Crash Bandicoot Prototype Version - Complete Playthrough & Unused Levels

Ойындар

This is a full playthrough of the early prototype version of Crash Bandicoot. It's quite different from the official release and it even contains four unique unfinished levels. Other significant differences are the title and map screens, the POW crates, the extended version of Sunset Vista, the much tougher Koala Kong battle and the completely different bonus stages. Whole Hog, Castle Machinery and The Great Hall don't exist in this version, but Stormy Ascent, which was removed from the official release, appears as the final level. Since this is a prototype version, you can also expect to find quite a few glitches.
0:00 - Startup and menu screen
0:28 - N. Sanity Beach
2:30 - Jungle Rollers
4:20 - The Great Gate
6:15 - Hog Wild
7:27 - Upstream
10:40 - Rolling Stones
13:12 - Boulders
14:33 - Native Fortress
18:57 - Up The Creek
21:20 - Ripper Roo
22:17 - The Lost City
25:51 - Temple Ruins
28:06 - Boulder Dash
29:47 - Sunset Vista
35:50 - Jaws Of Darkness
39:29 - Koala Kong
41:17 - Cortex Power
44:15 - Heavy Machinery
47:05 - Generator Room
49:28 - Toxic Waste
52:08 - Pinstripe Potoroo
53:12 - Road To Nowhere
55:34 - The High Road
57:25 - Lights Out
59:04 - Slippery Climb
1:02:53 - Dr. Nitrus Brio
1:04:23 - The Lab
1:06:33 - Castle Machinery (glitch)
1:06:43 - Fumbling In The Dark
1:08:33 - Stormy Ascent
1:13:15 - Dr. Neo Cortex
Unfinished levels:
1:14:25 - Test Level
1:16:13 - Cavern Level ("Acid Rain")
1:17:20 - Waterfall Level ("Flowing Waters")
1:20:49 - Cliff Level ("Astound The Skunk")

Пікірлер: 356

  • @GarlandTheGreat
    @GarlandTheGreat4 жыл бұрын

    This video is now incomplete, since more unfinished levels have been discovered. You can see them here: "Jungle Level": kzread.info/dash/bejne/ZX6MsKlumJa_cto.html "Lava Cave": kzread.info/dash/bejne/lnqLpsOFcbDbnLw.html

  • @jaidenkalel1312

    @jaidenkalel1312

    2 жыл бұрын

    i realize I am kinda off topic but do anyone know a good place to stream newly released tv shows online ?

  • @gerardoemiliano2245

    @gerardoemiliano2245

    2 жыл бұрын

    @Jaiden Kalel Flixportal =)

  • @jaidenkalel1312

    @jaidenkalel1312

    2 жыл бұрын

    @Gerardo Emiliano thanks, I went there and it seems like a nice service =) Appreciate it !

  • @gerardoemiliano2245

    @gerardoemiliano2245

    2 жыл бұрын

    @Jaiden Kalel Glad I could help xD

  • @rondog6297

    @rondog6297

    2 жыл бұрын

    How did you get this

  • @SkeletalMunch
    @SkeletalMunch10 жыл бұрын

    It seems so flat without the awesome soundtrack.

  • @dylantherunner5841

    @dylantherunner5841

    6 жыл бұрын

    Crash Bandicoot has no character without the music! It makes me kinda disappointed.

  • @lilmtit424

    @lilmtit424

    4 жыл бұрын

    coolskeleton95 it’s a prototype of course there is incomplete stuff

  • @cosmokramer179

    @cosmokramer179

    4 жыл бұрын

    The soundtrack probably wasn’t completed yet

  • @birdsofdestiny6816

    @birdsofdestiny6816

    4 жыл бұрын

    But it has ambient

  • @Gamexpertvids

    @Gamexpertvids

    4 жыл бұрын

    @@cosmokramer179 It was early it was just that they didn't incorporate it fully here.

