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Do Modern Guns Belong In Fallout?

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The guns in fallout 4 are trash. Most people don't like them, so they just straight up replace them with modern gun mods made by the community. However, some say that these modern guns don't exist nor belong In Fallout. Are they right? No, they they aren't. Many people may be confused by this revelation, so In this video go into depth about fallout's firearm lore and propose the firearm divergence theory.
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  • @ItsYaBoyBrandyBoy
    @ItsYaBoyBrandyBoy Жыл бұрын

    Get 20% off + free shipping @manscaped with code BRANDYBOY at mnscpd.com/brandyboy #teammanscaped

  • @handsomeivan1980

    @handsomeivan1980

    Жыл бұрын

    Does the Handmade count ?

  • @MTF-EPSILON-11-5-NULL

    @MTF-EPSILON-11-5-NULL

    Жыл бұрын

    Can you make 2 videos one censored and one uncensored

  • @MTF-EPSILON-11-5-NULL

    @MTF-EPSILON-11-5-NULL

    Жыл бұрын

    Oh and release the uncensored after by like a week

  • @Nyacinth

    @Nyacinth

    Жыл бұрын

    How dare you compare idiot savant builds to these savages that like the assault rifle, despicable behaviour

  • @joshuayow4653

    @joshuayow4653

    Жыл бұрын

    Were should firearms stop? More like were should fallout stop. 80s action movies for automatics 70s fud guns for the Simi and none automatics. 60s pop/punk scifi for the energy weapons. 50s retro futurism for the cars and robots. 40s art deco style modern cities ( that have been blown up and scavenged into empty husks). 20s-30s gangsters and cowboys running everything. With none stop pop culture references in every little thing, outlining the grim dark humor. That was the original fallouts, Bethesda has no clue what a fallout game is, they turned cultural art into bubbly crap.

  • @Killicon93
    @Killicon93 Жыл бұрын

    The problem that I have with the "modern gun mods" is that most of them have no wear and tear on the texture. So the guns end up looking like they were just unboxed from a vacuum-sealed container after hundreds of years of storage.

  • @ryszakowy

    @ryszakowy

    Жыл бұрын

    considering that gunrunners are manufacturing new weapons i'd say it's completely ok oh wait bugthesda's failout doesn't have that theya re stuck in first two weeks after the bombs

  • @ni9274

    @ni9274

    Жыл бұрын

    @@ryszakowy Their weapons magically stay perfect even when used for years in the wasteland ? Fallout 4 doesn't happen in the same region.

  • @andrewgreeb916

    @andrewgreeb916

    Жыл бұрын

    ​@@ryszakowy it baffles me how after 200 years the only guns being made are pipe weapons, like I'm certain some people are more than caple of machining more powerful weapons, I'm certain some gun manufacturing plants survived even if the workers didn't.

  • @shadowcharizard4592

    @shadowcharizard4592

    Жыл бұрын

    @@andrewgreeb916 more than pipe weapons are being produced, but the pipe guns are cheap and easy to produce, making them much more prevalent

  • @robertspeedwagon982

    @robertspeedwagon982

    Жыл бұрын

    @@ryszakowy even the Gunrunners' guns aren't as clean as the pristine texture these mods give to their glocks and P90

  • @user-gc3qj7md8c
    @user-gc3qj7md8c Жыл бұрын

    I would say Vietnam era weapons would be a good cut off point for the Fallout series. 30 years is a reasonable time for divergent technology to start making massive changes in the tech world.

  • @pjthehomelessmage

    @pjthehomelessmage

    Жыл бұрын

    Absolutely. The military of the US would most likely be aesthetically similar to the Vietnam era but with more modern materials and sci-fi future elements.

  • @filthycasual6118

    @filthycasual6118

    Жыл бұрын

    I can see this working from a lore perspective as well. I don't know if Vietnam is canon in Fallout, but it marked a time of escalating tensions between the United States and China, which feels like a fitting motive to upscale weapons R&D for both sides.

  • @radiantwolf773

    @radiantwolf773

    Жыл бұрын

    @@filthycasual6118 What about early 70s weaponry? I use that Springfield M1A mod someone made, I felt it still fits bc it's pretty much an M14 regardless in all but name.

  • @Tyrranis

    @Tyrranis

    Жыл бұрын

    Agreed. Using Vietnam as the divergence point makes sense as it both allows plenty of time for the tech to develop the way that it has in Fallout while still giving us some of the weaponry we've seen in the Fallout titles (like the M-16esque Service Rifle from New Vegas).

  • @radiantwolf773

    @radiantwolf773

    Жыл бұрын

    Basically for me, I draw the line at anything past mid 70s so the MR73 revolver, Wildey, etc narrowly miss that requirement

  • @bigdapramirez6157
    @bigdapramirez61579 ай бұрын

    I like the idea of modern weapons being in place of the stock ones, but I wish they had a more battle worn appearance to fit the wasteland environment more

  • @47Nikola2142S2

    @47Nikola2142S2

    6 ай бұрын

    i think just have some junk attachment like rust may fit abit too not all gun have advance attachment

  • @khirasier

    @khirasier

    5 ай бұрын

    there are a few that actually have wear and tear or improvised attachments but yea they are a minority in these gun mods

  • @daveinthemicrowave

    @daveinthemicrowave

    3 ай бұрын

    This, seeing the pristine straight out of the factory guns ruins the immersion. Even just a few scrapes and just a little bit of grime will go along way.

  • @nicholascauton9648

    @nicholascauton9648

    3 ай бұрын

    Personally as a compromise, I’d like this with the eventual need to clean/maintain the weapon’s full functionality. Kinda like how 3 and New Vegas had a condition system where the weapon in question degrades over time with constant use. And because of that, you have to find the somewhat rare weapon repair kits to keep your weapon going.

  • @daveinthemicrowave

    @daveinthemicrowave

    3 ай бұрын

    @@nicholascauton9648 The lack of weapon condition and repairing is a major downgrade in fallout 4

  • @drakus40k
    @drakus40k3 ай бұрын

    The biggest problem when looking at Bethesda's recent take on firearms, is that they clearly have no one in the design studio who has ever used a damned firearm. The 'original' firearms they put into Starfield & Fallout4/76 make zero sense. Ammunition types seem to be assigned randomly, with no regard to the physical size of a round or the gun. Weapons have no viable path for ammunition to feed from the magazine. Weapons who's parts don't make sense - actions that do nothing, parts that would impede function, etc. They need someone on their team that can do mechanical gun designs that function. If they just don't want to pay licensing fees for the use of a particular gun, I understand that...but don't put in what some random 8 year old drew up as a firearm design. Oof.

  • @iaminevitablethanos5168

    @iaminevitablethanos5168

    Ай бұрын

    Tbf we are on a game where fusion cores exist soo...

  • @drakus40k

    @drakus40k

    Ай бұрын

    @@iaminevitablethanos5168 at least with the fusion cores I'm pretty sure the name 'fusion core' was an in-game marketing plot (a lie) by Mass Fusion. Since they clearly haven't mastered fusion at all. Those cores have to work through some sort of fission reaction, just like every other nuclear powered device in Fallout. So I can at least head canon my way around that. But those guns are unforgivable...

  • @iaminevitablethanos5168

    @iaminevitablethanos5168

    Ай бұрын

    @@drakus40k yeah but still impossible but I like the new guns😭😭 They give me 50s vibes (except that goofy 10mm, that’s just fat)

  • @zonk4718
    @zonk4718 Жыл бұрын

    I like that new Vegas had small changes in how the guns functioned, like the lack of polymer furniture due to oil shortages so they had wooden furniture, also for some reason all the ARs where side chargers

  • @DJWeapon8

    @DJWeapon8

    Жыл бұрын

    Yeah the side charging for the Assault Carbine and Marksman Carbine were weird. I chalk it up to time constraints. 18 months on a massive game like New Vegas and on an engine that they're unfamiliar with and isn't made for RPGs? You couldn't really blame them. The Service Rifle on the other hand, I want it to keep the questionable design. Just because of the lore it would imply for the NCR and its crippling corruption and bureaucracy.

  • @heroinboblivesagain5478

    @heroinboblivesagain5478

    Жыл бұрын

    ​@@DJWeapon8 Its not like side charging AR pattern rifles, while uncommon, don't exist.

  • @charlesfuzak

    @charlesfuzak

    Жыл бұрын

    @@heroinboblivesagain5478 But when was that even a remotely common design. I know there are tons of options today but was it common even as late as the 90s? If the modern guns in Fallout end around the late 90s/early 2000s, would that be something you could easily find?

  • @heroinboblivesagain5478

    @heroinboblivesagain5478

    Жыл бұрын

    @@charlesfuzak Easily? No. Is a wooden furniture AR-10 pattern rifle with original under the carrying handle charing handle? Lots of handles there sorry lmao.

  • @DJWeapon8

    @DJWeapon8

    Жыл бұрын

    @@heroinboblivesagain5478 that's not what's depicted in New Vegas. The carging handle for the prewar Assault Carbines and Marksman Carbines *_are on the bolt and sticking out of the ejection port without a relief cut and a flip up dust cover still attached and a forward assist still included._*

  • @sealake7935
    @sealake7935 Жыл бұрын

    I feel like WW2 weapons and Cold War era weapons fit into Fallout really well. I also love the original designs for guns like the 10mm pistol.

  • @HappyBeezerStudios

    @HappyBeezerStudios

    Жыл бұрын

    That would means stuff up to the early 90s. (To include guns that were developed in the late 80s but not finished until the 90s), like the Steyr AUG, FN P90, all kinds of AR and AK style guns (up to the M16A2 and AK74), G11, Barret M82, AS Val, all different ACRs (The AAI, the Colt, The Steyr) , FN Minimi, tons of Glocks, M249, Desert Eagle, Galil, Uzi, AK5, WA2000, etc. The 80s brought us all kinds of weird stuff like polymer bullpup rifles, flechettes, combined rifle/grenade setups, etc.

  • @imto5

    @imto5

    Жыл бұрын

    Why though in fallout 4 they literally have a polymer factory in the game so I’m confused to why nobody likes the idea of certain modern weapons

  • @ej_22

    @ej_22

    Жыл бұрын

    ​@@HappyBeezerStudios Manny fallout fan believe the timeline splits in the 50s

  • @Destroyer_V0

    @Destroyer_V0

    Жыл бұрын

    @@ej_22 Correct, because it does with the lack of use of the transistor untill much later in the timeline, and even then. Divergence doesn't mean there can't be similarities to our own though. People who are still born, guns that are still designed regardless of the timeline alterations elsewhere.

  • @ej_22

    @ej_22

    Жыл бұрын

    @@Destroyer_V0 yeah,if if the timeline splits curtain firearms would not exist, those firearm would only fit the looks of 50s firearms,meaning the new firearm designs based on the post-WWII studies wouldn't happen

  • @CrizzyEyes
    @CrizzyEyes3 ай бұрын

    The retrofuturism in classic Fallout was relegated to entirely fictional concepts (laser and plasma pistols, ray guns) and consumer items with an element of form over function, like cars. That's the difference. It wasn't applied in a way that makes you think pre-war Fallout USA was technologically backwards, except where stated (lack of microchips). And they definitely weren't; there exist power armors that ran off man portable fusion reactors as well as AI, somehow, despite the lack of microchips. The aesthetic is there just to symbolize the peak era of American optimism to clash with how shitty everything turned out. The problem with things like the FO4 Assault Rifle is that it implies that all the standard modern, and even Cold War era, weapons platforms were replaced by some weird pre-WW2 monstrosity. It's the aesthetics weirdly influencing the worldbuilding in a negative way. It makes one ask why anyone would design a gun like this, in other words.

  • @kiesta0740

    @kiesta0740

    3 ай бұрын

    Best comment on this video, that is the reason I think the aesthetic works so well even if it's kind of contradictory by its nature.

