DESIGNING A CHARACTER (My Process and things to keep in mind)

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As a small change of pace this week, Jack will not be discussing other peoples' character designs! Instead, he'll walk you through his process of how he designs a character and give you some key elements to think about when designing your own.
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A series discussing in detail the subtleties in popular character design. A lot of what we say is subjective, so please leave your thoughts in the comments and start a conversation!
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Пікірлер: 1 400

  • @emmarina3525
    @emmarina35254 жыл бұрын

    I know the mask /bullet helmet is supposed to be intimidating but with the addition of that oversized jacket, all I could see while looking at him is a friendly creature from another planet who just wants to hang out and give you life advice while being goofy playing video games on a Sunday morning

  • @maxcy2890

    @maxcy2890

    4 жыл бұрын

    so Korg

  • @sundaysuperman5556

    @sundaysuperman5556

    4 жыл бұрын

    Lol

  • @emmarina3525

    @emmarina3525

    4 жыл бұрын

    @@maxcy2890 yes

  • @emmarina3525

    @emmarina3525

    4 жыл бұрын

    @@maxcy2890 but with a mix of like, Sans

  • @okbutwhatif9905

    @okbutwhatif9905

    4 жыл бұрын

    Yes he's not looking menacing, but not really goofy either, especially because the jacket seems kinda more mature leather like. Just my impressions

  • @Pixiedixx
    @Pixiedixx4 жыл бұрын

    me: just chilling on pinterest, half drawing "Listening to this in the background while doing something else?" Me: *guiltily switches tabs to look at him*

  • @furiousphoenix5185

    @furiousphoenix5185

    3 жыл бұрын

    no cap was doing exactly the same thing, and on pinterest too.

  • @hriday684

    @hriday684

    3 жыл бұрын

    Me too!

  • @mooshy2281

    @mooshy2281

    2 жыл бұрын

    Felt.

  • @gigaacademia9313

    @gigaacademia9313

    2 жыл бұрын

    I unintentionally saw ur comment and read it while he was saying what u said

  • @god5960
    @god59604 жыл бұрын

    Xul's first design looks more like a character in a more desert apocalyptic environment

  • @user-pn7yf1iz5k

    @user-pn7yf1iz5k

    4 жыл бұрын

    God agreed

  • @RealityRogue

    @RealityRogue

    4 жыл бұрын

    The first one inspired the design of the "time guardians" in a series im making. Its fantasy but their technology is a lot more advanced because they can travel to most time periods.

  • @amandamorgan3539

    @amandamorgan3539

    4 жыл бұрын

    Or borderlands

  • @mister_r447

    @mister_r447

    4 жыл бұрын

    i was thinking more of a steampunk setting.

  • @_zealos_8213

    @_zealos_8213

    4 жыл бұрын

    Give him a laser sword and he's from Hyper Light Drifter :D

  • @rubymarie6232
    @rubymarie62324 жыл бұрын

    Idk why, but I really really reaaaaaaally LOVED! The first design!

  • @clinclin1240

    @clinclin1240

    4 жыл бұрын

    Same, it was so good.

  • @philosos4566

    @philosos4566

    3 жыл бұрын

    Me too.

  • @silverissick7732

    @silverissick7732

    3 жыл бұрын

    You mean star wars Sasuke

  • @misha5570

    @misha5570

    3 жыл бұрын

    @@silverissick7732 i got general grevious vibes haha

  • @ronansheridan4518

    @ronansheridan4518

    3 жыл бұрын

    Yeah i love the first one

  • @hauntedshadowslegacy2826
    @hauntedshadowslegacy28264 жыл бұрын

    I get what you were going for with the oversized jacket, but... It just misses the mark for me. Instead of 'serious thief at war with self and outward image', I got 'dorky comic relief that never grew up past the 90's'. Were I to design it, I'd've incorporated some tech aspects to aid in his 'bulking up', rather than just puff-jacketing him. Jackets or cloaks can hang loose/long to improve the silhouette, giving him a more intimidating presence from the shadows. The jacket makes him look top-heavy and (as a result) easier to overtake. If someone isn't actually good at fighting or intimidating, appearance is how you compensate. If you're physically weak, you want an appearance that makes you seem stronger or heavier. Puffy jackets make you look like a marshmallow on a stick. Perhaps wide pants that don't quite cover the ankles, so the skinny ankles are visible to the keen-eyed? That said, interpretation is everything. A still, unmoving, plainly-posed character rarely tells a full story. By all means, the characters in that world may interpret silhouettes differently. Maybe puffy jackets are feared in that universe because 'who knows what he's got stuffed in there' or something, idk. That's my take on it. I find cloaks and broad shoulders far more intimidating than bulky torsos.

  • @rynoX88

    @rynoX88

    4 жыл бұрын

    Well it's not just an oversized coat. If you look at the drawing, his character is just fat or 'beer belly' esque. Bc the red shirt, as you can see, lays over his belly. Its not laying straight down. Be better if he was more thin.

  • @blipboigilgamesh7865

    @blipboigilgamesh7865

    4 жыл бұрын

    My first thought was a long cloak that would conceal his image

  • @kerbotr

    @kerbotr

    4 жыл бұрын

    YOU IN THE WRONG HOUSE

  • @tale7955

    @tale7955

    4 жыл бұрын

    For me that was the idea... I mean, looking big and bulky, so when people see that you´re faster than they thought, they would immediately fear you. I thought more like the prosthetics legs being like robotic legs which makes the character faster than a normal human and that´s why he choose to look like a fat guy, so the effect is more impressive even if he can only run because it´s unable to fight for some reason, like not knowing how or simply because it´s too weak to fight. But, it´s all subjective haha.