  • @Joorum
    @Joorum10 жыл бұрын

    Can never get enough of this game.

  • @Darkness9448
    @Darkness94489 жыл бұрын

    So Creepy with no sound.

  • @AlpheccaMeridiana

    @AlpheccaMeridiana

    7 жыл бұрын

    zLightning not creepy but without atmosphere and sometimes little relaxing

  • @stratz9998

    @stratz9998

    7 жыл бұрын

    Still, it's nice to see that they kept the best part of the game. UDUBUGA!

  • @Folopeh

    @Folopeh

    7 жыл бұрын

    like exploring a new area of dark souls?

  • @Superturbo93blanka

    @Superturbo93blanka

    7 жыл бұрын

    even prototype version games should have at least one background music.

  • @NSHG

    @NSHG

    7 жыл бұрын

    zLightning True. Could have put Oddworld music for ambience, it fits.

  • @SuJuMcKronklin
    @SuJuMcKronklin10 жыл бұрын

    This is like saying goodbye to an old friend forever and then finding a home movie of that same friend eons later. Thank you.

  • @gedfked4125

    @gedfked4125

    9 жыл бұрын

    CMDR Kunaskev um.

  • @hellatze

    @hellatze

    7 жыл бұрын

    more like meeting your ex

  • @alphalax7747

    @alphalax7747

    6 жыл бұрын

    Kunaskev ???

  • @SimoneStee
    @SimoneStee8 жыл бұрын

    3 things : -Beautiful bugs :D -No gem -No sound :/

  • @240pgames4
    @240pgames46 жыл бұрын

    07:01 Practically impossible to break 100% boxes of that level if those 6 boxes are positioned on opposite sides lol

  • @doctornether2885

    @doctornether2885

    3 жыл бұрын

    Because in this time no exist the gems, is unless break all the boxes

  • @Detectiveescarabajo

    @Detectiveescarabajo

    3 жыл бұрын

    Kyc

  • @KevinGomez-fz1yg

    @KevinGomez-fz1yg

    2 жыл бұрын

    Cause the boxes were inicially in the game because of the limitations of the Playstation of processing all the wumpa fruits, lifes and bonus icons in the entire level. I guess the gems were meant to obtain by finishing the level without dying

  • @Gorilla-r4g

    @Gorilla-r4g

    2 жыл бұрын

    @Lord Farquaad: I'm the Gingerbread Man! What about crash 4?

  • @swiftprey1628
    @swiftprey16288 жыл бұрын

    51:22 What a dick move

  • @RoseSupreme
    @RoseSupreme7 жыл бұрын

    Wow, what a taunting main menu - poor Tawna strapped there with Brio constantly teasing her and Cortex staring at the player.

  • @beeshooterofficialalternat9303

    @beeshooterofficialalternat9303

    5 жыл бұрын

    Rose Supreme change yr prof plz

  • @qwertylello
    @qwertylello10 жыл бұрын

    Man, some levels in the beta version where insanely difficult! Look for example Sunset Vista: Never seen moving fire platforms! And moreover, everything seemed somehow faster here

  • @lightsen
    @lightsen10 жыл бұрын

    you got ripped on cortex power, almost got that last box XD after so many back tracks too!, anyways, nice work, your a pro at this game

  • @Mangekyo0221
    @Mangekyo02219 жыл бұрын

    Damn, those deleted levels, the crystal cave and the waterfall levels should be in the final game!

  • @HannahCVerton

    @HannahCVerton

    8 жыл бұрын

    I agree

  • @HannahCVerton

    @HannahCVerton

    8 жыл бұрын

    Maybe in the remasters. Though I doubt it.

