Cradily Only - Pokemon Emerald

Ойындар

Rules:
1. Only my starter in battle
2. No items in battle, except held items
3. No glitches, exploits, save states, or RNG manipulation
4. No evasion moves before level 100*
Rule details:
-- *In gen1, evasion boosting is allowed if the Pokemon does it through means other than learning the move by level up or TM. For example, using Mimic or Mirror Move to boost evasion is allowed. (This exception is to keep ranking consistent with my legacy videos.)
-- I am allowed to manipulate my starter
-- I play the game at 4x game speed
-- For fair comparisons all my Pokemon have perfect (or near perfect) DVs / IVs
-- I am allowed to catch HM users - I can use all field moves
-- All in-battle glitches are allowed in generation 1
-- In generation 1, I'm allowed to skip Marowak with the Poke Doll
-- Surge's trash-can-puzzle is automatically solved
-- The bike is allowed in gen1, banned in gen2, and allowed for bypassing terrain in gen3
-- Saving between league members is allowed
-- If the solo Pokemon faints and I choose to blackout it counts towards my reset counter
-- I can pause the game and timer to take breaks
-- The footage is sped up / slowed down to match the pace of my narration
-- The ability Pickup can only be used if the starter has it
Patreon: / scottsthoughts
KZread memberships:
/ @scottsthoughtspokemon
Twitter: / psychicflying
Twitch: / scottsthoughtspokemon
Illustrations by / sarinavail
Thumbnail art by / brianlsart
STAB: bulbapedia.bulbagarden.net/wi...
DVs / IVs: bulbapedia.bulbagarden.net/wi...
Damage Calculations: bulbapedia.bulbagarden.net/wi...
Gen1 Stat Calculator: pycosites.com/pkmn/stat_gen1.php
Gen2 Stat Calculator: pycosites.com/pkmn/stat_gen2.php
Gen1 Crit Rates: www.smogon.com/rb/articles/cr...
Learnsets: bulbapedia.bulbagarden.net/wi...
Base Stats: bulbapedia.bulbagarden.net/wi...)

Пікірлер: 335

  • @satisfactoryseal
    @satisfactoryseal9 ай бұрын

    Speed lowering natures feel like something that would be easier to evaluate in a second playthrough when you can know exactly what speed thresholds you need to hit and if a negative nature hurts with the important ones. I'm not sure that's ever really possible to figure out in a first playthrough.

  • @N12015

    @N12015

    9 ай бұрын

    Indeed. With Swampert it was a terrible idea due to Wallace, but Cradily Will never outspeed something important outside the Glalies. Also, never use it on specialized attackers, just slow mix ones.

  • @seifer447

    @seifer447

    9 ай бұрын

    I agree with both of your assessments. I can't imagine speed lowering natures being anything more than a case by case basis with some of the criteria you already outlined.

  • @skeetermania3202

    @skeetermania3202

    9 ай бұрын

    @@N12015 On something like Aerodactyl, it’s still gonna outspeed everything out there despite the speed-lowering nature.

  • @scoutbane1651

    @scoutbane1651

    9 ай бұрын

    ​​@@N12015I feel like creating save states before each important battle, noting down the ones that are close annd re-evaluating them with another nature, and calcing the diffetence between them together is the fastest tbh

  • @FreyRosfield

    @FreyRosfield

    9 ай бұрын

    I think it is valid to look at the base speed too A pokémon like Shuckle or Munchlax will only outspeed something if you are level 100, so in this cases it could be a no brainer to just slap a speed lowering nature right from the start

  • @brianwisecarver4880
    @brianwisecarver48809 ай бұрын

    Poor aerodactyl just got ignored. "First 4 fossil Pokémon" 😂

  • @anthonypeterman959
    @anthonypeterman9599 ай бұрын

    You forgot aerodactyl when talking about the original fossils. Should be first 5.

  • @m704kt733

    @m704kt733

    9 ай бұрын

    Came here to say the same thing!

  • @TJF588

    @TJF588

    9 ай бұрын

    Aerodactyl: "Am I a joke to you?" Scott: "Kinda?!"

  • @harrysmith6191

    @harrysmith6191

    9 ай бұрын

    Can't learn rockslide now this 🤣

  • @terra636
    @terra6369 ай бұрын

    I think teaching Giga Drain earlier might give you that extra advantage against T&L so that you can use HP Fire for Steven

  • @provalone

    @provalone

    9 ай бұрын

    not just that, giga drain is stab supereffective or neutral against 3/4 of the trainer pokemon in the game and heals at the same time. that, ingrain, and shell bell will make the best fossil fern nearly unkillable.

  • @shinyflygon8883
    @shinyflygon88839 ай бұрын

    @1:20 Aerodactyl: Am I a joke to you?

  • @Meowserhehe
    @Meowserhehe9 ай бұрын

    I think speed lowering nature would probly be fine for Pokemons under something like 55 base speed maybe 45

  • @avita2276

    @avita2276

    9 ай бұрын

    Hard disagree tbh. In solo playthroughs, pokemon with high speed can lower speed because they‘re gonna outspeed everything relevant. But slowish pokemon (e.g.) Swampert really like being able to outspeed/OHKO stuff in the higher speed ranges. A -Spe nature really hurts you in midgame and sometimes lategame depending on IVs.

  • @avita2276

    @avita2276

    9 ай бұрын

    7:38 look at these Carvanha. With a speed lowering nature, cradily would‘ve been outsped.

  • @TotallyCluelessGamer

    @TotallyCluelessGamer

    9 ай бұрын

    @@avita2276 that timestamp being the example you go with doesn't really make your argument look super strong since those Carvanha were only a threat because Scott forgot to heal and went in at 10hp. I would say you could use him getting hit with confusion on turn 1 of several fights as a better example, but since he was using Ingrain on turn 1 of a lot of those, its hard to say it would have actually prevented it. Of course this discussion being on a video covering a Pokemon who's stats are geared for Stall its a harder argument to make here than on most other Pokemon's videos.