  • @atlusshadowmane

    @atlusshadowmane

    4 жыл бұрын

    the cloak is probably the better approach to the Dark Sci-fi Underworld aesthetic while the oversized coat would fight a wannabe gangster better, honestly the Original worked quite well in the world concept. Sometimes you get it right the first time and overlook it because you want to explore your options, if anything he made four perfectly usable characters.

  • @atlusshadowmane
    @atlusshadowmane4 жыл бұрын

    I'll be honest. that original design looked very dark steampunk for a high fantasy

  • @vbgvbg1133

    @vbgvbg1133

    4 жыл бұрын

    Yeah, maybe even a victorian era fantasy world

  • @atocanboi409

    @atocanboi409

    3 жыл бұрын

    all of the side-characters, especially the plague doctor, also fit that

  • @SquamataReptile
    @SquamataReptile Жыл бұрын

    2:47 - *step one* identifying theme’s 3:12 - *step two* deciding a setting 4:15 - *step three* applying theme’s and setting to visual’s 8:09 - *step four* final rendering

  • @canicazatemazos

    @canicazatemazos

    Жыл бұрын

    You're a hero

  • @kimrimmel6022
    @kimrimmel60224 жыл бұрын

    6:50 "Your ideas deserve this time and energy." I love that advice. Often times I find myself not drawing something just simply because I don't think it's worth it. And that's simply not true. Like you said, you might create something amazing based of a sketch that was initially horrible. You never know if you don't try

  • @joshuabynum4781
    @joshuabynum47815 жыл бұрын

    I understand where you're coming from with adding the more industrial colors of the outfit for better sneaking in the dark, but you also mentioned how this would pop out more against the mainly white, utopian city that xul resides in. If he is truly trying to put up a facade, and respesenting the theme of changing yourself for the perceived interest of others, then I feel his design could feel better integrated into the daytime of the world, rather than simply the night and shadowy parts; of course, he could simply live in a more rundown part of the city, but you didn't specifically state that, so I assume that isn't accurate. I love the aspect of integrating the white in his design to show him scavenging together parts of his disguise, showing him as resourceful, but u feel you could push this more for the sake of the theme and allowing him the chance to blend in even more, being just another face in the crowd; either that or have him have an alternative outfit for day life. Love the design, Jack, and this story and character seem very intriguing, gives me some V for Vendetta vibes. Amazing work!

  • @Subjectively

    @Subjectively

    5 жыл бұрын

    Lemme just say that this is a fantastic critique and it gives me a ton to think about. I did go back and forth on whether or not he should blend in more with the city as opposed to stand out, but I think I need to bang out some designs for other characters to get a better feel of what the rest of the world looks like first. Thank you so much for your ideas!

  • @blipboigilgamesh7865

    @blipboigilgamesh7865

    4 жыл бұрын

    Now, an idea would be for him integrate himself in the enviroment around him, in a way that he looks like he fits but is still recgonizable by people who know him.

  • @ericandreski3025

    @ericandreski3025

    4 жыл бұрын

    Excellent point, this being a futuristic city though, perhaps the outfit can change colors at will, switching between the two forms? Although that could cause some problems with how recognizable the character is

  • @kurruptedvoid517

    @kurruptedvoid517

    4 жыл бұрын

    @@Subjectively for me personally, the feel of the character really made me feel irritated. The contrast of his rigid head to his really organic, round figure and back to a rigid skinny legs, made me feel uncomfortable. i cant connect to this character at all, i don't feel any sympathy, even knowing his story. honestly i think he would stand out way too much if he wore an intimidating mask. people would be less friendly if they cant connect to the person they are interacting, then again it is utopia so i dont know. I love the first design so much, he looks so mysterious and has a lone wolf vibe about him

  • @yugiboyable

    @yugiboyable

    4 жыл бұрын

    @@Subjectively Maybe a daytime and nighttime change of aesthetic. From the viewers perception he almost transforms at night to match how he changes with the world around him and I think that plays into the theme and his aesthetic to be different yet still be affected by the environment around him. A bad example of this fire force and how at night their uniforms glow, it was a simple change but to me as a viewer it felt like they were a part of the city but in a way still felt like they had a feel to them that showed they were unique in comparison to their environment and how their uniform in the day time reflects their social standing in the setting as a fire force members in a steam punk like environment. Its strange how just a glow of their coat in neon blue and the color change in their eyes made me feel these 2 ways of blending(i.e. uniform) in yet standing out. In the day he is looks to others like he is mostly a part of this world or trying to be but at night he seems to oppose the world before the day starts again and that contrast to me would add to his character yet take nothing away from his origin and your theme. I hope this helps.

  • @bakublader1999
    @bakublader19995 жыл бұрын

    Imma start off by saying that I don't have a lot of experience drawing. But if you want your character to fit into a creepily perfect utopia that forces him to be someone he isn't I think he would need a palette swap. Make him the same colours and tones as the city. To show his individuality you could let the light he is emanating be slightly off colour from the colours of the city or have it be exact opposite (reds and darker tones as opposed to blues and whites). This would allow you to see the true colours of your character at night when it's dark and there is nobody else around thus showing your ''true colours''.

  • @Subjectively

    @Subjectively

    5 жыл бұрын

    I really like that visible metaphor of "showing your true colors". You're not the only person to suggest that his main color scheme should match more with the rest of the city, and I'm starting to like that idea. I'm definitely going to try swapping around his palette some more, and I need to spend some time sketching out this city too, to get a better idea of how it will look in contrast with Xul.

