Clement Remembers Final Fantasy! (XIII)

Ойындар

Oh boy. A group of individuals become prisoners of fate when a godly being curses them with magical powers. Now the world's fate rests on their shoulders.
How do I feel about this one? I'm.......not a fan.
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/ clementj64
00:00 - Intro
06:19 - The Set Up
18:59 - A Disjointed Story
23:57 - Automatic Battle System
39:47 - The Hallway
46:10 - Crystarium/Crafting
51:29 - The Characters
1:09:20 - Eidolon Battles
1:13:04 - Focus Reveal
1:24:38 - Gran Pulse
1:31:13 - The Music
1:33:32 - Saving Cocoon
1:43:42 - Conclusion
#finalfantasy #finalfantasyXIII #finalfantasy13 #clementj64 #clement

Пікірлер: 1 400

  • @deltasceptile7805
    @deltasceptile78054 жыл бұрын

    The way you synopsized the story at the beginning made it way more interesting and engaging than the game actually presents it when you play it.

  • @David-uc4hc

    @David-uc4hc

    4 жыл бұрын

    Agreed! It actually made me want to play 13 again. I never got all the context to what they were fighting for. I definitely never understood what or who Orphan was or why it mattered. I never understood why Cacoon still collapsed. All this context actually makes the story seem possibly engaging.

  • @kevinvu5432

    @kevinvu5432

    4 жыл бұрын

    @@David-uc4hc even ff7 gave more context than ff13. Ff13 just cared about being flashy.

  • @David-uc4hc

    @David-uc4hc

    4 жыл бұрын

    @@kevinvu5432 FF7 was full of context. The story is gets overly convoluted, but as a kid I had no problems understanding that Midgar was a city in a larger world ruled by a corporation, where the poors felt the need to rise up for the sake of their planet. That's context. Ff13 never gave that. Nothing had a sense of being a part of a larger world. I think the context is there, it just wasn't presented well. Which is sad. I think the ff13 narrative of humans against gods, and gods against gods, is a fascinating one. It could have been so much better.

  • @kevinvu5432

    @kevinvu5432

    4 жыл бұрын

    @@David-uc4hc No. I really dont think the context was ever there for FF13. The story is told by the worlds biggest coincidences. A group of characters randomly chosen for being in the wrong place at the wrong time to prevent another group of gods to ending all humanity. And it's never fully made clear why the Pulse Falcie was even in that very specific location anyways.

  • @David-uc4hc

    @David-uc4hc

    4 жыл бұрын

    @@kevinvu5432 You're describing the context. It's not as fleshed out as FF7, but it's clear that there's more going on in the world than the game presents. It's there, it's just buried in datalogs and not well presented to the player. That doesn't mean they don't also have major gaps in the context. As far as the narrative goes, I do think taking themes of nihilism and powerlessness to their logical extremes while playing with deus ex machina tropes is interesting. I think they succeeded in some ways, I would call ff13 art, it just doesn't compare to the cohesiveness of previous final fantasies. They clearly had an art direction, and something they were trying to express beyond just being flashy. They didn't necessarily succeed, but the ideas are there it would seem. My biggest gripe is that FF6 already explored all of those themes, and it did so perfectly. I have many problems with ff13. But it deserves at least... some credit. A nugget of credit.

  • @DonGEX
    @DonGEX4 жыл бұрын

    Clement (DOESN'T WANT TO) Remember Final Fantasy XIII.

  • @TheRezro

    @TheRezro

    4 жыл бұрын

    @Milkyway2099 I'm shocked that he didn't bring whole "Versus" thing because that is another level of epic disaster of this game! FXIII was mean to be a rebirth of this franchise! They prepared whole complex world of which event of the game were meant to be only a part (those cars weren't initially for show). But then they thrown away several projects to rush this game and basically cancel everything because bad seals (even if I though that techno-magic design of Fal'Cie was amazing idea for future of this franchise). So of course this game feel as wasted potential as it literally is that. Nomura was so salty that he bring back those stuff even in Kingdom Hearts 3.