  • @LecherousLizard

    @LecherousLizard

    7 күн бұрын

    The retrofuturism of classic Fallouts was essentially: _"How would 2077 look like from the perspective of a 1950s person as we understood it in 1997, except 80 years after it got nuked?"_ The retrofuturism of Bethesda's Fallouts is essentially: _"How would 2077 look like if 1950s lasted 120 years, except it got nuked, but everybody still thinks it's 1950s?"_

  • @mrZavior
    @mrZavior4 ай бұрын

    Adam Adamowicz has been Bethesda's biggest loss ever...

  • @greencouch2314

    @greencouch2314

    2 ай бұрын

    Who’s that?

  • @AeroHybrid

    @AeroHybrid

    2 ай бұрын

    @@greencouch2314 Adam’s one of the lead concept artist for Elder Scrolls Oblivion, Skyrim and Fallout 3. He did a great job at staying true to the armory, outfits, aestheic and atmosphere of the older Fallout games (Fallout 3). Sadly he passed away from lung cancer in 2012 and that’s when the tone and aestheics went downhill with Fallout 4 etc.

  • @somethingsomewhere2062
    @somethingsomewhere2062 Жыл бұрын

    I feel like "lore-friendly" in terms of Fallout's weaponry is more of an aesthetic than a time period. ACOGs exist in-universe, despite their invention falling outside of the divergence. So, basically, if you can make it look like it fits (lessen the use of polymers, dirty it up a bit or add wood furniture) there's really no reason not to mod in modern weapons.

  • @baker90338

    @baker90338

    Жыл бұрын

    The acog first came out in 87’. I tend to draw the line at the 1990’s but I’m not against them.

  • @brothatscrazy3418

    @brothatscrazy3418

    Жыл бұрын

    This right here, If they made a honey badger that had wood furniter and less modern attachments I'd be all for it as I think it would match the "fallout" aesthetic but that's just my opinion.

  • @thecthuloser876

    @thecthuloser876

    Жыл бұрын

    To be honest, I think I'd have a lot less issues with "tacticool" firearms if the modders too effort to make them seem worn down or add wood furniture instead of polymer. But since everything is super fucking clean and I'm not even a fan the aesthetic of these guns in the real world... I really hate it in Fallout. Glad it exists for people who want them.

  • @joenathan8594

    @joenathan8594

    Жыл бұрын

    Exactly some modern guns l Add because they Fit the art style like the P90 and the Styr Aug's more organic Curves and the Desert Eagle, Glock 17 and I'd stretch the newest mod, the P30L's Boxy or Enlarged Style fits well. But generally l cap it to early 80's Civilian Models, so M16A1's, Uzi's, Mac11's and wacky shit, like the Smith and Wesson 500 bone collector and G11.

  • @alec4025

    @alec4025

    Жыл бұрын

    @@baker90338 Why are people drawing the line at the 1990s which is 40 years after the 1950s.

  • @anamusingidiot2565
    @anamusingidiot2565 Жыл бұрын

    Reminder that in Fallout there is little to no oil for polymer furniture, so keep in mind that all the modern guns we're talking about will likely have wooden or straight up metal furniture, like the classic 10mm weapons or sniper rifle.

  • @kanrakucheese

    @kanrakucheese

    11 ай бұрын

    Or bakelite and hemacite furniture. Those don't need petrol to make, *and* have a cool, unique appearance.

  • @kman9884

    @kman9884

    10 ай бұрын

    So more AKs

  • @anamusingidiot2565

    @anamusingidiot2565

    10 ай бұрын

    @@kman9884 I mean and other stuff. And they better keep the damn dust cover on 'em, that "her dee der wasteland aesthetic go brrr" shit is ugly

  • @Spetsnazty

    @Spetsnazty

    10 ай бұрын

    a modern ar 15 have almost no plastic except for the stock

  • @kanrakucheese

    @kanrakucheese

    10 ай бұрын

    @@Spetsnazty And grip, and magazine, and the body of most accessories (sights, optics).

  • @zzman305
    @zzman3053 ай бұрын

    There is a bit of lore regarding the Marksman Rifle that's relevant to your arguments. New Vegas design lead J.E. Sawyer for awhile would regularly answer questions regarding New Vegas' development and lore, primarily due to his opinion that the game was shafted by Bethesda due to its unrealistic deadline and the amount of cut content. He answered a few important questions regarding New Vegas weapons and their differences with those in Fallout 3. On the Marksman Rifle, when asked why its so modern compared to other guns in the game, he stated that lore wise the weapon is actually an non-standard issue special forces weapon that was designed specifically for elite paratroopers stationed at Nellis. It isn't something that would be common in the Fallout universe and instead represents that by 2077 "modern weapons" like those we have in our timeline were just beginning to appear as prototypes. I also have a vague memory of him also answering a question regarding the Service rifle. Nearly all are produced and supplied to the NCR entirely by the Gun Runners who gained access to a pre-war supply of originals. They are indeed older than FO3's R91, and do date back to the 20th century. They were hand-me-downs being issued to the California National Guard instead of newer R91's, which were all meant for the frontlines. He also mentioned that due to the "Commonwealth" system of Fallout, State National Guard forces had way more leeway with determining what weapons were standard issue. The Commonwealth's would often purchase and supply themselves directly with equipment from competing arms makers. California might issue M16s, while poorer states like those in the Southwest might only be able to afford WWII era weapons. This was his "lore" solution to every Fallout games weapon differences. While this lore isn't in game anywhere, I personally consider it canon due to its source.

  • @thegreatgoobert5847
    @thegreatgoobert58474 ай бұрын

    My theory as to why fallout 4s weapons look so bad is that theyre built with the revamped power armour system in mind. Like why else would they make all of the guns so cartoonishly huge if they werent made for 7 foot tall robot suits? And honestly i think a way to prevent this wouldve been to just make power armour specific weapons. And im not saying that if your using power armour you cant use a pistol, but i think theyre shouldve been a heavy weapons bonus when wearing one.

  • @enthusiasticallydry

    @enthusiasticallydry

    17 күн бұрын

    they should’ve just put a little tag at the start then like the “t60 assault rifle” or… idk i’m not far enough in to f4 to know all the guns

  • @sird4vy501
    @sird4vy501 Жыл бұрын

    I was shocked by the guns on the original Fallout. Most of them were clearly and instantly recognizable. While Fo4 has what would describe as the "uncanny valley" of weapon design. With its bolt action rifles having the "bolt" on the wrong side, as is the ejection of cartridge.

  • @matthewbartley2746

    @matthewbartley2746

    Жыл бұрын

    I've always hated the Lect handed bolt. I get that's a real thing and anyone can buy a rifle for Left handed shooters. Every... single.. damn.. one.. is a left handed rifle. That'll work fine, but.. right handed weapons are the extreme majority for all weapons because.. left handed shooters are much rarer than right handed. And most militaries... will just teach you to shoot right handed.. it's a skill it can be developed like any other. I think the lefty bolt rifle.. is just so we can see the action working better and our "hands" doing shit. But in Fallout 4. Nick (the default male protagonist) was a soldier. He's well trained, highly skilled, and has combat experience in actual fighting. He was power armor trained too and worked in a heavy Infantry unit. So he was mobile support for power armor troops. He knows how to use it. He is co.petent with every American military small arms, and thus.. would be fine with all that stuff and EVEN HE WOULD KNOW.. that removing the rifle from the firing position, to cycle the action with your support hand, then reshouldering the rifle properly.. is a great way to lose battlefield awareness by being unable to keep your eyes in your sights/optics and operating the weapon quickly and get it back in the fight. Hell having to leave ADS to reload.. as a SOLDIER. I find.. odd at best. Infuriating at worst. "So you know guns eh" (to Arturo in Diamond City) Then Arturo de.onstrayes he knows as much about guns as the average Hollywood producer.

  • @matthewbartley2746

    @matthewbartley2746

    Жыл бұрын

    And I work at SilencerCo making Supressors for firearms. So.. every time someone makes the statement that for stealth, just stick a silencer on your gun. Is probably the dumbest and least accurate statement in all of firearms. Anyone who's seen a real supressor knows they are not.. silent. Despite the nickname silencer. They make the gun shot "hearing safe" sure there's a few rare exceptions. But the vast majority are just hearing safe (Under 85 Decibels) meaning. There's absolutely no chance whatsoever of not hearing the obvious gunshot.. over 150 meters away. Because it's still loud. The advantage of a squad using supressors.. is they can communicate with eachither better in the fight because the deafening blast of muzzle reports is reduced to a more manageable level. That's why thr US Military is adopting suppressors for every combat rifle. Because it enhances teamwork and unity. It don't make you some super secret stealth macV sog seal delta ninja assassin. But it's a game. But dammit if that shits not really annoying. Lol

  • @fluffywolfo3663

    @fluffywolfo3663

    Жыл бұрын

    i don't even need 'em to be modern. I just need to be able to take them seriously from either a lore or design perspective. Optimally both. ...Nowt too easy wiith the "assault rifle"

  • @dauntsix7826

    @dauntsix7826

    Жыл бұрын

    ​@@matthewbartley2746 his name is Nate

  • @EnlargedBrain

    @EnlargedBrain

    Жыл бұрын

    As a left handed person I see this as an absolute win!

  • @itaybron
    @itaybron Жыл бұрын

    The dumbest part is that the pipe guns are also technically pre war (you can see them on one of the magazines)

  • @fuckinantipope5511

    @fuckinantipope5511

    Жыл бұрын

    I wouldn't even mind pipe guns if they weren't basically the only thing you get at low levels or from low level enemies. Especially Raiders, who should've stolen good guns from other people. But a simple wanderer or farmer? A pipe gun would fit imo. I personally got a lot of mods for low level lists to have more options. Only issue is that a lot of pistols are now the (irl) rare Borchardt C93 but still better than only pipe pistols.

  • @thecthuloser876

    @thecthuloser876

    Жыл бұрын

    ...pipe guns and homemade firearms absolutely exist in the real world. Not quite as they do in Fallout, but like... The Japanese prime minister that was assassinated last year was killed with a homemade gun.

  • @itaybron

    @itaybron

    Жыл бұрын

    @@thecthuloser876 i never said they don't exist, i said the ones in game are pre-war which makes no god damn sense considering it's over 220 years after the war.

  • @knowledge4741

    @knowledge4741

    Жыл бұрын

    This isn't dumb, because lore-wise it makes sense. The lore was, the Detroit gangs would use them before the war.

  • @itaybron

    @itaybron

    Жыл бұрын

    @@knowledge4741 how would pieces of wood and copper survive and still function 220 or more years after they were made?

  • @sunbroke2679
    @sunbroke26799 ай бұрын

    i think its good to have modern guns. the main part i want to see though is having the guns be a little roughed up being in a post apocalyptic setting and having just a little bit roughed up paint job atleast.

  • @Pebbleguy
    @Pebbleguy2 ай бұрын

    2:54 I love how between Fallout 2 and Fallout Tactics they added the XL70E3 but in the process gave them two different rifles Fallout 2 has the L85, Fallout Tactics has the EM-2 rifle

  • @killakhan7863
    @killakhan7863 Жыл бұрын

    For me personally the cold war is the best era for weapons and kit for fallout because a lot of the ideas were still developing so you could easily diverge that in ways that would be strange and interesting because it's alternative history so you could get an intermediate cartridge gun like the EM2 and then have it be significantly modernized in a manner similar to an L85A3

  • @coolfrymaster

    @coolfrymaster

    Жыл бұрын

    Agreed, and frankly with the huge nuke scares at the time those types of weapons really do fit the fallout series quite perfectly. It was also early enough that every gun was quite unique yet *relatively* simple in its design (at least visually) and not just a conglomeration of rails and various attachments.

