Designing an Island City from Start to Finish | Speedbuild + No Commentary

Ойындар

In this Cities Skylines 2 video, i design an Island with a small town, golf courses, lakeshore villas, and some industry. I use all the new mechanics and show you that this game looks absolutely incredible, especially with the photo mode!
Could you support me on Patreon :)?
patreon.com/imperatur
Music: epidemicsound.com
#citiesskylines2 #cs2 #citiesskylines

Пікірлер: 149

  • @Sbotkin
    @Sbotkin7 ай бұрын

    Performance. That's definitely the most frustrating thing. Aside from that, probably the fact that the stop signs are placed at every entrance to the junction.

  • @tdh2044

    @tdh2044

    7 ай бұрын

    i had terrible peformance but with a few tweaks, I have 50-60FPS in a pretty big city with like 30k population. Its very stable. I found that LOD quality on very low boosts it tremendously and doesnt look that bad, if much change at all.

  • @saoirseislive

    @saoirseislive

    7 ай бұрын

    I'd say the stop signs are more frustrating than the performance. I tweaked my settings day one to my liking and never had a problem.

  • @aaronwald9417

    @aaronwald9417

    7 ай бұрын

    You can easily remove stop signs and traffic lights from junctions. You can have it free of both, just click to remove on both options.

  • @nogoodname8133

    @nogoodname8133

    7 ай бұрын

    Performance is acceptable if you tweak the settings, we need mods and better traffic management

  • @tdh2044

    @tdh2044

    7 ай бұрын

    @@nogoodname8133 it’s pissing me off that they aren’t communicating about mods. It’s so important, and we need to know when we will get it roughly. Could be tomorrow or next year

  • @terinitupp1373
    @terinitupp13737 ай бұрын

    Most frustrating thing is the fact I have to wait until spring to play it, because I’m Xbox. However I do recognize it would be unplayable on console in its current state 😅

  • @mathdash4236

    @mathdash4236

    7 ай бұрын

    I can also bet we will be delayed for updates as well

  • @jessiedhillon

    @jessiedhillon

    7 ай бұрын

    I literally found out about the delay the day before the game was supposedly coming out for console, such sad news I was so hype

  • @qhu3878

    @qhu3878

    7 ай бұрын

    ​@@jessiedhilloni found out the day by trying to launch it, that was a fun hour

  • @WeAreThePeople1690

    @WeAreThePeople1690

    7 ай бұрын

    As long as it's the exact same game, I will be happy enough to wait. If, on the other hand, they give us a different game like CS1 was. I won't be respending my refunded money again.

  • @WeAreThePeople1690

    @WeAreThePeople1690

    7 ай бұрын

    @gujjewman96 Nah, I don't like PC. I spend all day sitting at one at work. I don't need to sit at one for my enjoyment as well. It's not too much to ask for the same game, especially when it costs the same price, and the dlc always costs more than on Steam. So how about you be a normal human being, instead of a twat!

  • @fordmiller5273
    @fordmiller52737 ай бұрын

    I love that you think to incorporate golf courses. Most of my civil-planning-interested friends despise them as a "waste of space" but golf is a wonderful sport and courses are gorgeous park areas if you just appreciate the sport. One tip, though - most golf courses are 18 holes ("executive 9-hole" courses exist too, but are rare).

  • @smlgd
    @smlgd7 ай бұрын

    Most frustrating for me is definitely the zoning. You're basically forced to use grids for zoning because curved roads or non-orthogonal straight roads have their zoning all messed up. It's made worse by the fact we now have way better tools to make curved roads

  • @LaurensPP

    @LaurensPP

    7 ай бұрын

    +1 on this one. It's beyond me why there is at the least no algorithm to just fill in the blank spaces (i.e. several styles of filler, based on the type of building constructed) so we are least able to zone the full corner.

  • @fintan.

    @fintan.

    7 ай бұрын

    definitely the most dissapointing thing for me. I have over 1000 hours on the first game and I ended up using custom assets nearly everywhere. Maybe with mods we will be able to draw the garden of houses like we can for landfills etc. I think once we get something like that then it will transform the game

  • @Storm74.

    @Storm74.

    7 ай бұрын

    Definitely, you would think this would be the one thing they would seek to fix in the second edition.

