Commodore AMIGA Computer Animation, Graphics, Multimedia, 1985 1991 home computing, software choices
Ғылым және технология
The following film focuses on the Commodore AMIGA Computer. - In 1985, the Amiga 1000 was released by Commodore International. The Amiga combined the 16/32-bit Motorola 68000 CPU with one of the most advanced graphics and sound systems for microcomputers at that time. The Amiga was released on July 23,1985, with a price tag of $1,295. In 2006, PC World magazine stated that the AMIGA was “years ahead of its time” and “the world's first multimedia, multitasking personal computer.” This 8 minute excerpt from a 1991 tutorial on AMIGA Animation and software selection describes some of the evolution of computer animation software for desktop computers. (Part of a tutorial series by Amiga World and Tech Media. We have only uploaded a sample for historical value and comment. ) Various software items are mentioned including Boing Ball, Robo City, Disney Animation, DPaint (DeluxePaint), Imagine, AEGIS, etc.
Commodore International ( & Commodore International Limited and Commodore Business Machines) was an American home computer and electronics manufacturer founded by Jack Tramiel. Commodore International had also released the Commodore PET (“Personal Electronic Transactor”) in December 1977, and two 8-bit home computers, the Commodore Vic-20 in 1980, and the Commodore 64 in January 1982, both very popular at the time. Commodore ran into hard times and filed for bankruptcy on 29th April 1994. There is a very extensive history of Commodore computers and the Amiga legacy, as well as copyright/trademark ownership. (Search for "Commodore Amiga" online.)
For more information:
Amiga 1000 (Wiki entry):
en.wikipedia.org/wiki/Amiga_1000
Amiga Models and Variants:
en.wikipedia.org/wiki/Amiga_m...
Amiga Documents page: (misc. Amiga information)
sites.google.com/site/amigado...
Пікірлер: 33
This is awesome - I remember visiting the States and seeing this animation on this model running in a mall shop window and being absolutely blown away lol.
@ComputerHistoryArchivesProject
Жыл бұрын
Dennis, Cool! Glad you enjoyed it! ~
@IHateYoutubeHandles615
7 ай бұрын
@@ComputerHistoryArchivesProject Wasn't there another demo of a sprite moving back and forth on the screen with a neighborhood behind it? Not quite like the robo city shown here; I think it had more detail. I saw it on a screen in a computer store at the time.
Real 3D (still sold to this very day as Realsoft 3D) was my weapon of choice back then.
Commodore produced two computers that revolutionized the history of computing: C64 and Amiga, even today there is much enthusiasm for these computers.
@danielweston9188
Жыл бұрын
Loved my 128 - ran an entire farm with it.....
Well, whaddyaknow. I have at last found the computer I wanted in high school...36 years late.
The Amiga graphics compared to IBM wasn't much of a comparison back then. IBM may have been number two, but a distant number two at that. Amiga was way ahead of it's time, imagine if Commodore did not go out of business and the Amiga continued to evolve. The home computer of today would be professional quality.
@belstar1128
Жыл бұрын
It wasn't even number 2 atari st and mac was. better even some 8 bit systems where better like the msx and c64.
@valenrn8657
3 ай бұрын
IBM released PGA in 1985 with 640x480 256 colors from a 4096 color palette. Amiga 1000 has a 4096 color palette chipset at a lower price. IBM released PGA and EGA during 1985. IBM released 8514 and VGA during 1987. These IBM standards served as the basis for SVGA clones and IBM XGA.
@daishi5571
28 күн бұрын
@@valenrn8657 PGA/PGC may have been capable of displaying 256 colour, but it was all but worthless at doing so. Even with an extra CPU built on the card its frame update was extremely poor and was only ever supported by a few programs (I just did a quick search only 3. I though it was more and I used that card) Amiga A1000 could display 640x512 and it could do it in up to 4096 colours not just a palette of 4096. HAM mode may have had fringing, but you can do some decent animations, doesn't require a special monitor and had real support with lots of programs. VGA may have been released in 1987 but its support sucked until 1990/91 Sometime what people mean by being better, isn't just technically better, but how it was used. A system (Amiga) that has actual standards, not just using that word as a joke (PC) to sell the next supposed standard, allows for a system that gets used thoroughly.