  • @JFirecracker

    @JFirecracker

    Жыл бұрын

    Actually based take, I typically had my cutoff about WW2 but that _does_ feel way too early

  • @thornescapes7707

    @thornescapes7707

    Жыл бұрын

    That's a good divergence point, but gun development shouldn't just... stop. It can develop differently, but it should still show some sort of development happening until the bombs drop in 2077.

  • @ej_22

    @ej_22

    Жыл бұрын

    ​@@JFirecracker yeah, my cut off is mid cold war so early 80 maybe late 70s

  • @NIGHTSHADE31401

    @NIGHTSHADE31401

    9 ай бұрын

    Well, it's your lucky day because Fallout 1/2 diverge in terms of real weapon technology at about 1994. It splits right at the end of the Cold War and a few years after. Fallout 2 literally has the L86 LSW.

  • @lane-_-mass5006
    @lane-_-mass5006 Жыл бұрын

    I think the fallout 4 assault rifle should be rebranded as a heavy mqchine gun and then the fallout 3 one should be the assault rifle but i dont think itll happen

  • @Matt-md5yt

    @Matt-md5yt

    Жыл бұрын

    It was originally that but Bethesda

  • @lane-_-mass5006

    @lane-_-mass5006

    Жыл бұрын

    @@Matt-md5yt i know

  • @ViPER5RT10

    @ViPER5RT10

    Жыл бұрын

    I think the fallout 4 assault rifle shouldn't exist, at all, ever, in any capacity.

  • @KorianHUN

    @KorianHUN

    Жыл бұрын

    Man i would just make real life props of retro guns and send a ton of photos if bethesda agreed to not put random crappy looking shit in Fallout 5 designed by modelers who never even held a gun in their lives.

  • @stevenstocker9873

    @stevenstocker9873

    Жыл бұрын

    ​@ViPER5RT10 , replace the water barrel with the mg42 barrel and shroud and replace the stock. It would look a lot better. Also, change it to a lmg in classification and specs.

  • @MrSomebodyStrange
    @MrSomebodyStrange3 ай бұрын

    For me a perfect example of a Fallout gun would be the Winchester City-Killer combat shotgun. It's both fictional, but grounded in reality since the gun isn't real, but Winchester is a real brand, the design is both futuristic and retro which is achieved by making it a bull-pup mag-fed shotgun with what looks like black polymer furniture and smooth tube-like receiver. Hell, they even added the heat shield and a cheek rest into the design. It's not an overdesigned nightmare, it's not a tube gun, it doesn't look like something your great-grandfather brought back from Iwo Jima, and it's both slick and utilitarian without any useless junk

  • @abraham_a
    @abraham_a4 ай бұрын

    I always thought older Fallouts from pre-Bethesda era had less accent on the 50s aesthetic. I remember the futuristically gothic style of buildings

  • @therandomscout6590
    @therandomscout6590 Жыл бұрын

    This reminds me of Mikeburnfire. He had no problem using modern guns in Fallout but in a mod he was playing, he found some Abrams wrecks and had an aneurysm and had to remove them using console commands.

  • @UrDadsFavouriteMaleEscort

    @UrDadsFavouriteMaleEscort

    Жыл бұрын

    You know what video?

  • @jaywerner8415

    @jaywerner8415

    Жыл бұрын

    What video was that?

  • @therandomscout6590

    @therandomscout6590

    Жыл бұрын

    @@jaywerner8415 kzread.info/dash/bejne/l5ODu8qbcsqZf84.html 24.23

  • @alexanderzachary1001

    @alexanderzachary1001

    Жыл бұрын

    @@jaywerner8415 was in the new california play through if im not mistaken one of the later videos.

  • @Only1199

    @Only1199

    Жыл бұрын

    pretty sure that was because Zach was pissed off with the Abrams being there

  • @nathandoyle8852
    @nathandoyle8852 Жыл бұрын

    Actually, fallout 2 had a pipe rifle in it. It was probably the first firearm you found. It fired a single 9 mm pistol bullet in a bolt action zipgun. Fallout tactics had a 9mm zipgun pistol also.

  • @DJWeapon8

    @DJWeapon8

    Жыл бұрын

    Pipe weapons should've been like that. Single shot "better than nothing" guns that you only see at the early game or in the hands of poor NPCs. Revolvers at the most.

  • @nathandoyle8852

    @nathandoyle8852

    Жыл бұрын

    @@DJWeapon8 I’m not opposed to a more robust system of pipe weapons, but fo4 went a bit beyond plausibility. It had a good idea but made it too ‘normal’ imo

  • @DJWeapon8

    @DJWeapon8

    Жыл бұрын

    @@nathandoyle8852 yeah. It felt like 50% of all weapons were pipe weapons. It makes no sense as the Commonwealth has factions that are capable of producing good weapons in a high enough quantity. Arturo in Diamond City can at least outfit the guards there. The Gunners have several bases with equipment for making guns. Goodneighbor gangs can make and (for some reason) smuggle guns. The Minutemen would've been making guns (not laser muskets) years before when they were still in power.

  • @nathandoyle8852

    @nathandoyle8852

    Жыл бұрын

    @@DJWeapon8 i also think that a lot of the “normal” weapons should have ramshackle piperifle-like repairs done on them around places that don’t have the tools to fabricate decent replacement parts.

  • @DJWeapon8

    @DJWeapon8

    Жыл бұрын

    ​@@nathandoyle8852 for the most part yes. Half of the majority of Fallout's ranged weapons should be remanufactured derivatives of "modern" guns made in the postwar that lack many of what we take for granted in our weapons today due to being in the post apocalypse. No picatinny rails. Wooden or all metal furniture rather than polymer Little to no attachments like grips, muzzle devices, flashlights, lasers, and optics. Rudimentary iron sights. Low durability to substandard materials. The M27 is the prewar original. The NCR Service Rifle is the postwar derivative.

  • @beelzebub7221
    @beelzebub7221Ай бұрын

    something i never understood about fallout 4's weapons is that, in-lore the entire globe was going through a MASSIVE resource crisis. too many people, materials were running scarce due to over-production, it was almost impossible to find any natural resource because everyone was just tearing through the planet like it's a game of DRG with over 10 bil+ people running it. so why is it that despite all this "scarcity" and war, do the guns have to be so bulky and obnoxious? like, IRL in times of war, firearms such as the grease gun were mass-produced because they were cheap, easy, and efficient as fuck. In the game though, we have guns like the fucking "assault rifle" and laser rifle being standard issue firearms for soldiers going to war. both of these weapons (in fo4) are extremely bulky, inefficient, expensive, 25-pound masses of solid steel and electronics that would likely be extremely difficult to produce en-masse. so why do they exist to begin with? and why are they so god-awful? bethesda, what the fuck are you doing?

  • @Alex76254R
    @Alex76254R3 ай бұрын

    Og fallout looks like retro 90s future, the 50s aspect of it was a nod to the coldwar and the threat of nuclear war.

  • @LecherousLizard

    @LecherousLizard

    7 күн бұрын

    Because OG Fallouts were "How would a world of 2077 look like if the people from 1950s were to describe it and then it got nuked". In Bethesda's Fallout 1950s never ended, not even 200 years after the world got nuked.

  • @ComXDude
    @ComXDude9 ай бұрын

    Personally, I think that Vietnam-era weapons are the ideal aesthetic for Fallout's traditional firearms, while sticking with an Atomic Age sci-fi aesthetic for the energy-based weapons, to give a nice combination of aesthetics that are near-enough together that they wouldn't clash (assuming they have competent artists to combine the overall art direction beyond just the scope of weaponry), while still giving each a clear identity of its own. The setting is also futuristic enough that you can modernize the weapons with things like laser and holographic sights, tracking and night vision scopes, and the like, so long as they are still unified with the base weapon aesthetic. Currently, despite retconning the guns' art direction to be rooted very heavily in that Atomic Age retro-futurism, it honestly feels like the modern Fallout weapons have lost more identity than they've gained, because they didn't fully commit to it fully nor even seem to have specified their vision beyond "50s-ish". Energy weapons in particular struggle on this front, and really always have.

  • @nickblood7080

    @nickblood7080

    Ай бұрын

    nah 80's to mid 90's

  • @noneedtoknow07
    @noneedtoknow07 Жыл бұрын

    I'm surprised by the lack of crossbows and bow/arrow options for weaponry in game.

  • @redactedgamersgd1788

    @redactedgamersgd1788

    Жыл бұрын

    best we got is the syringer pipe gun, but that one's even more situational than the cryro thrower

  • @twinzzlers

    @twinzzlers

    Жыл бұрын

    Probably because they're worthless, ammo is easy to coke by for most wastelanders and they rarely ever need to use stealth (except for the Railroad and Legion). Plus you'd either need to find wood (which is scarce) or steel (also rare) to make them

  • @ghastlybespoke9541

    @ghastlybespoke9541

    Жыл бұрын

    they have then in 76 but theyre kinda shit so no one uses them

  • @Clicint

    @Clicint

    Жыл бұрын

    ​@@twinzzlers They could have some use for isolated groups or for hunters who don't want to draw any attention. Lots of raiders/ghouls/mutants out there.

  • @dd11111

    @dd11111

    Жыл бұрын

    Yes! The fact that The Legion never had crossbows is a crying shame!

  • @hunterrydzik6721
    @hunterrydzik67219 ай бұрын

    What mods do you use anyhow? Whats a mod to replace all default guns with these high speed ones?

  • @Jcoxy2k10
    @Jcoxy2k103 ай бұрын

    But how to get these guns cuz it seems so long winded Can someone share a link ?

  • @TheOneWayDown
    @TheOneWayDown9 ай бұрын

    Personally I like the mid cold war aesthetic. More battle rifles, early assault rifles, and WWII holdovers. I don't have too much of an issue with the marksman carbine, but I personally think it is a little out of place. Wood furniture, bespoke scopes, and proxy wars are the vibe I want out of my guns lol

  • @pablosoleramaeso4561

    @pablosoleramaeso4561

    8 ай бұрын

    Yeah being honest I think a mixture of 1960s and 1980s weaponry or something similar like that would fit perfectly in fallout. Just imo.

  • @imnotaracistokay

    @imnotaracistokay

    4 ай бұрын

    A wooden handle desert eagle sounds cursed af

  • @maxwellhesher1790

    @maxwellhesher1790

    4 ай бұрын

    @@imnotaracistokayThe deag showing up in fallout always confused me, it’s not an easy to upkeep firearm and has a lot of finicky quirks that would make it near impossible to keep running. Not to mention the earlier date models chambered in .44mag would just be outclassed by a wheel gun, in both reliability and availability. The “new” models chambered in .50AE would be impossible to find ammo for, so you’d essentially have a shiny paperweight.

  • @maxwellhesher1790

    @maxwellhesher1790

    4 ай бұрын

    @@imnotaracistokayAnd you wouldn’t be really sacrificing much in the way of anything by just running a revolver. The most common caliber you’re going to find is probably .357 or .44, in which case the Deagle only holds 2 more rounds when chambered in .44 and 3 when chambered in .357 It’s basically useless

  • @imnotaracistokay

    @imnotaracistokay

    4 ай бұрын

    @@maxwellhesher1790 yuh for some reason i don't mind seeing deagle being in fallout but the other stuff... idk bout that

  • @sonyerikson
    @sonyerikson Жыл бұрын

    I think you can add any modern gun into Fallout. You just need to modify it a little. Take out the polymer and make it steel with wooden furniture. And then add some wear and tear to it.

  • @toe_sucker_4165

    @toe_sucker_4165

    Жыл бұрын

    Better yet, just have a gun factory. It's been 200+ years, get some fucking industrialization in here.

  • @tugalord

    @tugalord

    Жыл бұрын

    Personally i would like to see guns like the FAL or the FNC in future games, id say they fit the fallout aesthetic pretty well.