  • @jdjenk04
    @jdjenk047 ай бұрын

    The master of terraforming and building a city on different levels 🙏

  • @stoned71
    @stoned717 ай бұрын

    i like how you work with different height layers to build road and rail infrastructure. it looks really good

  • @naymliis4869
    @naymliis48697 ай бұрын

    Most frustrating aspect for me is the zoning squares. Aside from being sad its not updated to fill in odd shaped areas and still just squares, not being able to choose which street the zoning is on at this point is extremely disappointing. Yes you can use paths and such to force things, but building/tweaking roads near it afterwards will upset things. Will be a happy day when its fixed or gets a mod.

  • @KevinM0890

    @KevinM0890

    7 ай бұрын

    yep its the most frustrating part at the moment.

  • @pbdivyesh
    @pbdivyesh7 ай бұрын

    Man you're awesome! Instead of a lot of talking and making wrong decisions to design things badly or managing it weirdly for this game, your video make it more artistic and well designed architectural nice ness. As an software engineer this helps rethink a lot more and hence your videos I've subscribed after several years of watching your video now.

  • @allyouneed247
    @allyouneed2477 ай бұрын

    Tip for adding extra lane to a segment of road: double click with current road type to add a node! Then you can change a segment up to that point without adding the temporary roads 👍😁 awesome looking city❤

  • @jzero90921

    @jzero90921

    7 ай бұрын

    Yea it took me way to long to figure this out for the asymmetric turn lanes I wanted lol

  • @LaurensPP

    @LaurensPP

    7 ай бұрын

    I guess he knows but the temporary roads also serve as a nice visual guide.

  • @sensitiveman1683
    @sensitiveman16837 ай бұрын

    As an artist, you first make a sketch, and then place logical accents. It gives me great pleasure to look at your work. Thank you.

  • @galindrodandi2561
    @galindrodandi25617 ай бұрын

    Incredible build, that looks like the US tipical small cozy town nobody knows that exist because all want to live in the city. The park is just stunning, i can imagine the kids doing races with the biciclets with diferentes layouts. Would love to live there, just amazing

  • @HobbyistPCs
    @HobbyistPCs7 ай бұрын

    The lack of zone toggling is pretty frustrating to deal with. An official implementation would be great... but I'm sure the modding community could make this happen for us all the same

  • @tigonologdring9189
    @tigonologdring91897 ай бұрын

    Beautiful build. I've been thinking about sporting/leisure facilities for my own build and ironically for Scotland actually forgot about golf! Minor suggestion: that canal like section in the final bit you could make into a really cool tunnelled section to allow ships to pass above, since the ships won't get through the lowered bridges.

  • @amaresch66
    @amaresch667 ай бұрын

    I've noticed that performance and overall gameplay of CS2 is better than the original because I don't need all the mods and add-ons needed to make CS1 look as good as CS2 does now. Traffic and road layout are a lot better, but not all the way there yet. I can almost build roads as good as Imperatur now, lol. TMPE would be a welcome addition. Also, I can foretell that I will be bored with the limited amount of maps available now- so hoping for more in the not so far distant future. Other than that, most of the issues I've had or have heard about are fixable in settings or are new-release bugs being rectified by CO. CS2 is a worthy successor IMO.

  • @georgebethanis3188
    @georgebethanis31887 ай бұрын

    You should make a terraforming tutorial. Havent seen anyone use the tools so well.

  • @rayzian

    @rayzian

    7 ай бұрын

    same!!

  • @ronathebear
    @ronathebear7 ай бұрын

    Another fantastic build!! The different layers and heights are the best part

  • @fmpbigaton8794
    @fmpbigaton87947 ай бұрын

    You should have created an small island in the golf course lake, but all of the city is stunning. Congrats!!!!

  • @gijskramer1702
    @gijskramer17027 ай бұрын

    Most frustrating things are parking attracting so many cars (and the bus terminal and the train station having parking spots) and cargo not working properly yet.

  • @brickscities3367
    @brickscities33677 ай бұрын

    Some really good building in this video. All of the different areas of the island culminate to look so stunning. Nice work!

  • @majkelll92
    @majkelll927 ай бұрын

    As always - awesome, the best 🤩

  • @tom.jacobs
    @tom.jacobs7 ай бұрын

    Most frustrating (besides performance/clear bugs, pretty sure that is temp.) is that you don't know if something strange you encounter is a bug or a feature

  • @laboratorionumerouno
    @laboratorionumerouno7 ай бұрын

    Amazing content and great editing inspiration for my next episode!

  • @trainerscity
    @trainerscity7 ай бұрын

    love the golf court!!!