  • @robbiemaguire3408

    @robbiemaguire3408

    4 жыл бұрын

    Behomie nice idea about true colours. Might use for Oc one day :P

  • @irrevenant3

    @irrevenant3

    4 жыл бұрын

    @@Subjectively Maybe you could flip that around and match the city to your preferred palette for Xul?

  • @GoldenAeroCreations

    @GoldenAeroCreations

    4 жыл бұрын

    Thing is, I agree with you, but in my opinion I would “leak” his colors into it. Like, if it’s a start white backdrop, I would go for some cold, techy whites and grays, but have his yellows and reds, maybe even some orange and brown, his “true colors” if you will, leaking through on some small areas on his design, appearing as highlights

  • @slimetank394

    @slimetank394

    Жыл бұрын

    ​@@irrevenant3 having a supposedly utopian-ish city in a dark color doesn't sound fit tbh

  • @jvniprbrry
    @jvniprbrry4 жыл бұрын

    Fat izanagi isn't real, and he can't hurt you. Fat izanagi:

  • @Frank-ju8qr

    @Frank-ju8qr

    4 жыл бұрын

    He can't hurt you but he can *hug* you

  • @lanceocana9059

    @lanceocana9059

    3 жыл бұрын

    Myriad foods

  • @hornetsilksong

    @hornetsilksong

    3 жыл бұрын

    LOL

  • @PhoenixWrightAceAttorney

    @PhoenixWrightAceAttorney

    3 жыл бұрын

    I don’t think chad Narukami can really use that persona anymore. If he’s too fat, izanagi wont be as fit. Wait can personas get fit? What tf am I on about?? XD

  • @ArshanArts
    @ArshanArts2 жыл бұрын

    I like the design. He doesn't seem evil or intimidating though. He seems like a character that helps you throughout that you eventually grow to like, only for him to be killed

  • @humphreybiggins8295
    @humphreybiggins82955 жыл бұрын

    To add onto the character that you created Jack I would also design something underneath the coat as well; I really like the robotic aspect of this design as well so I’d probably focus more on the mechanics of how this character was made, maybe make him more robotic than human in a mixed-race setting? Love the idea!

  • @Subjectively

    @Subjectively

    5 жыл бұрын

    That's a good idea! I was kinda thinking some mechanized part that resembles organs or maybe bones? Something further exaggerating the vulnerability of the character underneath his disguise.

  • @humphreybiggins8295

    @humphreybiggins8295

    5 жыл бұрын

    Subjectively A glass-like window that reveals the inside working of his organs would be a very neat thing to conceal!

  • @rynoX88

    @rynoX88

    4 жыл бұрын

    Then you would be definitely ripping off ideas from Fl4k. I mean His first drawing resembles Fl4k and Fl4k concept art. He said its all from this so called dream. So easily w.o knowing, it's possible to copy or rip off multiple characters, w.o realizing.

  • @humphreybiggins8295

    @humphreybiggins8295

    4 жыл бұрын

    Ryno Art This video came out before the Borderlands 3 character releases I believe

  • @rynoX88

    @rynoX88

    4 жыл бұрын

    @@humphreybiggins8295 in March there were images and concept art and by April they were all over. But he may not have gotten any ideas or even knew. But his first drawing does look similar. But the idea of half robot/half human is a sick idea and can be interpreted many different ways.

  • @benji9256
    @benji92564 жыл бұрын

    I mainly follow hirohiko araki's (the creator of jojo) process for creating and designing characters, its really interesting how he does it

  • @Hatchitis

    @Hatchitis

    4 жыл бұрын

    Because of Araki, I always find a pose first before anything else. And man oh man, I give them such wierd articles of clothing

  • @CrazyLikeUhFox

    @CrazyLikeUhFox

    4 жыл бұрын

    『 B e n j i 』 could you describe his process?

  • @sammysaito529

    @sammysaito529

    4 жыл бұрын

    『 B e n j i 』 Ah a fellow man of culture

  • @MaxMax-qg7gw

    @MaxMax-qg7gw

    4 жыл бұрын

    Same!

  • @benji9256

    @benji9256

    4 жыл бұрын

    CrazyLikeUhFox search it up, you can find a lot of videos and forums about it, including the sheet he uses itself. If u dm me on discord i can just give you the sheet?

  • @hman_vr5966
    @hman_vr59664 жыл бұрын

    The art you made called “also not my art” was amazing

  • @alonsogarcia837

    @alonsogarcia837

    4 жыл бұрын

    Lol

  • @clinclin1240
    @clinclin12404 жыл бұрын

    That first character sketch with the triangular sword and rounded mask WAS IT! That was such a good design! He would totally fit in a clockwork SciFi world.

  • @vex3488
    @vex34884 жыл бұрын

    SUPER INSPIRED TO WORK ON CHARACTER IDEAS! Now to figure out the drawing thing more...

  • @vicenteisaaclopezvaldez2450
    @vicenteisaaclopezvaldez24504 жыл бұрын

    I liked the idea of him looking kinda kiddish, not in the sense of innocence, but more like, manipulable; his world makes him take on a role he doesn't want to fill, and maybe that he isn't even good at, just like kids get pushed into talents they don't really care about, maybe the government on your world could represent an strict family, someone that really has the best intent in mind but ends up hurting what they were trying to cultivate, maybe he is someone with a bigger role than what is shown to us in the begging, maybe he represents the tragedy of a golden child.

  • @osanneart9318
    @osanneart93182 жыл бұрын

    I've been working on designs for elemental creatures: Angels that represent order and rigidity relating to the element of earth, Faeries that represent balance and fluidity relating to water, and Demons of chaos and entropy related to air. These tips help a lot!