  • @DiogoSilva-wm2oo

    @DiogoSilva-wm2oo

    4 жыл бұрын

    TheRezro to be honest verses is probably going to be mentioned in the XV video since I feel it’s more relevant when discussing XV

  • @mechashadow

    @mechashadow

    4 жыл бұрын

    Yeah I suggested this back in Final Fantasy II.

  • @taylord5381

    @taylord5381

    4 жыл бұрын

    @Nick Norman hey. At least this game works.

  • @wjbushjr

    @wjbushjr

    4 жыл бұрын

    No one wants to.

  • @ccshade7294
    @ccshade72944 жыл бұрын

    for a story about defying fate, the party sure do progress the plot by directly doing what the villain wants...

  • @ori.g4mi

    @ori.g4mi

    4 жыл бұрын

    This is what annoyed me the most about XIII. When Orphan shows up, they don't even try to use their brains.

  • @danielramsey6141

    @danielramsey6141

    4 жыл бұрын

    @@ori.g4mi Yeah, clearly it's a forced Situation that they clearly don't want, but it's dumb because they don't find a Fucking alternative! Any Character depth is undermined by their One-track, One Way mindset that should've killed the whole population of Cacoon! It makes no Fucking sense, why do this all the While Spouting that you're Fighting Fate/Destiny!? It's complete bullshit!!!

  • @csp5531

    @csp5531

    3 жыл бұрын

    Their very progression is a hallway.

  • @cypher838

    @cypher838

    3 жыл бұрын

    @@ori.g4mi we will defeat you,orphan What?! no cocoon will fall

  • @Chelaxim

    @Chelaxim

    3 жыл бұрын

    Tales of the Abyss syndrome lol. The heroes have a MUCH bigger body count than the villians.

  • @papershadow
    @papershadow4 жыл бұрын

    So fun fact I read about Vanille and Fang: Fang was originally conceived as a male character before they settled on Lightning as a more stern and stoic protagonist. Apparently Lightning was meant to be more flirtatious, and they wanted to retain some of those traits with the now female Fang, while keeping in the subtext of his-now-her interactions with Vanille. Also, their basis was evidently from the two humans in Norse Mythology who survive Ragnarok, and their descendants go on to be the new human race and rebuild the world. Given the romantic subtext between them and their shared role in XIII's Ragnarok, there are quite a few lines to read between in their dynamic. At the very least, it definitely seems intentional by some writer.

  • @superlombax1561

    @superlombax1561

    3 жыл бұрын

    Interesting.

  • @MASJYT

    @MASJYT

    2 жыл бұрын

    They should've kept her male then, Lightning could've had a more involving character arc instead of these weird non-relationships with a party that has zero chemistry with each other, where their relationships can barely be described as acquaintances with a story emotionally hinging on Serah, a character we don't know of and that only 2 party members has any meaningful connection to.

  • @DarthJoshReturns
    @DarthJoshReturns4 жыл бұрын

    I get that Fal'Cie, la'Cie, and all that other poppycock are supposed to be common knowledge in this world, but they could have had Vanille fill Tidus' role of having the exposition explained to them since they're from a different time period, or Hope since he's the youngest of the group.

  • @kbg12ila

    @kbg12ila

    2 жыл бұрын

    Yes there could have been a work around. I think the style of writing they chose isn't always a bad one and can some times give a more realistic effect where it feels like your witnessing a real story and not soneone speaking to the audience. But with this amount of terms and complexities within the world, it needed an audience character.

  • @chrisossu2070
    @chrisossu20704 жыл бұрын

    The world building sounds super interesting, then I remember that I have to crack open an encyclopedia to get most of it.

  • @TheRezro

    @TheRezro

    4 жыл бұрын

    Yeh, I downright despise this design! Glossary should serve a purpose of reminding us the story, not be the story! If game fail to explain plot organically then it is even worst then plot dump. Well. Plot dumps also are bad. Both usually are result of lack of cooperation between level designers and the writers.