  • @lorenzopappatico
    @lorenzopappatico7 ай бұрын

    Personally, not a huge fan of what you did at 32:18, I would have left that water channel as it was, and maybe take advantage of the bridge designs available to make a sort of bridge landmark, something that would stand out to oncoming ships. Other than that, the island looks great, though the pollution from the industry zone might get pushed towards the downtown area by the wind.

  • @OettesCities
    @OettesCities7 ай бұрын

    Imperatur - the human Prob Line Tool... 😅😅😅 Well done mate, that's looking fuc**ng awesome...

  • @flox1514
    @flox15147 ай бұрын

    You are an artist

  • @KingArthur13th
    @KingArthur13th7 ай бұрын

    Smart way of creating a golf course. Kind of shocked the Parklife DLC didn't come with an ability to create golf courses or active beach fronts.

  • @paulr8894
    @paulr88947 ай бұрын

    Aaaah, Imperatur, the CS vanilla master!

  • @kanakov40
    @kanakov407 ай бұрын

    Very nice!

  • @TeeJayWeeJay
    @TeeJayWeeJay7 ай бұрын

    It is absolutely impressive what you can achieve with your terraforming. very very strong build! One suggestion: Try to upload Videos in 4K. Just way better user experience. Thanks so much!

  • @dmitry1137
    @dmitry11377 ай бұрын

    Great video! And I still hope to this moment that at some point you will start making money in the city)

  • @LaurensPP
    @LaurensPP7 ай бұрын

    A frustration: not being able to choose type of industry. Some types are welcome near the city, i.e. a brewery or something, petrochemicals are not though.

  • @abfruits
    @abfruits7 ай бұрын

    You're an absolute machine - to frequently pop out builds of this size and planning. sheesh!!! Most frustrating thing for me is minimum performance requirements. they need to come down before I can play.

  • @Citybuildergames720
    @Citybuildergames7207 ай бұрын

    Welcome back

  • @NateeYaanan
    @NateeYaanan7 ай бұрын

    Super amazing 🎉❤

  • @hugosaintagne9232
    @hugosaintagne92327 ай бұрын

    I really don't understand all the people saying about performance.... i'm on pc, it's not a war machine but a 1500 € computer self builded, and the game works fine ! Okay, sometimes texture take time to load and sometimes ( every 3 or 4 hour of straight play ) i've a freeze... but that's all. All the people seems to forgot that when you have 32 497 people in your city, you can actually check FOR EVERY OF THEM where they are, where they live, where they work and what's they're up to. There is no game that are doing that so well and I just can't imagine the work to make it all possible .... i can't imagine all the work the PC have to do to load that constantly and working so fine. For me CS2 is a real accomplishment and a main game for the years to come. Can't wait for the modds of course because placing these f*cking bushes one by one is...... frustrating🤣

  • @VENTRIXI1
    @VENTRIXI17 ай бұрын

    Most upsetting thing in CS2: *CS2:* relaxed road tools! *road tools near water:* Nope! Nope! *Nope, try again!* (takes like 30 minutes to build 1 quay road.)

  • @youriw829

    @youriw829

    7 ай бұрын

    I totaly agree

  • @kasparvg
    @kasparvg7 ай бұрын

    1. Lack of the workshop (paradox wanted their own) 2. Where them quays at?

  • @khuldrek6198
    @khuldrek61987 ай бұрын

    I like the game a lot. Even with the jitters. what keeps me from playing too much is: Prop -line tool or something like it and lane management at intersections. Builds are still looking great

  • @destoc5661
    @destoc56617 ай бұрын

    1) Elementary school size bigger than the map itself. 2) PILLARS! Those floating bridges.... F....... 3) Natural Resources view locked to Lv3.

  • @jonathannilsson8482
    @jonathannilsson84827 ай бұрын

    Grids breaking for no apparent reason when all roads are perfectly aligned.

  • @swedizzle12
    @swedizzle127 ай бұрын

    Can you make a vid of your take on a more realistic industrial area in CS2? You made a video or two of it in CS1 but would be nice to see your take here with all of the new road options and cargo hubs etc!

  • @mallonox
    @mallonox7 ай бұрын

    that golf course is genius

  • @Wasbever_14
    @Wasbever_147 ай бұрын

    Insane

  • @JWegers
    @JWegers7 ай бұрын

    Enjoying your videos since CS2 released, thanks for the great content. For the stone quarry, you could utilize some train tunnel to mock up a mine entrance. A little critizism though: Of course you should ask your audience for feedback to generate some comments but i dont know if asking what people dont like/frustrates them in game is the way to go. Sure you get comments, but many read very negatively. Dont get me wrong, most of those are valid complaints about the game but i just dont know if this is the right space to collect them. if someone who watches your video and considers buying the game themselves and keep watchign your videos, most they see is negative feedback about the game and they might think twice about it.