  • @elijahtoombs3524

    @elijahtoombs3524

    7 жыл бұрын

    Practically Perfect its been confirmed that the deleted content will be available in the remake

  • @elijahtoombs3524

    @elijahtoombs3524

    7 жыл бұрын

    Khan Afridi stormy ascent and the beta sunset vista

  • @mrmeows1397

    @mrmeows1397

    5 жыл бұрын

    Only stormy ascent was added and I beat it

  • @victorvalnad5340
    @victorvalnad53407 жыл бұрын

    I can watch this prototype all the time. Again and again. And trying to see the differences. Thank you for making this video.

  • @nintentoad5570
    @nintentoad55708 жыл бұрын

    Wow that glitch at 36:21 was awsome

  • @ConversusVans
    @ConversusVans9 жыл бұрын

    That laugh originally from "Lady and the Tramp" used for Ripper Roo just sounds weird at a lower pitch... lol.

  • @ThePharphis
    @ThePharphis10 жыл бұрын

    Sunset Vista was very interesting. Levels like that were hard enough in the finished game to get the gem...

  • @marvelousmehki

    @marvelousmehki

    7 жыл бұрын

    ThePharphis And now it's hard to a Relic on Sunset Vista

  • @ryno4ever433
    @ryno4ever4338 жыл бұрын

    Well Flowing waters explains how he got to Ripper Roo

  • @MagcargoMan
    @MagcargoMan5 жыл бұрын

    I really wish they finished the cliffside and toxic cave levels. The former already looked far along and has a great aesthetic, while the toxic cave just has a really unique setting.

  • @basedbattledroid3507
    @basedbattledroid35077 жыл бұрын

    Turns music up. There's no music.

  • @OnikasBaby

    @OnikasBaby

    7 жыл бұрын

    LisaLisaKenadoresher Vegetariansoylentgreen there's no music in the prototype.

  • @whattheheck1000
    @whattheheck10006 жыл бұрын

    This game series, especially 2 and 3, was my childhood, and this is a very early version of the first game. I love this. May 9, 2018 10:05 pm

  • @xmrkp
    @xmrkp5 жыл бұрын

    Vicarious visions should have remade the flowing waters level. Looks really unique and doesn't seem too unfinished to me.

  • @plexyglass429

    @plexyglass429

    Жыл бұрын

    Woulda made the lost treasureS make sense considering we only get one lost level and not multiple

  • @lesbianwalrus
    @lesbianwalrus9 жыл бұрын

    Acid Rain would have been awesome! Damn you, Naughty Dog!

  • @swineliasthegamer7686

    @swineliasthegamer7686

    7 жыл бұрын

    lesbianwalrus And that's why they are called Naughty dogs :)

  • @ecksdii

    @ecksdii

    7 жыл бұрын

    *csi miami theme plays* YEAAAHHHHHHHHHH

  • @Beyfan13

    @Beyfan13

    4 жыл бұрын

    Lava cave would have been good if the lava was not that are Orange for crash

  • @red-man7017
    @red-man701710 ай бұрын

    List of differences from the final: -Title screen is COMPLETELY different, instead of it taking place on n sanity beach with crash running up to the screen before the logo crashes in, scaring him. It instead is at cortex castle with tawna being lifted into the vortex. The sprites of cortex, brio and tawna here are completely unused In the final game. -there is no password options on the title screen...or so it seems. This build doesn't actually use memory card saves and instead only uses passwords which instead of using the PlayStation buttons:uses icons of the cast instead. -instead of "CHECK" then "POINT" coming out and sliding away, the words "CONTINUE" spin out of the checkpoint crate. Theres even a warp sound effect it uses that is unused in the final verison. -aku aku doesnt turn yellow when a second mask is collected, there's no invincibility music either -when completing a level, you are not taken to a end screen, this likely is because gems are not implemented yet. -Almost all levels do not have music -The map screen is different. It is a 2D pre-rendered image instead of a 3D map like the final and uses crashes icon instead of his whole body. Theres also aku on the bottom right with a slightly different design. You also can zoom out the map which is impossible to do in the final. You instead can rotate the camera around the island. -The numbers on the hud has a different style. -Instead of a health bar with their icon and name, the bosses instead have glowing orbs that dissappear when taking damage, crash doesn't celebrate when beating a boss either. Jungle rollers:Because gems are not yet implemented. The gem platform is not present near the checkpoint crate. The tawna stage also is in a cave instead of in the treetops. Tawna stage:tawna gives out a set of password icons instead of allowing you to save to a memory card and see a password which is also different. -Hog wild: Because of there being two sets of boxes directly on one side and being impossible to get on the other. It would have been impossible to grab the gem for this level as a result, hence why this set of boxes was likely removed Upstream: The Plants are red in color regardless. The only way to tell which one automatically bites and which one only bites when you jump on it is to look at the stems in the water