  • @megamike15

    @megamike15

    4 жыл бұрын

    the reason it worked in mass effect and dragon age [ whee square stole the idea from] was due to it being optional.

  • @TheRezro

    @TheRezro

    4 жыл бұрын

    @@megamike15 It is way older design. Problem is that this solution become abused as some creators are too lazy for proper directing. Destiny is worst case study here.

  • @sanfransiscon

    @sanfransiscon

    4 жыл бұрын

    I used to be a sucker for made-up fantasy words, but nowadays I think they need to be used sparingly, especially if you're going to have a "cold open" like FF13 does.

  • @megamike15

    @megamike15

    4 жыл бұрын

    @@sanfransiscon same i tend to prefer generic fantasy settings that twist the tropes then a whole new one.

  • @IceQueen975
    @IceQueen9752 жыл бұрын

    Ngl, I LOVE the battle theme of this game. The swelling of the violins is just so epic. Makes fighting bearable.

  • @SugiDev
    @SugiDev3 жыл бұрын

    When you said if Vanille turned out to be a god that lived for millions of years and humanity just amuses her, I was in awe. That would have made her personality make sense, and be 100x more interesting! what a shame.

  • @brancellbooks
    @brancellbooks4 жыл бұрын

    18:54 "And that, ladies and gentlemen, is the setup to Final Fantasy XIII." I thought you were recounting the entire plot of the game.

  • @Gaia_BentosZX5

    @Gaia_BentosZX5

    4 жыл бұрын

    And that is why graphics don't make the fucking game. A shining example of a graphical powerhouse that failed to deliver.

  • @taylord5381

    @taylord5381

    4 жыл бұрын

    "What did I think of it? I hated it..." *Ren and Stimpy credits music plays*

  • @KOTEBANAROT

    @KOTEBANAROT

    3 жыл бұрын

    Well he basically did. There is barely any story, characters just kinda stumble around and bicker with each other

  • @cartmann94
    @cartmann944 жыл бұрын

    Final Fantasy 13: The Eternal Hallway. That’s how I’ve always refer to it.

  • @Farimere

    @Farimere

    4 жыл бұрын

    The dungeons are hallways, the towns are hallways, and even the leveling system are hallways.

  • @smashmaster521

    @smashmaster521

    4 жыл бұрын

    @@Farimere Hallway XIII: The Re-Hallway-ening.

  • @OmegaCoolsterDX

    @OmegaCoolsterDX

    4 жыл бұрын

    @@Farimere the game is playing itself Jon, THE GAME IS PLAYING ITSELF JON!!!!

  • @qster4

    @qster4

    4 жыл бұрын

    I prefer Final Hallway, Final Hallway 2: Friends Through Time, and Final Hallway 3: Dress-Up Dilemma.

  • @TheZatharias
    @TheZatharias4 жыл бұрын

    FF13's plot is like: "A-are we the baddies?"

  • @smashmaster521

    @smashmaster521

    4 жыл бұрын

    Sure...why not?

  • @Icepick614

    @Icepick614

    4 жыл бұрын

    That what I think when I play MGS 4. Like the bad guy wants to shut down all weapons and end all war, and we're here to stop him.

  • @StCerberusEngel

    @StCerberusEngel

    4 жыл бұрын

    You don't KNOW yet!?

  • @wreday720

    @wreday720

    3 жыл бұрын

    mitchell & webb reference?

  • @ccshade7294
    @ccshade72944 жыл бұрын

    this is the first review of ffxiii where the story was sufficiently explained so i understood what exactly was going on beyond "what's our focus?" "we don't know!" "what do we do?" "forget our focus!"

  • @557deadpool

    @557deadpool

    2 жыл бұрын

    "You don't know yet?"