  • @ohmenecio
    @ohmenecio4 жыл бұрын

    "this is xul" i already love him, i'm sorry but i can't critique to save my life

  • @Zyphon44
    @Zyphon445 жыл бұрын

    This video was really cool to watch even as someone who isn't an artist? I'm a writer with basically no art skills, so it's sometimes a little hard to design character when all I have to go off of is what I picture in my head and then trying to put that into words, but I think your whole process of working with theme, setting, exploring ideas, and then the final design is still helpful even to someone like me. as for Xul I kinda adore the design you did? There seems to be a lot of versatility to it and it really brings across his character like you said. I think I'd be interested to see how his design works with expressing emotion tho? It didn't look like he had anything equivalent to eyes or something about his mask that he could use to otherwise express emotion(like Zer0 or Wrench with their silly emoji masks?). So I guess i'd be curious to see how he expresses emotions.

  • @Subjectively

    @Subjectively

    5 жыл бұрын

    That's a great point. I love masks because you can completely reinvent the potential for facial expressions depending on the design of the mask. I think that part of what I want from this helmet is the absence of expression, because when he has it on, he's no longer himself, he's who he wants other people to think he is. That said, I do want to do some finished sketches of him without a mask, because I envision scenes of intense emotion with his mask off. (PS Zer0 has one of my favorite mask designs of any character and I love how he emotes with emoticons)

  • @thecyclopsplays2408

    @thecyclopsplays2408

    4 жыл бұрын

    Maybe he could make the eyes move kinda like Spider-Man and make him express emotion through movement. Sort of a bouncy way of moving perhaps.

  • @THExRISER
    @THExRISER4 жыл бұрын

    4:35 Finally some one who shares my love for that type of aesthetic!

  • @roguieC60

    @roguieC60

    4 жыл бұрын

    Ikr it looks cool and unique and beside you dont have to worry about the character having a ugly face or something XD

  • @THExRISER

    @THExRISER

    3 жыл бұрын

    @Mom Thanks Mom!

  • @THExRISER

    @THExRISER

    3 жыл бұрын

    @Mom Yes Mom, can I go play outside now?

  • @DarkRose0523
    @DarkRose05239 күн бұрын

    Character design is what got me in to art in the first place, and I always felt my designs were lacking. But thanks to you, and other artists, I feel like I’ve improved a lot ❤

  • @helgrdan178
    @helgrdan1784 жыл бұрын

    "Listening to this in the background while doing something else" I feel called out.

  • @gddsalexis6920
    @gddsalexis69204 жыл бұрын

    Try to put as little detail as possible, as in, keep the character simple enough for you to draw in different positions. It sucks trying to remember how a certain headpiece looks or how many scars to add and its more remmberable to an audience.

  • @DFM605

    @DFM605

    2 жыл бұрын

    @Mom WoW I didn't know that my mom love to draw

  • @Taradoxxi
    @Taradoxxi5 жыл бұрын

    The way his coat is rounded and huge almost reminds me of a turtle shell! I can imagine him curling up gloomily inside it. My process is way more scattershot and disorganized than yours, lmao. I've refined it a bit lately--I generally try to start with a few key images/an aesthetic or specific idea in mind, then set up a color palette and build from there until i get a look that feels distinct and fitting. Sometimes the personality and history I imagine for them influences the development of their visual design, sometimes vice versa--sometimes I slap on a prosthetic/scar/tattoo/etc. simply because it looks interesting or cool before i fully decide how/why they have it ¯\_(ツ)_/¯

  • @Subjectively

    @Subjectively

    5 жыл бұрын

    Starting with colors is a great idea. Before I graduated high school, I never worked digitally and had little confidence with colors, so for a long time they were an afterthought or omitted entirely. I still have not shaken my habits from my origins as an artist, but practicing working from colors into a design would help me out immensely. I just need to force myself to do it :|

  • @Zaire82

    @Zaire82

    4 жыл бұрын

    @@Subjectively My colour choice is, at the moment, too literal and unimaginative. I _can_ tell when colours don't quite look right or suitable, but I rarely manage to pull off getting a colour scheme right. It's also a problem when painting, since I don't see the slight hints of other colours and stuff.

  • @nobodyimportant4778
    @nobodyimportant47784 жыл бұрын

    Maybe the jacket should've been placed in a manner that implies a skinnier almost non human body underneath it. By implicating a body type that doesn't match the clothing on it, you create a memorable feature for people to latch onto, AND prevent the character from looking too "comfortable" which in this case is bad. Additionally, it seems that the motion of the human eye is kind of shooting you in the foot. Consider setting the highest saturation to the third most common color, and place it almost exclusively above the waist, and decrease saturation in stages the farther a body part is from the "most important" feature.

  • @squali1930
    @squali19304 жыл бұрын

    The very fist concept of Xul was so sick I don't even think he needed to change, he looked mysterious enough.

  • @pirateswiggity5278
    @pirateswiggity52784 жыл бұрын

    "Forced utopia, a city so perfect it was almost creepy"... Google City!

  • @alonsogarcia837

    @alonsogarcia837

    4 жыл бұрын

    Or to be unique Googol city, like the actual number googol

  • @bardolphers3003
    @bardolphers30035 жыл бұрын

    i usually focus on getting a unique silhouette then refining it.

