Designing Parts Together (In-Context Features)

Ғылым және технология

In this Onshape tip, ‪@TooTallToby‬ shows us how easy it is to design 2 or more parts with in-context features that interlock and fit together perfectly. Then we take a look at how to add these parts to an assembly!
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Пікірлер: 46

  • @lwhovey
    @lwhovey3 ай бұрын

    Just beginning to learn. Would love to see step by step on how to guild the tray itself.

  • @kesor6
    @kesor69 ай бұрын

    When you do get into a more complex assembly that includes many parts from different part studios, the assembly can be used as "context" for a new part studio. This is a really great feature when you want to design a part that will appear in-context with many other parts, but you don't want to have just one part studio that contains all the features for hundreds of parts.

  • @TooTallToby

    @TooTallToby

    9 ай бұрын

    Ohhhh - that's sweet! Thanks! I'm gonna use that as my assemblies get more and more complex! Thanks!

  • @ConciergeMed
    @ConciergeMed9 ай бұрын

    One of the best on this channel! 👍

  • @TooTallToby

    @TooTallToby

    9 ай бұрын

    Wow thanks @ConciergeMed !

  • @Karcaddewow
    @Karcaddewow9 ай бұрын

    I would love a video going further and explaining how to use a skeleton across multiple part studio for more complex assemblies

  • @Oberon4278
    @Oberon42782 ай бұрын

    FYI there's a neat plugin called "Grid Extrude" that lets you quickly and easily add an extrusion that has holes in it already. Not my plugin, I just like it and it would be great for making the insert on this soap holder.

  • @B0A2
    @B0A27 ай бұрын

    Very interesting, would love to see you add some tolerance. In my experience, when 3-D printing it can be difficult for parts to fit together without some tolerance.

  • @TooTallToby

    @TooTallToby

    7 ай бұрын

    Hi BOA2 - the offset sketch at 1:30 is create (as an offset) to account for tolerance and allow the two parts to fit together - and I agree - you always have to be aware of tolerance when 3D printing - since the tolerance will be different for different printers 🙂

  • @christopherbennett1350
    @christopherbennett13507 ай бұрын

    I’m a mechanical engineering student from like the 90’s. I have since rebooted myself into this world and learning all over again.. I need to design a drone 😂😂😂 so here goes.. hrs of tutorials. I like these though it fast I think I’m getting it.

  • @TooTallToby

    @TooTallToby

    6 ай бұрын

    Awesome! Good luck!

  • @stevrgrs

    @stevrgrs

    2 ай бұрын

    What type of drone ? I build drones as well :)

  • @svenolovnystrom2351
    @svenolovnystrom23518 ай бұрын

    Well done

  • @TooTallToby

    @TooTallToby

    7 ай бұрын

    Thanks!

  • @bsimmons00
    @bsimmons009 ай бұрын

    Good video. I'm actually interested in the process you used to create the rib and "ledge" in the tray which you fast forwarded through. I've done similar things but I always feel there are better ways. Is the model shared so I can see what steps you took?

  • @TooTallToby

    @TooTallToby

    9 ай бұрын

    Hi Bsimmons! The "ledge" was created using the offset entities command in sketch mode, then an extrude (remove) - similar to what is shown around: 1:34 The RIB command in onshape is a super powerful too. and I made a video on that topic here: kzread.info/dash/bejne/nYB9xKWAg9mTYJs.htmlsi=swMA8niELa00nspS Hope this helps but lemme know if you are still stuck and maybe I can make another video! 😁

  • @bsimmons00

    @bsimmons00

    9 ай бұрын

    @@TooTallToby Gotcha, thanks. That's a much easier way than when I have done it by trying to add something partway down a surface. Rewatching the video it's easy to see now what you did. Thanks again.

  • @briannorris
    @briannorris17 күн бұрын

    It would have been interesting to see how you approached cutting all the holes in the tray and not just one random one.

  • @throwryuken3247
    @throwryuken32479 ай бұрын

    dude ive learned so much shit with you videos.

  • @TooTallToby

    @TooTallToby

    9 ай бұрын

    Nice!

  • @BrianTRice77
    @BrianTRice779 ай бұрын

    This is great! Can you illustrate a sort of fastest or most sensible way to go from a Parts Studio to an Assembly and make mates so those parts “know” their orientation even after subsequent changes? I guess I’m talking about Mate placement or construction best practices.

  • @TooTallToby

    @TooTallToby

    9 ай бұрын

    There's a FIX option in the tree - you can right mouse button on one or more of the parts to "lock down" their location. So if you simply want to keep them from moving, I would use that option. is that what you are looking for?

