Creating Automatic Merchants - Item Piles for Foundry VTT

Тәжірибелік нұсқаулар және стиль

This time I am going to take a look at a technically 2 modules, that will help you have an automated merchant and the creating process. Modules are "Item Piles" and "Kris's Compendium of Trade Goods"
Modules:
foundryvtt.com/packages/item-...
foundryvtt.com/packages/kctg-5e
Chapters:
0:00 Intro and Module Presentation
1:01 Installation
1:07 Setup
03:46 Outro and Thank you!
Map:
Reclusive Cartographer
Music:
Tabletop Audio - Adventure Supply

Пікірлер: 7

  • @radiantshocker6862
    @radiantshocker6862Ай бұрын

    Dude, your fire. I found every video I've watched from you so far to be amazing.

  • @RPKris

    @RPKris

    Ай бұрын

    I appreciate that greatly!

  • @RPKris
    @RPKrisАй бұрын

    How will you use item piles? I see a plethora of applications with it, like lootable defeated enemies. Extra note: Still haven't figure it out with the microphone, and most tutorials I've found don't really help. But I will get it just right eventually 😄

  • @BezDopinga

    @BezDopinga

    Ай бұрын

    Great module! Question: Split currency works not only within the player tokens at scene, but also between all players, including inactive. How to fix it?

  • @RPKris

    @RPKris

    Ай бұрын

    That is the default behavior for both currency and items, and can be changed. Go to "Configure Pile" > "Other Settings" and select "Split Only With Active Players". Let me know if I can help with anything else.

  • @BezDopinga

    @BezDopinga

    Ай бұрын

    @@RPKris It works! Unfortunately, I couldn’t find any settings to change this parameter for all new piles.

  • @RPKris

    @RPKris

    Ай бұрын

    @@BezDopinga Yup it is on a pile-by-pile basis. You can submit a feature request on the item piles Github page. The developers of modules are quite responsive on feature requests.

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