Cube jumps with Frames counter - Geometry Dash
Ойындар
Some cube jumps with frames counter on 360 fps.
Texture pack: • My rainbow texture pac...
This video shows the difficulty of some cube jumps on 360 fps. There are 2 possible frame counts for each jump, as it depends on the frames alignment.
0:00 Intro
0:17 Cube jumps
1:54 FINAL FANTASY
Also I can record any your level in high quality. Write to me in Discord (LeTim#2685).
Пікірлер: 426
This is an experimental video. If you like it, I'll make some more videos like this.
@noyes6859
10 ай бұрын
these videos are pretty cool keep it up!
@Bliger29
10 ай бұрын
Yeah pretty cool
@Saturn_57
10 ай бұрын
Loved it!
@SP1N4K
10 ай бұрын
Cool information. Made more video like this.
@TonyTheShooter
10 ай бұрын
More videos like this one pleasee
Okay this is SO satisfying to watch, especially how its synced to music
@redmondgd
10 ай бұрын
Hi!
@YatagaLoki
10 ай бұрын
@@redmondgd oh hello!
@ichisenzy
10 ай бұрын
Hi!
@starsyt3164
10 ай бұрын
Hi!
@YatagaLoki
10 ай бұрын
@@ichisenzy sup!
top 1 creators gonna go crazy with this
@cinop0
10 ай бұрын
They could do it themselves
@Oatmea1L
10 ай бұрын
Me
@ArktikGD
Ай бұрын
especially challenge creators lmao
Triple Spikes: 17-18 Quad Spikes (4x speed mini): 16-17 Quad Spikes (2x speed): 15-16 Triple Spikes (2x speed mini): 13-14 Triple Flat Spikes (mini): 13-14 6-Spikes (4x speed): 12-13 Flat 7-Spikes (4x speed): 9-10 Quintuple Spikes (3x speed): 8-9 Quad Flat Spikes (2x speed mini): 7-8 Double Spikes (0.5x speed mini): 3-4 Quintuple Flat Spikes (2x speed): 3-4 Triple Flat Spikes (0.5x speed): 1-2 Flat 6-Spikes (3x speed): 1-2 Flat 6-Spikes (4x speed mini): 1-2 Quad Spikes (3x speed mini): 0-1 please lmk if i messed something up
@tailzz6969
10 ай бұрын
Pretty sure you got it, nice!
@theliteralocean
10 ай бұрын
Why do all of the jumps have two numbers of possible frames to clear each jump?
@netfedex97
10 ай бұрын
@@theliteralocean frame alignment
@kingrhiengelp.costuna7038
6 ай бұрын
How many on 60 fps?
@GDPiracy
5 ай бұрын
@@kingrhiengelp.costuna7038available frames on 360FPS divided by 6 (360/6 = 60 that's why)
6 spikes 5x speed Frames on Spartak in Sevastopel 7-8
@-goog-_5497
10 ай бұрын
Гений
@taver75
18 күн бұрын
Сиджей боди
After doing some math, I calculated that the average triple spike at 1x speed has a timing window of 0.0486 seconds. Sometimes I forget how hard this game really is.
It'd be cool to see you doing the same thing that you did at the end with Final Fantasy but for popular list demons. It might be a bit tough because of frame alignment (especially on ships) but I think it'd be a really cool idea. I love seeing you experimenting with new ideas, keep it up!
@LeTim
10 ай бұрын
i had this idea for a long time, but it's too hard to make
@bananalegend194
7 ай бұрын
@@LeTim you could maybe try it for challenges, since they're shorter and since a lot of challenges are just wave or smth thats might make it a bit easier, though it still seems pretty time consuming to do
could you make a level that has a few sets of spikes setup so that each one of them is a frame perfect on a different fps value so for example 60, 144, 240, 360
0:00 Intro 0:17 Cube jumps 1:54 FINAL FANTASY
1:06 самое адекватное число фреймов на 360 фпс И все побежали проверять 👀
@lennyfaces
10 ай бұрын
только хотел написать..
@romchikspeedrun3842
8 ай бұрын
1:27 так называемые фреймы
So, immediately I find out that a full, unspaced triple spike at 1x speed has a mere 3 FRAME window for 60fps. I've made a challenge with 24 of these in a row, and now I know just how precise it is.
@aminepro8978
Ай бұрын
Sometimes we forget how difficult this game can be
Best gd video i watched in a while! I would very much like more of this! It is very interesting to see how hard some jumps are and it can be really useful while building challenges.