  • @grzywaxd
    @grzywaxd7 ай бұрын

    Most frustrating thing? Oh that’s an easy one. KZread creators who are complaining about every single detail of the game and focus on the least important things like how weird the trees are during the winter or something like that. They cry about some shit mods from the CS1 like “move it” and complain about that but it really shows that they actually cannot build properly. Also they tend to forget that proper roads planing is the key not to have a traffic problems. But the most frustrating thing about those YT creators would be the fact that they seem to me as if they are trying to rush through the game when in fact the beauty of the game in my opinion is to work with terrain tools properly, take your time planning simply everything. To me as a viewer, every single segment of the road counts and is highly enjoyable.

  • @egeserkek00
    @egeserkek007 ай бұрын

    Can you make a guide series for Cities 2 with your commentary?

  • @-SpiRiT_eXe
    @-SpiRiT_eXe7 ай бұрын

    If someone says, the game is shit, just show em this video. We all know the game is not perfect at the beginning, but look what's possible. In C:S1 vanilla beginning we had almost nothing. Keep that in mind 😉

  • @kdrake9421
    @kdrake94217 ай бұрын

    Frustrating thing for me has been how adding road after home are built is breaking the zoning.

  • @user-gw2ov6xz7s
    @user-gw2ov6xz7s7 ай бұрын

    Most frustrating thing? Dummy traffic that only uses your exit ramps coming into the city and keeps doing so, neglecting the highway until they reach a dead end

  • @TheDimonTube
    @TheDimonTube7 ай бұрын

    Performance and lack of content. I love watching these more than playing the game, you make it feel so much richer than it is.

  • @affabaffa4393
    @affabaffa43937 ай бұрын

    The most frustrating thing is that I haven’t bought it yet because I don’t have time to play it

  • @adbeelrodriguez
    @adbeelrodriguez7 ай бұрын

    Please one video about how start a realistic layout for the city 🙏🏻

  • @nathanw2775
    @nathanw27757 ай бұрын

    If I had to pick one thing then it's that specializations are so bland. Trying to get specific industries in certain areas is frustratingly difficult. So industry just kinda blends together. The zone areas look terrible compared to CS1's diversity of buildings.

  • @mistyafelid
    @mistyafelid7 ай бұрын

    I like your design, it is beautiful. So I actually tried CS2 myself and was surprised at how buggy it was, but I wonder if those of you who made videos before me didn't mind?

  • @hugosaintagne9232

    @hugosaintagne9232

    7 ай бұрын

    There is some little bug but it's totally playable.

  • @KG_BM
    @KG_BM7 ай бұрын

    crazy to me, they got "road quays" into the default game but not prop line tool

  • @emirmutluhighways
    @emirmutluhighways7 ай бұрын

    Imperatur can you do a cloverleaf from Highway to street please?

  • @Aeidotronics
    @Aeidotronics7 ай бұрын

    Right this second I'm most annoyed about not being able to control building direction/zoning.

  • @Mr_Topek

    @Mr_Topek

    7 ай бұрын

    If you mean zoning you can fix it by rebuildings roads with snapping to buildings disabled or upgrading the roads. I have noticed bigger roads have a zoning priority over smaller roads so to get a perfect zoning area with no empty spots you need to disable guidance to buildings and build in perfect 90° angle. If you mean you can't snap buildings to a road because the system tries to snap the building to only one road you need to disable snapping and rotate the building however you want, and then enable zone snapping again. Hope it helps.

  • @grtninja
    @grtninja7 ай бұрын

    HIGH RENT! I have multiple cities with mostly 2x2 homes but yet everyone still complains about high rent. I do build pockets of commercial and vast amounts of res, that probably contribute to it.

  • @Snifferous
    @Snifferous7 ай бұрын

    For me, the most frustrating thing is honestly how complicated the game can be. Not that it is a bad thing, but I keep running into issues that tend to make no sense or have no reason to it. An example is my population is growing RAPIDLY yet I have a ton of abandoned homes, which is quite peculiar to me.