  • @signas501
    @signas5014 жыл бұрын

    Holy crap, it's like a day hasn't passed since Clements Sonic 06 review series, and it blew my mind hearing Clement reference Enchanted Arms in 2020. The only thing I regret about Final Fantasy 13 was Sazh Katzroy's irrelevance after the first FF13 had concluded, the only character I genuinely cared for is very rarely talked about and even shown in Final Fantasy media today.

  • @wickerman6121

    @wickerman6121

    4 жыл бұрын

    Shit, he becomes irrelevant? He was the most interesting in the cast, that kinda breaks my heart.

  • @SailorSetsuna7

    @SailorSetsuna7

    4 жыл бұрын

    At least he is treated well by Dissidia Opera Omnia. If I remember correctly, he is the first of the FFXIII cast to be recruited.

  • @thunderguyer

    @thunderguyer

    4 жыл бұрын

    @@SailorSetsuna7 I think he's one of,if not the first person you get in the game,after the original 3. Or maybe he is part of the Original 3 party members

  • @SailorSetsuna7

    @SailorSetsuna7

    4 жыл бұрын

    @@thunderguyer The original 3 are WoL, Rem and Vivi. But Sazh is definitely recruited in the 1st chapter

  • @signas501

    @signas501

    4 жыл бұрын

    I kinda wish he had cameos in stuff like Kingdom Hearts 3, or something else to play off of and grow as a character.

  • @anothergamer112
    @anothergamer1124 жыл бұрын

    45:15 "Does thirteen have its own language?"

  • @NurseValentineSG
    @NurseValentineSG4 жыл бұрын

    Yeah the whole argument "oh the game gets good 10, 20, 30 hours in!" doesn't fly with me. Ever. DMC5 is fun literally from the first second you play it. Hell, some super grindy games like MMOs or roguelikes always have something that grabs you right at the beginning and expands from there. If the game isn't fun, why bother.

  • @myheroandmadaralover2372

    @myheroandmadaralover2372

    4 жыл бұрын

    why do think I advoid monder sqare titltes I love persona 4 golden and persona 5 and hopeful 5 royal

  • @raze2012_

    @raze2012_

    4 жыл бұрын

    counter argument: I can name a LOT more games that start off well but drag off towards the middle and lead to a disappointing end. In that regards, I don't mind a slow start if it means I get an actually satifying climax and conslusion in the end. It's part of why Trails in the Sky is one of my favorite games of all time. With that said, FF13's payoff wasn't worth the grind IMO.

  • @okagron

    @okagron

    4 жыл бұрын

    @@raze2012_ That's not a counter argument, you just listed the opposite of what 13 did. Both cases are bad. And 13's payoff after a 20 hours tutorial doesn't make up for it, so it really doesn't matter.

  • @DevilHunter1994

    @DevilHunter1994

    4 жыл бұрын

    I'm usually pretty lenient when it comes to the start up time for an RPG, but asking people to force themselves through HALF THE GAME is way too much. I get it. These worlds are large and complex and sometimes you need time to set things up. You need 5 or so hours to get things rolling before we really get into it? Okay fair enough. 25 hours?...ARE YOU FUCKING CRAZY!?

  • @DevilHunter1994

    @DevilHunter1994

    4 жыл бұрын

    @@raze2012_ Trails in the Sky is a slow burn, but it also has compelling characters, writing and battle mechanics throughout, so there was still motivation to keep going. Yes it had a good payoff for your time investment, but that good payoff wasn't the only thing that made it good. It was good throughout and just kept getting better the longer you played. If the game was terrible leading up to the climax, then the climax would have fallen flat on its face. Like if Joshua and Estelle were shit characters, then nobody would have cared about what happens to them at the end, but because the character writing and everything else was handled so well before the climax, that ending is an emotional gut punch that makes players want to move forward with the next installment. The Climax in Trails games work so well in making the player want to keep going because everything leading up to that climax was so satisfying and worthwhile.

  • @Acecard-jl2py
    @Acecard-jl2py2 жыл бұрын

    Upon plot Assessment, I have a sneaky suspicion that Snow was originally the main character before being shafted by lightning. Probably to shake things up. But since Sarah is so important to the story, they made Lightning and Sarah sisters.

