Create Any Fur in Blender! Part 1: Grooming

In part 1/4 of the "creating fur" tutorial series, we'll be adding the basic hair systems and groom them into the right starting shapes.
With this tutorial series, I hope to give you the tips & tricks to create your own desired animal fur just like I did with our fella Merry in this tutorial.
You can find the result as an asset within the Blender Universe asset library for free for a limited time.
bakeduniverse.gumroad.com/l/bbps
Please follow the following steps if you use the Syberian Cat Fur asset:
1. Drag and drop it in your scene from the Blender Universe library.
2. Move the collection to the world origin.
3. Go to object - apply - make instances real.
4. You'll now be able to see the different fur systems and the geometry nodes that shape them.
Cheers,
Nino
0:00 Intro
0:33 Adding basic geometry & explaining hair tactics
1:50 Adding the base layer hair & grooming
10:03 Adding the second layer hair & grooming
15:27 Adding the third layer hair & grooming
19:58 Outro

Пікірлер: 52

  • @redjc99
    @redjc998 ай бұрын

    I had no idea that they added collision for hair curves. Ugh! I just assumed they were still working on it. That is going to save me so many headaches now! Love the series, btw!!

  • @thenodecamp
    @thenodecamp4 ай бұрын

    Blender geo nodes hair system in a nutshell 1. Watch tutorials and read documentation 2. All tutorials and examples are shown on simple planes / basic objects 3. Try to use the hair system on an actual character 4. Hair collisions not working / Interpolation value is a magic number, but the more you add the more laggy the software becomes / UV dependent meaning no support for multi-material character without workarounds Seriously, so much good talk about geometry nodes and all, but every time I try hair curves it's just so frustrating!

  • @mt1278
    @mt12789 ай бұрын

    Amazing and one of the most understandable series of lessons from you that I have seen, thank you Nino!

  • @NinoDefoq

    @NinoDefoq

    9 ай бұрын

    Thank you so much! Appreciate the kind words 😇

  • @farcogrice
    @farcogrice9 ай бұрын

    I subscribed to your channel after watching "Blender Tutorial - Creating Feathers (Cycles)". So I'm very excited about this new series!

  • @NinoDefoq

    @NinoDefoq

    9 ай бұрын

    Thanks for the support!! 😇

  • @DrakDoesClips69
    @DrakDoesClips692 ай бұрын

    Thanks for the tutorial! Now I'm better at grooming by 2 levels.

  • @NinoDefoq

    @NinoDefoq

    2 ай бұрын

    Awesome 😂 thanks!

  • @julianweinert8456
    @julianweinert84565 ай бұрын

    I have an Issue ... the comb brush does almost no work, when I activate collision. it works on a default cube like object but it doesnt work on my sculpted creature. Any advice what could cause that?

  • @agdars6094
    @agdars60946 ай бұрын

    It's a treasure! Thanks

  • @NinoDefoq

    @NinoDefoq

    6 ай бұрын

    Appreciate it!!

  • @theonecommenter
    @theonecommenter6 ай бұрын

    You are currently my most favorite person on earth Thanks for the tutorial

  • @NinoDefoq

    @NinoDefoq

    6 ай бұрын

    That's an amazing thing to hear, thank you! 😇

  • @hdouirgzz9m687
    @hdouirgzz9m68726 күн бұрын

    very good tutorial thank you

  • @NinoDefoq

    @NinoDefoq

    20 күн бұрын

    Appreciate it, thanks!

  • @RoN43wwq
    @RoN43wwq9 ай бұрын

    waiting next

  • @neuvatn
    @neuvatn9 ай бұрын

    Very nice thumbnail btw.

  • @NinoDefoq

    @NinoDefoq

    9 ай бұрын

    Thanks a lot! 😁

  • @PeterRobieArt
    @PeterRobieArt4 ай бұрын

    Great video series! Thanks for putting this together. I'm curious though as adding hair on an alembic cache the symmetry option doesn't appear to work. I know Zbrush has something where you can use symmetry on a non-symmetrical character which would be great to see for adding hair to an animated character.

  • @jessapps
    @jessapps8 ай бұрын

    why am i not able to do this when my object colored / ... error message saying : UV mapping ...something is wrong with it ...

  • @UniBlend_Art
    @UniBlend_Art9 ай бұрын

    ❤‍🔥

  • @oinktrnt100
    @oinktrnt1003 ай бұрын

    When I create a new hair system it works fine. When I try to go back to that hair system from a newer one, I can't do any kind of modifications except maybe add new hairs to it. I can only modify those new hairs on the older hair system. What is wrong?

  • @arafium
    @arafium4 ай бұрын

    will this kind of fur allow movement? like when i move the cat in an animation, will the fur also move around automatically? or do i have to manually animate that?