  • @johndafoe9276
    @johndafoe92769 ай бұрын

    That Steven fight was really a "struggle" (sorry, I could not resist the pun). I am a recent subscriber of your channel and I cannot tell you how much your videos have helped me the last few weeks. You've inspired my own solo pokemon runs and have provided hours of amazing content (my partner actually introduced your channel to me). Thanks for everything you do, you are amazing ♥

  • @seifer447
    @seifer4479 ай бұрын

    Hi Scott! On speed lowering natures, it's definitely a case by case basis. If Cradily doesn't have any matchups where it can outspeed to make life easier, I think speed lowering is perfectly reasonable.

  • @VTWS

    @VTWS

    9 ай бұрын

    Yeah it’s not trivial to think about in a first playthrough since you don’t know if you’ll be super overleveled

  • @MattWarb
    @MattWarb9 ай бұрын

    I appreciate the effort you put in to your annunciation. I can’t always tell what people are saying in videos but every word is always crystal clear with you. Looking forward to the Armaldo video as it’s my favourite ground type.

  • @daexter8971
    @daexter89719 ай бұрын

    Two more days until the autumn holidays end and I have to go back to work. During the last week my brother in law had a terrible bicycle accident and is held in an artificial coma. Yesterday I started getting a fever and I am now lying ill in bed. As I scrolled down my KZread recommendations and I saw a solo run from Scott being aired tonight, that made me genuinely smile. Thanks, Scott 🙂.

  • @zenitfan4life

    @zenitfan4life

    9 ай бұрын

    Dang bruh, sorry about your situation. Wishing you swift recovery and I hope that your brother feels better.

  • @daexter8971

    @daexter8971

    9 ай бұрын

    @@zenitfan4life Thank you! 🙂

  • @gambleralex5083

    @gambleralex5083

    9 ай бұрын

    Take care ❤ and I hope you are both well soon

  • @GhGh-gq8oo

    @GhGh-gq8oo

    9 ай бұрын

    Damn must be nice living in a first world country with work holidays

  • @basedbalaclavaman7011

    @basedbalaclavaman7011

    9 ай бұрын

    Prayers going out for you man, and your brother. Life can knock you down all sorts of ways, but never let it keep you down. You're never done until you give up, so take care of yourself and remember someone out there cares about you

  • @ucjepkjl7fbne6shltft3mlw8
    @ucjepkjl7fbne6shltft3mlw89 ай бұрын

    Aside from the player getting access to the move early, I assume Rock Tomb's also balanced around the fact that the game's first boss is going to use the move against you. 80% accuracy is still way too low IMO, but Game Freak generally seems to err on the side of making the game easier. Rock moves having poor accuracy in general might be because Rock is a strong and common offensive type; IIRC it's the only type (post Gen I) that hits more types for SE damage than it does for NvE/NE damage. Additionally, Rock coverage improves the already great Ground- and Fighting-types much in the same way Ice Beam does for Water.

  • @sakuram69
    @sakuram699 ай бұрын

    Oh I’m so glad you’re covering my absolute favorite fossil! This thing is a true wall when properly set up, and deceptively sneaky if it isn’t eliminated right away. It was so much work to do, but I trained this thing for days just to beat the elite four. These games gave me my first truly challenging Pokémon experience. I went all in on defensive setups and stall tactics lol actually made me better prepared for Cynthia in the next gen 😂

  • @mahnameisj
    @mahnameisj9 ай бұрын

    I'd say Sludge Bomb would still be useful for neutral targets. Especially with the chance to poison which can help if you have enemies that are tanky

  • @maxspecs

    @maxspecs

    5 ай бұрын

    Wouldn’t it be weaker than Return?

  • @rooislangwtf
    @rooislangwtf9 ай бұрын

    If you're always going to move second in any case a speed lowering nature is fine

  • @legendarystormmartialartsg3573

    @legendarystormmartialartsg3573

    9 ай бұрын

    Exactly, can't understand why people would tell him to never lower the speed if Cradily's never going to out speed in the first place anyways

  • @realperson69

    @realperson69

    9 ай бұрын

    Except that in solo runs, due to level advantage, EVs, and badge boosts, low speed Pokémon end up effectively being much faster than they would be in a PVP context.

  • @rooislangwtf

    @rooislangwtf

    9 ай бұрын

    @@realperson69 crawdily has a base speed of 43, it's not outspeeding anything

  • @realperson69

    @realperson69

    9 ай бұрын

    ​@@rooislangwtf 43 base speed is actually enough for it to matter! Scott's Naughty Cradily went through the E4/champion gauntlet with an effective 101-111 speed. A plus-speed nature Cradily (111-122 at the same levels with the same EVs) would actually outspeed everything there except Flygon (126) and Salamence (132). In fact, a 252-EV, plus-speed nature Cradily outspeeds the entire E4 and Wallace at only level 59. Here's all their speeds: 83, 93, 105, 72, 69 43, 46, 70, 83, 91 58, 100, 67, 103, 99 64, 107, 111, 126, 132 91, 118, 116, 113, 100, 80 Case in point, in this very run, Scott enters the Glacia fight with Cradily at 104 speed. Without the lucky omni-boost against Sealeo, a minus-speed nature would have resulted in Cradily (93 speed, 94 after level up) being outsped by both Glalies (100 and 103) and Walrein (99) and potentially having to tank three or more Ice Beams, which is tough even with Resto Chesto and Ingrain on the set.

