Completing One Night at Flumpty's Hard Boiled without Cameras

Ойындар

0:00 Introduction
2:06 Silence & Pure Gameplay
4:08 Beaver Encounter 1
7:08 Beaver Encounter 2
8:10 The Final Stretch
9:04 End of Night Cutscene
9:25 Outro
Just like last time, I had the thought of doing this challenge (but this time for much longer). It took about twenty attempts to get this run, and I actually planned on doing this before No Lights.
At the time, I didn't fully understand the game's mechanics, but with more practice, I have a full understanding of how this game works.
Not certain what the next challenge may be, but I may move on and try a different game. Maybe I'll do multiple even.
Thanks for Reading, enjoy the video.
Game Used - One Night at Flumpty's (Remastered) by Jonochrome
Outro Music - My Castle Town, Deltarune Chapter 2

Пікірлер: 18

  • @turtdud
    @turtdud6 ай бұрын

    Gotta like how ONAF 1 monsters just "EEEEEUUUUUGHEEUGH

  • @fireboyyt8869
    @fireboyyt88693 ай бұрын

    Grunkfuss: DARN IT!

  • @celestialpurp

    @celestialpurp

    3 ай бұрын

    A sad day to be a Grunkfuss fan indeed.

  • @lapitcs
    @lapitcsАй бұрын

    Actually i believe you can hear the beaver running up to the door before killing you you just have to pay attention for the loud footsteps coming from the right side i know this cause i tried One night at flumptys regular mode without cameras and when he striked, i could hear his footsteps coming up to the door before either killing you or hitting the door pretty much every character that walks in this game has a sound que except for flumpty now im not sure if this is new or not or it only happens when the right door is up but for me i could hear the beaver running without cameras Either way GG bro! Its weird to finally realize that Blam and Redman both have sound ques for when they move YEARS later

  • @celestialpurp

    @celestialpurp

    Ай бұрын

    Normally yes - you can hear the beaver running, and that's what happens if you use the cameras regularly. But in the run itself, the Beaver seemed to just not make that noise when I wasn't using the cameras at all. Not certain why - but oh well, I finished the run anyways.

  • @lapitcs

    @lapitcs

    Ай бұрын

    I heard it without the cameras Idk what happened with my thing then Either way congrats dude! I’m sure grunkfuss and golden Flumpty was the hardest :> lol

  • @theceoofeggmansempire5214
    @theceoofeggmansempire52146 ай бұрын

    The hardest, least fav & only bad Onaf level in trilogy. Great job pal on doing this! Evwn today i can't form an actual strategy to beat it. Sometimes luck just goes against you

  • @celestialpurp

    @celestialpurp

    6 ай бұрын

    I understand that the game can definitely feel uncontrollable at times, and personally I prefer 2 and especially 3 over the original Flumpty's. Personally, I feel it's not that hard once you understand the mechanics, but it can be difficult to understand the cast. If you want my advice and general strategy: * Flumpty is purely RNG when he'll attack, so watch him on cameras when possible. Check the lights if you can't find him. * Blam will only attack once he reaches the right corner, so keep track of it on occasion * Redman similarly will only attack once reaching the left corner, but blocks the cameras. * The Beaver only really attacks twice in a night, so you only need to check a handful of times during your night (and may trigger him by accident via Right Corner) * Grunkfuss is definitely the hardest to learn, honestly I didn't fully understand him until watching Jonochrome's commentary. On the camera with all the eyes, everytime you rise and drop the camera, he'll come slightly closer, with each eye representing how many times you have left to use the cameras. * Golden is rarely ever a threat - simply lift the camera up in a reasonable time if you see him. If you run out of camera usages (or come close to running out of power), but need to stall until 6 AM, prioritize the Right Door over the left. Neither Flumpty or Redman can attack until you lift the camera on purpose, while Blam and The Beaver will. Even if one of them jam both doors, as long as the Right Door is closed before the jam, you can keep it shut unless you open it yourself. On priority of concern: * Golden if he's in the office * Flumpty if you don't know his position * Blam if you know he's in the corner last time you saw him * Redman for the same reason as Blam * Grunkfuss and The Beaver should be checked when none are a serious concern due to their passive and slow nature.

  • @theceoofeggmansempire5214

    @theceoofeggmansempire5214

    6 ай бұрын

    @@celestialpurp Tbh i've beaten this mode like 3 times & still had no real strategy unlike the others. Normal night of Onaf 1 was controllable & i have strat which makes game more interesting

  • @artixysoulanimation4120
    @artixysoulanimation41206 ай бұрын

    YOOOO Thats CRAZY!!!!!

  • @Home_Space_Art
    @Home_Space_Art6 ай бұрын

    Noiceee 👍

  • @checkrly3989
    @checkrly39892 ай бұрын

    ok can you do onaf 2 without cameras (change all of the game files for camera, so that wouldn’t count as using cameras, and you could prevent redman’s virus)

  • @garbageguy99

    @garbageguy99

    Ай бұрын

    the owl goes through the open vent automatically if you dont check where he is

  • @checkrly3989

    @checkrly3989

    Ай бұрын

    @@garbageguy99 yeah ik but you can predict it

  • @garbageguy99

    @garbageguy99

    Ай бұрын

    @@checkrly3989 what do you mean predict it

  • @checkrly3989

    @checkrly3989

    Ай бұрын

    @@garbageguy99 predict from which side he would come

  • @garbageguy99

    @garbageguy99

    Ай бұрын

    @@checkrly3989 you cant do that the owl goes through the open vent if you dont check which means you cant predict it

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