I have to agree.

  • @3moctezumaboys

    @3moctezumaboys

    8 ай бұрын

    Agreed 100% I’m glad people are enjoying it as much as they are, but I can’t call it a great game. I can’t recommend it. It’s more of a guilty pleasure for me since there’s a lot that I liked but way more that I disliked.

  • @mechajay3358

    @mechajay3358

    8 ай бұрын

    This sums up my thoughts exactly. Sega says they want Sonic to surpass Mario, but they won't be able to do that with their subpart polished games.

  • @deaglehawkings2543

    @deaglehawkings2543

    8 ай бұрын

    As much as people like me don't want to accept it I completely agree with you

  • @andreoskisgoda

    @andreoskisgoda

    8 ай бұрын

    ​@@3moctezumaboys thats the meaning of "mid"

  • @dumbpro555
    @dumbpro5558 ай бұрын

    I've never agreed with something I disagree with more than this. Coming from somebody whos completed the game 3 times, I think all your gripes with the game are valid and things I don't like myself (like the parry). I still think the game is fun though, and I've enjoyed the first two updates thoroughly.

  • @GordanTheToad

    @GordanTheToad

    8 ай бұрын

    I feel the same way. I still really enjoyed Frontiers yet I can't disagree with most of his points. I think the things I agree with and disagree with are so mixed together in this video that it makes it difficult to pinpoint each of them in his points.

  • @aerostrafe1075

    @aerostrafe1075

    7 ай бұрын

    @@GordanTheToad It just comes down to liking some things that are not that good kind of like how someone can just love a bad movie.

  • @lasercraft32
    @lasercraft328 ай бұрын

    Honestly... being able to play as Amy, Knuckles, and Tails was the only legitimately fun part of the DLC. And that was entirely because once you fully upgrade all of their abilities they can literally FLY across the map, making it really fun just because of their ridiculous mobility. You can basically skip most of their puzzles because of this... which is fine by me because getting the reward is the only fun part of doing said puzzles. The Trials were just awful, and very unintuitive. The towers you had to climb were unforgiving on any difficulty other than easy. The titan boss rush was HORRIBLE because the bosses are so janky and weren't designed with the perfect parry in mind. And worst of all, what could have been an epic finally with a new Super form was bogged down by the horrible camera, janky mechanics they never told you about (pressing the trigger to switch targets to take out the purple wire), and a rather repetitive counter attack animation.

  • @PathBeyondTheDark

    @PathBeyondTheDark

    8 ай бұрын

    I think everyone agrees the game lacks polish including the DLC. Even though the characters handle well for the most part, there are still random jerks and weird hit detection or things of that nature depending upon your speed, how close you are to objects, etc. Sega, Sonic Team, what have you have been notoriously bad when it comes to this, even with the mostly considered "good" 3D games such as SA1 and 2. Sonic has never had a non-janky 3D outing, though it varies in degree depending upon the title. It would be a literal shock to the system, like actually frozen in awe for a moment, if they ever did release a truly Nintendo-esque quality polished product.

  • @lasercraft32

    @lasercraft32

    8 ай бұрын

    @@PathBeyondTheDark So true. Sonic games are _always_ janky in one way or another. It doesn't help that Frontiers was rushed in its initial release.

  • @user-vi4xy1jw7e

    @user-vi4xy1jw7e

    8 ай бұрын

    ​@@PathBeyondTheDarkIf Sega continues to rush development teams, that'll never happen.

  • @Abykitty06

    @Abykitty06

    6 ай бұрын

    i disagree with some (most) of this, specially isnce most of these complains can be explained with the fact that the DLC was obviously designed with players that played the base game to death, but, i find it really funny when people point out the target switching thing, when its pretty much only said in the first encounter with ninja, and it is used (optionally) during the entire game :)))

  • @lasercraft32

    @lasercraft32

    6 ай бұрын

    @@Abykitty06 Most of my complaints were about how janky it was. And up until they updated with a patch, the DLC was hard even on easy mode, which was my biggest gripe with it.

  • @Deathclaw-lh5tl
    @Deathclaw-lh5tl8 ай бұрын

    4:30 - I got the spin dash without ever needing to do the trials. The game just gave it to me as soon as I booted up my save file.

  • @user-xy3gs4in7z
    @user-xy3gs4in7z8 ай бұрын

    I have a question. So jump momentum has been added right? Does it apply to the drop dash too? I've played the updated game and jump momentum just doesn't work for the drop dash. Is there something I'm missing? Is there a specific way jump momentum needs to be added to it?

  • @justryan6480
    @justryan64808 ай бұрын

    I feel like the Frontiers design could work PERFECTLY if it was done in a city, or cities. In Unleashed you go from continent to continent, this could work with Frontiers. If Sonic Team comes out with a Frontiers 2 turn it into a world adventure.

  • @amandaslough125

    @amandaslough125

    8 ай бұрын

    It honestly just feels like a modern adventure field. Put in NPCs with mini quests and other goodies and it's the same thing. I just think the series needs a slightly increased budget and is allowed to actually cook for as long as it needs. Because that's the main faults I see.

  • @ssj4922
    @ssj49228 ай бұрын

    It's funny to me that in November of 2022, both Sonic frontiers in pokémon Scarlet & Violet released to a magnitude amount of issues, bugs and overall questionable game design decisions and yet, the approach both games had gone to try to redeem themselves were completely different. Frontiers may not be as terrible or 'absolute peak fiction' as what people on the internet like to claim it is, but I will at least be grateful that despite how little time and more importantly, _budget_ Sega granted their devs with (along with threatening to fire the director too simply for asking for a delay), Sonic Team really tried to improve their game in several fronts from quality of life features, different control schemes, and straight up new content plus mechanics that add more to the overall experience all for free. One sought to try their players back with core improvements to their game, focusing on its weaker elements, while the other simply charged their consumers another season pass where they go to a secluded area completely separate from the main game where they just do the same thing that people are tired of for the last few decades. Also all the bugs, glitches and performance issues for Pokemon have not been addressed either because _we gotta get that bread am I right?_ And while I would say Sonic Team didn't quite fully succeed in making the final product as great as it could've been, for the first time in a long time, I can actually say that I have hope for the future of this franchise. I just wish the light I see at the end of the table is not another Red Herring where Sega ignores all the feedback for this one, pivots, and chugs out yet another completely different gameplay style that nobody asked for🤦‍♀️

  • @adinsh3102

    @adinsh3102

    8 ай бұрын

    I agree with you completely but an issue is nobody is ever satisfied with sonic games saying calling it mid is generous like sonic adventure 1 and 2 came out everyone said it was bad but now a days it's a masterpiece cos everything else is bad I like sa 2 not so much sa1 but Sega stops listening to feed back cos it's not constructive criticism at some points it's just criticism for example sonic frontiers could have been better they did free dlc spoke to fans fixed main issues and people still find 500 things wrong with it and when Sega bins the idea suddenly sonic frontiers was an amazing game why did they chuck it people always want "improvements" but never say what they are just expects Sega to know it's like a toxic couple that can't talk to each other

  • @adinsh3102

    @adinsh3102

    8 ай бұрын

    In reality people just bash on sonic and praise Mario even Mario wonder I think it's cool but it's not the Mona Lisa of Mario it's just a 2.5D adventure and everyone treats it like it's the best game ever it's creative sure but it isn't so incredibly revolutioninary to just give it a crown it's just new super Mario bros with upgrades and sonic superstars is almost the same thing but no Mario's better cos it's Mario so I'm sad sonic isn't beloved but people have rights to there opinion but don't bash games that aren't that horrible a 7 out of 10 is a perfect score fore this game and let it be don't over hype other games and compare them to games that can just stay safe I mean Mario had more time and budget for his games while sonic gets rushed but if it's a 7 let it be a 7 don't force it to be a 3 cos Mario was 10 anyway apologies for me splurging out with opinions and I just wanted to say I agree

  • @trickstercj4366

    @trickstercj4366

    8 ай бұрын

    I still think base frontiers is the better game for at least making attempts to change for the sake of an open world game while pokemon SV is just the same game but you can play it in any order as if winking to the people complaining about the linearity of games gen 5 onward

  • @gengargamer5657

    @gengargamer5657

    8 ай бұрын

    Ok, I can understand most of this, but Frontiers and SV were nowhere NEAR on the same level when it comes to bugs and issues.