  • @twinzzlers

    @twinzzlers

    Жыл бұрын

    ​@@tugalord They'd have to he edited like how OP said though, maybe they could act as sort of prototypes.

  • @tugalord

    @tugalord

    Жыл бұрын

    @@twinzzlers the FAL entered service in the 50s and the fnc in the 70s, i dont think you would need to change them that much.

  • @jacks3829

    @jacks3829

    Жыл бұрын

    This 🎉

  • @nowhereweareagain
    @nowhereweareagain7 ай бұрын

    To combine some other comments here into a cohesive thought, the original fallout games have a bit of a cold war run amok aesthetic to them. There's a little 50's iconography, but it isn't super heavy in the actual games. Further the point of technological divergence in the games actually comes with the fact that they never invent the microchip, but instead invent nuclear fusion. Fallout 3 turns up the 50's vibe a bit and then fallout 4 turns till the knob breaks. Also, the marksman rifle isn't actually that games equivalent an an assault rifle. There's a carbine rifle which looks like an early 90's M4 and a battle rifle that looks like a M16 with wood furniture. The marksman rifle is implied to be very limited, you can only buy one from one specific manufacturer, who are the best fire arms dealer in the Mojave. To me that implies that the Marksman rifle is more of a prototype than anything else. So including a few more modern examples seems reasonable, but the core of the weapons roster seems like it should be cold-war era.

  • @RazorToaster
    @RazorToaster4 ай бұрын

    I also miss the old gothic buildings from the first 2 games, 3 and NV also missed that mark.

  • @sputnikmann6541
    @sputnikmann6541 Жыл бұрын

    I think there's a difference between 'Modern' guns and 'Tacti-cool' guns. Most 'modern' guns, especially IRL guns in the Fallout games pre-Fo4, are all actually about 30 years old, if not older. Here's a few examples using popular firearms in the modding scene: - The M249 SAW, which was in Fallout Tactics; is from the mid-1980s, which is just over 40 years now. - The HK G3, otherwise known as the 'Assault Rifle' in Fallout 3, has been in service since 1959; *64* years ago. - The FN P90 is one of the newer ones, but even that entered service in 1990; making it over 30 years old. - The M16 family of rifles, which is the Service Rifle and Assault Carbine are based on, are from the mid-1960s; 50 years old. - The Colt 933, which is the basis for the Marksman Carbine, is also a newer one from 1995; over 30 years ago (though I don't like this one specifically, more on that below). - The AK-47, -M and -74; which are the basis for the Handmade Rifle, are from 1949, 1959 and 1974; making them 74, 64 and 52 years old respectively. Guns I _DO NOT_ think fit are anything made during after the 1990s, and _looks_ like they were made then. Its why I'm fine with the P90, but not the Colt 933. These are guns I call 'tacti-cool' weapons. Guns like the HK416, the aforementioned Colt 933, the AAC Honey Badger, the FN SCAR family or the HK UMP.

  • @ElliFong

    @ElliFong

    Жыл бұрын

    I like to think on the Colt 933/Marksman Carbine are actually postwar creation by NCR and Gunrunners rather than pre-war weapon.

  • @razgriz4118

    @razgriz4118

    Жыл бұрын

    You’re going off how old those guns are now vs how old they were when each game released, which gets touched on in the video.

  • @boogie1434

    @boogie1434

    Жыл бұрын

    Didn't the bombs drop in 2076? the Scar doesn't fit the setting but plasma/laser weapons do?

  • @sputnikmann6541

    @sputnikmann6541

    Жыл бұрын

    @@boogie1434 There was a timeline split. There are a bunch of inconsistencies throughout history, but the major one was the US putting their entire R&D into the utilization of nuclear energy shortly following WW2. That research eventually brought about the invention of the Microfusion Cell, which was then immediately weaponized into Laser and Plasma weapons. Ballistic weapons also obviously got some development and innovation, because it's the US of course they put the rest of their money into guns, but not to nearly the same degree as we did because they had more pressing matters. The SCAR is a relatively modern rifle _by our standards,_ in a world where the US didn't get completely sidetracked by the shiny new energy source. The Fallout world might've eventually gotten our ballistic arsenal, but by the time that may have happened it would've been rendered obsolete by the innovations in Energy and Plasma weapons.

  • @sputnikmann6541

    @sputnikmann6541

    Жыл бұрын

    @@ElliFong J.E. Sawyer has stated that it was a pre-war Paratrooper rifle. The reason it was in the Mojave was because of its proximity to Nellis AFB.

  • @Password_Inspector
    @Password_Inspector Жыл бұрын

    The older fallout games had some certified classic Cold War era firearms. Idk if high tech holographic sights and all that necessarily fit, but stuff like the P90, the CAWS, FAL etc are already established in the setting. I'd much rather have stuff like the MG3, G11 and the FNC than the mess we got in Fallout 4. Anything is better than the pipe guns, really. FNV had the best line-up of firearms, most likely because Obsidian didn't go to lengths to distance Fallout from the established world and setting from before FO3.

  • @bdleo300

    @bdleo300

    9 ай бұрын

    Old Fallout actually had normal weapons. Then Bethesda decide to make them 'retrofuturistic' like everything else in their Fallout. Just look at their robots, ridiculous, cartoonish bs. Bethesda don't understand Fallout universe.

  • @ImXs1p3r

    @ImXs1p3r

    9 ай бұрын

    I don't actually mind 1 or 2 janky homemade pistol or rifles or shotguns. It would fit in the universe of scavengers trying to make and repair stuff out of garbage. They should be low level weapons with low reliability, the kind of stuff a noob starts out with lvl 1 and the lowest lvl npcs.

  • @Chraan

    @Chraan

    8 ай бұрын

    @@bdleo300 It seems that you do not understand the Fallout universe. Robots always had the 50s style in the Fallout series. Mister Handy and Robobrain, which exist in all Fallout iterations, never changed design. The sentry bot even looked more "ridiculous, cartoonish" in the classic games compared to Fallout 4.

  • @imrippingthefuckingheadoff

    @imrippingthefuckingheadoff

    8 ай бұрын

    @@bdleo300lol oldhead mad

  • @BioClone

    @BioClone

    8 ай бұрын

    @@bdleo300 This is funny because I can count between 9 and 10 fireweapons in Fallout 2 that could get counted as "normal" (2 of em being prototypes that never gone into production) and the game has more than the double of weapons (not counting throwables)

  • @thomasarmstrong882
    @thomasarmstrong88225 күн бұрын

    I feel the Cold War is a good cut off. Like someone else here said, I also think Vietnam (mid Cold War) is a great cut off point. Lore wise, you do have the m249, Desert Eagle, and p90, whcih are all 80's weapons which is later (peak Cold War though), but everything else (G3, FAL, AR15, MP5) is late 50's and early 60's (or late 40s for the AK). I feel the Vietnam era firearms tech and uniform are more inline with the retro theme and divergent history and tech. In Operation Anchorage we see US troops using G3s alongside laser rifles, plasma equipped Gutsy models, sentry bots, and power armour. The Chinese are using AKs alongside stealth suits and chimera tanks. It would make sense to me that you'd see a falloff in the rate of development for firearms as energy weapon tech begins to take over and take focus. Having only really gotten to the slaver city in F2, and not started F1 yet, can anyone tell me if the originals still had a 1950's retrofuturistic theme to them, or did that get introduced with F3? All i'm getting from Fallout 2 so far is a Mad Max vibe, especially with the tribal types.

  • @siderismpeltsidis62
    @siderismpeltsidis628 ай бұрын

    can you please tell me wha ENB are you using in this video?

  • @kassandraofodyssey6475
    @kassandraofodyssey6475 Жыл бұрын

    A good way to introduce “modern weapons” imo is to retro-fy it. Like make the design look slightly more retro-futuristic, wood furnishings, etc. Deathloop has an awfully modern looking sniper rifle in its game, and yet it still fits the 60s aesthetic. But sometimes they don’t need to be. Take the AMR and the Marksman Rifle, they look like they already fit the style of the franchise!

  • @cyborg_v271

    @cyborg_v271

    Жыл бұрын

    I agree, If I had the time or expertise to mod I would probably add a bunch of relatively modern guns, but with covers and furnishings that fit the retro futursitc vibe of the aesthetics, think the stylings of corvega, or red rocket, just on your gun. A few could even have corporate logos on, I think it fits the americana pride and corpratised culture that was present at the end. Of course thats just my idea

  • @hrtic964

    @hrtic964

    Жыл бұрын

    Yeah There are already a bunch of modern guns which qualify as retro-futuristic looking. Like the Russian ADAR, which is a civilian M4 variant with a wooden handguard and a wooden one-piece stock + grip. The only rail it has is the top rail.

  • @smokedbeefandcheese4144

    @smokedbeefandcheese4144

    Жыл бұрын

    This is pretty much how it has always been done anyone who is confused with this concept just needs to look at the 10 mm pistol the 12.7 mm and the various other guns of fallout one and two. They are obviously a lot of conventional weapons with sci-fi additions.

  • @Brapgod

    @Brapgod

    2 ай бұрын

    Took the words right out of my mouth.

  • @thehelldoicallthis9241
    @thehelldoicallthis9241 Жыл бұрын

    I've realized that the thing that bothers me about modern gun mods, including the ones shown here is that most modders always make them in pristine condition. The fact that supposedly old guns show no signs of scuff from hard usage on long trips across the wasteland is why modern gun mods always seem out of place to me.

  • @NukeTheOG

    @NukeTheOG

    Жыл бұрын

    Well that's where texture packs come in

  • @fithianmt7468

    @fithianmt7468

    Жыл бұрын

    I also think there is a distinct difference between "modern" which could be guns from the 80s to 2000s. versus the more immediate 2010s modern "tacticool" operator, every surface has attachment rails and velcro stuff that I think does not fit in fallout whatsoever.

  • @Imarealzombi

    @Imarealzombi

    Жыл бұрын

    well most of thoses guns are ported from games like mw so you cant really expect the textures to look post apocalyptic

  • @declanroberts8934

    @declanroberts8934

    Жыл бұрын

    @@fithianmt7468 Yea in FNV modding I love that mix of uzis, FN Fals and SPAZ 12s but then mixing in old revolvers and shotguns which are historical today. I understand why Fallout doesn't name guns as it makes it too period specific. But the Fallout 3 Assault rifle and Chinese Assault Rifle were good. They didn't need to name them but you knew what they were based off of. These new assault rifles and combat shotguns are just pathetic. And they look plain wrong.

  • @TheDapperSaint

    @TheDapperSaint

    Жыл бұрын

    @@fithianmt7468 This right here. There's a fine line difference which is why a lot of modern gun mods do not feel right in my playthroughs. I liked the All-American or the Fal cause they weren't over the top and felt in place. Even adding these back into Fallout 4 feels right since we have other guns like hunting rifles and submachine guns that don't look as retro. My only complaint with the video is that it highlights some of the weapons like the assault or combat rifle, but excludes ones like the handmade or smg that are very much so more in line with traditional weapons. These types bridge the gap between the two art directions and make certain weapons that aren't "tacticool" look out of place. Tldr: modders please stop adding 5 laser sights and velcro all over your guns please.

  • @chocox6491
    @chocox64913 ай бұрын

    what creatures mods where you using during this video gameplay?

  • @alexandarvoncarsteinzarovi3723
    @alexandarvoncarsteinzarovi37234 ай бұрын

    0:02 I actually like that Fallout 4 automatic riffle, it looks a Maxim MG with a stock,

  • @DarkFay

    @DarkFay

    Ай бұрын

    1 intelligence build

  • @alexandarvoncarsteinzarovi3723

    @alexandarvoncarsteinzarovi3723

    Ай бұрын

    @@DarkFay less brain means more carrying power, duh

  • @yocapo32
    @yocapo32 Жыл бұрын

    The problem with modern weapons in Fallout is that plastic doesn't really _exist_ anymore, since there's basically little to no crude oil on Earth even before the bombs fell, which is a big part of the backstory of the original games. Hell, you can actually see it for yourself in-game too, any weapons that use polymer or plastic in their construction is either given only to the elite foot soldiers of a faction, or explicitly said to be produced pre-war or even in the 20th century, in the case of the Desert Eagle.