  • @sanfransiscon
    @sanfransiscon4 жыл бұрын

    I think Hope's character could have been really effective if he didn't have so many outbursts. If those raw emotions showed at the start but mostly stayed bottled up, aside from a few quiet snide remarks, as personal feelings are ignored in favor of urgent external conflicts. Then when Lightning starts to rub off on him, it becomes clearer that things needs to be resolved.

  • @DevilHunter1994

    @DevilHunter1994

    4 жыл бұрын

    It also would have been helpful if Hope didn't literally see Snow do everything he possibly could have to try and save Hope's mother. I mean I get that losing a parent is always going to be traumatic no matter the circumstance, but come on. Hope saw his mother willingly volunteer for the assignment. He saw Snow give her the chance to back out precisely because he knew that she had a kid to look out for and he saw Snow hanging on to his mother's hand with every ounce of strength he could muster so that she wouldn't fall. Most of the time the whole misplaced blame for the death of a loved one plot only works because the person who experienced the loss is basing their grudge off of incomplete knowledge of events, or simply lacks an alternative outlet to take their anger and grief out on. Here, neither is the case. Hope has all the information needed to realize that Snow wasn't to blame here and it's not like he didn't have other outlets for his anger either. Just blame the people who gave the order for the purge in the first place. THEY killed his mother. Hope blaming Snow for that just seems really forced...God I can't believe I just went on a whole rant defending Snow. I hate Snow. He's clearly a naive fool in the first XIII, but this is one thing he really can't be blamed for.

  • @WeirdoGeek

    @WeirdoGeek

    4 жыл бұрын

    @@DevilHunter1994 Another thing Hope was around for worth noting: It wasn't Snow who started that volunteer thing. It was some fatass in a green apron and his friend. I'm pretty sure they both fell off the bridge when it was destroyed, too. Karma had him covered.

  • @David-uc4hc

    @David-uc4hc

    4 жыл бұрын

    @@DevilHunter1994 I actually find Hope's level of denial to be pretty realistic tbh. Feelings aren't rational things and it's easy for kids to unwittingly deny blatant reality in favor of a narrative that makes more sense. Which Hope does. Memories are also very malleable, especially in kids, and especially in kids dealing with trauma, so Hope isn't likely to remember the traumatic events the way they actually happened. He can't deal with or understand abstract threats like the Falcie, but he can understand that Snow couldn't save his mother, so for a child the primary goal is to make rational sense out of your feelings even if those feelings don't reflect reality. That's honestly common when you're dealing with childhood trauma in the real world. It can take decades to come to terms with the reality. I also don't think it's unrealistic he would blame Snow specifically, as Snow was immediately present. That's all it takes sometimes.

  • @papershadow

    @papershadow

    4 жыл бұрын

    @@David-uc4hc How young is "childhood" in this context? Hope is 14, so while not fully matured, he seems like he should at least have a rational sense of reality compared to RPG's where you have grade schoolers fighting Cthulu monsters. At the very least, Snow has done literally nothing to single him out as responsible compared to the Sanctum actually shooting them down, especially when Snow, to Hope's explicit witness, tries to tell Nora not to join up.

  • @OneTrueNobody
    @OneTrueNobody4 жыл бұрын

    Vanille's cutesy girlishness is one of those things that makes more sense when you consider Japanese sensibilities. That kind of bubbly always-smiling attitude is considered really cute and endearing in anime culture. It's not entirely realistic even in real-world Japan (you should probably look to the Yakuza series if you want a more grounded idea of what women are expected to be like over there), which is why the only character in the Persona series who approaches this level of over-the-top behavior is Rise Kujiwawa the pop idol (who's gotten used to maintaining that kind of stage face and actively uses it to counteract her natural shyness). But it's exceedingly common in anime-culture things and Final Fantasy has its fingers in that narrative pie pretty deep. It doesn't quite work with the TONE that Final Fantasy XIII was going for, though. When Serah behaves in that cute over-the-top girly way in Final Fantasy XIII-2 it feels more narratively sensible because the game's emotional wavelength is more cheerful and adventurous.