1:07 самые адекватные тайминги
Imagine 360fps ship frame perfect...
@-goog-_5497
10 ай бұрын
Without orb
@rebelio
10 ай бұрын
Woah, no jokes about ToE2 ship, well, I'm gonna be first
@Vector_-np1js
3 ай бұрын
Cyclolcyc has 1974fps prame perfects on ship
@misterycreeper6151
Ай бұрын
Unerfed Aeternus having a 390fps ship perfect:
@XCSJgd
Ай бұрын
It doesnt@@misterycreeper6151
can you make a video where you do this thing for all the First jump of all the top 75 levels? ( it would be pretty interesting)
@HelloHSR
10 ай бұрын
That's an awesome idea, I really want that
@astronuat2124
10 ай бұрын
That would be cool
@abugidaiguess
10 ай бұрын
i like that!
@abugidaiguess
10 ай бұрын
decided to try the first few levels, here's the result: Acheron: 2 frames Avernus: starts with ship Silent Clubstep: 5 frames Slaughterhouse: 4 frames Kyouki: 13 frames Abyss of Darkness: 4 frames Sakupen Circles: 32 frames Firework: 6 frames MINUSdry: 8 frames
@Bliger29
10 ай бұрын
@@abugidaiguess you are gonna post a video about that?
Honestly, it's kinda crazy how a simple triple spike jump is already 2,83-3 frames on 60 fps, that's half the amout of frames of Slaughterhouse first jump on 360 fps
@L0locube
3 ай бұрын
where did you get those numbers from?
Ура, теперь я знаю какие шипики ставить на ласт джамп👍
@user-bk7tb7og8g
13 күн бұрын
Ахахах
Satisfying af Also the music sync makes it 100x better
Unique video and I really like the concept. You could do something similar with Wave gamemode (like some of the most known wave clicks in the hardest levels)
Amazing video
This is a really interesting video,keep the good work
I love this! Since this is way more accurate representation of how hard a jump is ❤
Good video, I was actually wondering about this
1:07 Самое адекватное количество кадров
This is actually helpful man, thanks for some info :))
This is genuinely interesting and the sync
Great idea! I’ve always wanted to know
This is really interesting, shows more the real dificult of the level
This video helped me make a level full of really tight jumps on 60FPS 1st jump: 1.5 frame window 2nd jump: 1.3 frame window 3rd jump: frame perfect 4th jump: 1.1 frame window
This guy is smart, he made this video informative and also satisfying to watch
This is so useful for creating hard levels!
i love this video it helps allot
Extremely well done!
That was so amazing
very informative. love it! :>
i love the concept of this video papa timmy
This is really cool!
Best video with frames counter ever! Upload more videos!
the final fantasy song, gotta love it.
Damn I didnt reallize how hard is Cube Jumps until this video came out
such satisfying sync
Pretty interesting to learn :d
This is actually very good
amazing music choice.
I really like this
Great Work Mate 10/10
this makes the 8 jumps of hell look 10x scarier
this is actually very interesting to watch and i prefer it way more than the 60fps frame perfect counters, maybe next time it would be interesting to count the frames of the clicks in a rated level on 360fps rather than counting 60 frame perfects?(although i can assume its quite a bit of work, i would find it way more interesting and satisfying to watch)
@LeTim
10 ай бұрын
i'd like to too, but it's too hard
@abugidaiguess
10 ай бұрын
i could _try_ to do something like this
@LeTim
10 ай бұрын
@@abugidaiguess how will you determine the difficulty of timings that depend on each other? ship clicks?
@abugidaiguess
10 ай бұрын
@@LeTim 1. dependant clicks i'd probably assume a specific point for the previous click, like the middle frame (so second frame for a 3-frame timing). if the click is an even number of frames, the second of the middle two frames 2. ship clicks the ship game mode isn't real, it can't hurt me (in other words, i'd probably just ignore ship parts entirely, or maybe figure out some other way to measure difficulty?)
Блин, Летим, офигенно сделано, спасибо за информацию❤
Please do one with the wave or the ship🙏 Enjoyed it
thats pretty cool!