  • @Subjectively

    @Subjectively

    5 жыл бұрын

    Bardolphers that’s a great strategy! Silhouette design is super important

  • @Maybe_a_Spoon
    @Maybe_a_Spoon Жыл бұрын

    I’ve realized I have absolutely no process to how I design characters really. The only examples of good character design I have is some cartoon villains and an old group of kinda fantasy oc’s. All my story’s now are just people in the same brining human outfits, they don’t have any real rhyme or reason to what they wear, just tshirts, hoodies, jackets, and tank tops. And it’s mostly that the men look like recolored versions of each other. They all have different eyes but their hair is just a softener swoop or two. I hope I can make all my characters feel very unique eventually and convey who they are as people. This was a good video and it helped give some insight thank you! (Damn this was longer than I thought)

  • @monochroma3803
    @monochroma38032 жыл бұрын

    When you mentioned that not every personal artwork has to be rendered the same way, i realized that most of my renderings depend on my mood and how much time i want to spend on polishing :D

  • @diljarogn5540
    @diljarogn55404 жыл бұрын

    honestly, my favorite thing in the world are characters with biiig upper bodies (like with coats or hoodies) and long skinny legs. Perfection.

  • @LuckySketches
    @LuckySketches4 жыл бұрын

    Okay so first of all I love the overall aesthetic and the helmet is dope. My only issue is that while he seems, in concept, to be a more actiony character, a la Miles Morales or even Faith from Mirror's Edge, the oversized coat makes him seem bulky and ill-suited to action. You may only see it in more dynamic shots, but I think it would work well to see a separation between the coat trying to keep up with him and an indication of his smaller actual frame. The trailing of the coat would add dynamism and the smaller frame may change the overall shape language from sturdy and square to more dynamic and triangular, as for example his helmet demonstrates. Not that I know what I'm talking about, just some thoughts.

  • @Calavinio
    @Calavinio4 жыл бұрын

    that pokemon music hit me right in the heart

  • @micheal2458
    @micheal24584 жыл бұрын

    Sitting down to solidify character designs for a mini comic, first time watching anything on this channel, and I get called out right at 2:02 lol. I looked up in alarm to see a slow zoom as I was being judged. Then he says "Nice," and I happily go back to what I was doing. Felt good, man.

  • @LolixBelle
    @LolixBelle4 жыл бұрын

    wow,this helps a lot ,since I am starting as a concept artist.

  • @lilliluna1410
    @lilliluna14104 жыл бұрын

    The one thing that leaves me think is that the final design to me looks like he is a robot, because of the mask that does not let any humanity show, and also the glowing parts and the fact that the rest of his body fully covered in something that could look like plastic metal or rubber. This would probably be a good thing if in the story the thing he is trying to hide was his humanity though

  • @jordin_schell
    @jordin_schell3 ай бұрын

    Shape language in character design creates much more clarity to what mood you want coming from your character, if you want him to look a little more intimidating, you might want to exchange the circular round jacket with a much more defined triangular jacket, but you can still make the jacket big if you want😊

  • @Z.A.N.E
    @Z.A.N.E4 жыл бұрын

    When he asked if I was listening to this in the background while I was going something else I looked to my phone and just went: H E K N O W S I'm doing laundry man I gotta listen to something.

  • @tuttosansbazuko
    @tuttosansbazuko4 жыл бұрын

    this video made me want to remake all my characters but following this steps

  • @Maslosza
    @Maslosza4 жыл бұрын

    Is Is that a funky electric guitar cover of Kirby’s Gourmet Race in the background I’m in love

  • @iguanafurgaming2992
    @iguanafurgaming29924 жыл бұрын

    This is really helpful! I love the character design as well! Thank you for creating this video 🙏🙏 I feel inspired to resurrect my old characters and improve them!

  • @gavinpierce5126
    @gavinpierce51264 жыл бұрын

    This video legitimately made me tinker with the way my character looks and now she looks a lot different than my og design, man I need to draw lol

  • @jeremyanderson6395
    @jeremyanderson63954 жыл бұрын

    "Listening to this in the background while you're doing something else" *HAS LEAGUE OF LEGENDS OPEN* Me: You don't know me.

  • @ohahmystical2976
    @ohahmystical29762 жыл бұрын

    A character created from a dream and soon turned into a story... Thats how i made almost all my stories i have in my head!

  • @Z5Z5Z5
    @Z5Z5Z54 жыл бұрын

    Thank you for these steps. It's literally the base for a story and I find character design so so hard. But breaking it down to this process really helps

  • @sarcasticundead6087
    @sarcasticundead60873 жыл бұрын

    aw man, thank you! I was feeing super overwhelmed about my characters designs and I didnt wanna mess it up cause I care a lot, but this helped me feel a lot better. I like being able to break it down into steps and chunks like you did, rock on

  • @OrangeDragonofDusk
    @OrangeDragonofDusk4 жыл бұрын

    I'm going to draw characters in different styles from now on. I think being stuck in one style really holds back on creativity. Thanks for the tip!

  • @DarkFoxKirin
    @DarkFoxKirin4 жыл бұрын

    Real talk for a sec, is that a jazz version of Kirby's theme playing in the background???

  • @ebgstudios
    @ebgstudios2 жыл бұрын

    “Listening to this in the background while your doing something else?” *“Yep”*

  • @PatriciaLouiseAPobre
    @PatriciaLouiseAPobre4 жыл бұрын

    I've been struggling with character design for a while and almost baled on a personal project of mine, but this really gave me a boost of understanding! Thanks for the video! I hope to see more great videos from you soon :)

  • @emmarina3525
    @emmarina35254 жыл бұрын

    2:03 listening to this on the background while designing a creature after coming from your creature design video 😂

  • @minecplayer12

    @minecplayer12

    4 жыл бұрын

    I was playing smash against my bro lmao

  • @NicoleDragongirl
    @NicoleDragongirl4 жыл бұрын

    I'm like "Oh I want a undead dragon" and then I design it xD. I based his character and story on the design. Or sometimes the other way around it really depends. My newest project I am doing the character based off sims 4 creation to kinda forced me out of my comfort zone and then redraw them with changes. It's really fun and something different! (I also suck at drawing clothes so yeah this helpstoo)

  • @WallanDallan
    @WallanDallan3 жыл бұрын

    I took some inspiration from the way you start with the body frame sketch and it really helps. My drawings are actually looking how i want them to now!