  • @OneTrueNobody

    @OneTrueNobody

    4 жыл бұрын

    The fal'Cie actually didn't give two hoots either way about whether humankind was flawed or not. They just really wanted to bring back the Maker and were willing to make a mass sacrifice of humans because they THEORETICALLY thought that it would open up the barriers between life or death and bait the Maker into coming back just to see what the hell was going on. Final Fantasy XIII's story concepts are good but the delivery is too oblique for it to work. Half the mythological stuff necessary to get it is optional (but you'd better find it otherwise the plots of FFXIII-2 and Lightning Returns come out of nowhere).

  • @ZenoDLC

    @ZenoDLC

    4 жыл бұрын

    It would work if we get a few scenes where Vanille is alone, and while alone, the cheerful mask drops, a very easy scene to make if you get inns in the game

  • @sopekaunutoa8210

    @sopekaunutoa8210

    2 жыл бұрын

    @@ZenoDLC Well, they have moments of internal monologues with her, right? I mean, I know she's mainly narrating the story, but you know what I mean.

  • @rawrdino7046

    @rawrdino7046

    2 жыл бұрын

    I find it cute...

  • @christaylor86

    @christaylor86

    7 ай бұрын

    Making sense doesn't make it bearable.

  • @Ultimataco
    @Ultimataco4 жыл бұрын

    Clement needed to be savage on this game for his review. It was his focus, congratulations on the immortality I guess Clement

  • @andrewclark3330

    @andrewclark3330

    11 ай бұрын

    and he didn't get crystalized atleast

  • @JomaXZ
    @JomaXZ4 жыл бұрын

    The first 40 seconds of your plot summary made more sense to me than the first two chapters did (I quit playing somewhere around there because I got bored and was very confused)

  • @crashspike22

    @crashspike22

    4 жыл бұрын

    This.

  • @gmaster2647

    @gmaster2647

    4 жыл бұрын

    I haven't played it and was surprised to hear that the plot summary wasn't as straightforward as how he said it...and it just makes me wonder why they chose that method of storytelling. It can work if you have good writing and a premise that won't leave you asking "what the hell is going on" for hours, and it seems this game failed to do that.

  • @sanfransiscon

    @sanfransiscon

    4 жыл бұрын

    I think it's (mostly) a good story. It's just told poorly. I have a similar opinion with the Kingdom Hearts series.

  • @christianlopez707

    @christianlopez707

    4 жыл бұрын

    @@gmaster2647 they where probably trying to recapture what they did with ff7 sense the game starts in a similar way, the difference is that with ff7 this was properly handled and it worked. With 13 they throw so much stuff at you in the start without exposition that it's hard to keep track of.

  • @papershadow

    @papershadow

    4 жыл бұрын

    @@christianlopez707 FF7 starts without espousing the characters' histories but it doesn't leave you in the dark on the Jargon the characters will casually use throughout the establishing dialogue. FF13 expects you to extrapolate the characters' dynamics from their situation, but you need to read the Datalogs to comprehend the situation in the first place.

  • @Zostead
    @Zostead4 жыл бұрын

    In the words of the SF3 3rd Strike announcer "Yeah I been waitin for this!" Edit: OMG I MISS YOUR VLOG REVIEWS MAN! I used to put those on when I was studying or drawing all the time. I was miffed when I couldn't find em anymore

  • @SuperFusionAJ93

    @SuperFusionAJ93

    4 жыл бұрын

    Well I got the Picture!

  • @Zostead

    @Zostead

    4 жыл бұрын

    @@SuperFusionAJ93 "Yeah That Makes Sense"

  • @Scott_McKewl

    @Scott_McKewl

    4 жыл бұрын

    Alright, that's cool.