  • @colbycoolby1592

    @colbycoolby1592

    Жыл бұрын

    *Looks at the prolific laser and plasma weapons tha use massive amounts of plastic, looks back at the semi-modern rifles (that require far less of the same materials) of pre-fallout 4* Ok

  • @yocapo32

    @yocapo32

    Жыл бұрын

    @@colbycoolby1592 If you can't tell the difference between plastic and painted steel, that's on you. And if you actually read what I posted, you'll see I did say there _are_ weapons that use plastic and rubber in Fallout, but they are rare and either extremely low production, or explicitly made before the oil crisis.

  • @colbycoolby1592

    @colbycoolby1592

    Жыл бұрын

    But that doesn't stop the fact that everyone in the capital wasteland at least had a AK or G3. Admittedly I'll concede and agree, I love wood furniture on firearms. But the fact is that polymer built rifles were being built until the battle of Anchorage.

  • @weybye91

    @weybye91

    Жыл бұрын

    @@colbycoolby1592 ok einstein, why did amarica get so many fucking AKs during the vietnam war? ohhhh right troops took them with them home, dont you think they did the same during the war with China you muppet?

  • @MotoMoto-el2dy

    @MotoMoto-el2dy

    Жыл бұрын

    This doesn't excuse a singular thing at all really it's not like every rifle before polymers had a giant fucking water tube on them

  • @maboilaurence8227
    @maboilaurence82279 ай бұрын

    Bring me back Fallout 1's adobe buildings, tribal societies and futuristic post cold war aesthetics. Modern Fallout be like "we are all mentally stuck in 1950" and call it a day, original Fallout felt like an amalgamation of different themes, as I would expect many years after an apocalypse. It was a beautiful, dangerous fever dream, now it's nothing but a theme park.

  • @morewi

    @morewi

    Ай бұрын

    Fallout 1 is more of a post post apocalypse setting but i agree Bethesda really went hard on the 50s theme

  • @spider-spectre
    @spider-spectre2 ай бұрын

    A lot of people forget when it comes to calling the AR platform a "modern gun" is that it was designed as early as 1956. Fallout very much has a perpetual Cold War aesthetic as well as insipiration for politics and world building with the whole America vs Commies stuff and some delayed tech leading to retro-futuristic aesthetic with some advancements having more innovations.

  • @griffenchildress9627
    @griffenchildress96275 ай бұрын

    what water mod are you using to get your water to look that good??

  • @thenneklkt7786
    @thenneklkt7786 Жыл бұрын

    The problem with modern firearms isn't that they don't exist in the Fallout universe, but more that the models used by firearm mods are simply too clean and tidy for the apocalyptic setting. It's why I can't ever use mods like the G3 one by subleader. These modded weapons always look like they've just come off an assembly line.

  • @randomlyentertaining8287

    @randomlyentertaining8287

    Жыл бұрын

    Depends on if you consider Tactics canon. Bethesda doesn't but that's them.

  • @SmittyWJManJensen

    @SmittyWJManJensen

    Жыл бұрын

    I have the power of mods, canon can be whatever I want.

  • @garnetbezanson1404

    @garnetbezanson1404

    Жыл бұрын

    Keep in mind new firearms are produced by the gun runners constantly.

  • @thenneklkt7786

    @thenneklkt7786

    Жыл бұрын

    @@garnetbezanson1404 That's an explanation for West Coast games exclusively. In the situation of 3 and 4, someone would have had to purchase a Gun Runner product as far west as at least Nevada, and then carried it across the central wastes of the US to the east coast, all without scratching the damn thing. More realistically, any firearms produced by the Gun Runners that ended up in the Capital Wasteland or Commonwealth would have instead travelled by accident, changing hands several times through trade and violence., until they by chance travelled far enough east. That process would take years, probably over a decade, and the firearm wouldn't be mint when it arrived. It's not impossible for a mint condition firearm to be found on the East Coast, just ridiculously improbable; 1 in 1000 or thereabouts.

  • @seantaylor8114

    @seantaylor8114

    Жыл бұрын

    ​@@thenneklkt7786 Given that Fallout 4 is set after New Vegas, it's not entirely implausible that the Gun Runners could have started expanding eastward over the intervening years and set up a Boston franchise.

  • @Thedoomdude100
    @Thedoomdude100 Жыл бұрын

    They did include the G11 in 1998 which was being tested only a little after the fall of the Soviet Union so that's an experimental weapon that was considered incredibly advanced at the time. Though around that time the Block I SOPMOD package for the M4 was being issued to SOF personnel.

  • @wisemankugelmemicus1701

    @wisemankugelmemicus1701

    Жыл бұрын

    Other "modern" weapons include the FN-FAL, Desert Eagle, P90, and Pancor Jackhammer That being said, I disagree with the uploader on the MCX specifically. Fallout's universe never had microchips so the idea of having a computer rangefinder optic is ridiculous.. However the gun its self is perfectly plausible in Fallout.

  • @BigPanda096

    @BigPanda096

    Жыл бұрын

    ​@@wisemankugelmemicus1701 Fallout universe has small targeting computers.

  • @Buttsmcgee069

    @Buttsmcgee069

    Жыл бұрын

    @@BigPanda096 While true, they are debatably “less” advanced when compared to our current ones.

  • @williamwinder5011

    @williamwinder5011

    Жыл бұрын

    If memory serves they used the G11 as a laser rifle in the movie Demolition Man

  • @StormArmy96
    @StormArmy967 ай бұрын

    F4 modlist link is great and all but how do I make my FNV look like this at 5:38 ?

  • @hyperlight5557
    @hyperlight55572 ай бұрын

    Praying for the day you make a mod pack with all the mods play with.

  • @trashmammal

    @trashmammal

    2 ай бұрын

    FR

  • @SoulofSquibs
    @SoulofSquibs Жыл бұрын

    The handmade rifle is a perfect example of both a modern gun and a gun that fits well in the new fallout games like 4 and 76

  • @SSD_Penumbra

    @SSD_Penumbra

    Жыл бұрын

    Except it's based on the AK platform, which was invented in 1947, making it a JUST post-ww2 weapon. It's also lore friendly, as the Chinese used AK-Style weapons in Ancorage and in fallout 3, the Chinese Assault Rifle is a just an AK-74. Also, it's not polymer based. The AK platform relies more on stamped metal and wooden furniture and remained that way until the mid 70s where it was changed.

  • @Italkmadshitlol

    @Italkmadshitlol

    Жыл бұрын

    ​@@SSD_Penumbra good thing fallout lore expands well into the 70s n 80s huh

  • @CourierSiix

    @CourierSiix

    Жыл бұрын

    "Modern"

  • @powersky1678

    @powersky1678

    Жыл бұрын

    @@nevetsnotlrac7624 except that is just wrong. The AK platform definitely does exist as shown in Fallout 3 where the “Chinese rifle” is 100% based on an AK of some sort. And Fallout 3 is 100% lore friendly so your logic is very broken. You clearly haven’t played the older titles

  • @AScottish-AustralianM-84

    @AScottish-AustralianM-84

    Жыл бұрын

    ​@@nevetsnotlrac7624 Counter argument. In Fallout 1 and 2 the assault rifle is known as the AK-112 while it isn't based on any real world AK rifle it does show that the AK platform does exist in the Fallout universe.

  • @ghostcrab6956
    @ghostcrab6956 Жыл бұрын

    I feel like the 80's is the perfect cut-off point. The 80's was a time where firearm design was really starting to transition from traditional Vietnam / WW2 era design into modern firearms design as we know it today. It would make the existence of guns like the M249 and P90 seem a lot more reasonable compared to the cut-off point being the 60's or 70's. It would also be a good way to explain things such as reflex sights and lasers since that was when they really started to become popularized. It would also explain why the Marksman Carbine has rails on it since the Picatinny rail was designed in the late 80's.

  • @CrossOfBayonne

    @CrossOfBayonne

    Жыл бұрын

    The 80s era is actually what brought us the modern of firearms that we know now, The 3 rd burst M16A2 was introduced and the MP5 was also popular with private security companies and special ops.

  • @kellyalger2394

    @kellyalger2394

    Жыл бұрын

    Plus fallout could benefit from some of the weird guns of the 80s like the calico, be it a firearm or an energy weapon. Either way, the asthetic would work to keep it sci-fi

  • @HappyBeezerStudios

    @HappyBeezerStudios

    Жыл бұрын

    That means stuff like the P90, MP5, AUG, etc are lore friendly (some of them even exist in the games, and not FO4 but earlier)

  • @juancarlos-uv4lh

    @juancarlos-uv4lh

    Жыл бұрын

    I think modern weapons do have a place in fallout just not exactly as we have them, I would love for alternate history game's like fallout to use weapon concepts or prototypes that failed on our timeline and put them in the game

  • @Quickdrawingartist

    @Quickdrawingartist

    Жыл бұрын

    Hmm, thought the Picatinny rail system was made in the early 2000. The more you learn.

  • @CarlSlime
    @CarlSlime3 ай бұрын

    In the Fallout Timeline, the biggest defense contractor/advanced weapons research company called West Tek wasn't founded until 2002. They started researching the tech that would go on to be Power armor, railguns, laser weapon technology, etc. That feels to be like the best chronological divergence point for firearms, as its the biggest major change in all the post-WW2 Fallout events, so I keep all of my firearms as close to pre-2002 as possible, with maybe a few years after for leniency.

  • @robertomorales5347
    @robertomorales53477 ай бұрын

    Wich mods do you have? your gameplay looks so smooth

  • @enesbaturkahraman

    @enesbaturkahraman

    Ай бұрын

    you just have to delete system32

  • @brendontruong7127
    @brendontruong7127 Жыл бұрын

    I'm totally fine with modern guns and tacticool stuff. It just looks kinda weird when you see a pristine gun or gear set in a world where that level of maintenance is not the most important thing. You just have to make sure the gun doesn't jam and your gear is reasonably organized and stay intact long enough to probably keep you alive in a gun fight.

  • @brothatscrazy3418

    @brothatscrazy3418

    Жыл бұрын

    This is realistically my only gripe with modern gun mods. I would personally love for most of them to be beat to shit, have junk parts, wood furniture and etc rather than be this pristine freshly milled weapon. But they make them on their own time/dime so they are free to do as they see fit.

  • @the_dapper_stormtrooper9302

    @the_dapper_stormtrooper9302

    Жыл бұрын

    And thats why modern guns that do exist in universe work. Because they look beat to shit and arnt shiny as all hell

  • @unoriginalperson72

    @unoriginalperson72

    Жыл бұрын

    ​@@the_dapper_stormtrooper9302 that's why most people are sick of the modded guns, they're all too clean

  • @firedeath1154

    @firedeath1154

    Жыл бұрын

    @@unoriginalperson72 Yea, in a world with guns that look like they are only held together by a roll of duct tape and an intense regimen of thoughts and prayers, seeing a pristine MP5 that rolled right off the assembly line 3 seconds ago doesnt make too much sense. FNV can kinda get away with it because of the Gun Runners, but FO4 not so much. Maybe if there were dirty beat to shit variants of the guns which showed up in level lists, and you could produce the brand new ones from that one Workshop DLC machine, that would be a good tradeoff i think.

  • @supergoodadvice853

    @supergoodadvice853

    Жыл бұрын

    Sorry for everyone in the comments section, but that is an absurd complaint. In a wasteland, gun maintenance would be of bigger concern than a modern society. Why would people stop maintaining their weapons? Cleaning a gun when you have free time is a simple process. Only lazy, dirty people think guns would get so dirty easily.