  • @justyouraveragegamer6142

    @justyouraveragegamer6142

    8 ай бұрын

    ​​@@adinsh3102sa1 and sa2 were reviewed very well at launch. It was only when the broken ports of them came out as well and heroes shadow and 06 back to back that the opinion changed. They did very well originally

  • @Christopher-md7tf
    @Christopher-md7tf4 ай бұрын

    "Comparing Sonic to other games isn't fair!" Lol Sonic fans really are something else

  • @LorenzoDoesntExist

    @LorenzoDoesntExist

    Ай бұрын

    "Comparing Sonic to other games isn't fair!" is definitely wrong. I think a more accurate description is this: Many of the things criticized in certain Sonic games such as simplicity, repetition, hazard placement, puzzles, and lack of visual cohesion consistently appear in other platformers with a vengeance. For example, the dinosaurs at Nintendo refuse to let Mario evolve yet they have such a hold on the industry that critics keep meatriding them like, "It's a simple formula, but it works!" Yet whenever Sonic tries anything new like adding a few different moves to use on different types of enemies, critics are "polarized." It's almost like Sonic, compared to other platformers, has an unfair expectation to constantly be a trailblazer because of how revolutionary the classics were. Yet with something painfully unoriginal like Sonic 4 where level design and combat rely heavily on spamming the Homing Attack, critics call it a "return to form," as if any games they made in between have nothing of merit. Game journalists also can't stop getting off on mentioning '06, as if Sonic still needs redemption 18 years after that. It's perfectly fair to compare Sonic to other games, but game journalism in general is a joke.

  • @Christopher-md7tf

    @Christopher-md7tf

    Ай бұрын

    @@LorenzoDoesntExist yeeaaah I'm not gonna read another unhinged rant by a delusional Sonic fan

  • @LorenzoDoesntExist

    @LorenzoDoesntExist

    Ай бұрын

    @@Christopher-md7tf ?? Not even disagreeing with you dude. Someone's delusional for sure...

  • @Christopher-md7tf

    @Christopher-md7tf

    Ай бұрын

    @@LorenzoDoesntExist ok

  • @LorenzoDoesntExist

    @LorenzoDoesntExist

    Ай бұрын

    @@Christopher-md7tf no worries, man

  • @orthochronicity6428
    @orthochronicity64288 ай бұрын

    It still boggles my mind that the basic movement parameters have sliders. Sure, this helps people figure out the movement that they like best, but they shouldn't need to. That's the point of designing a game: you design it. And that's all of it since its different components have to interact and play well together. If there's such a disparity in being able to move around the map as requiring sliders for acceleration, then the map just isn't designed well. It's one thing to have sliders for FOV and sensitivity -- the physical, IRL ability to control how the game responds to your inputs -- but how fast you move? Ross Scott pointed out in his most recent video that a lot of game criticism gets bogged down with criticizing the low hanging fruit that isn't really the problem. Sliders aren't inherently a problem, and it's good to give players more deftness to their ability to control the playable character. But the bigger -- deeper -- issue is why that needs to be done for such fundamental movement parameters in a game series where momentum and map design encouraging building skill with fast pace, appealing movement. If you had to provide sliders in Sonic The Hedgehog or Sonic Adventure 1/2 for their speed and acceleration, you would break the game. And that's not breaking it in the way speedrunners do and people routinely praise Sonic games for letting you do. You'd either have settings too low to allow you to actually complete levels without many, many more automated sections, or you have settings too high to actually control Sonic in a way that makes the levels feasible without constantly stopping to regain control. Yet this isn't really an issue in Frontiers, because the map isn't really built with Sonic's movement in mind. The map just is and Sonic's movement just is; they weren't designed together. And this is the same issue with the new update. We can debate final boss or ending is better, but that's not really the issue. The developers shouldn't be able to do that. And that isn't to say they should be barred from doing it, but that it should break the design of the game. The entire game led up to that point and supposedly was designed with some sort of goal in mind, both for the concluding gameplay and the story's conclusion. Maybe these were the dueling ideas for where they game was going and the team never pinned it down to a single creative direction. Maybe it's a retcon based on critical reception and the original wasn't actually all that important. Either way, the design was never finished or (worse) done in the first place. Sonic Team has done some amazing games in the past, and designed games that fundamentally changed aspects of gaming, taking on (And briefly eclipsing, IMO) their rival of choice, Mario. It's just so painful seeing them not able to succeed anymore, and I kind of wish I hadn't learned about the Sammy-Sega merger, because it explains too much of what's happened over the years while being just cynically mercenary in the worst sense (Moon Channel's video on "Why Sega isn't Overprotective of Their Intellectual Property?", if you want to know more).

  • @kaozspartan9289

    @kaozspartan9289

    8 ай бұрын

    Giving people options is nice. It's not laziness or lack of design, it's what people on PC would have done anyway so it let's everyone have fun, the point of gaming.

  • @JoshuaRamsey765

    @JoshuaRamsey765

    8 ай бұрын

    The only problem is, even if it was good, people who hate Sonic for seemingly no reason would still bitch about it.

  • @JoshuaRamsey765

    @JoshuaRamsey765

    8 ай бұрын

    I think it's there just to shut them up

  • @DarkFrozenDepths

    @DarkFrozenDepths

    8 ай бұрын

    I mean, even some RPG games have difficulty settings that change enemy stats or even their AI. It's more to accommodate as many players as they can. Without it, it comes down to a whole "git gud" dynamic which is honestly degrading. Plus there's the age range of the audience too. Sega is making it a point to ensure kids can enjoy sonic too, so settings for making things easier or harder is already a good step. however, if things are TOO easy, then it's an issue. I can understand why a lot complained that the base game was too easy, but sega's attempt at making it harder in the final horizon also sucked cause of a suddenly HUGE spike along with things already being pretty cryptic.

  • @LobotomyTC

    @LobotomyTC

    8 ай бұрын

    You have no experience with Sonic fans and their opinions if you unironically believe there could ever be a one size fits all solution to how Sonic is supposed to move. This is something that gives everyone what they want, and what that is, is not the same between two people. Context matters.

  • @brandonwilliams6119
    @brandonwilliams61198 ай бұрын

    The criticisms of Frontiers are understandable, I’d love to see what J thinks of Sonic Dream Team and if he’ll play it.

  • @urban_radagast

    @urban_radagast

    8 ай бұрын

    He prolly doesn't have an apple arcade subscription, and i wouldn't expect him to get one just for dream team

  • @MissNaomyo
    @MissNaomyo8 ай бұрын

    Honestly I haven't bothered with update 3 much beyond the initial excitement of playing as new characters. Between the insane difficulty increase of the level design and boss rush, it just didn't sound fun to slog through. Combined with Superstars' final two bosses being similarly frustrating to the point where they took me over 8 hours to complete (the final one being due to poor pc optimization), and it just leaves me scratching my head as to why these games, for as unpolished and messy as they are, are expecting such perfection from the player. I really hope they cool it with the difficulty and focus on polish because holy shit.

  • @azimuddin1890

    @azimuddin1890

    8 ай бұрын

    That’s the reason why I don’t feel like I want to play the D.L.C.

  • @dn22pkkdd476

    @dn22pkkdd476

    8 ай бұрын

    lol, get good.

  • @azimuddin1890

    @azimuddin1890

    8 ай бұрын

    @@dn22pkkdd476 There’s a difference between getting good and a game that’s extremely difficult in comparison to everything else, and having things that you wouldn’t understand so you’ll get stuck on a certain part, unless someone else tells you about it because the game itself didn’t tell you or imply what you need to do.

  • @MissNaomyo

    @MissNaomyo

    8 ай бұрын

    @@dn22pkkdd476 or better yet leave the difficulty choice to the player and don't ask for perfection when the game is too unpolished to warrant it.

  • @dn22pkkdd476

    @dn22pkkdd476

    8 ай бұрын

    @@MissNaomyo lower the difficulty, then get good. The option is there. The only thing that does not work on is the boss rush. And even then, dropping the difficulty gives you a larger, more fair, parry window. If you can't beat the game after that, I don't know what to tell you...... Except Get Good.

