Creating a Puzzle Platformer in Unity | Prototype Series

Ойындар

In this video, we use BOLT and HDRP to prototype a little puzzle platformer. A big hook to the video is that we have collaborated with a professional indie developer - David Wehle from ‪@DavidWehleGames‬.
Head over to Unity Learn for the Training Video and to download the project!
on.unity.com/3hyIRdw
Get Bolt from the Asset Store for free!
on.unity.com/3aWrFfm
Find out more about GameDevUnlocked here!
on.unity.com/2FQutz4

Пікірлер: 80

  • @rocketegg4454
    @rocketegg44543 жыл бұрын

    Thank you Unity for everything

  • @ahbarahad3203

    @ahbarahad3203

    3 жыл бұрын

    +1

  • @AndreaLPM1

    @AndreaLPM1

    3 жыл бұрын

    +1

  • @Warp_Speed_Studios

    @Warp_Speed_Studios

    4 ай бұрын

    +1

  • @skoogames5442
    @skoogames54423 жыл бұрын

    Awesome, thanks for all these great series Unity!

  • @ranahassan671
    @ranahassan6713 жыл бұрын

    "...cinematographers call this painting with light" beautiful tutorial- thank you Unity x

  • @satanx016
    @satanx0163 жыл бұрын

    Unity...Always Getting Better!

  • @Oxmond
    @Oxmond3 жыл бұрын

    Looks beautiful! Well done Unity 🤓👍🧡

  • @Sgt_Hest
    @Sgt_Hest3 жыл бұрын

    Love it already, wish I had much more time to spend on Unity :D

  • @muhammadtalhaali2541
    @muhammadtalhaali25413 жыл бұрын

    those tips omg it really made the game look so good :

  • @branidev
    @branidev3 жыл бұрын

    Unity care about their Devs great stuff ;) ♥️😍

  • @garrettstevensen2467
    @garrettstevensen24673 жыл бұрын

    Thank you for this!

  • @SadTown99
    @SadTown993 ай бұрын

    We need WAY more tutorials for this “ Little Nightmares “ 2D+3D style… I’m surprised there really aren’t many, especially being slightly more beginner friendly than some other genres.

  • @cleanshirtlabs9620
    @cleanshirtlabs96203 жыл бұрын

    This is excellent :-)

  • @jojobee228
    @jojobee2283 жыл бұрын

    awesome tutes Unity. would also love to see some tutes on 3rd person combats with combos and enemy AIs. :)

  • @kushalbaid
    @kushalbaid3 жыл бұрын

    Awesome

  • @MEGA_TREE
    @MEGA_TREE2 жыл бұрын

    I love Prototype

  • @warmice8265
    @warmice82653 жыл бұрын

    Thanks

  • @swatdzlapatu8786
    @swatdzlapatu87863 жыл бұрын

    Nice

  • @LiefLayer
    @LiefLayer3 жыл бұрын

    Just a suggestion from me. Try to use C#. It's actually easier and you can use it outside unity too. As a developer when I watch visual scripting I understand the idea behind it, but I can also see that there is a learning curve that you can use to do the same thing in C#. After all the Unity framework and the basics of Bolt are the same in C#. About this video I like the tips on the deep of field and the colors... I know nothing on the end.

  • @supertaurus2008
    @supertaurus20083 жыл бұрын

    Nice tutorial. I was wondering when are more bolt tutorials coming thru .. but you where initially using playmaker for you games yes ? Can bolt and playmaker coexist..

  • @alejandroperez4664
    @alejandroperez46643 жыл бұрын

    Like this kind of game but it's so hard for me! I will try creating a new one to get the knowledge about the parameters. Meanwhile I'm working with my 2D video game 👌

  • @sergey_molchanovsky
    @sergey_molchanovsky2 жыл бұрын

    Awesome, it looks like Inside or Little Nightmares.

  • @obscurehuman7309
    @obscurehuman73093 жыл бұрын

    Can we get a tutorial on the basics of 2.5D game making please 🥺🥺

  • @WesleyVanroose
    @WesleyVanroose3 жыл бұрын

    Can you make a full game with bolt or is only good for prototyping?

  • @marchewitt

    @marchewitt

    3 жыл бұрын

    Full game. And where you might have C# scripts you have a kinda "use that c# function" within bolt. Same as playmaker and most other visual scripting tools.

  • @LiefLayer

    @LiefLayer

    3 жыл бұрын

    Visual Scripting will let you use the Unity framework and basic variables. But of course this works only when the logic was there from the beginning and you only need to change the values of the variables. For example, OnCollisionStay only works because it is a framework method that Unity already know how to use so you can say "use this when this variable change" and "this variable change when my character do this". But coding is also create new behaviour. For example if you want to save a file to the cloud (for example on microsoft one drive) and download it later, you will need to do POST and GET calls and map the response to an object that you receive from microsoft to actually get what you need (the data of the file). The good thing about bolt is that it use the same framework as c# so you still need to learn the unity framework, the bad thing is that you learn it in a way that will make it much more complicated to go outside the premade routes. That's why, if you ask me, you should try to use C# and only use Bolt for quick prototyping if you find it faster when you are good in C#. I usually prefer C#, it's faster for me and if I need to create something really new I only need to add my code to the framework. Many 3d artists prefer to use visual scripting because they find it hard to write everything, and easier to prototype their model with a simple interface, but create a full game only with visual scripting usually is not a good idea. Yes, you can do anything if you really want (it was possible even before bolt with some assets from the Unity store) but it is not easier than coding, it is actually harder.