  • @guillermocalvillo4915
    @guillermocalvillo4915 Жыл бұрын

    One thing that baffles me is that the M1911 pistol is a staple in the first two World Wars, and was still in use despite being somewhat outdated. Why Bethesda didn't at least include the 1911 is beyond me.

  • @andryuu_2000

    @andryuu_2000

    Жыл бұрын

    (Which is in NV)

  • @Redeemer121

    @Redeemer121

    Жыл бұрын

    ​@@andryuu_2000yep

  • @nitroxylictv

    @nitroxylictv

    Жыл бұрын

    I actually like the 10mm pistol but I think your first weapon in Fallout 4 should have been a 1911. At least there are plenty of mods to bring it back into the game.

  • @Italkmadshitlol

    @Italkmadshitlol

    Жыл бұрын

    @nitro-xylene I hate the way the 10mm looks in 4 and don't get why they couldn't of kept its design. I do agree luckily we have mods to add in the 1911 or bring back the classic 10mm design.

  • @battlesheep2552

    @battlesheep2552

    Жыл бұрын

    ​@@andryuu_2000only with Honest Hearts, tbf

  • @marcosdanielgarciaguillerm8373
    @marcosdanielgarciaguillerm83737 ай бұрын

    I really loved the ammo thing about new vegas, you needed to be more aware of kind of ammo and inmersion was increased

  • @Adamlyyy
    @Adamlyyy8 ай бұрын

    how do i mod fallout games? ive tried modding 4 with nexus and the mod loader, but it doesnt work for some reason!?

  • @hytalefanboi7471
    @hytalefanboi7471 Жыл бұрын

    For me the modern guns in NV had the advantage of instantly being recognized as endgame gear.

  • @povotaknight2063

    @povotaknight2063

    Жыл бұрын

    It works in new Vegas because by the time you have a modern firearm, it's late game, while early game is stuff like the service rifle.

  • @gabrielinostroza4989
    @gabrielinostroza4989 Жыл бұрын

    I don't think you'd see certain weapons like the M7 because it's clear modern computers were used to design it, there's a "digital" feel to guns that have extremely optimized weight and stress distribution like that, not to mention the very modern digital sight. ACR era guns like the G11, or even the OICW however still had that retro bulk that fits great with a world like Fallout.

  • @user-wz8ix7ss1y

    @user-wz8ix7ss1y

    9 ай бұрын

    they have teleportation but they couldn’t come up with an MP7 ? dude cmon

  • @bananacheese6864

    @bananacheese6864

    9 ай бұрын

    @@user-wz8ix7ss1y its called art direction, theres a reason none of the modern day weapons even remotely fit fallout 4, not because they couldnt exist but because it wouldnt fit the style

  • @tails4944

    @tails4944

    9 ай бұрын

    ​@@user-wz8ix7ss1ythe microchip doesn't exist in the lore, so everything should be analog/vacuum tube style tech. That's what give FO the "'50's" look.

  • @Masterchief0521

    @Masterchief0521

    9 ай бұрын

    You took what I wanted to say and made it legible.

  • @Drave_Jr.

    @Drave_Jr.

    7 ай бұрын

    @@user-wz8ix7ss1y Fallout went heavy into Nuclear energy, so they have the raw power, but without transistors it's all big and bulky.

  • @Cryober
    @Cryober4 ай бұрын

    what hud is that for fallout 4?

  • @artix548
    @artix5486 ай бұрын

    For a firearm divergent point in the 1940s, there are still technologies that were being developed that would only be releaed in the 50s, like the Uzi, the FN FAL, the G3, the M14, and the AR-15. So their intended design pilosophy still doesn't make sense unless the divergence point is the 1930s.

  • @dannymunch4633
    @dannymunch4633 Жыл бұрын

    The older Fallout were so fun because name dropping was a none issue. Like the description for the Vindicator Minigun (I really would like descriptions to come back): "The German Rheinmetall AG company created the ultimate minigun. The Vindicator throws over 90,000 caseless shells per minute down its six carbon-polymer barrels. As the pinnacle of Teutonic engineering skill, it is the ultimate hand-held weapon."

  • @HappyBeezerStudios

    @HappyBeezerStudios

    Жыл бұрын

    It's interesting how the guns are the same, but manufacturers are changed. Like how HK designed the P90 and 10mm SMG in the Fallout timeline, despite FN and the FAL existing. And the plasma rifle is made by Winchester.

  • @SamuraiPie8111
    @SamuraiPie8111 Жыл бұрын

    the "Assault Rifle" would make more sense as a belt fed machine gun. it even appears to have magazine slots on both sides, which indicates it could have been intended to be a vehicle mounted weapon.

  • @Chopstorm.

    @Chopstorm.

    Жыл бұрын

    It was intended to be one actually, though I'm not sure about the belt fed part. It was supposed to be a weapon that would fit for power armor, but was changed to the standard assault rifle last minute.

  • @sufferingincorporatedtm1781

    @sufferingincorporatedtm1781

    Жыл бұрын

    if it were belt or box fed with proper physics in the animations it would be so much cooler

  • @MrChickennugget360

    @MrChickennugget360

    Жыл бұрын

    it could have been called the "power armor assault rifle" and been chambered in a heavy caliber. it may have been developed as a rifle intended for use with power armor soldiers.

  • @jPlanerv2

    @jPlanerv2

    11 ай бұрын

    @@Chopstorm. Yep there was even separate model for assalut rifle but was never used in game an this lmg thing took its place

  • @TheRedKing247

    @TheRedKing247

    10 ай бұрын

    It was actually originally supposed to be an LMG that would be used like an AR by Power armored troops, but for some reason they didn't want any "machine guns" in the game so they called it an AR. It's much better in that role though.

  • @loganware5525
    @loganware55258 ай бұрын

    Ehat is the gun shown at 9:40 supposed to be?

  • @cole122
    @cole12212 күн бұрын

    Cartoonish is the perfect word for fallout 4-from the guns to the buildings/city skyline, just looks like something out of an episode of futurama

  • @zondazerda2230
    @zondazerda2230 Жыл бұрын

    I personally install modern guns only if they fit in Fallout, so G3s, FN FAL, RPDs, AKs and anything that has wood in it. I respect the people who install the other modern guns but why turning a game that is set in the futuristic 50s into a Dollar store COD?

  • @doow11

    @doow11

    Жыл бұрын

    That's about how i see it, the time it was made doesn't really matter to me as long as it just fits the look of the game. I personally don't like seeing much polymer furniture in fallout, but I'd say it just comes down to the artstyle of the fallout game in question.

  • @auserneamebetween6and31let9

    @auserneamebetween6and31let9

    Жыл бұрын

    It looks cool, and you get to play something resembling CoD without interacting with the players.

  • @eamonfitzmartin998

    @eamonfitzmartin998

    Жыл бұрын

    Agreed. The cutoff point for me is the mid 80s or so, so like M16A2s and M733 AR-15s. Picatinny rails aren't canon in my mind. The Marksman carbine isn't canon in my mind.

  • @reyis_here945

    @reyis_here945

    Жыл бұрын

    I don't understand why but this doesn't just alter real-world guns to fit the Fallout theme

  • @Jacurutu

    @Jacurutu

    Жыл бұрын

    How is the world ending in 2077 1950's?

  • @doc6084
    @doc6084 Жыл бұрын

    The thing that bugs me about the mods isn’t the guns themselves, but how 90% of the time they look fresh out of the box… like they haven’t been through literally 200+ years of wear and tear…

  • @Cruor34

    @Cruor34

    Жыл бұрын

    They haven't had 200 years of wear and tear. As he said in the video you need to zip your lips if you have not played all the games. The NCR has electricity, running water, police, fire, medial, schools, work, vehicles AND produces new guns from old blueprints. In addition, the Gun Runners produce brand new guns from old blueprints. Seriously, get over the old graphics and play the older (better) games. Running vehicles exist, as do carvans pulled by Brahmin. If you can do 30 miles a day you can cross the USA in ~100 days. Bam modern guns on the East Coast. In addition, we have not explored the full USA< so who is to say there isn't an area in the South East with a running factory making guns?

  • @doc6084

    @doc6084

    Жыл бұрын

    @@Cruor34 at what point did I bring up the old games??? I never said anything about them, 3 and NV are my favorite in the series with 2 not far behind it? And yeah I get that there are factories making guns and that the NCR is pretty well established. But even then those guns would be extremely rare. Its not like they have 100s of factories running, on top of that the material cost would be absurd. Theres more to manufacturing than just inputting blueprints. You need steel, and not all of it can just be recycled. You can’t just melt down all the scrap you find. You need it to be 100% steel, especially if you are trying to make high powered weapons because it needs to withstand the pressure of the cartridge. Not to mention you are definitely going to need smelt all of the steel again because of the excessive oxidation over that length of time, and that’s just the steel that’s actually salvageable. There’s limited amount of materials to make all of this. Unless they magically figured out how to synthesize new chemicals to treat and make new steel, when they are still somewhat struggling keeping up things like the Hoover damn. Not to mention mining operations for raw ore. There’s so much more to making all of this. There’s a reason the firearms and even the ammunition is so insanely expensive.

  • @Cruor34

    @Cruor34

    Жыл бұрын

    @@doc6084 Well, it's a game, so they could find a way to make more guns. By realism logic, there are WAAAY too many raiders, they outnumber the population of "good" people in the towns. But if they didn't, who would you shoot? The game would be boring if 90% of the raiders/gunners had melee weapons or single shot guns. In Fallout 2 you have Press Gangs, Tech gangs, etc all armed to the teeth with high end weapons.

  • @doc6084

    @doc6084

    Жыл бұрын

    @@Cruor34 I think you may have misunderstood my comment, I’m not saying I want raggedy pipe guns. I’m 100% down with modern guns, like the Chinese assault rifle, BAR, browning, etc. It’s not the guns themselves, it’s how they are completely spotless, and they look like they just came off the shelf. I guess an example of what I would want to see more of would be like if you had an AR where maybe I he barrel shroud was cranked and was welded in a few spots, and maybe a muzzle break that looks homemade not milled, different tones in metal, stuff like that. I like the guns themselves I just want them to fit the world they are in. Busted and broken, but held together

  • @matthewjones39

    @matthewjones39

    Жыл бұрын

    And most of them have animations that are way too “tactical.”

  • @Shadow-nq8wp
    @Shadow-nq8wp3 ай бұрын

    Real question, why no pipe shotgun? and if you suggest the double barrel fills that gap then why are all the pipe guns so shifty?

  • @montanablackhardcorefan6974
    @montanablackhardcorefan69748 ай бұрын

    A LONG story on the side : Many years ago I saw Fallout 3 on a friend's PC and fell in love with the game even though I never played it myself at the time. I got Fallout for Xbox360 3 years later and had fun. At some point I bought Fallout New Vegas in a pawn shop for old things and the love for the game and its world was real there too. At some point after my training I bought an XboxOne and the first game was ........ FALLOUT4 I was convinced of the game because I had seen Let's Plays in the evenings months before and they convinced me 100% of the content. . . . I had a lot of fun in Fallout4 with taking out the opponent and leveling up and farming LEGENDARY weapons, all without mods at the time (I had no internet on the console at the time). Years later I bought Far Harbor and Nuka World and also had the time of my life and a lot of fun with the DLCs. At some point I had internet and downloaded mods (weapons cheat terminal and outfits) , I started to think up new "STORIES" that I only wanted to do certain paths in the quest and didn't want to find or activate some things at all. Today I play from a point where I always have a starting point on factions, sometimes I'm a gunner who runs around with gunner outfit mods, sometimes I play Railrode or BOS (of course always with weapon and outfit mods as well as follover mod for unlimited combat follover. And I can really say that playing with the most amazing weapon mods or outfits like NCR halo marines or Vietnam soldiers + weapons is really fun if you can keep yourself occupied. Looking back, I also noticed through YT videos what all the nonsense in the fallout weapons was. That's why I always say "You born English-speaking players / people / programmers / modders, can't you get people from Betesda onto a Discord or something and connect with these companies so that you can just release real games again? That's a part of the capable ones Modding weapons or outfits created where someone REALLY took care of it so that it doesn't become as rubbish as the original weapons from Fallout 4? As I have been saying for a long time, COMPANIES should team up with capable modders, programmers or developers from the PLAYERS and edit games in such a way that they remain relevant in the long term. (also counts for games like gta or cs or all games that are still kept alive by modders.) The companies should get their money but also with people behind them who are up for it like 20 years ago and shouldn't just leave after a stupid real date in the winter. It's a real shame that the gaming market is throwing away its potential and the companies have 0% interest in doing something better again.