  • @BrianTRice77

    @BrianTRice77

    9 ай бұрын

    Sort of yes and no? Like let’s say these parts are fixed to each other but then slide against a baseplate or hinge etc.

  • @servicestechniquesericgauthier

    @servicestechniquesericgauthier

    9 ай бұрын

    ​@TooTallToby parts that are fixed in an assembly don't move between each other only in this assembly, not if you insert this assembly somewhete else. Have a look at the Group feature which is "in between" Fix and Mates.

  • @TooTallToby

    @TooTallToby

    9 ай бұрын

    nice - thanks Eric and YES I love the group feature - and I demonstrate it in an upcoming video on how to migrate a SolidWorks assembly into onshape and re-create the assembly motion! Very cool and useful! @@servicestechniquesericgauthier

  • @davidwilliams1060
    @davidwilliams10609 ай бұрын

    My wife recently said that soap dishes are currently hard to find (maybe with some special feature) so this video is apparently timely.

  • @TooTallToby

    @TooTallToby

    9 ай бұрын

    Wow! that's awesome! The universe is truly all connected 🙂

  • @nedjebb1
    @nedjebb12 ай бұрын

    Do you have a slower video of the soap dish by itself? Trying to work out the offset clips.

  • @worshaw
    @worshaw6 ай бұрын

    Can you show how to make two threaded parts fit together

  • @TooTallToby

    @TooTallToby

    6 ай бұрын

    Yup - Video coming up in the next few weeks!

  • @josepedro6451
    @josepedro64512 ай бұрын

    Onshape

  • @wolfgangrehulka6240
    @wolfgangrehulka62402 ай бұрын

    Somehow the modified parts do NOT update in my assembly. Is there a hidden switch or something avoiding the Assy update?

  • @michaelwiginton8587
    @michaelwiginton85873 ай бұрын

    I am new to OnShape - can this method be used to make a letter ( G for example) and a inset for that letter, as in a marque?

  • @avobad
    @avobad8 ай бұрын

    Anyone can you please let me know video on how to create ledge like the soap tray its fast forwardeed here

  • @TooTallToby

    @TooTallToby

    8 ай бұрын

    You can accomplish that feature by creating a cut, using a sketch that has an OFFSET ENTITIES feature. Offset the inner edge of the ledge, by 1/2 material thickness, and then you can use that geometry to do your cut. Give it a try and let me know if you have any follow up questions 🙂

  • @Wasser-fz9ub
    @Wasser-fz9ub9 ай бұрын

    Hi TTT, what if the walls are not in 90degree will the inlet take the degree of the wall?

  • @TooTallToby

    @TooTallToby

    9 ай бұрын

    Hi Wasser - If the walls aren't 90 degrees then you might use the option for OFFSET SURFACES - or you could even design the shelf with overlapping geometry to the base, then use a BOOLEAN command to remove one part from the other. I'll be showing how to do this i a few videos, so keep an eye out for the HEX BOLT and MATCH THREADS videos!

  • @grantbatten
    @grantbatten5 ай бұрын

    I am looking for a tutorial on how you made the top part with all of the holes symmetrical

  • @JustinThorLPs
    @JustinThorLPs9 ай бұрын

    Do you guys know of anyone who has tutorials using on shaped to design things like robots/mecks for war gaming

  • @TooTallToby

    @TooTallToby

    9 ай бұрын

    Maybe something like this? kzread.info/dash/bejne/aqafp65rnJfWprA.htmlsi=fzwiyK4zTY-YvbI1 I know that's more for actual robotics, but I'm sure you can extrapolate the geometry you need for a gaming design model

  • @good5928

    @good5928

    9 ай бұрын

    I would love it if anybody could link to such a tutorial

  • @brainfreeze7979
    @brainfreeze7979Ай бұрын

    I'm lost at the start, what are the key presses or mouse clicks? You don't explain the "features" you're using. I never get that pencil context box and the building the square from the centre out, I can only build from the origin, certainly not mirrored like that. A keyboard ocverlay would be super beneficial if you're not going to explain it

  • @KaloyanDobrev
    @KaloyanDobrev5 ай бұрын

    Your parts are too loose.

  • @TooTallToby

    @TooTallToby

    4 ай бұрын

    Depends on the application. For me they are just right! 🙂

  • @michaelalix4943
    @michaelalix49436 ай бұрын

    Go faster, its' kinda boring to watch. We all have the steps memorized don't ya know.

  • @privateassman8839

    @privateassman8839

    6 ай бұрын

    Not everyone does

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