  • @DragonStar524
    @DragonStar5243 ай бұрын

    Sonic Frontiers is honestly one of the best Sonic game to come out since Unleashed. The story was amazing, the characters felt how they were supposed be, and the open world mechanic was very well implemented, and the music was just perfect. The DLC's only improved on these, and fixed the one thing i had a problem with: The ending. And we got Super Sonic 2 out of it. I couldnt have asked for more.

  • @1313eable

    @1313eable

    7 күн бұрын

    That's not a high bar to hit.

  • @justsome500yearoldwithsmug2
    @justsome500yearoldwithsmug28 ай бұрын

    I haven't even touched the final horizon update other than once, tried out Amy and hated how floaty she was.

  • @blur7491
    @blur74918 ай бұрын

    Yeah, i think this is more so a subjective "it just didnt work for me" kinda video, which of course is perfectly valid. There is no point about discussing this game or really the whole future of official games when it seems most people made up their mind, you included. Now I can just anticipate you to review a series I think most people enjoy, that being the 2012 TMNT. On a quick side note, appreciate you admitting the whole Frontiers vid being rushed. Takes balls to admit that.

  • @azimuddin1890

    @azimuddin1890

    8 ай бұрын

    Personally, I agree with him, I have the same issues, we’ll I’m only focused on the gameplay.

  • @precieux6303

    @precieux6303

    8 ай бұрын

    That's literally what reviews are....wdyem 😭

  • @earthygoku

    @earthygoku

    7 ай бұрын

    ​@@precieux6303ong sonic dickriders are retarded

  • @kolkagaming1234
    @kolkagaming12348 ай бұрын

    Sonic frontiers is still a great game, it’s not the best, but it’s great for its Open World exploration, the Combat moves are super fun to use & the bosses are a blast, and there’s plenty of post game content to try.

  • @CaptainFalcon333

    @CaptainFalcon333

    8 ай бұрын

    Copium. You should be looking for a better game than a tech demo.

  • @JuanPablo-su6vw

    @JuanPablo-su6vw

    8 ай бұрын

    Ok...?

  • @heavydonkeykong5190

    @heavydonkeykong5190

    8 ай бұрын

    Lots of room for improvement, but I had fun overall. The Titans are some of.my favorite things to happen in a Sonic game. Hopefully Sega finds a way to perfect this formula.

  • @gengargamer5657

    @gengargamer5657

    8 ай бұрын

    @@CaptainFalcon333 Good thing that's not what Frontiers is

  • @Sup_nw85

    @Sup_nw85

    8 ай бұрын

    ​@@CaptainFalcon333 they not even coping, just they're opinion

  • @RubyofBlue
    @RubyofBlue8 ай бұрын

    I've never felt so disconnected with the Sonic community than with this game LOL. It's so hard for me to call this game so much as 'decent' when I know Sonic games can be, and have been, significantly better than this in one way or another. But it's been so long, fans just don't remember or don't have that experience with some of the older titles. This game has a ton of spectacle and that's a very important ingredient in a Sonic game, but it's almost completely lacking the substance underneath. The loops of gameplay are either incompetently put together or totally shallow.

  • @Mr.Holloday

    @Mr.Holloday

    8 ай бұрын

    Same here. It's not like people are wrong for liking this game, but I'm so baffled by how people are calling this game "peak fiction" or "one of the best Sonic Games" when so much of the game is just straight up garbage imo. If this is really the best that Sonic has to offer to this fandom, then it just makes me sad that we've forgotten about the quality of the old games.

  • @vgf64-27

    @vgf64-27

    8 ай бұрын

    Right, it makes me think these people weren't around when Sonic games were consistently on the roll 20 years ago. I got to experience it, and it was great! But in the last 10 years, with the long periods of waiting for the next Sonic game, with the exception of Sonic Mania, I've grown apathetic on every entry. I really don't know. Maybe I just don't vibe with Sonic anymore.

  • @drakonorkan1372
    @drakonorkan13727 ай бұрын

    i thought the overworld was terrible, but i still think a sonic open world can work. needs a lot more natural pathing for one thing, better overworld missions and mission variety, then a lot more stage variety too. games like steep, riders republic, jet set radio, and tony hawk are good examples of natural pathing in an open space environment. missions and mission variety just need to give the players a goal, a timer, scattered enemies and traps, and allow them the freedom to find best path to reach the goal.

  • @xgaming2427
    @xgaming24278 ай бұрын

    This game may not be perfect, but it's still a great Sonic game and a step up for the future of the franchise moving forward.

  • @Sunflower_SM64

    @Sunflower_SM64

    8 ай бұрын

    imo it’s my favorite sonic game, along with 3&K, SA2, and I would say the other one but you’d strangle me. But im glad im not the only one who really enjoys this game.

  • @rfh9560

    @rfh9560

    8 ай бұрын

    @@Sunflower_SM64don’t tell me it’s forces

  • @mos_tekmusic7285

    @mos_tekmusic7285

    8 ай бұрын

    @@rfh9560 honestly forces wasnt necessarily a *bad* game. If sega had been more keen on making it less automated lol and had the stages been a couple minutes longer that would have been a great game. Maybe the story through speech bubble thing that was probably the thing that really made that game a D class title.

  • @Sunflower_SM64

    @Sunflower_SM64

    8 ай бұрын

    @@rfh9560 ew wtf no it’s 06

  • @mos_tekmusic7285

    @mos_tekmusic7285

    8 ай бұрын

    @@Sunflower_SM64 its your favorite sonic game because its the best sonic game period. Sonic mania and sonic frontiers are the pinnacle of 2D and 3D sonic respectively. The only people that didnt think sonic frontiers was a great game was the "sonic was never good" meat heats. Frontiers was a love letter to fans.

  • @gamefreakDX
    @gamefreakDX8 ай бұрын

    Also, sorry to make a second comment, but I think someone like you, Js, is worth a place in the Sonic community. To be a bit blunt, I think it's nice to have someone who's got higher standards in this series or one with a completely unique perspective. I notice that Sonic players (not specifically fans) have fallen into a state where they accept what I believe is subpar or mediocre Sonic games, almost as if they're afraid of giving any level of criticism to a series they adore, but that's not how games or series get better.

  • @Ibalistic_hedge

    @Ibalistic_hedge

    8 ай бұрын

    You don't know the sonic fanbase then, bc they are not afraid to give criticism nor do they accept mediocrity.

  • @ericstaten2562

    @ericstaten2562

    8 ай бұрын

    No, bro you absolutely right that’s why so many people ride this game.

  • @Ibalistic_hedge

    @Ibalistic_hedge

    8 ай бұрын

    @@ericstaten2562 so many ppl love this game BC even with it's flaws it's darn good adventure. In fact, the game is like 06, it's flaws are so hilarious sometimes that it adds to it's greatness.

  • @batty8923
    @batty89238 ай бұрын

    THANK YOU!! I really needed to someone to actually point out stuff that all people likes to ignore. It really saddens me that this is a the project people settles with

  • @mart5610

    @mart5610

    8 ай бұрын

    So many Sonic fans on KZread afraid to criticize a 3D Sonic game after years of bad ones. The youtube thumbnails all say the same thing "best sonic game hype" when the game is basically Forces 2.0

  • @Mike-di3mo

    @Mike-di3mo

    Ай бұрын

    ​@@mart5610forces 2.0 is insane lol

  • @noaht2005
    @noaht20058 ай бұрын

    I like frontiers, but it feels like a fangame. Fun but super unrefined with a lot of generic assets. I enjoy the formula, but really want it to be refined. With Superstars and Dream Team they seem to be getting better with the interactions, art design, and especially the animation. I don't want them to just throw it away

  • @StudioColors
    @StudioColors8 ай бұрын

    A superb video, but-- Is it me, or does some footage weirdly stutter? Caught me really off-guard.

  • @pinhe4d321

    @pinhe4d321

    8 ай бұрын

    Yes it does

  • @otaku_randz2393
    @otaku_randz23938 ай бұрын

    Hey J Do you have any interested in the Spark the Electric Jester games?

