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DnD Beyond Step By Step Homebrew - Clockwork Soul Sorcerer Subclass

In this video, we go step-by-step into how the Clockwork Soul Sorcerer subclass should be implemented in DnD Beyond. We reveal that the way DnD Beyond implemented the subclass is actually not true to the intent of the Clockwork Magic feature, and thus we needed to implement it in a different way. Below are the spell lists for each of the Clockwork Magic spell tables:
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1st level: Alarm, Protection from Evil and Good
Absorb Elements
Alarm
Armor of Agathys
Catapult
Expeditious Retreat
Feather Fall
Jump
Longstrider
Mage Armor
Magnify Gravity
Protection from Evil and Good
Shield
Snare
2nd level: Aid, Lesser Restoration
Aid
Alter Self
Arcane Lock
Darkvision
Dragon's Breath
Earthbind
Enhance Ability
Enlarge/Reduce
Immovable Object
Kinetic Jaunt
Knock
Levitate
Lesser Restoration
Magic Weapon
Maximillian's Earthen Grasp
Pyrotechnics
Rope Trick
Skywrite
Spider Climb
3rd level: Dispel Magic, Protection from Energy
Ashardalon's Stride
Blink
Counterspell
Dispel Magic
Erupting Earth
Flame Arrows
Fly
Gaseous Form
Glyph of Warding
Haste
Intellect Fortress
Magic Circle
Nondetection
Protection from Energy
Remove Curse
Slow
Tiny Servant
Water Breathing
Water Walk
4th level: Freedom of Movement, Summon Construct
Banishment
Control Water
Elemental Bane
Fabricate
Freedom of Movement
Gate Seal
Mordenkainen's Private Sanctum
Polymorph
Stone Shape
Stoneskin
Summon Construct
5th level: Greater Restoration, Wall of Force
Animate Objects
Control Winds
Create Spelljamming Helm
Greater Restoration
Passwall
Planar Binding
Skill Empowerment
Telekinesis
Temporal Shunt
Transmute Rock
Wall of Force
"""""
Music played in intro/outro:
No Turning Back (Instrumental) - NEFFEX
How to reach me:
Discord: gamingwithnosfero
Email: gamingwithnosfero@gmail.com

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