  • @brandonnetwork
    @brandonnetwork4 жыл бұрын

    Really wish the N Sane Trilogy included all the cut levels and not just Stormy Ascent.

  • @Bobo-ox7fj

    @Bobo-ox7fj

    Жыл бұрын

    Stormy ascent was the only one that was actually finished though

  • @lornaroseus174
    @lornaroseus1749 жыл бұрын

    The 2D map looks far more nicer then the final version. So much detail into the art.

  • @RetroBret

    @RetroBret

    7 жыл бұрын

    Lorna Roseus *than

  • @DitzyDabbles

    @DitzyDabbles

    7 жыл бұрын

    "1 year ago"

  • @cangri1788

    @cangri1788

    7 жыл бұрын

    Lorna Roseus you gotta be kidding lol

  • @MPOTW

    @MPOTW

    6 жыл бұрын

    It really doesn't, it looks cheap

  • @ankihansen2489

    @ankihansen2489

    5 жыл бұрын

    @@MPOTW It looks beautiful, shut up.

  • @FedericoTrentonGame
    @FedericoTrentonGame10 жыл бұрын

    the gameplay of the Crash Bandicoot Prototype was my reason to sub your channel :D

  • @BlewVenom
    @BlewVenom7 жыл бұрын

    Damn that cliff level looks amazing, hoping we get that plus stormy ascent in the dlc.

  • @compamac
    @compamac10 жыл бұрын

    Nice job with this video! Subscribed

  • @lizlavell2330
    @lizlavell233010 жыл бұрын

    thank you I enjoyed watching the playthrough.

  • @shnibbletron69
    @shnibbletron697 жыл бұрын

    I like this soundtrack better than the finished one

  • @TheIrishEnigma
    @TheIrishEnigma7 жыл бұрын

    Koala still seems pretty easy. It's mind boggling that they would actually consciously make one of their boss fights even easier. It never made sense why the boss battles were so easy to begin with. Maybe they wanted kids to be able to beat the game (albeit not 100% completion) to increase appeal, but there are a lot of regular levels with much higher difficulty than any boss fight in the game.

  • @egoleo6693

    @egoleo6693

    7 жыл бұрын

    I thought Brio was hard

  • @TheIrishEnigma

    @TheIrishEnigma

    7 жыл бұрын

    I think Brio is the easiest boss in the game. From easiest to most difficult: Brio, Papu Papu, Cortex, Koala Kong, Ripper Roo, Pinstripe Still all pretty easy though.

  • @egoleo6693

    @egoleo6693

    7 жыл бұрын

    The bosses are easy after you've played the game multiple times, but for a beginner, brio and koala kong are pretty tough

  • @TheIrishEnigma

    @TheIrishEnigma

    7 жыл бұрын

    Hmmm Koala took a little bit of practice I recall, but Brio I know for a fact I beat on my first try without any damage.

  • @egoleo6693

    @egoleo6693

    7 жыл бұрын

    I didn't know you could spin the slimes as a kid so I struggled lol

  • @spectrevampire
    @spectrevampire10 жыл бұрын

    38:18- (sings) Believe it or not, I'm walkin' on air...