  • @gabr.7878
    @gabr.78789 ай бұрын

    I have so so much sentimental attachment to the lileep line. It was my first ever fossil pokemon in my first ever Pokemon game, ruby. I remember my cousin telling me how to revive fossils, and when I got my lileep, I showed my family because I thought it was so cool. They have such good colors and plant rock fossil thing, and my 'tism loves it so much

  • @dorkiesanman
    @dorkiesanman9 ай бұрын

    Wooooo! One of my most favorite Gen 3 Pokemon! My older used to beat the crap outta me with this guy until I started using one on my team. Can't wait to watch!

  • @perkypenguin1663
    @perkypenguin16639 ай бұрын

    I think Giga Drain (and maybe Rock Tomb for Xatu 😂) would give Cradily enough firepower against most of Tate & Liza that it really wouldn’t need HP Ghost for them. Phoebe is potentially a different story, but maybe SunnyBeam could suffice. HP Fire might be best for Steven, but only testing will really tell. (Also I’m not sure how to execute this idea , but an asterisk or something for the starters could be nice to indicate that they evolved throughout their solos, meanwhile others like Gardevoir and Hariyama started fully evolved.)

  • @midspaz5226
    @midspaz52269 ай бұрын

    The fact that you had to say contextually has me laughing so hard thanks for the amazing video you take the cake every time for my favorite KZread channel I’m always recommending you to my co workers that like just listening to videos

  • @Austin007
    @Austin0079 ай бұрын

    What an incredible finish! That was fun to watch.

  • @mahdinner
    @mahdinner9 ай бұрын

    I feel speed lowering natures may be very good for second playthroughs once you know which speed benchmarks you need to hit

  • @legendarystormmartialartsg3573
    @legendarystormmartialartsg35739 ай бұрын

    The first time I saw Cradily; I absolutely fell in love with it, so I couldn't help but be extremely excited to see you do a playthrough of it, also I think it's perfectly okay for you to lower it's speed, seeing how it's never going to out-speed anyting

  • @Electroghoul
    @Electroghoul9 ай бұрын

    I like that you show clips where you find ethers and other useful items!

  • @EvanBear
    @EvanBear9 ай бұрын

    Cradily is amazing! I love it just as much as you do. It's such a fun pokémon!

  • @andrewdole3417
    @andrewdole34179 ай бұрын

    I love when you mention something learned from the comments, firstly for being able to take presented knowledge and adapt to new information in future videos, and also for simply showing you take the time to see what people that watch your videos have to say. Several channels i sub to flat out have said they never read comments, and I get that, busy with all the work associated with running a channel. But for you to do so, and keep updating your overlay to provide better and better experiences for the viewer, such as enemy stats and moves, real time power numbers for moves, are proof of a better youtuber. o7

  • @olavjorvik94
    @olavjorvik949 ай бұрын

    First of FIVE videos I’ve missed since at work! Can’t wait for this, it will be a good day!🤩

  • @adrisalvador2488
    @adrisalvador24889 ай бұрын

    First of all, congratulations and thank you for your content, it’s really entertaining! There’s something in this videos or your voice that feels like we are just talking, I love the way you tell this little stories. On the other hand, I would like to suggest putting the tier list or ranking at the end of the video. For people who doesnt watch them in order, feels like a spoiler when suddenly the list appears. Keep going and thank you again!

  • @alphacide_2857
    @alphacide_28579 ай бұрын

    One thing I do for fun is start a run with one pokemon holding leftovers. It makes things easier, but I still take battles as soon as possible, so it just ends up speeding up the runs in most fights. Good video, thanks for your work!

  • @Colin1Moriarty
    @Colin1Moriarty9 ай бұрын

    I've always preferred Armaldo and after watching this I'm starting to think that it may be much better! Turns out glass cannons tend to perform better in gen 3. Thanks Scott for another good vid!

  • @TheLeviathan1293
    @TheLeviathan12939 ай бұрын

    Scott with erratic pokemon: Early game is really bad. Also Scott: Gym 1 was a breeze.

  • @JeffDvrx
    @JeffDvrx9 ай бұрын

    now that was an epic final fight! you could say it really was... _a struggle_ thank you ladies and gentlemen, I'm here every saturday

  • @1stclasswarior
    @1stclasswarior9 ай бұрын

    I only have some tiny advice for you today. Try to be a little more mindful when clicking. For example, against the rival, you risked a reset when Rock Tomb missed when you could have secured the KO with Bullet Seed. You are underestimating Rock Smash, imo. Against the Winstrates, you spammed out Rock Tomb and depleted the PP, but if you used Rock Smash with its amazing 50% chance to -DEF, then you reduce the total PP cost per KO and you maybe would have made it further into the fight. I think Cradily was a Pokemon that would greatly benefit from HP EV training. Finally, I think that, for slow Pokemon especially, you should be holding the Macho Brace and only changing out your hold item when it's time for a big battle. Double the EV gain means you get stronger faster, and you'll have an easier time with some difficult battles as you simply have more stats. Overall, I think you played this pretty well. I was going to tell you that you made a big mistake forgetting Toxic on a defensive stall machine, but watching the run, I see that I was wrong and that, even in cases like Cradily, direct damage is favored. I think Toxic is maybe more appropriate for even more defensively inclined Pokemon, with Shuckle being an extreme example. I'm glad you saw the value in Ingrain. I expected you to delete it around time for Roxanne, but you understood how good it was in a solo setting and I was happy to see that, as that requires some fairly in-depth understanding of the game. Looking forward to tomorrow's run.

  • @PrincessGoth574
    @PrincessGoth5749 ай бұрын

    According to KZread mobile, this should be my 100th comment on your channel, so I want to thank you so much for making these videos, you're my favourite youtuber of all.

  • @Superius777
    @Superius7779 ай бұрын

    Can't wait for you to do a Dusclops run, I hope that's lined up for this month because that pokemon is so damn cool.

