Create EPIC Movies in Unreal Engine 5 - Filmmaking Series Part 2 | Cutscenes & Animation

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In part 2️⃣ of my ‪@UnrealEngine‬ Movie Making Tutorial Series we're exploring Level Sequences. Level Sequences are cutscenes. They allow you to create cameras and animation to create your actual movie sequences.
TIME STAMPS
00:00 Introduction
00:56 Brilliant
02:53 Creating Level Sequences
03:46 Working With Cameras
07:06 Configuring Cine Camera Actors
08:46 Animating Cameras
10:57 Animating Scene Objects
13:53 Keyframe Interpolation
15:04 Creating Keyframes Automatically
16:24 Combining Level Sequences
#SurfacedStudio #unrealengine #unrealengine5
This video was sponsored by Brilliant
⭐ Watch the full series here: • How to create CINEMATI...
In this part of the Unreal Engine filmmaking tutorial series we're diving deep into Level Sequences.
You will learn how to create and configure Level Sequences within Unreal Engine 5. Then we go over how to create Cine Camera Actors, virtual cameras, that you can then move around and animate within your scene to create cool looking cinema shots!
After that, we talk about how you can animate other objects within your scene to be a part of that animated cut scene. And we go over keyframe interpolation to give you more control over how the animations play out. And, for ease of use, you will learn how to create keyframes automatically as you modify the objects in your scene.
Finally you will learn how to combine multiple Level Sequences. This works similar to movie editing where you can combine and edit together multiple shots you have created previously.
We will cover how to export your Level Sequences from Unreal Engine 5 in part 3 of this series (coming soon) 🙂
Got questions? Need help? Hang out on ⭐ Discord ⭐
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Пікірлер: 45

  • @SurfacedStudio
    @SurfacedStudio9 ай бұрын

    To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/SurfacedStudio . The first 200 of you will get 20% off Brilliant’s annual premium subscription.

  • @ramizshould

    @ramizshould

    9 ай бұрын

    Awesome thumbs up!!!

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    😀

  • @v1duk4
    @v1duk44 күн бұрын

    thanks! very nice explanation of cinematics with UE

  • @bymariadelrio
    @bymariadelrio8 ай бұрын

    Please keep making these series. Is so helpful. Thank you very much for your time/work!

  • @Robbiegod1

    @Robbiegod1

    6 ай бұрын

    I agree. I watched the first video of the series during my lunch break and I already felt more at home. Thanks for making the great videos!

  • @nathanhackerbts9081
    @nathanhackerbts90819 ай бұрын

    this series is soo great please keep making these, I love your videos! Thank you!

  • @ezrawowor9679
    @ezrawowor96796 ай бұрын

    Dude I was struggling so much with the sequencer, this helped me so much, thank you. All the best

  • @juanpablodemaio5457
    @juanpablodemaio54579 ай бұрын

    Excellent video as always. Would be awesome to see from you a complete series (also payed) about modeling in Houdini and exporting the procedural asset using Houdini engine inside Unreal

  • @TheWanderer1111
    @TheWanderer11116 ай бұрын

    Theis series is amazing ever since i saw the short film irradiation i was hooked i was wondering with your patreon do you do more in-depth videos on making movies with unreal great video can't wait for the next

  • @OccultTeachings
    @OccultTeachings9 ай бұрын

    Thanks started watching production crate but channel was using paid assets.I like how straight to the point the series is & relatively short, though I have seen a lot of videos but not many cover rendering & camera animation in a way that I find accessible/enjoyable . Look forward to the next one on render movie queue.

  • @imnotasheikh
    @imnotasheikh9 ай бұрын

    did both the videos and they're GREAT. One piece of advice, try to start with a blank project every time and just move quickly with things you've already done. It makes it easier if we want to add your stuff to our projects or for repetition purposes.

  • @Thibster
    @Thibster4 ай бұрын

    Excellent!!! THANK YOU!