  • @HannahCVerton

    @HannahCVerton

    8 жыл бұрын

    Lol

  • @liamfunnyman6965

    @liamfunnyman6965

    7 жыл бұрын

    spectrevampire I never thought I could feel so free-hee-hee!. I don't know the rest.

  • @dirty_tuna
    @dirty_tuna7 жыл бұрын

    Caps at 9 lives? That's criminal.

  • @raymanfreak7739

    @raymanfreak7739

    7 жыл бұрын

    dirty tuna MONSTERS! XD

  • @savioxavier4155
    @savioxavier41557 жыл бұрын

    So Aku Aku Twinsanity's sound was not new, but the first ever made. Interesting.

  • @homersams9015
    @homersams90159 жыл бұрын

    looking at the waterfall level gives me the idea that it inspired some stuff for Jak and Daxter

  • @vivianjames357
    @vivianjames3572 жыл бұрын

    The way the camera angle changes is really interesting.

  • @ShadowDreamer
    @ShadowDreamer10 жыл бұрын

    Woow, I've been waiting for something for this. Great job, once again, Garland :D I've watched some of these separately, but it's good to have it all in one place XD On a compleately unreleated note, who is Baron Adeler, and what does he have against you (unless it's personal business)? :p

  • @GarlandTheGreat

    @GarlandTheGreat

    10 жыл бұрын

    Baron Adeler is a great man and a hero. He doesn't know who I am, so he's got nothing against me.

  • @ShadowDreamer

    @ShadowDreamer

    10 жыл бұрын

    GarlandTheGreat Haha, alright. I just based my question on a random anonymous comment I saw on your blog a while ago. Also on the old twitter account "BaronAdelerSays" :) And of course there's the fact that "illuminati" on Urban Dictionary is defined by a "Baron Adeler" too :O

  • @ShadowDreamer

    @ShadowDreamer

    10 жыл бұрын

    GarlandTheGreat Wait... Is your name Baron Garland Løvenbalk-Adeler? Meh, I guess I'll never know :p

  • @pablofloresalquinta7414
    @pablofloresalquinta74144 жыл бұрын

    The way Dr. Nitrus Brio looks at you at the menu game is unsettling at the same time there's no music on it.

  • @AlpheccaMeridiana
    @AlpheccaMeridiana7 жыл бұрын

    1:12:52 _plays cortex bonus round_ _..._ _sees tawna_

  • @ankihansen2489
    @ankihansen24895 жыл бұрын

    I wonder why the big tree from the second island wasn't shown in the final version. I think it's pretty funny that you can see it as part of the background of levels such as Native Fortress and The Great Gate. I think Tawna's Bonus Rounds take place on that big tree!

  • @PolarPhantom
    @PolarPhantom10 жыл бұрын

    Yet another excuse to play this game, huh? Fear not, my friend. We understand.

  • @MefutakuZuku
    @MefutakuZuku4 жыл бұрын

    It still blows my mind they brought back stormy ascent as a DLC level in the N Sane Trilogy

  • @CrazyRiverOtter
    @CrazyRiverOtter7 жыл бұрын

    That generic typeface on the HUD bugs me more than it should.

  • @mason2007

    @mason2007

    4 жыл бұрын

    Maybe they didn't know how to put their font in so they used that

  • @mason2007

    @mason2007

    4 жыл бұрын

    SionXIII I really don’t mind the font

  • @CheddarVG

    @CheddarVG

    3 жыл бұрын

    It later went on to be used for the warp buttons in the third game.

  • @ferruvideos
    @ferruvideos9 жыл бұрын

    it could be great if someday there comes a Crash Bandicoot Map Creator

  • @patryckpo

    @patryckpo

    9 жыл бұрын

    Well, it's not a map editor, but you can change the boxes locations, giving the level a new feel, it's CrashEdit (search for it), I hope some day it comes to fruition something like this, a map editor...