  • @martlinkdiamond5644
    @martlinkdiamond56449 ай бұрын

    Great video Scott! I can't stop thinking that hidden power dark type could work too but idk

  • @vincentchiariello4578
    @vincentchiariello45789 ай бұрын

    Sub 60 base speed is probably the cut off point as so enough things will outspeed your pokemon even with the EV's accounted for, but that's just my 2 cents.

  • @N12015

    @N12015

    9 ай бұрын

    I think sub 55 is a better idea. Again, Swampert really needs speed but Cradily doesn't.

  • @greyscaleadaven

    @greyscaleadaven

    9 ай бұрын

    Yeah personally as a competitive player I use speed lowering natures ingame about as often as I use speed raising natures. In games like Legends or SV where it's easily adjustable, it's far better for a pokemon that gets the most out of its ingame EV distribution and moveset via mixed attacking sets. I'm not speedrunning those games though, and I'm also not overlevelling one pokemon to solo the game either. So I'm not really an authority on what's optimal or not for these runs.

  • @vincentsterel6448
    @vincentsterel64489 ай бұрын

    Great video! Cradily is one of my faves, I'm doing an all-rock playthrough of Emerald now :) I feel like using giga drain against tate & liza would have made much more sense than using HP ghost (or you could have gotten rid of ingrain earlier) - it's still super effective against 3 of the 4 mons, and ancientpower hits xatu. Then HP fire would be a very useful tool for the Steven fight. I also feel like, in a couple of fights, you're relying quite heavily on ancientpower getting an omniboost instead of thinking of alternatives.

  • @jacobanderson6114
    @jacobanderson61149 ай бұрын

    I’ve seen someone mention this before, but you can actually forget HMs via the daycare. Logistically, it may not make sense for every Pokémon, but could be something to consider for the future. Keep up the great work Scott.

  • @pancakes838
    @pancakes8389 ай бұрын

    Cradily is one of my favorite gen 3 pokemon! I did a grass monotype run of Emerald around five years ago, and Noodle the Cradily was the hero of the run!

  • @libraryscholaralexis6581
    @libraryscholaralexis65819 ай бұрын

    I really like Cradily and think that it's an underrated pokemon. It was nice to see Cradily do some good and be acknowledged. As for the speed lowering nature thing I think that it is something that is up to interpretation. It all depends on what the pokemon needs in terms of stats and what their better stats are.

  • @LTDextel
    @LTDextel9 ай бұрын

    Excited to hear the typing for Armaldo next vid!

  • @JD-ve6kn
    @JD-ve6kn9 ай бұрын

    I've always loved Cradily too. nice run

  • @breadpope0358
    @breadpope03589 ай бұрын

    That struggle sweep was so crazy, talk about a sticky situation

  • @ultlifeform
    @ultlifeform9 ай бұрын

    Cradily is my favorite fossil! I love it's design, and it has a unique type combination (or did until Ogrepon was introdced) which, despite being the two types with the most weaknesses, actually combine very well. Its hidden ability, Storm Drain, is fantastic, turning one of its neutral interactions into an immunity, which also triggers a special attack boost. And the in game trainers LOVE to activate it, since they see it as a neutral hit. My only real complaint is the Rock move selection. Physical Rock moves are all terrible, and with Storm Drain, you want special anyway. But the best special rock move, Power Gem, has always had awful distribution, with more Pokemon who are not Rock type learning it than those who are. No fossils can learn it, despite how much Omastar, Cradily, and Aurorus really want it. Supposedly it's only learned by Pokemon with a visable gem on their body, but there are some odd cases even by that logic (Aurorus is covered in gems!?!?). However, I have hope, because despite the fossils not currently being available in Scarlet/Violet, the distribution of Power Gem EXPLODED in those games, feels like nearly anything can learn it now. So I am hopeful that this will be remedied when Cradily is next available!

  • @andreapareti324
    @andreapareti3249 ай бұрын

    As others have said, I think teaching Giga Drain, Sludge Bomb and even Earthquake much earlier would have significantly improved your results, but I do like me some Ingrain; in fact, I think it's the perfect opportunity to say that maybe Battle States like Ingrain could be implemented in the overlay, perhaps? Akin to how statues, Stat changes etc. are represented.

  • @Snoborder95
    @Snoborder959 ай бұрын

    Your program is so freaking amazing!

  • @MrVelyx
    @MrVelyx9 ай бұрын

    "Ein Blumen" -Sechserpack-Sketch (german joke from a comedy show. Translates to "a Flower". Looses a lot in translation. But it lives rent free in my mind)

  • @SethTheSouthernWeirdo
    @SethTheSouthernWeirdo8 ай бұрын

    I will say: in the Gen 3 remakes, Cradily, from my experience, is an absolute monster. Its moveset got much better, including Rock Slide and Giga Drain for STAB, and its typing allows it to do quite a bit. Most people go for Electric types in ORAS, but Grass and Rock cover most things that Electric Pokemon would. Plus, having Sludge Bomb and Earthquake for coverage on top of that is helpful. Or, if you want the stalling approach, Confuse Ray and Toxic can be stacked together. It was fun and pretty effective to use when I did. I use it pretty much every ORAS playthrough now.

  • @aeolus7762
    @aeolus77629 ай бұрын

    It's a shame that both Cradily and Armaldo get such a bad rep, because design wise, they are both incredible, though it took me probably 10 or so years after Cradily was released to figure out that Ice was super effective against it, which would have helped immensely against Steven when I was a kid. Kind of reminds me when playing through Pokemon Crystal and getting pub stomped by Lance before randomly deciding to use Aurora Beam with my Lvl 40 Suicune and seeing I had an out. The amount the games make you learn sometimes is incredible!

