Combat Mission Units: US Motorised Cavalry Troop (2017)

A quick overview of US Motorised Cavalry Troops in Combat Mission Black Sea.
Mods wise, its the usual mix of Vinnart's Unit Icons, Waclaw's HQS Sound Mod and Veins effects.
Combat Mission is a game developed by Battlefront.com. One of the most realistic tactical simulations ever made, Combat Mission covers a wide variety of military settings, from World War 2 (Normandy, Market Garden, Sicily, Italy and the Eastern Front) to fictional modern conflicts in Syria (Shock Force) and Ukraine (Black Sea).
You can find out more about Combat Mission by visiting www.battlefront.com and especially the forums.
Conceived and written before the real conflict began in 2014, Combat Mission: Black Sea is a military simulation depicting a fictional 2017 conflict between NATO and Russia in Ukraine. Command American, Ukrainian, or Russian ground forces in the increasingly sophisticated and deadly environment that is modern combined arms warfare.
Black Sea is on Steam here: store.steampowered.com/app/15...
#CombatMission #CombatMissionBlackSea

Пікірлер: 93

  • @rocket1441
    @rocket1441

    Babe, Hapless just uploaded a new unit overview.

  • @nbr1rckr
    @nbr1rckr

    Literally was just thinking how I could go for more Black Sea videos yesterday. It's already been a year since the overlook. Can't believe it

  • @whyme943
    @whyme943

    That M203 detonating a BMP3 was impressive.

  • @aanders1990
    @aanders1990

    I'm so torn on Black Sea. On the one hand I love how different and unforgiving it is but it's also very obvious that it's pushing the limits of the engine and focuses on the worst part of these games, namely air support.

  • @d.c.6065
    @d.c.6065

    But where are the horses????

  • @realQuiGon
    @realQuiGon

    I absolutely love these videos! Especially on the modern units!

  • @colbysimpson5936
    @colbysimpson5936

    Great stuff

  • @kirabodaniel-connell5283
    @kirabodaniel-connell5283

    Awesome, good timing. I've been looking into this.

  • @sakils2
    @sakils2

    For some reason I lost it at 'It's a truck'.

  • @hamishneilson7140
    @hamishneilson7140

    I've been playing this game for a little bit now and only just learned the LMTV is in the game

  • @M1912TrenchGun
    @M1912TrenchGun

    Only playing the WW2 Combat Missions makes me really appreciate just how absurdly heavily armed and equipped modern infantry in SF2 and BS are. Everyone has an assault rifle, some have GLs with 20+ grenades for them, their vehicle can have an automatic grenade launcher AND a thermal imager that can do the work of an entire 40s era recon company by themselves, their AT launcher has a multi-kilometer range, and they all wear rifle resistant body armor.

  • @jakeman52
    @jakeman52

    Jokes on you, all my units in Black Sea are preforming "movement to death" at all times regardless of how many heavy weapons they have.

  • @AUsernameWeShallMarchToKiev
    @AUsernameWeShallMarchToKiev

    I will never get over how the BMP-3 just catastrophically explodes every time it’s sneezed at by anything larger than 7.62 NATO.

  • @KashouWannabe
    @KashouWannabe

    While I suck at wargaming in general I picked up CMSF2 and CMBS some months ago, and I've "dabbled" with them. I have found your videos, going back quite some years, to be invaluable in regards the ultra basics to some actual meaningful tactics and deployment.

  • @whya2ndaccount
    @whya2ndaccount

    We used to call your "Advance to Death" - "Recce by burning call sign"

  • @spartan2381
    @spartan2381

    I served in this exact type of unit in the Illinois National Guard, everything mentioned is pretty accurate and matches with doctrine. Only thing to add is that the TOW Humvees also have an m240b mounted on them in real life so you can actually shoot things that don't require a TOW. does get frustrating in CM scenarios when the TOW humvees are totally defenseless against infantry when in real life you'd be able to rip a belt of 7.62mm towards them. Also in real life the 2 dudes in the passenger seats of the humvees serve as dismounts. (the Vehicle commander usually does too) this isn't replicated in the game, instead the entire crew dismounts. I get for design purposes they didn't do this as they'd have to tweak the engine just for this spec unit type. in real life you'd NEVER leave your vic empty and always leave a gunner/driver while your dismounts sneak around.

  • @cartergeorge1545
    @cartergeorge1545

    These are my favorite of your video types, love the humor and context you bring.

  • @Skoomaddict
    @Skoomaddict

    watching old Hapless videos; new Hapless video comes out, amazin.

  • @ahadpezeshkpoor1042
    @ahadpezeshkpoor1042

    Great video as always. I really learn from these introduction videos.

  • @dozysocozy
    @dozysocozy

    As always, fantastic commentary!