  • @zizoplays334
    @zizoplays3348 ай бұрын

    OH MY GOD, I HAVE BEEN WAITING FOR THIS VIDEO FOR TOO LONG, THANKS J

  • @robertlauncher
    @robertlauncher3 ай бұрын

    Having played Penny’s Big Breakaway and being reminded what Sonic should be focusing on, I’m soured on Frontiers big time. I don’t care if Sonic feels like the most Uber epic adventure with AAA graphics and tons of hours of content. I want a game that focuses on 1. Letting people play the game and not being loaded with automation and on rails crap. 2. Being freeing with the movement options and level design. Stop with the excessive 2D sections in a 3D game. Stop with the hyper linear “challenges.” 3. If they’re continuing to go open world, keeping the gameplay focused on physics and exploration, not button mashing combat and tower climbs because BotW is popular. 4. Not making the epic moments into QuickTime events. That’s not gameplay. Between Frontiers ignoring the series’ identity, Origins and Colors Ultimate being rushed, and Superstars’ problems, I’m done until Sega creates a smash hit. The series had a better run than many would give it credit for, but Sega clearly doesn’t care about its workers or their games’ quality anymore.

  • @Mike-di3mo

    @Mike-di3mo

    Ай бұрын

    Ngl atleast these games are better then the games we got in mid 2010s. Like super stars and frontiers are good, and the others where pretty rushed. All im saying is they are definitely improving.

  • @Faisalthefist
    @Faisalthefist2 ай бұрын

    It never sucked

  • @jjslider3026
    @jjslider30268 ай бұрын

    I kinda wish you talked about the new cyberspace levels a bit more, I thought they were really fun and challenging and a big improvement over the base game. I understand the total package isn’t for you, I’m just glad to enjoy a Sonic game unconditionally after all these updates.

  • @suni08

    @suni08

    8 ай бұрын

    Hoping the next game gets levels closer to these new cyberspace ones

  • @ssj4922
    @ssj49228 ай бұрын

    I completely agree with the section on the new update. As hype as it is, the boss rush to the health generating final boss with the vague instructions on what you even need to do along with the environment getting in your way, and the damn camera going all over the place has a lot of confusing and quite frankly, amateurist design choices that just shouldn't be a thing in 2023.

  • @juanmendez3212

    @juanmendez3212

    7 ай бұрын

    Sounds like you didn’t grow up during first gen consoles. Everything was vague. That’s the best way to play

  • @Yoshistar238
    @Yoshistar2387 ай бұрын

    Nobody: Litterally not a soul: This guy getting the spindash through mods: I have no shame

  • @rodrigonogueira9375
    @rodrigonogueira93758 ай бұрын

    I feel like the way the spindash is implemented is way too extreme. It does make it fresh and fun for a bit but after a while you kinda realise that most of the places you previously had to be somewhat creative to reach can now be reached with an easy press of a button. Where you previously had to get a small ledge to enter trick state then double jump and r1 sideways to reach you now just ... spindash and it gets you there easily, where you had to find a rail to jump from and carry its momentum you now spindash. It is way too strong and way too versatile and it takes away the need to aproach different scenarios in different ways.

  • @Sonic-VA-
    @Sonic-VA-8 ай бұрын

    Sonic Frontiers became a game I extremely loved, also this is the few times Sonic Team is using combat mechanics. They haven't perfected it yet so only we can hope in the next game, it'll be better. Also, Sonic Frontiers only had a 2 year development time. So yes, it was rushed. But this is a test of what we'll get in the future so whatever wrong Frontiers has, you'll probably won't see it in the next game!

  • @jermallkinley279
    @jermallkinley2798 ай бұрын

    Still haven't bought it yet, still looking forward to playing.

  • @deejayf69
    @deejayf698 ай бұрын

    Honestly, I see Sonic Frontiers as a stepping stone for the next mainline game. That sounds harsh, but I wholeheartedly agree with your take on the game. It's just okay, which is probably why I dropped the game shortly before the final boss a year ago and contemplate to finish it with the new updates. I feel like it's easy to get blinded by the boss fights as they are hands down the best thing in the game. That's at least why I think some people gave the game such a high score.

  • @SomeInternetUser91
    @SomeInternetUser918 ай бұрын

    While sonic frontiers isn't my favourite sonic game, the free DLC improved it at least a little bit, and it gave me a reason to play it more, if thats worth anything.

  • @azimuddin1890
    @azimuddin18908 ай бұрын

    I haven’t played the new D.L.C. It’s fun to run around, but interacting with the surroundings is annoying as when Sonic runs and it’s something, he just flies and it’s annoying. I think the islands looked good, the first and I guess second island was kind of fun…but it’s meh to me, it’s they’re just an islands with automatic platforms that don’t belong to that area and are in every island. This game is fun, but I don’t feel like I want to go back to it. And I hate that I have to do all challenges (forgot what they’re called) in all islands just to unlock a move that should’ve been in its released. (11:17) Whenever someone mentions F.N.A.F in a Sonic video, I’m just reminded of SplashDash cause he does that too from time to time.

  • @ngchloe4877
    @ngchloe48778 ай бұрын

    I have a soft spot for the story, SS boss fights, and the new playable characters, but I personally don't find the game has aged very well

  • @precieux6303

    @precieux6303

    8 ай бұрын

    I thought it was never going to age well from the very beginning. Similar to the 1st Sonic movie, it only got high praise because of the abysmally low expectations initially (some fans literally got hyped when they saw Sonic was gonna have idle animations💀just to add context) . Once the games genuinely start getting good and not just "good for Sonic" , I strongly believe there'll be no reason to go back to Frontiers.

  • @Abykitty06

    @Abykitty06

    6 ай бұрын

    honey, the game came out a little over a year ago, tf you mean "aged"

  • @megamarkzero9491
    @megamarkzero94918 ай бұрын

    This game may not be perfect, but it's still one of my favorite sonic games

  • @RatchetClankFan112

    @RatchetClankFan112

    4 ай бұрын

    Mine to

  • @Mepphy99
    @Mepphy998 ай бұрын

    Tbh i never though it sucked, it has problems that doesn’t let it get 8++ as a vote but still better than many games we had in the past

  • @DraztikMeasurez

    @DraztikMeasurez

    8 ай бұрын

    Its an okay game. But in my book, "better than the last game" isnt where I put my hat down. Its a 6-7/10 at best. It has no style, it has relative form. It tries way too hard to pander to an audience too diverse to pander too (children and sonic fans in general). But it never once focused on having fun...ya know the formula of a good game. Sonic Frontiers is just a better Sonic game in physics only. But even the devs dont kniw what "magical" formula their missing to make it sore higher in the fan spectrum. Until they focus on just making a good game rather than appealing to what fans want, Sonic will continue to be a mediocre exoerience.

  • @BLUESTREAK91

    @BLUESTREAK91

    8 ай бұрын

    ​@@DraztikMeasurez Sonic will continue to be a mediocre experience! I heavily disagree

  • @tylerd1297

    @tylerd1297

    8 ай бұрын

    This is my opinion: it doesn't suck in itself, it's the likelihood (or lack there of) that Sega will build upon this formula. Some of the choices in this game are baffling enough to support that (Cyberspace, copy/pasting rails in these barren non sonic like worlds). It's passable and a nice concept, if you believe Sega is competent enough to build on it. You'd think they will at least make the sequel. It does suck IF you're a fan of traditional 3D Sonic visuals/feel (think Sonic Heroes, Generations). It's not likely that they're gonna suddenly revert to Sonic Adventure visuals after this. At this point we're probably hoping that they can just make a better game with this new direction. It's not bad solely because they tried something new, that was welcome.