  • @thebigbean8783
    @thebigbean87839 ай бұрын

    Absolutely one of my favorite gen 3 pokemon. I think it'll do pretty good!

  • @thebigbean8783

    @thebigbean8783

    9 ай бұрын

    I'm remembering how offensively awful this guy is. I'm glad it tried its best though

  • @thebigbean8783

    @thebigbean8783

    9 ай бұрын

    That Steven win was shocking

  • @banzan0
    @banzan09 ай бұрын

    I'm waiting for the moment you name your second on the Tate and Liza fight Lt. Surge. Don't know what happened to Bruno but Surge def needs to happen lol. Keep up the good work Scott!

  • @PieEyeToon
    @PieEyeToon9 ай бұрын

    The Hoenn fossils are still some of the most unique in the series imo. Interesting how they both start off as little more than stylized sea creatures but become amphibious saurian monsters upon evolving, Cradily resembling a sauropod and Armaldo a theropod. Of the two, I personally prefer Cradily. As cool as anomalocarises are, a crinoid is an even more interesting basis for a monster, I like its typing a lot more and it just overall has a good balance of cool, cute and weird elements. Sadly, it isn't very good for a Gen 3 playthrough. Its awful level up learnset seriously deters me from having it on a team. Who thought it was a good idea to give it no Grass STAB and to make Rock Slide and Recover egg moves??

  • @DwunD016
    @DwunD0169 ай бұрын

    Just finished the darkrai vod so I can make the premiere. Can't wait to see how Cradily does

  • @hibbs1712
    @hibbs17126 ай бұрын

    My personal comp Cradily lives in gen6 allowing for its hidden ability

  • @TracinyaLachance
    @TracinyaLachance9 ай бұрын

    Interesting run. I too am interested in that Armaldo run coming up next though, and idk... Armaldo is also reeally slow, so that might really hurt it.

  • @mufasa5851
    @mufasa58519 ай бұрын

    I love your commentary. it is teaching me so much about games i have played but never understood. Stuff like AI etc. I remember thinking always why did nose stop using rock tomb after it half healths me?

  • @cameronquinn377
    @cameronquinn3779 ай бұрын

    The nature you chose was perfect. Cradily appears erratic and naughty.. lol

  • @N12015
    @N120159 ай бұрын

    18:54 I think even GameFreak realized the mistake with rock tomb. Now it's 95% accurate, 60BP and 15 PP, making it an actual good early-mid Game move and even seeing genuine competitive play in stuff like technician Breloom.

  • @skeetermania3202

    @skeetermania3202

    9 ай бұрын

    Also a good speed control option on leads or in VGC.

  • @ZerglingOne1
    @ZerglingOne19 ай бұрын

    In the fight against the Salamence, Ingrain healed you for 13 and you were left with 14 HP after the last dragon claw. That means you'd have been on 1 HP. It also means that particular fight wasn't winnable without Ingrain since you healed many turns with it and Earthquake wouldn't have gotten you there any safer. You were correct to keep Ingrain.

  • @sieonigh
    @sieonigh9 ай бұрын

    >gets mirical seed this is a grate boost to the damage of bullet seed bullet seed: 15 > 16 GAINS!

  • @RalphyNoPants
    @RalphyNoPants9 ай бұрын

    Nice work getting the Boulder Badge.

  • @theoriginaldeity
    @theoriginaldeity9 ай бұрын

    Can't wait for the amraldo one. My favorite pokemon ever. Named it excalibur cause I pulled the weapon out of the stone

  • @grinbrothers
    @grinbrothers9 ай бұрын

    Nice to see the Hoenn Fossils get the chance to shine. Cradily will be a fun one to see how it progresses given it can be pretty capable... once it gets access to late game TMs. It'll be interesting to see the difference between the first half and second half of this adventure as a result. 3:32 - I have no idea why folks are negatively commenting about the speed thing. I can't imagine many situations where Cradily of all things is going to outspeed something. 5:38 - See, being slower was even to your advantage here. Cradily's making easy work of Roxanne thanks to Bullet Seed, so already Noodle the fossil is benefiting from it's TM pool. 8:14 - Luckily, Noodle pulled through even on a slither of health. Reduced Special Defence and a neutral damage taken from Water moves made this far riskier than it should have been but I'm glad things worked out. 9:59 - This is a "should have used Acid" moment. With Combusken on just a slither of health, the 100% accurate move here would have been enough, even with it lacking STAB. Again, luckily it worked out. 16:32 - That first attempt victory was fantastic! Hopefully that makes up the time loss from the Bug Catcher and the Winstrate family. 19:06 - A shame Noodle can't gain access to Rock Slide due to the TM's placement in this game. It'd be a magnificent benefit to her. 21:18 - Poor Brawly. You rock up to his gym and just demolish him in these situations. Ah well, with the fight over so quickly he can go back to surfing. 23:42 - Look, I know Sludge Bomb doesn't have the same attack bonus... but I think it would be considerably better than you going about with Rock Tomb. I'm surprised you didn't replace it first chance you got given your complaints about it. 26:23 - Hilarious that Rock Tomb actually had better hit chance after being struck by Sand Attack. How bizarre. Whilst I still feel Sludge Bomb would be better overall, I can see how Skarmory would be a major obstacle for it. 32:14 - I can see why you'd do that. You do many of these challenges and would like to see the uniqueness of the Pokémon shine through. A lot of times the Pokémon end up with similar solutions such as Rest-Curse-Return combos in your Gen 2 runs and the usage of Mimic in your Gen 1 runs, so it's nice when they have a more unique solution. That, an a combination of Ingrain and Shell Bell on a defensive Pokémon seems a sound strategy. I'm surprised you didn't pick up Giga Drain though. 36:46 - I think this is your first usage of a Leppa Berry in an Emerald run. Cool to see it used in combination with Ancient Power. 39:29 - A nice tense challenge of endurance here between Noodle and Drake's Salamence. 43:30 - Skarmory's constantly prove an issue in your Emerald runs. It'll be fun to see how things go when you end up using one. 47:15 - How fitting that the final fight is against an Armaldo. Also, I can't believe you just won against 4 of the top Hoenn trainer's Pokémon with Struggle. That was slow but spectactular!