  • @Kyurium
    @Kyurium4 жыл бұрын

    I absolutely love this video! I always have thousands of ideas for characters swarming around in my head, unfortunately, having so many ideas make it sometimes difficult to really know what kind of character I actually want to make. Basically, your video really helped me focus and remember to slow down, use the different steps and let it take it’s time, thank you.

  • @AnAutistArtist
    @AnAutistArtist4 жыл бұрын

    My process for making an oc is draw eyes then everything just falls in afterwards

  • @roguieC60

    @roguieC60

    4 жыл бұрын

    From where you get your ideas? Do you like give your oc's random features or something?

  • @chronologizer422

    @chronologizer422

    3 жыл бұрын

    The eyes are the windows to the soul

  • @WhiskeyTang0
    @WhiskeyTang04 жыл бұрын

    That Hearthome City background music tho 👌🏼

  • @Diamond-vp9je
    @Diamond-vp9je7 ай бұрын

    Thank you! Designing character is a process that I look forward to and this is very helpful. Thank you so much!

  • @vvvlyd_
    @vvvlyd_2 жыл бұрын

    I've been listening to other people and how they say to create an aesthetic board and a reference board but that theme trick blew my mind. Trying to come up with one word that describes or is close to describing my OC's life/description really helps alot!

  • @vinokai
    @vinokai4 жыл бұрын

    Thanks....I'll try more sketches from now on...it'll save me the trouble of constantly redesigning...which I'm already doing. 😂😂😂 Your art style is amazing...I'm still experimenting with my style...

  • @marshmeowlow
    @marshmeowlow4 жыл бұрын

    honestly i just randomly clicked on this and started scribbling an existing character in to a robot. thanks man, it ended up looking pretty alright xD

  • @sagebauland4276
    @sagebauland42764 жыл бұрын

    When thinking of character designs I really like, I always remember there's a specific component or part of the visual design that draws my eye, or tells me more about the character, or really encapsulates the world. For an example I'll use nightcrawler, Aang, and (spoiler warning for Trollhunters) Troll Jim. All of these characters have specific things or aspects of them I remember and can point to as a means of further explaining who they are or the world they live in. Nightcrawler is demonlike and blue. But he's just a mutant, and his appearance is a part of his personality, in that his entire behavior and how he acts is built around how people have treated him; in that, he's used to being called a monster and has becoming amazingly kind to prove them wrong. Aang is the only character we see in the present day wearing clothes of his color scheme, that is bald, or has airbending tattoos. While the tattoos, wardrobe, bald head and color scheme set his theme as an airbender, it also sets him apart playing into the theme of 'the last airbender' As for troll Jim, his form is partly humanoid and partly troll, making him stand out as not troll but not human. His other characterizing feautures (horns, teeth, ears, blue hair/skin) are all commonly seen among the other trolls so we don't think too much of it. But seeing these features on a human form points out how much he's changed from being human.

  • @soraniostaur3839
    @soraniostaur38392 ай бұрын

    0:01 to 0:13 your intro alone got me to sub, very curt and short and to the point, while also energetic- enthusiastic- and polite! Please keep up the great work.

  • @veltarden2419
    @veltarden24194 жыл бұрын

    I realize that meaning is important for character design in order to be more "recognized". I sometimes give a meaning before creating a character and i come with some pretty good stuff, but sometimes i also just randomly create a character and i also have a good design , but yet, it doesn´t mean that it can be meaningless and be better that the other ones, even, a character with a meaning is usually "stronger" that any other that doesn´t (stronger = more likeable for others, more outstanding, etc). Also, for Xul, the concept is perfect and really cool, but the over-sized jacket, killed it. the mask and the thin legs had fit perfectly in the character, and the bullet head design is great and unique, but the jacket makes it look more silly and derpy, it fits more for a second character that is the typical protagonist silly friend, but not as the character you tried to represent. in your place, i would just grab and make the legs look more like a extension and not a protesis, and make the character little (Peridot from steven universe has come to my mind while writing this so, it's an example). so it looks serious with the mask and taller, but when it removes both, the extensions and the mask, it looks funnier that with them.

  • @jarrettcamp4364
    @jarrettcamp43644 жыл бұрын

    my method of character design: Put a load of graphite on a page and call it gud

  • @jm_animeedits3158
    @jm_animeedits31582 жыл бұрын

    Bro your anatomy proportions are really good 👍 keep up the awesome work

  • @dannydoritotm1557
    @dannydoritotm15574 жыл бұрын

    I think that you did this very well! The character very much emulates the feel you can get from a character specifically in a sci-fi dystopian sort of setting, and the colors contrast very nicely with the setting in a concept of not looking exactly like the color themes around it. I’m not really an experienced artist to say, but I still do very much like the over design, story, and creativeness that goes behind this character and many others that you have! It’s very inspiring to be completely honest, and I personally would love more tip videos on how to create character designs and such.

  • @MyNextTrickLoL
    @MyNextTrickLoL4 жыл бұрын

    "I respect your art, but I didn't get xyz" I love how all these comments look like this.

  • @snowandarrow7710
    @snowandarrow77104 жыл бұрын

    May I ask What software you use to create your designs?

  • @Subjectively

    @Subjectively

    4 жыл бұрын

    Procreate! It's an app for the iPad

  • @morningglory.2

    @morningglory.2

    4 жыл бұрын

    Ahh Procreate! It’s what I use all the time. Such a great app.