  • @sometf2player752

    @sometf2player752

    8 ай бұрын

    @@DraztikMeasurezI don’t think sonic frontiers was meant to pander to children given the content of the 3rd update

  • @Azur_Anime

    @Azur_Anime

    8 ай бұрын

    @@DraztikMeasurezlove sonic but you’re right this game is very mid, I feel like sonic games mostly being bad is blinding people from how mediocre this game is, however it is a step in the right direction. And if they build on this we could have a very good game on our hands

  • @sebastianmartinez5963
    @sebastianmartinez59638 ай бұрын

    My God... Thank you for saying it! I know that many people like the cyberspace levels but for me they are the most mediocre and bland thing about Sonic Frontiers. As he said in the video, the cyberspace levels had visually repetitive theming as they cycle between the same four-stage aesthetic making these levels uninteresting to watch. And before anyone tells me otherwise, first think about this for a moment. Frontiers has 30 cyberspace levels, and only has four stages in the entire game. Of those four stages, only one is completely original and the other three are from previous games. "But hey! They're better than Forces levels" Of course, they are longer and have more alternative paths, but what's the fun of going through the same four stages over and over again? It also doesn't help that most of those recycled levels feel like poorer versions of the original stages they borrowed from. Many may disagree with me, but I think Forces did a better job with the stages. I mean, Forces, like Frontiers, had 30 levels and had seven stages, but only three are stages from previous games and the other four are completely new stages. And don't get me wrong, I'm not saying that the levels and stages in Forces are better than Frontiers, but it's crazy to me to realize that in Frontiers there are ten levels of Green Hill, while in Forces there are only three levels of Green Hill in the whole damn game (Well, if we include the Arsenal Pyramid, that would be four levels of Green Hill, but that level doesn't look like a typical Green Hill level).

  • @Mike-di3mo

    @Mike-di3mo

    Ай бұрын

    This was my first sonic game and I really liked the cyberspace levels ngl

  • @wa7dany577
    @wa7dany5778 ай бұрын

    I’ve put nearly 54 hours into Sonic Frontiers, i finished the main game after 27 hours, i reached the final tour in the final horizon update and tried to beat the challenge and stopped because of how hard it is,i really tried to like the game, i dont hate it thats for sure but i dont like it either. I agree with everything you said about the game so far your review is the most honest reviews of this game i’ve seen so far.

  • @derekhogan9685
    @derekhogan96858 ай бұрын

    Just finished it, I’m on the dlc, and I cant bring myself to like nor hate it. My biggest gripe is wanting to turn some sonic moves off and the spin dash should be default. My biggest take away is the strange urge the islands give me. I roam the islands and cant help but think of how fun it’d be if I had these islands to play around on in SA1.

  • @Stuarts_youtubepage
    @Stuarts_youtubepage8 ай бұрын

    Understandable. I’ve only played and beaten the game once, I enjoyed it. Never bothered going back to it since my backlog is huge lol

  • @Leo-ms8gm
    @Leo-ms8gm8 ай бұрын

    Great video keep up the good work

  • @johanstenfelt1206
    @johanstenfelt12068 ай бұрын

    Hm, fair and valid points and opinions, i can understand where you’re coming from, personally i feel like the Game still did it’s job and I guess we just have to see how the Next Title Turns out. By the way, have you covered Superstars yet? Also, do you know of The Sonic Show? Have I asked that before?

  • @Charlesingworth
    @Charlesingworth8 ай бұрын

    I just dont like frontiers. All the people who say "its the best sonic game" give answers that are most likely in other sonic games (normally the adventures) and overlook all the glitches and things. Something as simple as the pop in makes the game look pathetic and beyond last gen. I don't really understand the praise, and I can already see someone replying to this saying "but its got a story" or "but the characters do more than forces". The only reason I see people say that for is because its better than forces. Which it is. But that isnt a high bar to reach.

  • @MilkEnjoyer2

    @MilkEnjoyer2

    5 ай бұрын

    people say its the best sonic game because its the game they find most fun simple as that, of course in terms of polish its not near the best sonic game, but its for sure the right direction for the series

  • @dracogram9580

    @dracogram9580

    5 ай бұрын

    Maybe SA shares some of the things in frontiers people like about it, but maybe that’s why they like it, Sonic gameplay similar to SA games, except unlike the SA games there isn’t insane amounts of terrible bonus crap like mech shooting with cheap traps and linear slow platforming, or treasure hunting stages that last half an hour to a whole hour long on average, people keep telling me SA2 is the best Sonic game, but I absolutely despise it, and can’t understand why people like it so much, similar to your statement on frontiers.

  • @logsaplenty

    @logsaplenty

    21 күн бұрын

    While I do agree that the characters are well done, the story itself is not why I like the game: I hate the lore it brings up, and I've yet to finish the DLC because of the insane difficulty spike of the boss rush, but ultimately I love this game because for all of its flaws, (and there are quite a few) and for all of the internal debate about whether or not I love it as much as I think I do, this is the kind of game that you boot up, start a new save file, tool around and rapidly realize that your complaints have melted away because the game is ridiculously fun. It's fun, and the movement is amazing (excluding cyberspace), and it feels just GOOD to run around in. It's like the addicting satisfaction of starting up Marvel's Spider-Man for PS4 just to swing around and enjoy yourself. It's not traditional, and there ARE missteps, and I don't want to revisit the Starfall Islands or the somewhat dull artstyle, but it IS unique to the franchise and I DO love it a lot.

  • @why-ub9mt
    @why-ub9mt8 ай бұрын

    Frontiers was always a great game for me personally. And the updates simply improved everything I already enjoyed. Of course I'm aware of the unpolished state the game is. But for me the good far outweigh what I found bad.

  • @spritvio639
    @spritvio6398 ай бұрын

    I ageee with a lot of your points in this video. I like the game still, but I feel like there should have been more in various aspects. Like the story is ok, but I would have preferred more detail on the civilization, more stakes throughout the game, stuff like that. Some of my favorites games of all time are the BOTW and Horizon games. With those series you learn so much about the world directly and indirectly. Directly through cutscenes and indirectly through small things you find like images, diaries, and even the world itself if you pay attention to the environment. I don't feel like Frontiers does that very well. The islands are very basic in art style and a lot of other ways like what you can find. It's just memory tolkens that lose their value after a while. I can't really play Frontiers for long with just wanting to play something else. Its fun, but theres only so much you can do. It also doesn't help that I don't like Cyberspace, so.

  • @PathBeyondTheDark
    @PathBeyondTheDark8 ай бұрын

    For the most part I agree with the criticisms. The only fundamental difference with our perceptions of the game is whether or not what does exist, highly flawed or not, still can be fun. I believe it is, albeit it does become excrutiateingly repetitive at one point or another and the DLC does little to change that even if it is a bit more challenging/free in terms of traversal (admitedly I have not done Sonic's portion, which is the one that has been criticized for its difficulty so we will see). Seemingly, there is nothing about the gameplay loop you enjoy in contrast. Indeed, the automation gets under your skin the more you play the game and this does need changing going forward for me to continue to find enjoyment, but I'm not sure improving upon the repetitiveness and making collectibles less automated (which is a big part of what makes it repetitive) would change your mind much. This is unfortunate seeing as Sega has confirmed that this will be the template moving forward. They may do a better job with actual stages, boss battles, etc and (hopefully) steer away from hyper realism and create open worlds more fitting of early Sonic, so there could be some fun for you to have. But there will always be fundamental design choices you won't be able to get behind.

  • @zenostriker6081
    @zenostriker60818 ай бұрын

    I can kinda agree the final boss in dlc 3 may be too vauge on what you’re supposed to do; tho if you talk to the Master King Koco before the boss he can give you hints, but the option only appears if you 100% the map beforehand. I didn’t ask the Koco for hints but it didn’t take me long to figure out what to do on my own. It’s pretty obvious the cord attached to Supreme is what’s giving him health back. What else could it be? Since I knew I could switch targets mid combo with the bumpers from the Knight boss and regular combat, I figured the same applied to attacking cord. The game has you cyloop alot of stuff especially for puzzles; “when in doubt cyloop” is what I go by when I was trying to get Supreme’s gun. Since you haven’t played the game since release till recently I can’t fault you too much for not picking up on all that. A part of me still believes some players are just slow on the uptake, especially since I’ve seen people fail the last qte in the original final boss despite how straightfoward it is.

  • @apselbluestar2223
    @apselbluestar22238 ай бұрын

    Man. Sucks ya didn't enjoy it like I did. I hope the series does something folks like yourself can enjoy next time around.