  • @Enrommie
    @Enrommie7 ай бұрын

    Oooo

  • @mrsselftaught
    @mrsselftaughtАй бұрын

    So when I try painting on the right side the hair particles come out of the left side and nothing on the right side, do you know why this might be?

  • @adiwibowo1342
    @adiwibowo13427 ай бұрын

    this tutorial just for blender 4.0 ??

  • @Octobertiger13
    @Octobertiger132 ай бұрын

    You might have mentioned it and I missed it, but what is the best way with this method to mask out areas you don't want hair?

  • @NinoDefoq

    @NinoDefoq

    2 ай бұрын

    Hiya, I'd either just remove it in the hair sculpt tool, or I'd add a delete geometry node right at the start and add a "Named Attribute" set to your desired weight paint group and add that in the seleciton.

  • @thomasbarber1808
    @thomasbarber18084 ай бұрын

    Thank you for this great in depth tutorial. The only problem I have came across that I can seem to find an answer for online is the 'collision button'. For some reason when I activate it the curves don't really move at all when I try to comb them? Any ideas?

  • @LigsYT

    @LigsYT

    4 ай бұрын

    same! I have been looking for a while but cant find a solution

  • @LigsYT

    @LigsYT

    4 ай бұрын

    I know this is probably too late to help but apply all transforms before adding the empty hair

  • @thomasbarber1808

    @thomasbarber1808

    4 ай бұрын

    I like how you've spent the last 4 hours finding the answer. Not too late at all! I do still have my sub div modifier active as I'm still tweaking the mesh. It's good to know the reason though for sure. Thank you for your reply 👍🏻

  • @jeanclaudethedarklord6205
    @jeanclaudethedarklord62053 күн бұрын

    Why the hell did absolutely not a single soul talked about the collision button?????? When was is there????? Bruh moment for this community, thanks for the video

  • @NinoDefoq

    @NinoDefoq

    3 күн бұрын

    @@jeanclaudethedarklord6205 I know right 🥲 Glad you like it! Thanks!

  • @uasdguy
    @uasdguy11 күн бұрын

    Could you provide the .blend file?

  • @Candispirit
    @Candispirit2 ай бұрын

    Would particles be the way to go for full body fur animals in a multiplayer game? Or do i need to learn hair cards for gaming performance

  • @NinoDefoq

    @NinoDefoq

    2 ай бұрын

    I think hair cards are still the way to go performance-wise :(

  • @Candispirit

    @Candispirit

    2 ай бұрын

    You should do a tutorial on hair cards for animals 😊​@@NinoDefoq

  • @BELORSE
    @BELORSE9 ай бұрын

    Hey I have xps file can you convert it fir me

  • @wizzard2059
    @wizzard20595 ай бұрын

    you should start videos from a rendered result.

  • @NinoDefoq

    @NinoDefoq

    5 ай бұрын

    Thanks for the tip 😇 I started doing that recently.

  • @toniyachingakham8100
    @toniyachingakham81002 ай бұрын

    How can simulate this fur

  • @ammonn9930
    @ammonn99303 ай бұрын

    when activating cycles hair dont show or is alsmost not visible

  • @NinoDefoq

    @NinoDefoq

    3 ай бұрын

    Hiya, did you set a hair thickness? I think it's called "hair shape" in the geonodes / asset libary of blender's original hair assets.

  • @ammonn9930

    @ammonn9930

    3 ай бұрын

    @@NinoDefoq I just increased the radius value of hair curve profile and it works :D still thank you so much for your reply I will test it with this node too :D

  • @NinoDefoq

    @NinoDefoq

    3 ай бұрын

    @@ammonn9930 Glad to hear that!!! And thanks for the kind words!

  • @ammonn9930

    @ammonn9930

    3 ай бұрын

    @@NinoDefoq Heya again I am about to render my fury creature. I had some artifacts at some places and wanted to ask if this can appear because of the thick or thinness of the hairs. Also is there a possibility to give them a drawn like look? when I activated denoiser it looked slightly more stylized until I increased the denois sampling. Its the first time I use grooming and rendering in blender sorry for my naiv questions^^

  • @maxpawer1838
    @maxpawer18389 ай бұрын

    No puede ser se llama nino y yo me llamo nino

  • @Cwutter
    @Cwutter16 күн бұрын

    ran into issues that this video did not cover and only showing the workflow on a sphere is not a good example when u are working on a complex model.

  • @StudioKelpie1993
    @StudioKelpie19939 ай бұрын

    This is sad.... Grooming in the Blender Community 😔

  • @Windows7StarterRocks

    @Windows7StarterRocks

    6 ай бұрын

    Focus on the tutorial 😂 But you’re right, the internet really ruined the word :/

  • @silfaster2141
    @silfaster21419 ай бұрын

    ❤‍🔥