  • @Ferrant621
    @Ferrant6219 ай бұрын

    If you add up the base stat totals, they are divisible by 5 if that makes you feel any better!

  • @Jhazkrit
    @Jhazkrit9 ай бұрын

    Howdy Scott! Been watchin' your content for a good long while and I gotta say, I absolutely love your overlay and how much information it gives. It's wonderful being able to see all this data at a glance. However, there is something I was wondering you could add to the gen 3 overlay. Is there some way to show what stats the natures affect? I don't know all the natures by heart so when you say what nature the pokemon has, it just goes over my head. Maybe you could color the stat getting raised green and the stat being lowered red. Or maybe that would confuse people into thinking those stats are being affected by a stat changing move. I don't know, I'm no graphic designer. Just a suggestion, you're golden either way!

  • @weebrahim
    @weebrahim9 ай бұрын

    There's just something glorious about using struggle to beat Steven

  • @shirounshiroun7555
    @shirounshiroun75559 ай бұрын

    When I saw you had 0 pp left on ancient power and had to spam out your pp I was like "yeah not happening might as well reset", I didnt expect struggle to come through and give you the win ! Go Noodle!! Lol love you Scott take care✨️

  • @levy9595
    @levy95959 ай бұрын

    The addition of nuzzle compared to smog as a (minimally) damage dealing move that also causes status is just an example of power creep. 3 generations later, each one slowly but surely increasing the power level leads to new moves being better than the old ones.

  • @iantaakalla8180

    @iantaakalla8180

    9 ай бұрын

    As a question, if there was something akin to Nuzzle for Burns and Poison/Toxic status, would those be good moves or bad? As Toxic is bad unless you need to bypass defensive or healing Pokémon, and Burns are only good for Physical stuff, they are strictly worse than Nuzzle, but are they not worth it outside of that? There will never be Sleep or Freeze Nuzzle equivalents.

  • @dvillines26
    @dvillines269 ай бұрын

    Cradily gets a few better moves in ORAS, and it was one of the more reliable team members on one of my playthroughs because enemy Pokemon would invite it to die, and it would simply refuse the invitation. Cradily is a survivor. I adore bulky Grass types, so many fun tricks to achieve functional immortality. great to see Noodle pull it out with Struggle because Ingrain+Shell Bell is busted. reminds me of my beloved Arboliva, Baboo, who holds Leftovers, uses Leech Seed, and has its ability set up Grassy Terrain when it gets hit. Plus Giga Drain. You give it Protect as well, and lol anything that can't take it out in two hits will lose the war of attrition. this is why Grass types can be really underrated. inherently not a great type, BUT they get some of the best status moves out there.

  • @stirringlemur
    @stirringlemur9 ай бұрын

    I think lowering speed is a totally fine option. an important thing that is different is that it only matters if it is 1 higher getting 100 more speed does nothing after you are even 1 point faster. In competitive play this makes speed probably the most important stat, I think makes people assume its also just as important in a casual playthrough. but with a speed boosting 3rd gym badge and opponents not having access to EVs means getting to that 1 point of speed higher isn't difficult even with a speed lowering nature. also even at max speed Cradily i dont think you are going to out-speed anything important.

  • @mymarshlands
    @mymarshlands9 ай бұрын

    scott! i think you end up always underrestimating Sludge Bomb, it deals neutral damage a lot of times like return, its 90 bp and has a 30% chance to poison! its playing on luck a little but i think using it on cradily might help out a little either way, love your vids and i assume you'll test this kind of stuff thoroughly on a future playthrough!

  • @TShadowKnight
    @TShadowKnight9 ай бұрын

    Going off what I know about gen 3 AI, Combusken went for Ember because the AI rolled a critical with a high enough roll to KO during its prediction when choosing its move.

  • @lamiaprincess6371
    @lamiaprincess63719 ай бұрын

    For the Speed nature thing, I believe it's the kind of issue that would be good to investigate for a second playthrough. There are going to be Pokemon on which it is beneficial to have because you're just not going to have the Speed necessary, but I remember the video in particular where there was a lot of concerns which was Swampert and I still standby that Swampert is fast enough that a Speed reducing nature was a poor idea on it. The addition of natures makes solo running a lot more complex and I wouldn't personally say there's any hard and fast answer here. Onto Cradily though, and I personally really love Cradily, it's suck a goofy looking fella and it looks like it would be good for hugs. To me watching this, Cradily didn't look particularly intuitive at all during the playthrough, especially as you got later in the game. It feels hard for me to say just how good or bad Cradily is here. I think this is probably going to become even more apparent as time goes on and we get to the proper routing stage: Gen III, in comparison to Gen II and Gen I, tends to give the player a lot more options and it's kind of easy to trip yourself without realizing it. Especially in regards to the Pokemon League, where you have less freedom with your movepool.

  • @lmr4403
    @lmr44039 ай бұрын

    Speedlowering nature is typically fine with fast pokémon as the scaling typically implies that at some point you will outspeed everything anyway (also ev's in these gens). But it is bad for medium/mediumslow speed pokémon as this would mean that chances are you won't outspeed a lot of pokémon you otherwise would. For the very slow pokémon it is more complex: as these without ev training would mean that every turn you get hit even if you ohko. In these cases the trade-off is between the time to ev-train them and what to ev-train: speed versus hp (and the offensive stat).

