[CVPR'24 Highlight] Gaussian Splatting SLAM
Ғылым және технология
IEEE/CVF Conference on Computer Vision and Pattern Recognition 2024 (Highlight)
Project Page: rmurai.co.uk/projects/Gaussia...
Paper Link: www.imperial.ac.uk/media/impe...
Code: github.com/muskie82/MonoGS
Authors: Hidenobu Matsuki*, Riku Murai*, Paul H.J. Kelly, Andrew J. Davison (*equal contribution)
Organisation: Dyson Robotics Laboratory and Software Performance Optimisation Group, Imperial College London
Пікірлер: 19
great work!
Incredible!
Nice!
Cool
crazy!!!
the cool stuff never has a demo link
So splats in real time? Wow
Time to render the entire planet
@colinhoek
4 ай бұрын
When in the future everyone has vr glasses with this technique built in. Slowly rendering the entire world.
Is the code planed to be release soon?
cant watch this right after waking up. saw a face in the thumbnail
How better the method works with binocular vision (camera glasses)?
Nice. How well does it work with reflections?
so... where's the code?
@hidenobumatsuki6981
4 ай бұрын
Thank you for your interest in our work. Now finalising the code, it will come in next few days.
@TheDozman
2 ай бұрын
For now you get pringles
You should talk to some SAR people you have very similar challenges and methods. ;)
神中神