  • @inktendo
    @inktendo8 ай бұрын

    Honestly having sliders just feels like the developers didn't know how to make Sonic control themselves, feels amateurish and insecure of them. You don't see Mario doing this, or any other platform. It is a shame...

  • @Supersonicspyro

    @Supersonicspyro

    5 ай бұрын

    It has more to do with different fans wanting different things lol

  • @Ice-Bear
    @Ice-Bear8 ай бұрын

    Literally majority of comments here is “this game may not be perfect, but”

  • @FloofPuppy

    @FloofPuppy

    8 ай бұрын

    They're just lying to themselves to make them feel better lmao

  • @joaquindiaz3621

    @joaquindiaz3621

    8 ай бұрын

    ​@@FloofPuppy not really, we just like it, i had fun with this game as much as other Sonic games that i liked. Mind you i'm someone Who liked forces, but either way i liked this Game because it's fun to run around and even kinda break the Game boy doing some breaking sequence, it's the freedom that makes me comeback, that's and the bosses

  • @FloofPuppy

    @FloofPuppy

    8 ай бұрын

    You all struggled with the jank physics and gameplay. don't lie to yourselves.

  • @joaquindiaz3621

    @joaquindiaz3621

    8 ай бұрын

    @@FloofPuppy no, not really, i used It to my benefit, the spindash is Broken so It allowed traversal that was really fun to do. Did i have some problems, yeah of course, but the Game has many options to avoid struggling that much. I did have problems with final Horizon and the umbalance nature of It all, but manage to overcome it. At the end of the day i had fun

  • @amari648
    @amari6488 ай бұрын

    I remember when I first got this Frontiers on switch for Christmas last year and I legit couldn’t put down the controller and I played the game for 2 hours straight. The open world felt really good to run through, the missions/side quest are cool and while cyberspace felt weird at first and clunky, you can do some crazy shortcuts if you use Sonic’s momentum and boost to his advantage. And I will still play the cyberspace stages over Every modern and classic Sonic level in forces and I’ll stand by that. I love how the Titans had a good cinematic feel and you can feel the weight behind the attacks Sonic dishes out and the interactions with Tails, Amy and Knuckles really helps this game’s story and the references to games like Adventure and Unleashed bring the story together really well. Sonic Frontiers is a step in the right direction but I will say they can improve on the formula and use for the next game and hopefully they don’t pull a lost world(lost world isn’t a bad game) like they did after Generations and expand on the said formula to give us a better experience overall. And I’m glad this game did well on metacritic so there is actual hope that Sega can still make good Sonic games.

  • @AiginSongbird426
    @AiginSongbird4266 ай бұрын

    My biggest gripe with the Final Horizon DLC is the final boss. The camera doesn’t always stay on The End, and even when you’re trying to target the cord to disconnect him, it doesn’t always work. Then, you have to cyloop around the gun jammed between his shoulder blades to continue the battle, and if you get hit by an attack after that with less than 100 rings, you automatically die and have to start over. It’s a really unfair boss fight in an otherwise enjoyable game. I blew through the rest of the game in five days and had an absolute blast doing so.

  • @fazedankest97

    @fazedankest97

    6 ай бұрын

    Bro you just suck at it I've beaten it like 100 times I love it

  • @GameFreak164X
    @GameFreak164X8 ай бұрын

    The more I look back on Frontiers, the more I'm not excited for Sonic to be yet another open-world where you run around and do random shit.

  • @Surepea_
    @Surepea_Ай бұрын

    wow difficult games are difficult didn't know that😮

  • @KamiKoroshi_
    @KamiKoroshi_8 ай бұрын

    Like i said it's just a mid Sonic game. It's not anything to write home about that Sonic fanboys are making it be. Wait you'll get called an "Adventure or 2D shill" for not kissing ass to this game. I hate the Sonic community so much.

  • @Mike-di3mo

    @Mike-di3mo

    Ай бұрын

    Ngl though I feel like people are being a bit harsh about this game, but I see why.

  • @Krol_Toscik
    @Krol_Toscik5 ай бұрын

    In my opinion sonic frontiers is one of the best sonic games but i don't know why sega dosen't add momentum or boost damage and combo ranking

  • @ppo1502

    @ppo1502

    5 ай бұрын

    Sonic frontiers is one of the worst Sonic games literally the map is a generic unity world building the game has tons of pop ins the world is empty the story is a mess the physics sucks ass and the cut scene animations robotic bad I don’t know how people can enjoy such a repetitive game the game is as bad as ac Valhalla

  • @Mike-di3mo

    @Mike-di3mo

    Ай бұрын

    ​@@ppo1502omg wth is this opinion one of the worst sonic games have you even played it it's like 5/10 at worst lol

  • @ppo1502

    @ppo1502

    Ай бұрын

    @@Mike-di3mo not really sonic 3, sonic generations, sonic battle (my fav sonic games) are way better than frontiers even lost world is better (and before you trash on lost world let me tell you this lost world plays well has great level design and good dlcs)

  • @Mike-di3mo

    @Mike-di3mo

    Ай бұрын

    @@ppo1502 I think lost world is fine but reviews compared to sonic frontiers are favored to frontiers you might have a bias but I kind of have a bias for frontiers because it was my frist sonic game, and sonic 2 is one of my fav sonic games. For me it's a 8/10 and lost world is like 7/10

  • @roiitzkovich4545
    @roiitzkovich45458 ай бұрын

    There IS a reason to mix attacks. The big cinematic attacks slow down everything that isn't Sonic. If you mix different cinematic attacks, the enemies will barely get a chance to attack. You can technically do it with 1 cinematic attack too, but you'll have to homing attack in between to reset the process, whereas mixing different cinematic attacks doesn't have that problem, making it more efficient. Add to that the fact you can cyloop certain enemies to leave them staggered for a long time (especially with quick cyloop), and the ability to cancel ANY attack with a quick-step, and you can do a lot more with the combat than you claimed.

  • @zeyadamr5169

    @zeyadamr5169

    8 ай бұрын

    I agree, I'd say the real issue is that most of the game doesn't give you much of a reason to do otherwise, which is why I really like extreme mode and final horizon as in my opinion they actually force you to mix up your attacks and use your cyloop while also being careful with your rings

  • @roiitzkovich4545

    @roiitzkovich4545

    8 ай бұрын

    @@zeyadamr5169 I love extreme mode. Dying in 1 hit encourages me to git gud and learn new strategies. I learned how to stunlock Tank and Caterpillar with quick cyloops and cinematic attacks (even the harder + versions in The Final Horizon).

  • @DraztikMeasurez

    @DraztikMeasurez

    8 ай бұрын

    My thing is your NEVER actually playing the game like you would Devil May Cry (the game people like to compare this too to make it seem deep). This game has no actual identity fluidity to its combat. If spammong a cutscene is what ya'll call strategy....Even Sonic Boom and Unleashes Werehog have this game beat on that regard. Combat is busted and the devs know it but cabt change the entire game for it.

  • @zeyadamr5169

    @zeyadamr5169

    8 ай бұрын

    @@roiitzkovich4545 I aint ever been as locked in fighting Giganto as I did on extreme mode, the second phase turns from a spectacle raiser to an actual terrifying threat as you realise those back lasers can KILL YOU, so you have to carefully stay infront of the mf's face and stay still whenever he attacks to not crash into them, give me that with the 1 second parry frame and I think the titans become the best sonic bosses imo

  • @roiitzkovich4545

    @roiitzkovich4545

    8 ай бұрын

    @@DraztikMeasurez You can also use momentum and the environment to your advantage. When fighting a tower, you can climb to a high area and go straight to a tower's head to kill it immediately. Besides, the combat isn't the main focus of the game. If this was a DMC or a KH game I would've been much harsher about it. But this game, at its core, is a platformer. You can't reach the level of complexity as a full-on H&S when 60% of the controller is dedicated to platforming maneuvers. Morio Kishimoto knew a DMC/Bayonetta combat won't work in a Sonic game. He even mentioned in an interview once that he initially wanted a H&S combat for Frontiers, but realized it won't work for it. Therefore, Sonic Team picked a more simplistic approach, with enemies designed with that simplistic combat in mind. The combat is merely an added flourish to compliment the exploration-platforming focused gameplay. It's far from peak combat, but I don't think it should be. For what it AIMS to be, it's good.