  • @stanleysantiago127

    @stanleysantiago127

    7 жыл бұрын

    Sixten just like the crash bandicoot 2 master quest mod search it but it is unfinished

  • @b.r.a.d2975
    @b.r.a.d2975 Жыл бұрын

    I like it when the checkpoint sound was in the prototype build which didn’t make it to the final product

  • @RaedVS
    @RaedVS4 жыл бұрын

    That unused waterfall level looked cool

  • @terencejohnson3057
    @terencejohnson30578 жыл бұрын

    That island hub/level selection thing looks just like the level selection screen in Rayman 1.

  • @jonasisahuman2756

    @jonasisahuman2756

    7 жыл бұрын

    Terence Johnson i don't like rayman 1😢

  • @graysonkemp8870
    @graysonkemp88707 жыл бұрын

    I know it's a prototype but still this dude is a Crash Bandicoot wizard.

  • @qb3334
    @qb33346 жыл бұрын

    I have a question about the unknown level between The Lab and Fumbling In The Dark. If Castle Machinery has been the last level to be created to replace Stormy Ascent and don't feature in the prototype. What is this level? It's just an error, an unplanned crash or a real level? What Naughty Dog said about?

  • @KazeReload
    @KazeReload10 жыл бұрын

    Hey Garland, I started to play Alundra on my PSX again after so many years, and I was wondering if you did any challenge on it. I saw you didn't, is there any reason? I would love to see you trying a no damage run, that's like the most impossible game to do it I think

  • @Korgi_Polymer
    @Korgi_Polymer7 жыл бұрын

    Ya know, I gotta say, without the music, I still am finding this enjoyable, not as enjoyable, but it makes ya appreciate the general sound design of the game, which is pretty impressive given that all sound effects are low fidelity samples.

  • @christianhoffman4814
    @christianhoffman48147 жыл бұрын

    Dude this is cool

  • @paburo-san6667
    @paburo-san66672 жыл бұрын

    Pinstripe is the only boss (and in fact only level in game) that didn't change since then

  • @alejotech1
    @alejotech1 Жыл бұрын

    Why They don't added the music of games? for example the great Insanity beach seems empty without his mytical soundtrack, but well in my opinion the workers don't worked in the music but the prototype is so hard to be honestly but hey the worlds and all was hard and cool, you can loss the sanity with the prototype and levels in example how sunset vista and the bridge level was a hell to pass and to the eliminated level stormy ascent was so hecking to pass but afortunatly you can play it in the remake so thanks for watching this commentary and ¡bye bye!

  • @jinx3660
    @jinx36602 жыл бұрын

    Wow I enjoyed watching this

  • @toxicholygrenadethg9906
    @toxicholygrenadethg9906 Жыл бұрын

    Can you possibly give a tutorial video/comment on how to access all the unused levels the prototype has? Would this require debugging? I am using RetroArch BTW.

  • @charliematthews2056
    @charliematthews20564 жыл бұрын

    Pretty good for a prototype

  • @VGDCMario
    @VGDCMario7 жыл бұрын

    Might I ask how you managed to load the unused levels? All the codes I've tried have only led to either a frozen NOW LOADING screen or a frozen black screen.

  • @arthurm.358
    @arthurm.3584 жыл бұрын

    So Jaws of darkness was supposed on the 2nd island right after Sunset Vista...wonder why they changed that 🤔

  • @ThrillaDX
    @ThrillaDX4 жыл бұрын

    Does anyone have a working download link for this version? I can only find the later prototypes.

  • @owendeane8944
    @owendeane89448 жыл бұрын

    could u put a link in the description please? i've looked, but I can't find any crash 1 prototypes that work.

  • @graduator14
    @graduator1410 жыл бұрын

    :D Weird, I did not see this in my inbox. o.0

  • @Sakmento
    @Sakmento7 жыл бұрын

    I've seen all the extra/cut levels before but seeing the normal levels with different box placments is odd.

  • @miychangoeowl1514
    @miychangoeowl15146 жыл бұрын

    It's quite weird to see the characters not making a sound '-' And Crash making the "mph" sound?

