Crash Bandicoot FAN GAME - Level 2 redesigned

Hallo Viewers :)
my first Version of Level 2 was very empty and liveless. In this Update i have added more Objects, Ice Chunks and more Textures like Ropes.
Aku Mask generates Sparkles if AkuAku is def mode 2.
The next Update will patch the massive Laggs in Level 3 and the missing colliders. Level 1 will have a seperate Wood Part for Gem Path.
LOD will hide the Ice Pillars.
I will also upload the 3D models I created for you, I made them with Blender. But I'm a little unsure about the textures of CB2 :/
Orginal Game: Crash Bandicoot 2 Corted Strikes Back
developed by : Sony Computer Entertainment Presents (1997 by Naughty Dog)

Пікірлер: 12

  • @Hazmartnimitzern
    @Hazmartnimitzern22 күн бұрын

    It's going well but the physics are still weird.

  • @OfficalBalascioFilms
    @OfficalBalascioFilms13 күн бұрын

    I love how you used the 3d sprites, made them 2d, but still made them look like 3d!!

  • @xEndless11

    @xEndless11

    13 күн бұрын

    Thank you :) The Developers has tricked us with similar Methods like this ^^ 2D Sprites you will find in any Game. At the begin time it was also difficult for me to distinguish whether the wumpa fruits were 2D or 3D

  • @MichaelHill-sg8ks
    @MichaelHill-sg8ks22 күн бұрын

    Good job on getting the bouncy crates to break after jumping on them once, leaving them for a bit, and then breaking immediately. That's some nice faithfulness to the original mechanics. Crash's jump height seems to be the major flaw here though. It looks like it's just one uniform height instead of being reactive to how long you press the jump button for. Would be nice to see if you could implement the ability to do more short, hopping jumps. I's also say that the camera should zoom out a bit during sidescrolling sections, and, if possible, some way to make assets in the foreground disappear, so as not to interfere with the player's view. Like with the crystals getting in the way at 0:58.

  • @xEndless11

    @xEndless11

    22 күн бұрын

    Thank you for the Feedback :) im agree with you, the Pillars and the Crystals will hide in Future by player distance.

  • @tonydogo8207
    @tonydogo820723 күн бұрын

    Cool! If you need help feel free to ask

  • @xEndless11

    @xEndless11

    22 күн бұрын

    thank you :) I'm looking for a way to make the gems in the game shine and gloss like they in the original game, I'm stuck on that at the moment.

  • @Stefano8725
    @Stefano872511 күн бұрын

    I want all levels😀❤️

  • @xEndless11

    @xEndless11

    11 күн бұрын

    Incomming ❤Level 4 is in Progress :)

  • @WeebkillerMoss
    @WeebkillerMoss22 күн бұрын

    this looks pretty decent, maybe try to recreate one of the levels from the og trilogy

  • @Mister_Willis
    @Mister_Willis13 күн бұрын

    Is crash just a 2d sprite?

  • @xEndless11

    @xEndless11

    13 күн бұрын

    No ^^ Crash is a 3D Model, in this Game you can see him only from back or front.