  • @darlhiatt8136
    @darlhiatt81369 ай бұрын

    Beating Steven with *Struggle*? Thats insane!

  • @bateltheassistant
    @bateltheassistant9 ай бұрын

    Cardily had a real slow run , considering its defensive capabilities. It had to stuggle even at the very end. But I guess that it was saved by ingrain , which was surprisingly good at the end. As a kid I always thought that Cardily is a steel gress ,so I always used to attack it with fire moves or with fighting moves.😅 But nevertheless you've managed to produce some good results,even though Cardily's moves are not that good for a solo run , because like you've mentioned earlier it was meant to be used a staller ,as a part of a full team . Maybe it's potential will shine more on a nuzlocke challenge.😊

  • @FairFaceDann
    @FairFaceDann9 ай бұрын

    Best Fossil! Love Cradily! My personal favourite 'Mon

  • @greyscaleadaven
    @greyscaleadaven9 ай бұрын

    Rock and Ice kind of get nerfed defensively because they're such good offensive types. I think the low accuracy is supposed to compound with that because missing a move leaves a pokemon very vulnerable to incoming attacks. I guess that doesn't make a ton of sense with how moves like Power Gem exist, but special rock types are also usually pretty sparce and mediocre stat-wise. It's similar to how Ice types haven't had consistent physical DPS until recently with Ice Spinner. Idk why that's the case for Ice though because there are plenty of strong special Ice types. Weird how many slow defensive ice and rock types there are too. Like if you look at which rock and ice types actually succeed, most of them are glass cannons or just hyperoffensive in nature with a good dual typing (Terrakion, Mega Diancie, Weavile, Mamoswine, Iron Bundle, etc.). Anyways great vid so far!

  • @iantaakalla8180

    @iantaakalla8180

    9 ай бұрын

    Also, it should be noted that good Rock types tend to have a unique Rock move. Being a good Rock type is literally gated. At least sometimes Ice-type Pokémon are fast or have priority. Rock-types are slow, redundant with Steel, and only Lycanroc has STAB priority.

  • @wilbert3842
    @wilbert38429 ай бұрын

    Craftily has always been one of my favorites, not amazing but good bulk with uncommon weaknesses. Giga drain and ingrain make it insanely hard to take down if you can get the set up off

  • @hibye-die
    @hibye-die9 ай бұрын

    If you haven't already i would look into how the match call works i dont remember exactly how it works but i remember something about encounters and new routes being factors

  • @seeroh3908
    @seeroh39089 ай бұрын

    You can use a speed lowering nature if: *There are no "wall" trainers or leaders that require outspeeding to beat them, and your speed is too low. and *The base speed of what you are using is especially low (and can afford to go second) or especially high (able to outspeed almost anything even with 10% less). It can be hard to tell where you're going to be walled, so it's not always clear if you should drop speed.

  • @ninolifegawd4826
    @ninolifegawd48269 ай бұрын

    100% accuracy on sludge bomb might woulda been better than rock tomb with that high chance to poison

  • @red-eyessolares1817
    @red-eyessolares18179 ай бұрын

    I do think HP Fire is better than HP Ghost since Cradily has Giga Drain and Ancient Power for coverage against Tate and Liza. Giga Drain in particular allows for Cradily to gain back health as well. HP Fire is also nice for Winona’s Skarmory so the fight does not take as long to finish. The Phoebe fight will probably needed to be tested in that case, but the tradeoff is probably worth it especially for Steven.

  • @aggapuffin
    @aggapuffin9 ай бұрын

    1:20 Kid named Aerodactyl:

  • @olavjorvik94
    @olavjorvik949 ай бұрын

    Btw, while it doesn’t fix Rock Tomb, I think Rock Throw should’ve been a 40 Power, 25 PP, 100% Acc move, with 10% secondary effect chance. Since the beginning. Every single type should have a move with those stats since the gen of the types introduction. Water Gun, Ember, Mega Drain, Twister, Thundershock, Gust, Tackle, Metal Claw, Bite, Powder Snow, Mud Slap, Karate Chop, Poison Sting / Acid / something etc. all with unique stat lowerings / stat buffers / conditions.

  • @hibye-die
    @hibye-die9 ай бұрын

    The best nature depends on the pokemon and sometimes lower speed is better but those are usually on stall teams or at least the ones i know of are

  • @Aliyah_666
    @Aliyah_6669 ай бұрын

    In regards to the rare candy conundrum, if you use zigzagoon as an hm user it has pick up. This may be against your overall goals though. I just find running a zigzagoon early game in gen 3 for me yields nuggets, rare candies, various poke balls, full restores...the list goes on. If the idea suits you.

  • @Witzwo1
    @Witzwo19 ай бұрын

    I would say, that speed is by far the most important stat. K.o. Ing befor the enemy attacks can save so mich time. Till the second playthrough, when you know the speedtiers you need to hit, a speedbuffing nature would be good. Even more so for slow mons.

  • @ktvx.94
    @ktvx.949 ай бұрын

    Cradily literally struggling to beat Steven. As for the -speed nature, just run the calcs on whether you can outspeed specific mons. If you can't without neutral anyway, go -speed.

  • @TheTenzen12
    @TheTenzen129 ай бұрын

    Finally new video that isn't stream!

  • @VindirWefent
    @VindirWefent9 ай бұрын

    I can't remember where I heard it. But I remember lore saying Honchkrow is rivals with another mobboss Persian. The two gangs fight over shiny things and coins in cities.

  • @crissullivan8404
    @crissullivan84049 ай бұрын

    One thing about speed control AI is that they won't go for the move if the target is slower *unless* they see a kill move with it.