  • @richards8089
    @richards80897 ай бұрын

    Man we are playing two very different games. My city is a massive dumpster fire without the dumpster. 😂

  • @RFIKILLER
    @RFIKILLER7 ай бұрын

    Please add another hole to that golf course. Golf courses have 9-18 holes

  • @astralislux305
    @astralislux3057 ай бұрын

    Have you found different ways to build in C2 vs C1?

  • @KayTart
    @KayTart7 ай бұрын

    Snow 😫 some of the maps are fantastic but I don’t want to build on them in white out a third of the time!

  • @williamwygant8016
    @williamwygant80167 ай бұрын

    The fact that I can't play because I don't have a PC capable of supporting this game

  • @TRichardsBlades
    @TRichardsBlades7 ай бұрын

    Performance for sure, but I also am not a massive fan of the maps. I hated the dev maps in CS1 too and never played on them, cant wait for the map editor to release

  • @ryanwalsh6660
    @ryanwalsh66607 ай бұрын

    Build idea - Housing Complex

  • @trainformerd4134
    @trainformerd41347 ай бұрын

    Wish this amazing city is real 🤩🤩

  • @gp5313
    @gp53137 ай бұрын

    Did you just make golf fields 😮

  • @michastrzelczyk7224
    @michastrzelczyk72247 ай бұрын

    not having a pc to play on my one broke down saving up for a new one

  • @boa974
    @boa9747 ай бұрын

    What's the best way to make trees grow fast?

  • @jzero90921
    @jzero909217 ай бұрын

    Most frustrating for me is the lack of props, lack of zoning toggle, and terraforming although ive gotten better at thatwith time.

  • @kutilmartin
    @kutilmartin7 ай бұрын

    can this be shared in the csl2 discord once finished?

  • @selounemisucat3195
    @selounemisucat31957 ай бұрын

    The most frustrating thing is to see how CS2 runs smoothly on your computer while it's unplayable on 90% of computers in the world. And the other most frustrating thing is to encounter that darn 'simulation slow down' effect at only 150k habitants, much earlier than in CS1, making your city practically unusable. Larger maps for smaller cities. A game to avoid, but thanks anyway for this beautiful utopia 😉

  • @gl3110
    @gl31107 ай бұрын

    My most frustrating thing is tree growth... trees are so important to making your city look nice and having to wait on them grow is annoying as hell. I get the idea behind it but I hate it.

  • @aaronwald9417
    @aaronwald94177 ай бұрын

    Right now the most annoying thing is all the notifications in the city, currently hard to figure out whats real and whats bugged.

  • @dejfitek8148
    @dejfitek81487 ай бұрын

    the most frustrating thing is, that i need to terraform the entire map in cs2

  • @MuttermilchWZ
    @MuttermilchWZ7 ай бұрын

    How u get this dark green colors ?

  • @nguyenkantruong7054
    @nguyenkantruong70547 ай бұрын

    How do you fix the high rent?

  • @nickbellomo3362
    @nickbellomo33627 ай бұрын

    There are still many bugs plus I feel we are going to end up spending more money for the same dlcs.

  • @elprimerplayer277
    @elprimerplayer2777 ай бұрын

    dude how do you fix trafic?

  • @HachikoTanuki
    @HachikoTanuki7 ай бұрын

    Maybe it's my computer? I feel like all CS2 videos have a really dark lighting.

  • @danielmwendwa791
    @danielmwendwa7917 ай бұрын

    why such small bridge spans?

  • @jerrychandra9901
    @jerrychandra99017 ай бұрын

    Terrain. Lotsa steep terrain. Maybe it's just me

  • @TrueXyrael
    @TrueXyrael7 ай бұрын

    The most frustrating things about CS2 is either the lack of asset diversity, or the inability of the game to properly model assets built on gentle slopes and having to flatten all terrain.

  • @mtuumut8400
    @mtuumut84007 ай бұрын

    Most frustrating thing is traffic ai bro.

  • @benoitantonucci3241
    @benoitantonucci32416 ай бұрын

    boss the CTS and CTS 2

  • @Casabian7
    @Casabian77 ай бұрын

    Your builds are nice, but for me personally there is far to much terraforming going on. Especially with the bridges, its okay to have long bridge spans. I know the reason why in the real world not to have them so long because it cost a lot more money to build and maintain but no government in the world would terraform the ground that much to make the bridge spans that short. The sheer cost of all that soil would easily out cost the bridge on the order of magnitudes.

  • @flyingfan18
    @flyingfan187 ай бұрын

    Most frustrating thing? That somehow still incredibly stupid traffic AI and all of the shenanigans it does.