  • @viktoriiadavydova6807
    @viktoriiadavydova6807Ай бұрын

    Yeaay I'm not the only one who takes ideas for art from my dreams!😄🙈 the video appeared very useful for me. Thank you for sharing it!

  • @krisymac3514
    @krisymac35144 жыл бұрын

    I love the finally design and I think your message is very clear

  • @tienne_k
    @tienne_k4 жыл бұрын

    I kind of feel like his arms are a little bit short 🤔 looks amazing though

  • @humphreybiggins8295
    @humphreybiggins82955 жыл бұрын

    ive never been this early to a video

  • @dirtschneider7574

    @dirtschneider7574

    5 жыл бұрын

    Same

  • @tomteatom
    @tomteatom2 жыл бұрын

    I feel like you can get more out of the idea of the change and deception with the clothing here, that would give you a more interesting silhouette and add character to the composition as a whole. The jacket could be much more multi-functional, with inflation valves hanging off, concertina sleeves, buttons, speakers, lights and gadgets could all be present as well as unusual shapes straining at pockets, suggesting at further surprises in store. The other elements similarly could be expanded upon. Hydraulic/telescopic legs, shoes with springs and gadgets, light sources escaping from under the shirt or within the jacket or from open pockets, creatures or mini robots climbing out of a pocket could also be a fun way to say "there is more than the surface is showing". Finally, I'd say it's also important to have something on the chest (near the heart, obvs) that gives a hint at who is really under it all. Maybe a flower, a medal or just a badge, just something that tells us the real person underneath isn't lost in the character he's playing. Incredible artwork, though. Sorry for such a late response, I just found the channel. Wonderful content. Really useful to hear other peoples process.

  • @misha5570
    @misha55703 жыл бұрын

    Thank you so much! This makes things so much clearer for me. The first time I can say I finally broke free from the frustrating art block. I just need a clear process!

  • @1Delta3Grim7
    @1Delta3Grim74 жыл бұрын

    A problem I have with one of my characters is that aesthetically; He looks too much like a Spartan from Halo.. As shown in my avatar thumbnail.

  • @1Delta3Grim7

    @1Delta3Grim7

    3 жыл бұрын

    @Mom That sounds cool though!

  • @1Delta3Grim7

    @1Delta3Grim7

    3 жыл бұрын

    @Mom Makes me think of Raiden from the Metal Gear games, that's frikkin *dope* !!

  • @freako9805
    @freako98055 жыл бұрын

    My favourite design was honestly the first, but from what you described the final one fits in way better with the story and setting. The skinny legs look kinda laughable tho

  • @Subjectively

    @Subjectively

    5 жыл бұрын

    They might be too skinny! I tend to exaggerate physical features like that, and that might change depending on how I decide to design other characters in this world.

  • @RPGgrenade
    @RPGgrenade4 жыл бұрын

    I like this process you showed, it's quite compelling. The way I tend to create my characters is to consider their world (which isn't that hard for me after years of doing it, thankfully), think of a character representing an aspect of the theme of said world (like the aspect of mutiny in a world of pirates or something), and go from there, thinking about their actual past experiences, from birth, as much as possible, leading up to the point where they're at now. Those aspects, starting on the genetic level, usually at random (assuming it's humans or some creatures with genetic features), seeing how that'd play out a little bit and see if it fits the theme. If not, I try again. Then I mentally play out their lives in my head to realistically lead to the point of becoming the aspect I'm imagining they'll be, which implies I can create a design based around their past experiences reflected onto their personage, mixed with whatever genetic features I initially drafted them with having. I don't often feel like I have to redesign a character (although I do from time to time) because this process generally gives me a clear enough idea of what the character will look like before I even draw them. Sometimes I fit the backstory to the design, but that's much rarer.

  • @Sono_zeraiah
    @Sono_zeraiah9 ай бұрын

    Thanks for this bro, I have definitely felt my art work has improved

  • @missyoufr1770
    @missyoufr17704 жыл бұрын

    UNPOPULAR opinion Never make a character wear hoodie and make it an edgy killer its just so overused

  • @Greatsword585

    @Greatsword585

    4 жыл бұрын

    Depends on the hoodie, I think.

  • @iwillcry

    @iwillcry

    4 жыл бұрын

    Gold Distance ”overused” is never a good reasoning, people can give any trope a new twist or they can embrace the cliche and make it good. but yes, just giving a serial killer character a dark hoodie is at first glance bland and edgy.

  • @realswobby

    @realswobby

    4 жыл бұрын

    I always see the MC from Assassin's Creed, when I see this kind of a hoodie xD

  • @BwooHuraca

    @BwooHuraca

    4 жыл бұрын

    Plus, depending on the size of the hood, it can really affect peripheral vision.

  • @Clan_Universe
    @Clan_Universe4 жыл бұрын

    The characters pose isnt very strong... Im just saying that I'd understand why you wouldn't do this cause it would take hella long but I like to draw my characters in a pose I think best represents their personality... I'm gonna update my profile pic later...

  • @hauntedshadowslegacy2826

    @hauntedshadowslegacy2826

    4 жыл бұрын

    Generic poses are commonplace for character design. It's supposed to establish visual marks/distinctions/details in a standard way, for easy comparisons between characters in a set. Strong poses can come later.

  • @Clan_Universe

    @Clan_Universe

    2 жыл бұрын

    @@hauntedshadowslegacy2826 I have now learned 3D modeling and… Yes… Just frickin Yes…

  • @UrsulaTannenscheidtStrickt
    @UrsulaTannenscheidtStrickt3 жыл бұрын

    That video was soo great! You really helped me doing something original and giving me convidence

  • @rixiant6373
    @rixiant6373 Жыл бұрын

    I've been struggling with designing characters for a long time, but this helped a lot!! Thanks!