  • @daxteryvillencourt9048
    @daxteryvillencourt90488 ай бұрын

    18:59 ain't no way lmao, I remember that part of the fight and almost gave up because I had the exact same issue. The more you know...

  • @OLegoMasta1999
    @OLegoMasta19998 ай бұрын

    One gripe, the wyvern boss u can parry the missiles to speed the whole thing up. But yeah the boss fights are just confusing as hell

  • @McKnighty
    @McKnighty8 ай бұрын

    Finally! Someone talked about all the problems I had with the game! Boring story with meaningless callbacks, the collecting got stale by the third island, annoying forced 2D sections, stiff animations, and boring environments. I don’t agree with the boss fights though. I haven’t had that much fun in a Sonic boss fight since Unleashed. It’s so refreshing to see someone have the same problems that I did. Every other fan is praising the game like it’s the new SA2, and that confuses me. We even agree that getting to finally play as these characters isn’t as exciting if you already didn’t like the base game since you’re just playing all over again.

  • @mart5610

    @mart5610

    8 ай бұрын

    I bet if I made this review people would jump and hate on me. All few other negative reviews for this game got backlash but it seems this ones in the clear

  • @joaquindiaz3621

    @joaquindiaz3621

    8 ай бұрын

    ​@@mart5610 mostly because j never targets the fandom, unlike someone like jeb or telekenetic man Who constantly brought It up, even radical soda is more understandable than those guys, and mind you i don't agree they should be jumped and treated like monsters, their reviews are just as valid

  • @Ariel-hv9de
    @Ariel-hv9de8 ай бұрын

    I don't think you're a party pooper. I don't want to tell anyone what to think about Frontiers, and if there are people who think the game it's perfect, that's great. But I personally thank you, because I didn't like the game either for those same reasons, and for a moment I thought I was going crazy.

  • @chadisnotachad
    @chadisnotachad8 ай бұрын

    Loved the base game, but haven't had time to play the final update.

  • @ronaldozubieta2799
    @ronaldozubieta27998 ай бұрын

    Hey J, I just wanted to say that it doesn't matter what other people say about your opinion. All of us are allowed to think differently and openly, and you having a different opinion makes you unique from the others who praise it because of the fan service the game gave them. I personally think the game is average, mediocre to say the least but I expect it since SEGA doesn't really put in the effort on Sonic games unlike let's say the Yakuza series. Just wanted to say I appreciate the work you are doing and that you helped me become more of a playstation fan and enjoying the games on those systems. And sorry for the request but I would love you to do a retrospective on Metroid or The Legend of Zelda since you talk about those games and I would love to hear your opinions from them. (Metroid Prime being my favorite game of all and Twilight Princess being 2nd) Also Super Smash Bros would be cool. As for Playstation franchises, Infamous would be great for you to review. Just wanted to say thanks

  • @bloodykun4443
    @bloodykun44438 ай бұрын

    I feel like people were so desperate for this game to be good after Forces and years of nothing that they simply convinced themselves it's somehow not bad. What a shame...loved the Adventure games, even liked Heroes and Shadow and Secret Rings as a kid, Unleashed was fun for me and Generations at least had nostalgia going for it. But I'm pretty done with the series after this steaming turd.

  • @Notactiveatalllll

    @Notactiveatalllll

    8 ай бұрын

    Sonic adventure 2 battle is not as good as you remember tbh, it has a lot of bugs I bought it again recently it’s a huge mess of a game but I still love it, Sonic frontier is gonna be praised so much in the next few years especially if Sonic has another horrible game like forces

  • @AniStormSonic
    @AniStormSonic8 ай бұрын

    The amount of popping on this game is something I cannot urnderstand, it's so easy to notice and breaks immersion so much that I cannot understand how they didn't manage to fix it or work around it. If you cannot render platforms and objects from a very long distancee at last throw some fog in there...

  • @mart5610

    @mart5610

    8 ай бұрын

    its hilarious how fans defend this game when it looks and plays so unpolished.

  • @SmashtoonGamer
    @SmashtoonGamer8 ай бұрын

    12:21 felt this heavy since I stopped when I got to chaos island even though I knew I wouldn’t have another chance to play for awhile since I was at my cousin’s house

  • @Far2Sega4U
    @Far2Sega4U8 ай бұрын

    Hey wait a minute, are you ever going to do a review of The Murder of Sonic the Hedgehog? I dont remember if you even mentioned it b4

  • @SquidwardSmellsGOOD734
    @SquidwardSmellsGOOD7348 ай бұрын

    I’m a year late to this conversation, but I’m a little mixed on Frontiers… For the things I appreciate about the game, I liked the music of course, I enjoyed completing the challenges and getting the collectibles as easy as they were, and while I think the story could’ve used a rewrite, I did like the dialogue, the slow pacing, and the sweet moments coming from Sonic and Co. However, the flawed mechanics, horrendous presentation, weightless combat, and the overall blatantly janky gameplay were really difficult to ignore. I haven’t played the DLC because I already returned the game to my local GameStop after beating it. I didn’t see myself wanting to go back to the game again.

  • @superiorgamedude
    @superiorgamedude7 ай бұрын

    This is definitely my new favorite game of all time...minus the final horizon. Edit: Nvm, this game is perfect again.

  • @greyrifterrellik5837
    @greyrifterrellik58378 ай бұрын

    My biggest takeaway from frontiers, ESPECIALLY after update 3, is *potential.* Is it perfect? Not even close. But there's a spark of possibility in what they made here. I'm genuinely hoping overall reception stays positive going forward, because if given the chance to refine this sort of idea, and given more dev time in order to really make it shine, then THAT could be the "next great game" in this franchise. Sonic Frontiers is not the next great game but it needs to succeed because it could BECOME the next great game, if we can keep SEGA from scrapping it.

  • @FloofPuppy

    @FloofPuppy

    5 ай бұрын

    Can't wait to see this comment be copypasted for the next Sonic game lol

  • @ItsKaiAlvelo
    @ItsKaiAlvelo8 ай бұрын

    This a very fair and correct review. But I personally love and adore Frontiers. The world design is not cohesive, but it is fun and satisfying to run through for the most part. The story has lots of mystery within it that ties into Sonic’s lore, and shows some of the best characterization of Sonic and his friends. Would love to see more animation and expressions tho for sure for sure. And Jason Griffith still is my favorite Sonic. Would love to see Ben Schwartz come in and give it a go. Would love that. The bosses and fighting in general could’ve been better, but it’s fine for what it is and can be really fun. Definitely needs more visual cues and complexity. I saw someone say that this is a great beta test and I totally agree. As it is, I love this game and it’s up there as one of my favorites for sure, maybe my number one due to the experience of it all. But given more time and resources it could just be the best game of all time no cap.

  • @VTorner
    @VTorner8 ай бұрын

    Well, it was obvious that the final battle was crap and poorly explored by devs. But man, they somehow managed to design and even poorer endgame. It's almost unbelievable this level of incompetence. Congratulations to them, I guess.

  • @nerodoesart5886

    @nerodoesart5886

    8 ай бұрын

    Fun fact, they teach you how to best the final boss, but you have to 100% update 3 if you don't have the internet to find it.