  • @realperson69
    @realperson699 ай бұрын

    Speed-lowering natures are all about very specific thresholds, but lowering speed on a low/medium speed Pokémon is _usually_ asking for trouble in a timed solo run. It's going to depend a lot on the small subset of tough trainers with super effective moves or status moves that you'll end up needing to outspeed, and that's not something you can know during a blind run. Having to increase your level by 10% to beat them probably takes way more time than finding a way to mitigate a small portion of incoming damage or a way to increase damage output a little, especially since both durability and damage scale *exponentially* with level (damage is LVL x ATK, while durability is HP x DEF) while speed scales *linearly*. And note that it will come up less often, because the nature of solo runs means the majority of battles come down to turn economy not HP economy, and speed is almost always the single biggest factor in Pokémon turn economy, especially in solo runs where extremely long battles are very risky, since taking one super effective critical hit is often all it takes to ruin things. I like to imagine having to choose between, say, Brave and Hasty for a Rhydon solo run when there are smart-AI water trainers and grass trainers. Brave seems more intuitive, but Hasty to lower the levels necessary for outspeeding key opponents is probably faster overall. Cradily is a bit different - a mixed tank with no 4x weaknesses and only a few relatively uncommon 2x weaknesses (Ice, Fighting, Bug, and Steel) - but Steel could be an issue for beating Steven Stone, since a low-speed nature Cradily will have a ton of difficulty outspeeding his Metagross and, as a result, Metagross can generally out-damage it with Meteor Mash. (At level 100, including the 10% gen 3 badge boost, a low-speed nature Cradily with perfect IVs needs at least 80 speed EVs to outspeed Metagross.) Even if Metagross doesn't nab the 2HKO, a max defense, max HP, relaxed nature, level 100 Cradily still takes roughly 73% damage from double Meteor Mash, leaving little margin for chip damage through a tough fight. Elite Four Glacia could even be a problem, given a low-speed nature Cradily might need to be level 70+ to start outspeeding, and I don't know how many Ice moves Cradily can take straight to the face or whether setting up Amnesia is viable. Edit: As a note, if you had faced Glacia with a speed-lowering nature and failed to get that omni-boost, you would have been outsped by both Glalies and the Walrein. Edit 2: Well, if you're just going to cheese Steven with omni-boosts, it doesn't really matter. XD

  • @RezeedTheDataspirit
    @RezeedTheDataspirit9 ай бұрын

    I believe Speed lowering natures are best used when you either have a mixed attacker you plan on using both types of attack or when your pokemon's base speed stat is really high or really low. If you are going to be going first most fights anyway, no point concerning yourself raising such a hopeless cause and if the Pokemon is going to attack first anyway, the speed loss will not make a single difference. Either way, it gives a good buffer to the stat you want to increase without needing to sacrifice a stat you WILL need more.

  • @TheDarkFiddler
    @TheDarkFiddler9 ай бұрын

    The omniboosts from AncientPower plus all the stat drops from Rock Tomband Intimidate made me curious what later gen games would be like if the badge boost glitch were added back in as an actual feature 🤔

  • @Willingmess
    @Willingmess9 ай бұрын

    I think speed lowering natures are totally reasonable for pokemon with speeds below 50 or 40

  • @ShiftingSkys
    @ShiftingSkys9 ай бұрын

    Whoever is telling you the speed thing is not entirely right. Normally they could be right in Competitive but for a Speed run you basically need to lay out like 10 Of your Biggest Speed Challenges, Find a Speed Range and see if its even possible to hit. if you are nowhere near most of them with something slow then Youll likely be fine. Especially considering most slow pokemon are built liek tanks.

  • @greyscaleadaven

    @greyscaleadaven

    9 ай бұрын

    Yeah, even in competitive it's ultimately not that important to outspeed if your speed is already like 50 or below. Running a scarf or speed invested set with a pokemon like that either tries to catch an opponent off guard or capitalizes on a high offensive stat/boosting move so it's not as good for less offensively oriented bulky pokemon. Also every pokemon plays differently. People tend to think they're all supposed to beat the game the same way when plenty of pokemon wouldn't benefit at all from trying to sweep with speed or direct damage bc of typing, movepool, ability, or stats (i.e. Shuckle, Smeargle, Chansey post RBY, etc.)

  • @iantaakalla8180

    @iantaakalla8180

    9 ай бұрын

    Strangely enough, a base stat of 50-ish, even now, is good enough to outspeed many threats if you grind for max speed EVs and have a speed raising nature. That should not be a relevant fact, but Arctozolt and Calyrex-Ice Rider exist. Calyrex-Ice Rider is even more relevant because it usually wants to be slow and lacks healing, Regenerator and a good defensive typing, and yet speedy Calyrex-Ice Rider existed (if only because Tailwind exists.)

  • @SmashMath151
    @SmashMath1519 ай бұрын

    That Steven battle was quite fun! Regrading Speed lowering natures, I agree with everyone saying it's really situational depending on the Pokemon. Would you consider EV training when you eventually do optimized playthroughs? That could be helpful when you need to grind on wild Pokemon anyway.

  • @MrGorillaspam
    @MrGorillaspam9 ай бұрын

    Can't say I've ever watched someone use struggle to get through Steven

  • @somedogsarecops2354
    @somedogsarecops23549 ай бұрын

    "First four fossil Pokémon" Aerodactyl: ok

  • @queenofdiamonds3002
    @queenofdiamonds30029 ай бұрын

    the combusken probably went for ember because the gen 3 ai precomputes damage results and uses them to decide what moves to use ahead of time, this means that it effectively has precognitions about things like misses and critical hits. I believe it also prioritizes moves that do the minimum damage to knock you out (leading to it making numerous bad plays when you have a way to heal) which may have been a factor here? Not sure what edge case led to double kick failing, possibly some issue around it being a multi hit move? If you had a save state from near then I'd be fascinated to poke around with a debugger and see what exactly happened

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