  • @francogonz
    @francogonz6 жыл бұрын

    Soooooo.... Are you saying that The C Box was for Continue, no for Check point? Omg

  • @Ieat6piesjr
    @Ieat6piesjr10 жыл бұрын

    Where did you get you hands on this?

  • @DigimonVids

    @DigimonVids

    7 жыл бұрын

    Ieat6piesjr illegally, that is the only way

  • @godziller7136

    @godziller7136

    7 жыл бұрын

    understandable have a nice day so?

  • @niccolocolzi
    @niccolocolzi10 жыл бұрын

    Realy nice and cool game but Realy hard... you are a master of this game

  • @LVB
    @LVB10 жыл бұрын

    And where you can download a prototype? possible a reference

  • @PSXDRIVERPLAYERBSTH
    @PSXDRIVERPLAYERBSTH7 жыл бұрын

    There's an early-type Brio bonus round still in the final version (graphic effects give it away, it also loads the default bonus round layout), accessible by GameShark. It crashes when you reach the end (at least when I tried it, was similar to Crash 2 Beta crash, probably a polygon overdose or it tries to give you a password but can't). I've only played it on my PAL version, but I'll say it can be found on NTSC/U & NTSC/J unless I'm proved otherwise. Just find the Stormy Ascent code and change the "22" to "26". You may want a moon jump or something to accompany you.

  • @madnessguy1769
    @madnessguy17697 жыл бұрын

    i think the level at 1:18:00 was gonna be right before ripper roo and the one at 1:20:52 is after ripper roo (sorry for my maybe bad english)

  • @MicklePickle

    @MicklePickle

    5 жыл бұрын

    I see why you think so because they take place on a waterfall...

  • @ankihansen2489

    @ankihansen2489

    5 жыл бұрын

    I don't think the level at 1:20:52 would take place after Ripper Roo because you can see the second island (with the erased big tree) in the background.

  • @Marco45939
    @Marco459396 жыл бұрын

    Bosses Battles: Papu Papu:😪😪 Ripper Roo:BOING,BOING,BOING!!!!! Koala Kong:🙏🙏🙆 Pinstripe:😈BOOM!!!! Brio:😵😵 Cortex:😤😤😤😤😬😬😬😬

  • @blossom6309

    @blossom6309

    3 жыл бұрын

    Crash bandicoot 🤪

  • @calvinfujii5921
    @calvinfujii59213 жыл бұрын

    I’ll be honest, I wouldn’t mind if they finished and used the unfinished/cut levels of past Crash Bandicoot games for the next one in the future.

  • @HikikomoriDev
    @HikikomoriDev7 жыл бұрын

    I wonder what game engine where they using or if it was an inhouse thing or if they actually licensed some sort of 3rd party to do it for them...

  • @tellemstevedave5559
    @tellemstevedave55593 жыл бұрын

    N. Sane Trilogy needs these lost levels for DLC.

  • @alphalax7747
    @alphalax77476 жыл бұрын

    What is the diference between the POW and the TNT boxes?

  • @Stankboi
    @Stankboi6 жыл бұрын

    I noticed that crash makes a different sound when he gets hit

  • @notsatan5457
    @notsatan54574 жыл бұрын

    i really like that harmless tnt called pow

  • @sparkus4229
    @sparkus42294 жыл бұрын

    Look at the end! Crash is beaten by a particular attack! 😆

  • @KamyAnai03

    @KamyAnai03

    3 жыл бұрын

    And even the game was crashed by the smell xD

  • @KamyAnai03
    @KamyAnai033 жыл бұрын

    The game is crashed when the skunk killed crash with the stinky attack xD Even the computer cant stand that smell lol

  • @VolcanoTheBat
    @VolcanoTheBat8 жыл бұрын

    is it a rom hack? i mean i know its a prototype with levels not in crash 1, but i mean is there a download link to this? or do i have to hack my crash 1 rom somehow with EPSXE