  • @whiten4635

    @whiten4635

    3 ай бұрын

    I gotta disagree with this. While I did prefer that they teach the player how to attack the boss antenna cord and while I wish the parry was better utilized and as much I wished we weren't being blocked by trees, I still think this is most climatic a sonic boss has been. The set pieces were great the animation was really cool and dynamic the music phenomenonal and the ending with sonic going all out was by far one of the most hypest moments in sonic history. I get this boss wasn't everyone's cup of tea but in terms of spectacle, voice acting, presentation this was amazing, my only criticism are things a listed and the boss to have a bit more attacks variety but everything else about the boss and the end game far exceeds what you've seen in most sonic games

  • @voltricity1942
    @voltricity19428 ай бұрын

    i kinda hate how much you're right about almost everythign you say lmao. i think most of your criticisms are valid, i still like the game though because these issues don't bother me too much

  • @berserkchip
    @berserkchip8 ай бұрын

    Uhh idk if I commented this on the previous video about Sonic Forces so I may or may not be repeating myself, lol, but Sonic Forces feels less like an attempt to make "the next great Sonic game" and more like a glorified stress test for a new engine and control scheme that they weren't immediately satisfied with or confident in. Nearly every obstacle on every island, every mini boss, every stage, all of it just felt like it was testing my satisfaction with the controls, rather than my actual skills as a player. I think that's the biggest reason why the Cyber stages re-use previous level layouts. Sky Rail from Sonic Adventure 2 would NEVER work in the Hedgehog Engine, and inversely, Sonic Adventure's gameplay would make Rooftop Run feel slow and boring. But the Frontiers engine can adequately work on both level layouts. I think 'that' was the point of Frontiers; to show that they made a new engine that can support both slower 3D platforming and maneuvering as well as high-octane race tracks. Personally, I'm willing to give a pass on Frontiers because creating a platformer, much less a 3D one, centered around speed, is extremely hard. Many of the basic conventions of game design for platformers has to be rethought or thrown out entirely because speed can complicate or bypass it. Think of Mega Man, where you introduce enemy A, then obstacle B, and then you put the two together to create a unique challenge that the player has all the information for. If you've played through that game and have gotten good at it, it can feel good to dash and slide and speed your way through it, as it demonstrates personal mastery, but your initial playthrough is going to be slow, methodical, and based around intaking the information the dev is trying to give you. In a platformer where Speed is granted and expected immediately, this simple staple of design runs into two distinct risks. Either the player speeds their way through all obstacles and ignores them completely, or the devs force you to slow down so you can intake the information, frustrating the player who just wants to go fast and was promised a game that would let you do that. That's just one of many examples of how e a platformer based around extreme speed can complicate and frustrate typical design philosophies. I didn't even get into things like graphical assets being ignored as they're sped past, and a myriad of other problems. All that to say, I'm sympathetic to the idea that Sonic Team would want to make a game that is completely designed around making absolutely sure that the control scheme they're working with is satisfactory, to the point where that goal supersedes actually making a good, satisfying and original game. After the receptions of both Lost World and Forces, it makes total sense why they'd go in this direction with Frontiers. Having said all of that, the game should have released at a lower price. It's obvious that they put all their resources into the engine itself, and did very little to create anything original. The islands are practically made with default unity assets, and the cyberspace levels are all recycled from Generations, as you said. The characters barely animate, and the story was written specifically to pass the buck onto the next game. It feels like a promising tech demo that was jerry-rigged into something that could be sold as a full game, without actually 'being' one. My feelings on them doing it this way are a bit complicated. I'm excited to see where they take this engine, now that it's more or less endeared with the fans, but I kind of wish they were more honest with what Frontiers actually was, instead of advertising it as this mysterious mystical new incredible Sonic game, and letting diehards gaslight themselves into thinking it actually is that.

  • @axelmurillo2589
    @axelmurillo25895 ай бұрын

    1:27 what kind of game is this?

  • @MisteRRYouTuby
    @MisteRRYouTuby8 ай бұрын

    Short answers: Yes, and it got worse from there…

  • @bebopknux5857
    @bebopknux58578 ай бұрын

    For me, Sonic frontiers is a 7, I can't really equate it to a good game in alot of aspects but what allowed me to have fun was the *perspective*. As a sonic fan we've been getting alot of trash so i had barley any hope in frontiers. I came out suprised in the grand spectre and at least a more competent sonic team layout even if it still reeks of the new era team. I've always complained about how combat matters so little but this game was meant to pander to everyone, like... in japan. A game that SEGA can be proud of doing well in a country that normally couldn't care less. Final horizons has caused alot of frustrations over the time period. But besides the final challenge and the lack of queue's on what to do, I enjoyed what i got, nobody needs to feel the way i did. But i was so *Dissapointed* by the ikaruga so the music and the feel made the ending worth, even though it had alot of jank along the way. In conclusion, I don't suddenly expect the next game they make to be a banger but to start making games that people can *enjoy* not a game that panders to a small minority that can handle all it's bad but an overall good game.

  • @theenderkirby
    @theenderkirby8 ай бұрын

    Bro, just want to point out there are some stutters in your vid like in ‏‪21:51‬‏ this time frame, not going to time stamp everything but you got cases like this with the footage and I think is right to tell about it.

  • @richardperaza5083
    @richardperaza50838 ай бұрын

    I agree with you J Reviews and Don’t like I agree with you saying that the maps need more work and the stages to be different themes but I also enjoy the it being like a build up and the DLC really brought it up in my opinion to me it’s a 7.5/10 but yeah enjoyed the review

  • @AngeVNs
    @AngeVNs8 ай бұрын

    I agree with your opinion on Frontiers

  • @BraveBlitz
    @BraveBlitz8 ай бұрын

    I love frontiers, it’s definitely not the My favourite sonic game but it reminded me that I do love the sonic franchise after forces burnt me really bad. The video isn’t the most positive but that’s opinions for you. I don’t need to agree but I respect the opinion regardless because it doesn’t affect me.

  • @joshuariccio9754
    @joshuariccio97548 ай бұрын

    Can you tackle the Ninja Gaiden games at some point?

  • @rickster008
    @rickster0088 ай бұрын

    i was thinking about this for awhile, remember when mania came out and then some fans created Eggman's daughter Omelet ? i was woundering did the story writers for this game took an idea from a fan creation with sage

  • @TeamAPS
    @TeamAPS8 ай бұрын

    Great video as always. I love hearing your insights, especially with Sonic games. As for me, I think of Frontiers almost like an awkward, early beta/focus group test of an actually finished Sonic game. A lot of disparate elements (many of them with varying degrees of polish) where some land, some miss, and others fall in-between due to lack of cohesion or fine-tuning. And of course, a load of reused assets, both in levels and animations. Even the DLC updates felt largely like features missing from the base game rather than actual DLC. The one redeeming quality for me, though, was the music! Great stuff there, if little else. I hope Sega can pick up the pieces of the game and really hone in on the handful of things that did work or have potential and deliver a more focused game next time. It's tough because as a Sonic fan, I know we can't even expect to see the fruits of that labor for another few years, at least.

  • @bebopknux5857

    @bebopknux5857

    8 ай бұрын

    when we consider that this was all free, suddenly we realise why it feels like what it *should* have been than, proper dlc. even if by some it's still underwhelming.

  • @Jackattack359
    @Jackattack3598 ай бұрын

    Hey man, it’s nice that you feel sorry for anyone who was hoping for a different opinion from the last video you made on this game, but you also don’t have to. You are just as much allowed to have an opinion on this game as anyone who likes it (myself included). You have made it very clear in plenty of videos that you never want your opinion to stand over anyone else’s and that is just as apparent even when you don’t say it. It’s just like you said in this video, maybe this game isn’t for you, and that’s ok

  • @ssj4922

    @ssj4922

    8 ай бұрын

    Yeah I agree, its important for someone, whether they be just a person trying out a game they don't know much about, to a hardcore fan who's in it for the long haul to always be honest with how they're feeling even if the general consensus thinks differently. Lots of people love Frontiers, J didn't, and that's fine. If anything it's a good thing to see such a convoluted content creator break down exactly what they find lacking in a game so that the next one can find a better balance between doubling down on what worked for people, while also trimming out what didn't for those turned off by the previous installment.

  • @Jackattack359

    @Jackattack359

    8 ай бұрын

    @@ssj4922 yes. That is very true

  • @rcole7274
    @rcole72748 ай бұрын

    Can you please re upload the video? KZread seemed to fuck up the footage heavily

  • @MGame0042
    @MGame00427 ай бұрын

    It's interesting to watch a video from someone who didn't like Frontiers and show good reasons for such! I don't have Frontiers and it kind of fell by the wayside for me since I am having financial troubles. However, I will probably watch a playthrough of it soon enough. Seeing your critique does give me concern if the story is actually boring. Even the final bosses look disappointing. You didn't seem like a party pooper with your honest critiques and how the game isn't for you. You didn't go "It sucks!" with no backing information. I commend that! Have a great day! Side note, I've never played any Sonic fan games. Do you or anyone else have any recommendations? Where to go to get them would a plus too!

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