I used to make animations in the early 90s, but using HyperCard on a Macintosh LC. I still have the many, many stacks that I created back then and will sometimes look at them using Mini vMac.
From 1987 until 1991, the Blender 3D app developers started their career by releasing Traces for Commodore Amiga computers. Ton Roosendaal left the Amiga because of unstable hardware (lacking the OS-supported MMU) and Amiga lacked 24 bits color support in 1991. The AGA Amiga’s came first in Q4 1992.
I still have a 1000 in it's original box stashed away in the workshop, we bought it used, has the plug in memory.
Juggler sold me in 1987 - got a job to pay for an A1000
From Wikipedia page @@In 1994, as Commodore filed for bankruptcy, Byte magazine called the Amiga 1000 "the first multimedia computer... so far ahead of its time that almost nobody-including Commodore's marketing department-could fully articulate what it was all about".[14]@@
@valenrn8657
Жыл бұрын
@@madigorfkgoogle9349 IBM VGA has existed since 1987 and throwing K7 Athlon XP 2200 (1800Mhz) power at IBM VGA doesn't remove roll-up slow frame rates. With sufficient CPU power, Amiga OCS (original chipset) can scale and run Doom in 64-color EHB mode at playable frame rates.
@d_vibe-swe
10 ай бұрын
It wasn't only the marketing that failed afaik, the leadership of Commodore apparently was very incompetent. Still makes me sad today :(
Like many of my generation I had an Atari first, then upgraded to the Amiga. It got stolen sadly, but I still have the Atari 600xl.
I Remember using most of those but i used a package called Animagic spent hours drawing every frame
A very nice computer for its time cheap too.
@ComputerHistoryArchivesProject
Жыл бұрын
Yes, relatively speaking, and considering all it could do, the price was not too bad!
Awesome video
@ComputerHistoryArchivesProject
Жыл бұрын
Ghostly Travel, thank you for the feedback! ~
Where can I buy The Amiga?
Poor Motorola, they were having this 68k for everything from Unix to Mac, but what happened and why they weren't able to develop 68k further?
@mm-hl7gh
Жыл бұрын
Amiga and mac where closed systems. Pc was open for everybody. You could assemble a pc from components like you want, and developers can make hard and software for them without paying license fees.
@daishi5571
Жыл бұрын
@@mm-hl7gh While you are correct that the Mac was a closed system, you are incorrect in that the Amiga was an open system.
@danyoutube7491
9 ай бұрын
@@mm-hl7gh You didn't have to pay a licence fee to make hardware or software for the Amiga, I don't know about the Mac. There was loads of hardware available for the Amiga from early in its life and they were not hard to upgrade, in fact it was generally easier to get a new piece of kit up and running on the Amiga than on the IBM compatibles. But then, this discussion is nothing to do with what ran2wild even asked. From what I recall reading, the 68000 line got developed about as far as it could go with the technology of the day, for whatever technical reason they couldn't get beyond the 68060 (which was broadly speaking the equivalent of the first generation of Pentiums, though both had different advantages to one another), and unlike Intel's Pentium series the 68060 couldn't be developed to reach ever higher clock speeds.
they named it The Amiga, so was that not so subtly implying that this computer would be like a girlfriend?
@TheSudsy
Жыл бұрын
It was code they used in Silicon Valley - so anyone eavesdropping (Atari cough cough) thought they were talking about girlfriends. Paula, Gayle, Denise, Lorraine, Agnus. odd if heard someone's girlfriend was Gary or Buster though !!!
@0x0fffff
5 ай бұрын
@@TheSudsy And orignally Agnus was Agnes, but Commodore when they bought Amiga made that typo and stuck with it
voilà not wahlaa