  • @xad_ONE
    @xad_ONE7 ай бұрын

    I seriously wonder if the developers have ever played their own game. Here, in no particular order, are the things that really bother me: - excessively large educational facilities and old-fashioned buildings - non-functional garbage collection - no post-adjustment in height or elevation of already existing roads or tracks - beautiful construction is only possible with terraforming because everything constantly snaps together - unrealistic number of bridge pillars - those extremely ugly roads and bridges that bend in height as if the whole world is building like in San Francisco - companies can't find workers, even though everything in this game is designed around road traffic - the road construction system has made progress, but it's still not possible to build really nice junctions (especially in curves) - parallel construction of only 2 traffic lanes - building roads in water with concrete walls only through detours - no automatic intelligent control of rail vehicles (especially freight trains just passing through) and resulting traffic jams - constant micro-stutters - those unbearable hardware requirements, just because someone who has no idea decided that you must be able to see the smallest details - "water holes" in the map - building plots that completely ruin the map because of the edges - no key assignment for rotating the map on the mouse possible - unnecessarily complicated snapping when building subways because the height of the tracks is not displayed - unnecessarily long growth time of trees - if you have built roads on top of each other, you usually have to demolish everything - sometimes you can't demolish infrastructures because suddenly something else, another section of track, is affected, even though it's obviously not the case - excessively high demand for single-family homes They could have done so much better with this game. I just don't understand it.

  • @tatsumakun
    @tatsumakun7 ай бұрын

    Unless you have a high end pc, you will not enjoy this game to the fullest. And overall things are not really too far off from CS1 with mods.

  • @housethesims4813
    @housethesims48137 ай бұрын

    Config pc pls ? 🫶

  • @le_plankton
    @le_plankton7 ай бұрын

    why does an island need two gold courses lmao

  • @nozdrzywww5600
    @nozdrzywww56006 ай бұрын

    For me the most frustrating thing is the translation. I play CS2 in polish the the words they use are Just funny and does not make sense in polish

  • @QemeH
    @QemeH7 ай бұрын

    Building golf courses in CS is always a jarring reminder that the scale of everything is just so all over the place. Like, realistically, one golf course would take up at least half that island. Golf courses are THE most wasteful use of land there is. Most aren’t even usable as parks as they are usually off limits to non-members. Heavens forbid the rich and famous have to see more than 2 people per hectare…

  • @Ondar007
    @Ondar0077 ай бұрын

    Most frustrating thing? They should select UE5 and not Unity. And that damn antialiasing 😁

  • @fubnairs
    @fubnairs7 ай бұрын

    grid

  • @micbln8967
    @micbln89677 ай бұрын

    The ugliness of winter and spring and the missing animations I hate the most.

  • @stefandurrschmidt7968
    @stefandurrschmidt79687 ай бұрын

    Das Zoning der Straßen, eine komplette Katastrophe

  • @murder13love
    @murder13love7 ай бұрын

    Lack of assets and mods is the ultimate disappointment

  • @Mr_Topek

    @Mr_Topek

    7 ай бұрын

    Mods are going to be added soon including the editor. Be patient.

  • @murder13love

    @murder13love

    7 ай бұрын

    @@Mr_Topek something tells me there will be alot of problems for quite some time. Not only that, I had over 3k assets loaded for cs1 and about 60 mods... its unlikely what I want will be added within the next 2 years.

  • @Mr_Topek

    @Mr_Topek

    7 ай бұрын

    @@murder13love Well it took 8 years for CS1 too reach current state. Luckily paradox provided modders with early access to the editor so as soon as it releases there should be at least some mods. I honestly can't wait for mod support because the game is just empty for now (comparing to CS1 with dlc's and mods) but I really enjoy it. I actually think most big mods will be added in the first few months because modders already know what players want the most and will add it first so we won't be waiting long for some of the best mods from CS1. I hope they add the mod support soon.

  • @murder13love

    @murder13love

    7 ай бұрын

    @@Mr_Topek honestly, I have played about 45 minutes now and hate it. The mods make it playable for me. Its so empty and I much prefer placing everything I want as I despise zoning but each to their own

  • @Mr_Topek

    @Mr_Topek

    7 ай бұрын

    @@murder13love Well I have 45 hours already and really enjoy the game but I cannot say it's not empty and broken. They need to fix the performance, bugs, economy and add more stuff. However paradox announced they will start adding new content to the game after they fix the reported problems first which is honestly the best option imo.

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