Dev Update REACTION : Game Mechanics | Bullet Drop, Necromancer Trait | Hunt Showdown
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Hey Hunters!
In today's video, I'm reacting to the latest developer update for Hunt: Showdown! Crytek has rolled out some exciting game mechanic updates as part of the August 15th engine upgrade, and we're diving deep into all the details.
🔫 Bullet Drop: We're breaking down the new bullet physics and how this change will affect your long-range engagements.
💀 Necromancer Trait: Learn all about the updated Necromancer trait and how it can turn the tide of battle with the ability to revive fallen teammates.
🎯 Centered Crosshair: Finally, we'll explore the implications of the new centered crosshair, enhancing accuracy and aiming mechanics.
Join me as I share my thoughts and analysis on these game-changing updates. Don't forget to like, comment, and subscribe for more Hunt: Showdown content!
Пікірлер: 8
17:07 Pretty sure they are saying is that, let's say for the regular conversion revolver, according to the video it has a bullet that will drop at 15 meters or whatever it said, if you shoot 25 to 50 meters past that 15 meters, it will still result in a headshot
That’s my favorite part of the game. Having the lair bounty team yapping from behind their concertina and traps 😂😂😂
Ok so effectively, if the rang and bullet drop but all head shots are leathal.... Rock on shotguns.... mat be an inadvertent consequence... but W, your video was great and you analysis is always spot on.
@TripleWX
23 күн бұрын
Thanks Hydro. Had to get out of my comfort zone haha. Glad you liked it and thanks for the kind words!
Trip! In August will pc and console be able to play together?
@TripleWX
23 күн бұрын
That has not been announced so far :(
@ryanramsey2074
23 күн бұрын
@TripleWX with all these changes I feel like I'm going to have to learn the game all over again.
@TripleWX
23 күн бұрын
@@ryanramsey2074 you’re not wrong!