  • @faisalsurya9311
    @faisalsurya93113 жыл бұрын

    is it the same person from mix and jam?

  • @MrTHotz

    @MrTHotz

    3 жыл бұрын

    Definitely Andre from Mix and Jam.

  • @MrTHotz

    @MrTHotz

    3 жыл бұрын

    @@mbcchoudhari885 No, Faisal is asking about the narrator.

  • @RealTwig
    @RealTwig3 жыл бұрын

    Which should I get playmaker or bolt 🤔

  • @StefanLopuszanski
    @StefanLopuszanski3 жыл бұрын

    For those that don't know the current controversy, Unity killed Bolt 2 development in favor of focusing on the original Bolt 1 that has a ton of systemic problems which caused Ludiq to make Bolt 2. Since Unity is trying to unify all their visual scripting tools, they rather would create something that is easier and faster for them than create something that is more efficient, extendable, and useful. Really disappointed with that as I only bought Bolt in the first place to get access to Bolt 2... look up the discussion on the forums for more info, but this is a huge setback for visual scripting in Unity and causing a lot of people to jump ship.

  • @tryfinally

    @tryfinally

    3 жыл бұрын

    AFAIK they're going to be integrating parts of the Bolt 2 codebase with the Bolt package. Try to get in touch with the asset store support, they might give you a refund.

  • @shubham40901

    @shubham40901

    3 жыл бұрын

    stop using visual scripting tools write the code yourselfs,,, all the professional always code instead of using visual scripting,,

  • @StefanLopuszanski

    @StefanLopuszanski

    3 жыл бұрын

    @@tryfinally : I bought Bolt a long time ago, considering they wouldn't give me a refund on some other things I bought just before their cut off I doubt they would be able to help me at all. Super disappointed in what Unity is doing. And they are only integrating parts... they aren't focusing on the important thing which is C# generation and a more programmer friendly approach.

  • @StefanLopuszanski

    @StefanLopuszanski

    3 жыл бұрын

    @@shubham40901 : Thanks for your random input that is nonsensical. I know how to program and even taught C# and Unity programming at university level. The point isn't just about me, but about making it approachable and usable for others AND for programmers. Look at how Unreal's Blueprint system works and how much praise it has. Also, not all "professionals" always write code. There have been games entirely made in Blueprints and many large companies use Playmaker. Like, Legends of Runeterra by Riot Games uses Playmaker. So tell me again how they ALL use code instead of visual scripting.

  • @JavaJack59

    @JavaJack59

    3 жыл бұрын

    @@shubham40901 Hearthstone was done partly with Playmaker as well.

  • @yn9823
    @yn98233 жыл бұрын

    볼트 붐은 온다 온다고!!!

  • @luismt555
    @luismt5553 жыл бұрын

    Is there a C# version?

  • @renegadecash4753
    @renegadecash47533 жыл бұрын

    WAIT THEY HAVE NODES?!

  • @AzeS_YT
    @AzeS_YT3 жыл бұрын

    Nice video but pleace more to shadet graph 😘

  • @Monamagulakda
    @Monamagulakda2 жыл бұрын

    Can i use this with urp project

  • @valp8198
    @valp81982 жыл бұрын

    The link to the training video does not take you to the project. It just loads the learning home.

  • @OthmanMono-nb6ez
    @OthmanMono-nb6ez6 ай бұрын

    Have you developed Your games with bolt

  • @CariagaXIII
    @CariagaXIII3 жыл бұрын

    i wonder how can this compare with coded

  • @deekshithr862
    @deekshithr8623 жыл бұрын

    Great i would like full 3D platformer as well

  • @MegaCX
    @MegaCX3 жыл бұрын

    And how do I make an ADVANCED graphic options menu with volume post processing?

  • @TGMaiam
    @TGMaiam2 жыл бұрын

    I have some own Ideas on my own but want to create it as a game like INSIDE, LIMBO and STELA style games (2.5D) so can some guide me where to learn complete tutorial for 2.5D.