  • @VolcanoTheBat

    @VolcanoTheBat

    8 жыл бұрын

    ***** ok thx!

  • @mohseneman
    @mohseneman7 жыл бұрын

    Yeah .....this would never have been popular.....(Thank GOD they worked hard on it :) )

  • @shahoodahmed3607
    @shahoodahmed36074 жыл бұрын

    Prototype version was usually created for testing purpose

  • @GWKTM
    @GWKTM Жыл бұрын

    How to access each of those unused levels?

  • @elijahtoombs3524
    @elijahtoombs35247 жыл бұрын

    how did you get your hands on this prototype? got it from some torrent site? on of the naughty dog developers gave it to you?

  • @stanleysantiago127

    @stanleysantiago127

    7 жыл бұрын

    Elijah Toombs just search it in google

  • @msdos5027
    @msdos50277 жыл бұрын

    Yeah, Sonic's Ass!

  • @msdos5027

    @msdos5027

    7 жыл бұрын

    Plants Vs Zombies Ninja it's a name of demo Crash Bandicoot

  • @chickenmeow3760
    @chickenmeow37609 жыл бұрын

    What are the boss icons for when you beat the bonus levels?

  • @PS1GamerCollector

    @PS1GamerCollector

    8 жыл бұрын

    +Mohd Mozdi Most likely a type of password used to load game.

  • @HannahCVerton

    @HannahCVerton

    8 жыл бұрын

    They were passwords.

  • @sling-b
    @sling-b8 жыл бұрын

    Ripper Roo's laugh sounds slower than usual.

  • @PavelChistyakov777
    @PavelChistyakov7777 жыл бұрын

    I have just noticed that the name of the game ("Crash Bandicoot") was not chosen at that time :)

  • @crystalqueen9711
    @crystalqueen97117 жыл бұрын

    So I take it the reason there's no music is because they didn't code it in yet and fans haven't hacked it in?

  • @Ultra_Kuma
    @Ultra_Kuma10 жыл бұрын

    Is Naugthy Dog now still remember this game?

  • @Roaming_Loner
    @Roaming_Loner7 жыл бұрын

    1:21:15 .. that was a Beautiful sight

  • @OblivionWalkerVerified
    @OblivionWalkerVerified10 жыл бұрын

    i have not watched it yet but does it have commentary??

  • @GarlandTheGreat

    @GarlandTheGreat

    10 жыл бұрын

    There is no commentary.

  • @victini4

    @victini4

    10 жыл бұрын

    GarlandTheGreat from were you downloaded or bought this prototype version

  • @TheQuickSlash

    @TheQuickSlash

    7 жыл бұрын

    You can't buy it. (Unless you get scammed)

  • @FumoReimuGaming
    @FumoReimuGaming7 жыл бұрын

    Looks fine

  • @user-id8yx7xx1k
    @user-id8yx7xx1k5 жыл бұрын

    How skip the level after the lab?

  • @steelingcable6350
    @steelingcable63507 жыл бұрын

    pow crates are the earliey version of nitro but with a timer?

  • @alphalax7747

    @alphalax7747

    6 жыл бұрын

    Bryan McMullen nitro with a timer=tnt

  • @michaelpitts7212
    @michaelpitts72128 жыл бұрын

    LOL the toxic waste bonus

  • @moisesasanchezbejarano5800
    @moisesasanchezbejarano58005 жыл бұрын

    Vaya esta includo el de storm ascent nose porque lo eliminaron en la version final

  • @NicoleHam
    @NicoleHam7 жыл бұрын

    * sees 2D illustrated overworld map * *W O A H*

  • @pablopinheiro8046
    @pablopinheiro80467 жыл бұрын

    how can i download this version of this game?

  • @codiegames351
    @codiegames3514 жыл бұрын

    Hey is there a download link for this?

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