  • @Mister-kq7pk
    @Mister-kq7pk Жыл бұрын

    I think the biggest problem with the guns in Fallout 4 is the lack of unique weapons. For instance, in Fallout 76 you can find unique variations of weapons everywhere which look different and might act diffrent, or you get completely unique weapons like That Gun. But in Fallout 4 there is a significant drop in unique weapons. For instance Kellogs pistol, which becomes iconic because Kellog and his gun are one of the first things we see, doesn't have any unique features to it and is just a 44 revolver with a legendary stat. Edit: whoops meant Fallout New Vegas.

  • @FloofMother

    @FloofMother

    Жыл бұрын

    I like the fallout 4 legendary system, but I prefer 76’s implementation of it with multiple stars. I think that unique legendary enchantments for static guns like big boy and old reliable are good though, and I think they should have special models for them. There is a mod for four that specifically does this

  • @Vince-wm7zk

    @Vince-wm7zk

    Жыл бұрын

    I hate fallout 4 give us the Theme of fallout 3 and new vagus back

  • @faded1887

    @faded1887

    Жыл бұрын

    @@Vince-wm7zkthe gameplay of fallout 4 but with the story elements of new vegas

  • @cerving20

    @cerving20

    Жыл бұрын

    @@FloofMotherdo you remember what it’s called?

  • @FloofMother

    @FloofMother

    Жыл бұрын

    @@cerving20 I searched “unique” or “unique weapons” in the fallout 4 nexus. Give me a minute and I’ll find it

  • @potetobloke4731
    @potetobloke4731 Жыл бұрын

    Fallout 1, 2 and Tactics might be a good starting point on what to include. The G11 does fit fairly nicely, and has that retro-futuristic look.

  • @daegnaxqelil2733

    @daegnaxqelil2733

    Жыл бұрын

    no way , that was too out of place.

  • @Peagaporto

    @Peagaporto

    Жыл бұрын

    This is my metric, 80's gun tech and aesthetics are in.

  • @RazorToaster

    @RazorToaster

    Жыл бұрын

    G11 fits perfectly in fallout.

  • @daegnaxqelil2733

    @daegnaxqelil2733

    Жыл бұрын

    @@Peagaporto not really

  • @user-mj4pp9hi3p

    @user-mj4pp9hi3p

    Жыл бұрын

    No Tactics tho. They were driving Humvees and shit, while original 2 games treated 1950s inspired Highwayman as top of the line in cars, half of modern day weapons shown in the vid are also from tactics, while OG Fallouts treated 1980s Sci-Fi prototypes as just that, extremely rare prototype weapons for late game

  • @armandopaez6710
    @armandopaez67103 ай бұрын

    What mod do you use for the marksman carbine in fnv?

  • @donmilleriii7399
    @donmilleriii73992 ай бұрын

    What was the blue laser rifle around 11:50? That sucker is cool!

  • @brandonmurphy3324
    @brandonmurphy3324 Жыл бұрын

    I think the All American is way more lore friendly then the industrial boiler we got for a assault rifle in fallout 4. Thanks for all the likes everyone never had this many before.

  • @demonic_myst4503

    @demonic_myst4503

    Жыл бұрын

    Yea its apart the lore the colt m16 and m4 lines were used in the 20 century but replaced by the r91 which is a h&k g3 even its original dev file name was g3 riffle basicly like irl militery do tests to replace their standard riffle every now and then america did one a year of two back now the m16 is being replaced irl atm in fallout h&k won these trials and replaced colt as the militeries suplieir

  • @andryuu_2000

    @andryuu_2000

    Жыл бұрын

    Bethesda usually suck at consistency

  • @Mestari1Gaming

    @Mestari1Gaming

    Жыл бұрын

    Fallout 4 assault rifle is still a really cool weapon.

  • @demonic_myst4503

    @demonic_myst4503

    Жыл бұрын

    @@Mestari1Gaming its horific mess of an abomination

  • @Mestari1Gaming

    @Mestari1Gaming

    Жыл бұрын

    @@demonic_myst4503 To some yes, to others like me it's really cool and unique looking.

  • @Steelion69
    @Steelion69 Жыл бұрын

    The wild thing is that the Marksman Carbine doesn't actually use a picatinny rail - but instead it's 80's prognitor; a weaver rail. Not forgetting it is supposed to be based on the older pre-M4 Colt Carbines (i.e the Model 733) in a pseudo-2000s style-but-with-80s-gear tacticalism.

  • @kagenlim5271

    @kagenlim5271

    9 ай бұрын

    Issue is? The marksman uses a 10.5 inch commando barrel, which wasnt really a thing until the 00s. A better fit would be a m4 14.5 inch profile or a government 12.5

  • @citizenvulpes4562

    @citizenvulpes4562

    8 ай бұрын

    I'm not a gun nut, I just like when metal stick go boom

  • @rimanahbvee

    @rimanahbvee

    8 ай бұрын

    ​@@kagenlim5271 i think so yeah, the vietnam ARs had some short barrels

  • @dadwonthugme610
    @dadwonthugme6106 ай бұрын

    Walking up to a fatback massive terminal with a compact carbine just looks off

  • @D3w10n
    @D3w10n3 ай бұрын

    This migthe be the best sponsorship integration. Chat VaultTec salesman is now rent free in my mind

  • @facepunch3554
    @facepunch3554 Жыл бұрын

    To me best gun aesthetic example is 10mm pistol and 10mm machine gun form fallout 3. Those have this "modern" look, but also retro futuristic vibe as well. You totally did not mention any laser or plasma powered guns which fit questionably with normal looking AKs and ARs. 10mm pistol/ machine gun in my opinion get this ideally.

  • @Cruor34

    @Cruor34

    Жыл бұрын

    You clearly don't like guns in real life. The 10mm pistol/SMG design is idiotic. You want a gun to be clean and light, they are both bulky for no reason except to look good to a child's eyes, or to someone with the intellect of one. They have no functional purpose. kzread.info/dash/bejne/ioqKupmzoMzJdMal.htmlll 0:57 what IS all that crap on the gun? Why is it so massive? a gun needs is a trigger and a magazine release, and maybe a rail for attachments. It doesn't need the bulk, dials, textures, slots, hooks etc those guns have on them. The 10mm pistol in Fallout 4 is enormous, it's literally the size of a large toaster if someone put a handle on one. It's super ugly and makes no sense. Also the laser/plasma weapons look awful, they looked much better in Fallout 2. Even by the games lore, energy weapons had JUST been invented before the nukes came down, they were like the STG 44 of world war 2 (I'll wait while you look that one up) So why would those energy weapons alter the look of gunpowder based weapons? I really can't stand people who started with 3 and think they know it all. I highly doubt it will happen, but it is my sincere hope that in Fallout 5, we will have realistic looking guns and you minority who like the ugly Bethesda Frankenstein guns will have to wait for a year plus for someone with the time and skill to make a gun mod for your tastes. As stated in the video, and by download count, gun mods are the most popular mods there are, yes even more popular than the mods making the women 38-26-44 so clearly a lot of people are with me on this.

  • @Mr-Galaxy

    @Mr-Galaxy

    Жыл бұрын

    Running around in fallout 3 Zeta mother ship with a Chinese assault rifle (AK) looks fine

  • @gorganfredman5363

    @gorganfredman5363

    Жыл бұрын

    Bethesda used 10mm pistol and SMG designs from Fallout 1 and 2

  • @facepunch3554

    @facepunch3554

    Жыл бұрын

    @@gorganfredman5363 10mm smg has some resemblance, but 10mm pistol is totally different, it is revolver type of handgun in f1, while in f3 it is more of a modified desert eagle

  • @Cruor34

    @Cruor34

    Жыл бұрын

    @@gorganfredman5363 Yeah and they were bad then too. They were from a overhead game. Fallout 2 made massive improvements over Fallout 1 in gun design, why take a step back? Also, although ugly the 10mm pistol was not so massive, they made it too big in the 1st person games.

  • @AusFirewing
    @AusFirewing9 ай бұрын

    Personally I think the primary divergence point with Fallout's guns should be in electronics in attachments. With the lack of miniaturization present in Fallout, it would be very rare to find something like an IR laser, or rangefinder, or any kind of computerized tech. And rarer still that you'd be able to find the parts to keep something like that running in a post-apocalypse.

  • @WolfJarl

    @WolfJarl

    6 ай бұрын

    Especially given that nuclear blasts aren't exactly good for high-grade electronics due to high-altitude detonations generating EMPs.

  • @jmjedi923

    @jmjedi923

    6 ай бұрын

    That's a really good point, I never thought of that!

  • @deathdealer312

    @deathdealer312

    3 ай бұрын

    Given the look and bulkiness of the pipboy, this is probably where the cutoff should be. Any gun would be fine, its the modern attachments that would be weird. I mean, the laser rifles of Fallout 1/2 look pretty futuristic, so its conceivable that the verse would have some modern-ish weapons.

  • @thegarsh2705
    @thegarsh27053 ай бұрын

    What’re the new vegas mods at 5:30?

  • @pbluma

    @pbluma

    2 ай бұрын

    That doesn't look like NV, more like Fallout 4 NV

  • @garrettg2747
    @garrettg27473 ай бұрын

    My vote is that it should go up to either the gulf war or the early stages of the war on terror. Running around with a Gordy Car15 and a M14 is a vibe

  • @unit0137
    @unit0137 Жыл бұрын

    Well, considering the way electronics are designed in the game, it's kind of hard to assume that all of the attachments fit in. They would, at the very least, look staggeringly different, yet still function the same.

  • @otterino1419

    @otterino1419

    Жыл бұрын

    Yea that's what I figured with some of the more tactical attachment stuff.

  • @seantaylor8114

    @seantaylor8114

    Жыл бұрын

    Why is that? The reason most things are bulky in-universe is because the transistor was only recently invented when the Great War occurred, so a lot of things weren't miniaturized. Most of our modern electronic tech was possible in-universe but just hadn't yet seen wide adoption. But if anyone was going to be on the cutting edge of technological innovation, it was going to be the US military industrial complex.

  • @weybye91

    @weybye91

    Жыл бұрын

    @@seantaylor8114 you clearly havent either read Fallout lore or even figured out why their computers as an example and cars look so damm diffrent from our cars and PCs, cause they didnt get the transister at the same time as we did, they went neuclear, hence why all their machines dosent look like ours

  • @scottjs5207

    @scottjs5207

    Жыл бұрын

    I'd imagine Polymers is a major divergence between us and Fallout.

  • @otterino1419

    @otterino1419

    Жыл бұрын

    @@scottjs5207 hence why most guns are made with just metal n wood I suppose

  • @LeePelagius
    @LeePelagius Жыл бұрын

    I think the problem is they tried to distance from the art style created by the old concept designer who passed away so much that they ended up making it feel uncomfortably different to the established style

  • @mikeyreza

    @mikeyreza

    Жыл бұрын

    Yeah, if Fallout 1 had retro futuristic guns, it wouldn't really be an issue. Honestly, it'd make MORE sense than the game having modern guns, because the bombs dropped in 2077, not in 2001 or whenever. However, Fallout 4 has gone in a completely different direction and caused a lot of inconsistency. Retconning is okay until you're just destroying good writing and design.