  • @c.o.r.t.e.x811
    @c.o.r.t.e.x8113 жыл бұрын

    How do i add sprinting

  • @rmzzz76
    @rmzzz763 жыл бұрын

    One of my big concerns with Bolt becoming part of the core product is realized in this content and I imagine many of Unity's resource videos to come... It's just impractical to serve both Bolt and C# communities at the same time without doubling the work of every Asset author and resource content creator. Trying to promote them equally also makes Unity training a nightmare? Add an extra week for C# after you've covered Bolt with your class? If I asked a Unity representative which is primary C# or Bolt, I'm sure they would say "they are equal" but you can't do that from a business stand point. It's asinine. The competition isn't doing that, they make it clear their visual scripting is the priority. Instead of standing proudly behind there differences (use C# , the ability to copy and paste blocks of code, share code, etc.. make it great). Very disappointing in this direction. It's a wrong turn and in time you'll find out its a wrong turn. If Unity were prioritizing visual scripting when I was evaluating Game Engine's I would have probably went with the competitor

  • @dxsaigon

    @dxsaigon

    3 жыл бұрын

    Unity has 10+ years of learning material in C#, and since Bolt isn't DOTS compatible you know that there will be DOTS tutorials in C# and not Bolt. I don't think you need to worry about beginner tutorials using Bolt in the examples.

  • @not_halls
    @not_halls3 жыл бұрын

    Who came here from Game Dev Unlocked

  • @cleanshirtlabs9620

    @cleanshirtlabs9620

    3 жыл бұрын

    :D

  • @deepfakescoverychannel6710
    @deepfakescoverychannel67103 жыл бұрын

    C# don't need visual scripting. C# is clean and elegant enough to read and write the code. Visual scripting is a crutch only for C++ dinosaur UE.

  • @kasquez
    @kasquez3 жыл бұрын

    Most of the video is about the looks and very little about the Puzzle creation

  • @spaceff69
    @spaceff693 жыл бұрын

    How to use your making please tell me how tu u r making game and you are worked with me

  • @MaThMaTa1000
    @MaThMaTa10003 жыл бұрын

    Hi Andre

  • @imhurt1619
    @imhurt16193 жыл бұрын

    We need a depth tutorial I didn't find it helpful cause I can't follow along

  • @unity

    @unity

    3 жыл бұрын

    You can follow along a workshop video explaining a bit more of the BOLT implementation in the Unity Learn website! on.unity.com/3hyIRdw

  • @imhurt1619

    @imhurt1619

    3 жыл бұрын

    @@unity thank you unity for replying as I purchased playmaker there are plenty of tutorial on KZread which are in dept I hope there will be more tutorials on bolt since I'm thinking to moving to bolt because it's now unity official

  • @MegaCX
    @MegaCX3 жыл бұрын

    How do I do a tower defense?

  • @kavishkhalil3737
    @kavishkhalil37373 жыл бұрын

    Hi sir i am kavish khalil i am facing a problem in unity account. When i create unity account i enable two setp varification code using authenticator app but unfortunately i lost my old phone in which i have authenticatore app please disable my to tow step varification because i am unable to access my acccount. I am very worried about this problem please help me thanku.

  • @ZoidbergForPresident
    @ZoidbergForPresident3 жыл бұрын

    I really don't understand those prototype series. They seem to be incomplete, as was the previous one. I really don't get it. Unity used to provide such nice tutorials...

  • @KristinLague

    @KristinLague

    3 жыл бұрын

    I mean.. a prototype isn't a complete thing by definition, right?

  • @ahbarahad3203

    @ahbarahad3203

    3 жыл бұрын

    That's why it's called a prototype you are just testing things

  • @knightoftheblood1841

    @knightoftheblood1841

    3 жыл бұрын

    this dude just want free production ready game --> reskin it --> upload to google play --> earn money. lol he didn't even know what *prototype* mean is

  • @snakeplisken4278
    @snakeplisken42783 жыл бұрын

    not working yet...

  • @dead4gaming779
    @dead4gaming7793 жыл бұрын

    love you unity please help me with my game

  • @CariagaXIII
    @CariagaXIII3 жыл бұрын

    Something yandere dev need

  • @amazingsparckman
    @amazingsparckman3 жыл бұрын

    Unity is heading in the right direction, but for mobile games I use lighter game engines specially when I'm away from my main PC, it's almost impossible to work with Unity in a regular laptop. It always amazes me how game developers and people who make software always make their tools using top of the line hardware. When in reality most of us are using regular average gaming pcs. But what do I know LOL I'm only a user ... why listen to us LOL - keep bloating Unity until you turn it into unreal engine LOL.

  • @robertamiller864
    @robertamiller8643 жыл бұрын

    If you make games that are suppose to pay out cash have them pay out. I have been playing Solitaire Real for about 3 weeks and I have only gotten to $19.90. With a $20.00 payout I am wondering how long I need to play to get paid? I got to to $19.90 in about 6 days. I am up to level 342. What level do I need to get to to get the $20.00? If this is not fixed I we spread to NOT play your games!

  • @bread5504
    @bread55043 жыл бұрын

    If you're reading this comment You know what to do 🤫🤭

  • @bread5504

    @bread5504

    3 жыл бұрын

    Read my channel name

  • @Allplussomeminus

    @Allplussomeminus

    3 жыл бұрын

    Haha!👍

  • @knightoftheblood1841

    @knightoftheblood1841

    3 жыл бұрын

    Yeah, I know what to do: Dislike this comment then report it as spam

  • @thehattedhedgehog
    @thehattedhedgehog3 жыл бұрын

    WAIT THEY HAVE NODES?!

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