Это гениальное видео, все в этом нуждались, но даже не думали об этом
genuinely cannot believe triple spikes are a 3 frame timing wow
you should do frames counter for more levels so people understand how difficult some are, its like a "how hard is" but more accurate
@LeTim
10 ай бұрын
it's just too hard to make
@antiprime4665
10 ай бұрын
takes a lot of time to figure out for every jump in a level but would be interesting, ill think about doing that
@x-tremefactory2542
10 ай бұрын
@@LeTim i just wanna know where the rust ones are :( could you like make a video because in the sheet it says exactly how many
@aquaticstarr4607
10 ай бұрын
The thing is, almost every level will have clicks that have windows that are dependent on how previous clicks are done, so it’s hard to really give a clear indication like that This applies to a pretty extreme extent in the ship gamemode in particular Final Fantasy is unique in that no click is determined by a previous click, you always have the same window as you land back on the ground after each jump
great video!!!
This video is soooo cool.
damn I love this
I love this
Wtf I actually needed this lmao
Now i understand why some jumps could be so hard :P
alright here's a video idea based on this that I've always wanted to see, but would probably be SUPER time consuming: Do a level with it's average frames per click throughout the level. Ex. after the first click it just shows the frame window of that click, after the second click it shows the average of the first two, etc.
@LeTim
9 ай бұрын
i have this idea for a very long time, but it's very hard to make
Frames on 60 fps(rounded to whole numbers): triple spikes: 3 double spikes 0.5x speed mini: 1 4 spikes 2x speed: 3 triple spikes 2x speed mini: 2 5 spikes 3x speed: 2 4 spikes 3x speed mini: impossible 6 spikes 4x speed: 2 4 spikes 4x speed mini: 3 triple flat spikes mini: 2 triple flat spikes 0.5x speed: impossible 5 flat spikes 2x speed: 1 4 flat spikes 2x speed mini: 1 6 flat spikes 3x speed: impossible 7 flat spikes 4x speed: 2 6 flat spikes 4x speed mini: impossible Tartarus: 1 Arcturus: 1 MINUSdry: 1 Slaughterhouse: 1 Silent Clubstep: 1 Acheron: impossible
очень крутая идея, плюс практическая польза есть немалая для гпшеров, кто сложные геймплеи строят, мне нравится
Final destination is such a vibe ngl
Now im curious about the Stereo Madness triple spikes where the outer ones are pushed in a bit
i love this song sm
You must be the most original showcase youtuber out there
Do a comparison of all easiest to hardest jumps based on this frame counter
Видно что ты очень постарался на видео, достойно похвалы😊
Imagine someone made a Final Fantasy sequel with all of those jumps
This is useful info
1:27 5-6 1:32 7-8
crazy how final fantasy has no frame perfects but is still top 2 on the challenge list
you probably won’t see this but can you do this with silent clubstep?
i wish you also did the silent clubstep second jump
Very god❤
1:06 I chained 10 of those into my shitty extreme demon layout and it feels way easier than 7-8 frames
Тот самый туториал, который надо было раньше снимать
Cube, ufo, wave, robot, spider frame perfects: 💀 Swing copter and ship frame perfects: ⚰️
ILL Creators be taking notes
would've been cool to see more complex jumps like the first click of congregation
@jinifysfbiagent3452
10 ай бұрын
bro you have 60 out of 60 frames to click on that jump because you literally can just hold from the beginning
@jinifysfbiagent3452
10 ай бұрын
the second jump and all those like it are have a 5 frame window on 60fps
Wait so the Slaughterhouse first jump is frame perfect on 60fps? Ive done that jump a buncha times...
1:10 possible on 60hz mobile
if the funny doubles spikes can be 3 frames, is them being 90hz frame perfects technically a misconception?
7-8 так называемых кадров, доступных для прыжка
5-6 так называемых кадров, необходимых для прыжка на так называемом кубе
Top 1 creators: *Uh huh, keep talkin'*
My dumb goof balls on Stereo Madness thinking I can easily jump over it 💀
So happy the refresh rate of my monitor is 360Hz 🙏
really interesting but i wish you showed some easier jumps as well
1:06 ОГО 7-8😱 летим самый адекватный гмд политик 🍷🗿
Can you do this with 60 and 144fps also?
I’ll save this video for my levels :trol:
Какой крутой демон! Молодец, что верифнул 👍
we should have this for whole levels to could be cool to (whole levls not just cube jumps every click bascially... would probably take to long tho
how do you work this out? i wanna find out how many frames a jump has manually
@LeTim
12 күн бұрын
frame stepper
@OGShadowShard
12 күн бұрын
@@LeTim thx :)
Cool, now do dolorem aeterna on 360 fps
how many frames for the first jump in stereo madness????
Now do it for every jump in “Trip”
Its crazy that the triple spike is abt 18 frames and its in stereo madness