  • @zerogbot23

    @zerogbot23

    11 ай бұрын

    @@mikeyreza The vietnam era weaponry makes a lot of sense actually as it was around that time in lore that resources started drying up so outfitting your armies with weapons you already had a lot of instead using precious resources to make expensive energy werapons makes a lot of sense. It's why only the best of the best were given power armour and energy weapons. The US in lore was slowly starving and couldn't afford to outfit its troops with modern equipment so it recycled the old which was still very capable of killing.

  • @loc27gth44

    @loc27gth44

    11 ай бұрын

    This !

  • @loc27gth44

    @loc27gth44

    11 ай бұрын

    The designer from interplay passed away?

  • @LeePelagius

    @LeePelagius

    11 ай бұрын

    @@loc27gth44 not sure if he was also there in the interplay era but he was the main designer on fallout 3 ik that much for sure

  • @gaz1s682
    @gaz1s6822 ай бұрын

    Btw in the Fallout 4 intro, the Chinese soldiers in Alaska have modern weapons, so ...

  • @reapercarl5047
    @reapercarl50472 ай бұрын

    So i could be wrong but the cheak pad on the stock was featured on much older rifles they werw just norma.y sniper rifles

  • @invasor-x
    @invasor-x Жыл бұрын

    I think they belong in setting, but they should be slighty modified to better represent the setting A detail about the ballistic guns that seems pretty consisten through fallout 1, 2 and tactics is that most of them have some form of wood furniture, even if their real life counterpart doesnt have any (like the panco jackhammer), this is also why the gauss weapons have wood furniture since they where originally ballistic weapons in classic fallout So yeah, put modern weapons but dont make them use too many polymers, just use metal and wood

  • @HappyBeezerStudios

    @HappyBeezerStudios

    Жыл бұрын

    The assault rifle in Fallout 3 is the perfect example. It looks like an early G3, but with the food furniture form the CETME. A combination that didn't exist that way, but is believable enough. Same for the New Vegas service rifle as wood AR-15 or the Fallout 4 handmade rifle. Now the Fallout 4 "assault rifle" is more like a tripod mounted LMG that the player somehow fires from the shoulder. It even has the mounting holes for it. The Fallout 4 "combat rifle" looks like some sort of alternate reality BAR or M14. And it's actually a really good gun. It works well enough from early to late game, is versatile enough as sniper, marksman rifle and SMG, but is better in each these roles than the weapons meant for it.

  • @juancarlos-uv4lh

    @juancarlos-uv4lh

    Жыл бұрын

    Yeah that's the sweet spot, oil scarcity would make plastics and polymers rare and expensive while a weapon like the service rifle is a good response

  • @tangerinepaint3643

    @tangerinepaint3643

    Жыл бұрын

    Imagine an MCX with wood furniture

  • @josejuancerdabarraza3544
    @josejuancerdabarraza3544 Жыл бұрын

    Joshua Graham's bulletproof vest is from a SWAT unit and it looks relatively modern and more tactical than the ones in vaultec based suits

  • @GreatBigRanz
    @GreatBigRanz2 ай бұрын

    It would make some sense that F04 Assault rifle actually fits, when seen in the hands of a Paladin. It's a big, heavy unwieldly rifle to use in place of a mini gun.

  • @Stray713
    @Stray7133 ай бұрын

    3:10 just a heads up that fallout 4 and 76 both have a "handmade assault rifle" that's based off the AK platform, there's also an ar-10 skin I think in f76 for the handmade

  • @ginnpiss
    @ginnpiss Жыл бұрын

    I always thought the marksman carbine kinda stood out in new Vegas, I think around the 70’s would be a good cutoff. The service rifle is the perfect in every way

  • @Triaxx2
    @Triaxx2 Жыл бұрын

    I mostly agree with this, though honestly I think the 10mm still fits Fallout quite well. Indeed it even looks like the 14.5mm pistol from Fallout 2.

  • @Triaxx2

    @Triaxx2

    Жыл бұрын

    @@aWanderer926 Yeah, that's the one. Been seeing too many guns that have 14.5 as an option. It's also been way too long since I played F2.

  • @lucanhenrique7457

    @lucanhenrique7457

    Жыл бұрын

    I think every gun has its problem in this game, but yeah the 10mm its awesome, and has some retro and nostalgic feel to it

  • @invasor-x

    @invasor-x

    Жыл бұрын

    The fallout 4 10mm is way too big It looks really goofy

  • @Triaxx2

    @Triaxx2

    Жыл бұрын

    @@invasor-x Until you put it in your hand in power armor. Compare the Deliverer which has the opposite issue where it's normal sized in your hands and looks comically tiny if you use it in Power Armor.

  • @DJWeapon8

    @DJWeapon8

    Жыл бұрын

    ​​​​@@Triaxx2 that's the problem. Why would you give heavy infantry, capable of carrying several hundred pounds of supplies and ammunition for heavy weapons, _a pistol?_ Why would you even design new infantry guns that only power armor can carry? Why not just take your already existing and in service heavy weapons like machineguns, miniguns, missile launchers, grenade machineguns, mortars, and light anti aircraft guns, and lightly modify them so power armor can carry and fire them on the move? The 10mm pistol and even its SMG, in all of the Fallout games, is way too big to be practical in combat. As for "then the regular sized weapons would look funny when used in power armor". Yeah. I agree. And that's why I want small weapons to either be unusable or degrade 5x faster when used in power armor. Only heavy weapons like what I've listed above can be used by power armor without damaging them.

  • @xelliepurr
    @xelliepurr3 ай бұрын

    shout-out to the "All-American" from New Vegas, that gun was my bread and butter

  • @Zimmaster
    @Zimmaster3 ай бұрын

    I like the a zeppelin didnt look out of place when you were displaying Fallout 4 weapons

  • @Umbra_Ursus
    @Umbra_Ursus Жыл бұрын

    Fallout 4, to its very limited credit, did improve on the plasma rifle: The 3/Vegas one has some sort of flip battery thing as it's ammo input, and that looks stupid, since it seems to barely be held in place. The 4 version has the plasma cell being a battery clip that plugs into the top, and actually looks secured. 4 also did the double barrel shotgun better than 3, but that's not saying much.

  • @theoaky8924

    @theoaky8924

    Жыл бұрын

    I think the aesthetic of the double barrel in fallout 3 looks alot better than the fallout 4 one. But the db in 3 only being single shot absolutely killed it for me, which is a real shame.

  • @drivanradosivic1357

    @drivanradosivic1357

    Жыл бұрын

    @@theoaky8924 if the Double Barrel of Fallout 3 was FO4's early game break action shotgun that could be modded from a handcannon to a full length with stock and the manufactured Double Barrel is a mid game upgrade, that would be fine. I want ammo mods or ammo variants(former uses the modification station, the latter you can switch out on the fly) plus a option to do single shot fire or both barrels fire mode. Pump action and lever action shotguns would also be good to have. something like the KS23 would also be cool.

  • @drivanradosivic1357

    @drivanradosivic1357

    Жыл бұрын

    for the Plasma Cell, agreed. I would even add back the Energy cell for the Laser pistol platforms, add a new Plasma MicroCell for Plasma Pistols, and then add the Microfusion cells for the Laser Rifles and Plasma Cells for the Plasma Rifles.

  • @theoaky8924

    @theoaky8924

    Жыл бұрын

    @@drivanradosivic1357 Oh wait, I was thinking of the far harbor dlc double barrel. I for got the sawn off early game one.

  • @johnnycruelty5195

    @johnnycruelty5195

    Жыл бұрын

    @@theoaky8924 I think it's based on the doom 2 super shotgun

  • @el-fantasma21
    @el-fantasma21 Жыл бұрын

    I always felt New Vegas was a gun nuts dream, all the ammo types, mods and weapon handling makes it feel so much more engaging for me as a gun fanatic - can "feel the steel" on them, whereas fallout 4's felt like toys - I personally think a healthy balance between the two, but definitely make weapons fit along the lines of the service rifle, clear AR weapon with a fallout twinge to it or even the G3 with wooden parts.

  • @ThZuao

    @ThZuao

    Жыл бұрын

    Gotta say, as a gun nut on a very restrictive country, F:NV taught me a lot of things about guns. More so than Gun Jesus himself.

  • @peepongdingdong9208

    @peepongdingdong9208

    Жыл бұрын

    Well the g3 has a real life counter part that came with wood furniture. The spanish cetme rifles have wood furniture but are chambered in 7.62 nato.

  • @goochencore4128

    @goochencore4128

    3 ай бұрын

    But doesn't FO4 have so much in terms of gun customization?

  • @lemon-tq4rt
    @lemon-tq4rt3 ай бұрын

    I usually dont add my modern gun mods to leveled lists so i like to think of them as sort of lost artifacts or preserved one of a kind weapons that have been protected since before the war.

  • @zacklinebagh7702
    @zacklinebagh77024 ай бұрын

    I would be entirely on board for the retro fantasy aesthetic if they had put themselves in lets just say the same mindset as US DoD did back in the day when we adopted the M14. It would be a neat piece of lore to talk about how the US DoD ended up putting tradition and propaganda above the safety and effectiveness of the individual soldier. At the time the M14 weapon trials included the T44 (what we got as the M14) and the T48 (FN FAL design) and while all field trials indicated the T48 to be a superior battle arm be it in reliability, handling, and portability the entire weapon system was scrapped in favor of the T44 platform due to an advertised "parts/machinery compatibility" with the older US M1 Garand rifle as well as soldier familiarity. This ended up biting the US in the behind as it was being outclassed in ground combat with small teams of men with the AK rifle, not to say the rifle is bad just being the wrong tool for the job. I feel like if we took this mindset and applied it to the fallout universe canonically we would see the main battle implement of the pre-war US being a streamlined M1 action such as an intermediate M1 carbine system, or even a Mini 14 (intended to replace the M16) which was in all effect a scaled down M1 Garand system with detachable box magazines and much cheaper production. The fact that 5.56mm exists still in modern fallout leads me to speculate that the US did eventually see the outright failings of the general purpose 7.62mm and would have changed accordingly to match the effectiveness of other what would be at the time modern militaries. Small arms technology typically takes the path of smaller, simpler and cost effective which can be seen in insurgent and resistance forces throughout history where they are working with field expedient materials and scraps (French, Polish resistance during WW2) which serves to point out that the "assault rifle" of Fallout 4 is entirely absurdly placed in the universe. Anyway Betheseda hates good looking people and actually competently made weapon models *shrug*

  • @kwc0435
    @kwc0435 Жыл бұрын

    I think 60s cold war inspired guns fit the theme best

  • @pointingsoyjak4271
    @pointingsoyjak4271 Жыл бұрын

    For me I think the cutoff point is picatinny rails, wood attachments, good, Bakelite attachments, even better, early polymer, outstanding, but milled aluminum pic rails are icky and don’t feel fitting to me, I think the newest gun I’d be cool with in fallout would be a 240B lmg or FN minimi.

  • @negativezero8174

    @negativezero8174

    Жыл бұрын

    I’m so sick of seeing picatinny rails. Fallout is the one place they shouldn’t be and ppl keep trying to cram it into the setting

  • @lindelheimen
    @lindelheimen2 ай бұрын

    I think the cutoff point should be before picatinny rails, the marksman carbine is a one of a kind production model in the games, so I think m16 productions with ribbed and triangular handguards fit, but M4 carbines stretch it a little bit. That’s not to say though guns like the DE don’t fit, I find that as well as the M9A1 fit quite well, so I think I agree, the 1980s or 1990s are a good cutoff point