  • @dreambuildwonder4040
    @dreambuildwonder40409 ай бұрын

    Great Videos! Thanks so much for taking the time!

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    Glad you like them!

  • @ramizshould
    @ramizshould9 ай бұрын

    So amazing watching till the end you know the end you know thank you!!😀😀😀😄😄

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    You are so welcome! Thanks for the kind comment as always @ramizshould !

  • @Alwingv2
    @Alwingv27 ай бұрын

    what a great tutorial!!!

  • @olusegunthomas6282
    @olusegunthomas62822 ай бұрын

    Thank You so much for this

  • @SurfacedStudio

    @SurfacedStudio

    2 ай бұрын

    You're very welcome!

  • @FrenchDigitalProduction
    @FrenchDigitalProduction9 ай бұрын

    Good cinematic Tips here ❤❤❤

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    Glad you liked it!

  • @TILK3D
    @TILK3D9 ай бұрын

    Hello, I love that you are making content about cinematics because I have a problem when rendering in my cinematics, the objects are not visible, that is, the objects that are further away, including the terrain, I am stuck on that, help my friend

  • @javad_hamidi
    @javad_hamidi8 ай бұрын

    Here we go with a new series in 2023!🎉🎉🎉 Also, I have a question that does this software paid or not?

  • @luckysoul753
    @luckysoul7539 ай бұрын

    Looking forward to more episodes

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    More coming soon :)

  • @BrujeriasdePapel
    @BrujeriasdePapelАй бұрын

    I will make short movie but in Vr, some general advice the camera movements works the same?

  • @mohammedsahirkhan656
    @mohammedsahirkhan6569 ай бұрын

    Awesome video

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    Glad you enjoyed it

  • @mohammedsahirkhan656

    @mohammedsahirkhan656

    9 ай бұрын

    @@SurfacedStudio yes and help to learn

  • @alphacino3514
    @alphacino35147 ай бұрын

    8:08 What's the difference between the Post Process in Camera settings and the usual Post Process Volume ? Which one should we use ?

  • @Banthor

    @Banthor

    6 ай бұрын

    I'm very much a beginner but my understanding is that you change post process settings in the camera settings if you ONLY want it to affect it for that shot. If you want the affect to last outside of that shot and in your actual "world" then you would change it within Post Process volumes and such. Camera post processing settings are temporary while the other one is permanent throughout your whole scene.

  • @PP3D
    @PP3D9 ай бұрын

    👍👍👍👍 Thanks

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    😀

  • @AlphabetAYT
    @AlphabetAYT10 ай бұрын

    Not yet public huh

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    Not yet indeed. How did you manage to find this video? Via the playlist?

  • @AlphabetAYT

    @AlphabetAYT

    9 ай бұрын

    @@SurfacedStudio yes, waiting for the next part it's good

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    Will go online this weekend just finishing a few little bits :)

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    It's public now :D

  • @ramizshould
    @ramizshould9 ай бұрын

    😇😇😇😇😇

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    😀😃😄😁

  • @Lavonne1
    @Lavonne19 ай бұрын

    Well seeing now you have to pay for film making 😢

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    Where do you have to pay?

  • @Lavonne1

    @Lavonne1

    9 ай бұрын

    @SurfacedStudio you didn't hear? Tim announced none game devs will need to pay some sort of fee which isn't surprising. Film MAKERS. GAMESFROMSCRATCH DID a video the other day and he asked Tim himself.

  • @SurfacedStudio

    @SurfacedStudio

    9 ай бұрын

    I've heard the announcement, but I doubt this would apply to most people on here. My gut feeling would be that the per-seat licensing model is for companies that actually make (good) money from using Unreal Engine as a tool, either for Arch Viz, Film production (think Mandalorian), Automotive or other industries. If you're using the tool for hobby or make no (or little) money from it, I doubt this is in any way going to affect you :)

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