  • @gherutza9371
    @gherutza93713 жыл бұрын

    Nice! You really healped me! Thank you so much!

  • @ddDreaming
    @ddDreaming4 жыл бұрын

    I have a character named Val who I use in a variety of universes because he's very versatile. His original story, a sci-fi drama/thriller that has come a long way from where I started it, he's an alien in. I have changed his design probably 7 times now. I'm still not fully committed to it. There's features I like, there's features I don't. He used to be practically human looking, just a bald, pink cyclops; now he's embraced much more of the species' bug anatomy. He has skinny, segmented legs, unnaturally long arms, no nose and strange chitin-like hair. Hell, I'm throwing around some redesigns again right now. Character design is a long and complex process. I love, LOVE looking back at the first sketch of Val I have and seeing what he's become.

  • @MpRq3
    @MpRq33 ай бұрын

    the silhouette is also important when you are making a character shapes that stands out the most plays a big role in your character and also story telling

  • @larapascual6295
    @larapascual62953 жыл бұрын

    This is just what I needed! Thank you! You just got a new subscriber :D

  • @sfrn2321
    @sfrn23214 жыл бұрын

    I usually get myself tired, and whenever I’m really exhausted, my art kind of boosts. I start doodling faces and noses and then clothes, and then poses, and it all comes together

  • @Blizrd
    @Blizrd2 жыл бұрын

    the borderlands background music with a Loader looking character, amazing! Thanks for the tips

  • @aaronking1181
    @aaronking11813 жыл бұрын

    I can feel my brain soaking up so much artistic information and techniques when I watch your videos, and i am so grateful for that. I've never benefited so much in just one video before I found yall 👍

  • @caleblindsay-manning8895
    @caleblindsay-manning88954 жыл бұрын

    Hella cool art as always plus some good help with designing characters. This is something I struggle with but this vid has really helped :)

  • @LegosSnake
    @LegosSnake4 жыл бұрын

    I think your character designs are great. I clicked in this video soley cause of the thumbnail, it just has such a stylistic flare to the character. Personally for me I go about designing characters like this: I think about that the character is and I figure out the non negotiables. The things that need to be in the character to keep them being that character. One of my characters was a blacksmith barbarian. His non negotiable was his sketch book, and that he was pink. Cause I wanted him to represent that what we do doesn't define who we are. As a result the pink color and sketchbook have him a much more dainty aspect to his character then his cold blooded barbarian rage. I then begin sketching out characters. I'll have a map of different ideas and how they connect to each other, and after each sketch I update that map to make sure the character has a solid concept. Finally during my finale sketch I see what core concepts from the character map aren't represented, and find ways to respresent them. My Barbarian is naive, and so I gave him a flower crown during the finale sketch to make him more childlike.

  • @zachivars4643
    @zachivars4643 Жыл бұрын

    Not Subjectively saying "Listening to this while doing something in the background" while i'm listening to it in the background and drawing a D&D character at the same time

  • @projectamateur-juliawooten
    @projectamateur-juliawooten2 жыл бұрын

    love this and how much thought was put into it

  • @jasonbowman9521
    @jasonbowman95214 жыл бұрын

    I like it because it is unique. A lot of my characters have tech or magic incorporated in their clothing and they are sometimes used to instantly accommodate them in alien environments or deflect magic if they are from a sci fi reality but I always give them strengths and weaknesses. They may have to sacrifice some mobility or they may lose some range attacks ect. And each deflection lightly damages the said clothing or begins o slowly eat away their willpower, so as to not be unlimited protection. His jacket could become a body shield or helps him glide around for a limited time then turns back into what we see. I've seen capes and cloaks used so much I threw a cape over one of my guy's trench coats and I love it. Your character, in my view stands out a lot. I would make the jacket part of your universe's style so as it's unique but not so uncommon other people wouldn't wear one or he would be overly noticed in his world.

  • @nobodyimportant4503
    @nobodyimportant45036 ай бұрын

    Had this video known to me by my animation teacher in one of my classes back then. Good vid

  • @AddisonWarren-nh1fe
    @AddisonWarren-nh1fe5 ай бұрын

    I think most of the genre has helped me with thinking about the designs of characters, and multiple different ways of trying to tie characters together. My character designs are more mutual, and detailed not really suited for manga- but at the same time, they are bold and fierce, much or less depending on the characters personality. Examples of what I do are add Complementary colors to ranges of using animals as Ideas and furthermore, even using rainbow palettes, (Though I make it muted, because bright colors... they kind of burn your eyes sometimes if not used properly if you know you know or this is personal preference.) Most of my ideas come based off of different magic types, and rabbits. Spiritual Rabbits. I make a lot off of those undead characters, but I also have living characters too! I know when I looked into my own character designs, my characters either had a color palette that was complementary with black and white, or driven away to colors near each other (Like leaf, who is driven to more greens and greenish-blues.) I also like to give my characters 25% tints of a color (Most often purple), because they live in shady, small neighborhoods and cities that are brightly yellow and orange. I know back in old preferences, I used a LOT of black and white because I didn't like color, and I've been more or less trying to steer away from that. Another thing, I might start taking glow from designs too, it was one of the highlighted parts I saw back when I was watching your design process for the spirits, since Most supernatural things (ghosts in specifics) love glowing. Your characters design overall is great, though Im not deep into robotic designs yet.

  • @Just_Skyla
    @Just_Skyla3 жыл бұрын

    Ngl the story you set up for this could easily be a good video game tbh

  • @dzeez7394
    @dzeez73944 жыл бұрын

    Wow you went from 2k - 24k really fast, your gonna be huge! Keep grinding brother!

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