  • @thelastgogeta

    @thelastgogeta

    4 жыл бұрын

    YEAH I SEE kzread.info/dash/bejne/fYuXqo-tla2WqKw.html

  • @smashmaster521

    @smashmaster521

    4 жыл бұрын

    Street Fighter III: Third Strike is such a good game. From it's gorgeous graphics to the tight gameplay, I can see why it's so beloved by the FGC.

  • @Pan_Z
    @Pan_Z3 жыл бұрын

    1:43:34 "You know what, it was probably mentioned in a data log. I don't care." Best way of concluding any explanation of FFXIII's lore.

  • @Kara99tg
    @Kara99tg4 жыл бұрын

    "But lo and behold, a goddamn miracle happens." Yeah, everyone being restored after turning into Cieth and then again after turning to crystal was an act of God. It's a literal Deus ex Machina to set up XIII-2.

  • @Whirlwhind1

    @Whirlwhind1

    4 жыл бұрын

    I thought the Cieth thing was an illusion to fuck with them.

  • @okagron

    @okagron

    4 жыл бұрын

    @@NoxNyctores427 So, the whole thing about the fear of becoming a Cie'th and that driving the characters to do their focus was pointless? Sure, the character don't know that would happened, but it still makes that whole thing pointless in the end.

  • @misapheonix

    @misapheonix

    2 жыл бұрын

    @@okagron It's not pointless, we see other characters turn into crystal. Which very easily lends itself to them also having the chance to turn into zombies. The critique for this game not having a 'good story' is misplace, but only because the way its told is like that, misplaced lol

  • @okagron
    @okagron4 жыл бұрын

    What makes this game even worse is that around the time it came out, Xenoblade Chronicles came out. Their excuse they couldn't do big open areas from the start went out the window when the first open area in Xenoblade Chronicles is at the start of the game and the game is filled with big open areas to explore. Not to mention sidequests that appear from the start of the game and not 20 hours into it.

  • @TheRezro

    @TheRezro

    4 жыл бұрын

    To be honest it was design choice to reflect on lack of choice of the characters. It is why you get somewhat open Grand Pulse later. Problem is that it is perfect case study on how not to design the game!

  • @cypher838

    @cypher838

    4 жыл бұрын

    Xenoblade is good from beginning to end. It is truly fantastic.

  • @papershadow

    @papershadow

    4 жыл бұрын

    @@TheRezro That's a case of artistic integration hamstringing the gameplay experience, at which point you're using the medium to its detriment (albeit more than "movie games" like TLOU tend to integrate their gameplay). And I think Xenoblade helps illustrate another perspective that XIII loses out on: The hallway design makes the world feel artificial and small, which hurts the immersion and stakes for many players when the conflict is about saving or destroying this world (or at least the Planetoid sized Cocoon). XB's world is designed to be huge so you feel how far your journey takes you and the scale of what's being threatened by the endgame when the conflict goes beyond just the playable cast.

  • @TheRezro

    @TheRezro

    4 жыл бұрын

    @@papershadow My point :D As another example Final Fantasy VII theme is letdown. I mean as whole point of the game! If you pay attention nothing we do in that game actually matter. No matter what our protagonists would do, planet would defend itself as it absolutely did. But this theme stay a theme and game still have strong gameplay and interesting plot. It is why people love it despite or because of the theme, as it challenges our preconceptions. In FFXIII theme hinder both gameplay and story, instead being properly integrated as its part. Whole thing would work even if we would have freedom on gameplay level, with our protagonists still being forced to act despite they intend.

  • @blackchase6732

    @blackchase6732

    3 жыл бұрын

    the game is great

  • @TylerW44
    @TylerW444 жыл бұрын

    38:28 - Probably already addressed, but this is an example of where the auto-battle can really mess you up. You don't need all those provokes. Manually building the combo for one provoke and then popping the defensives was the way to go.

  • @557deadpool

    @557deadpool

    2 жыл бұрын

    It wouldn't matter, the animation would still fuck you over

  • @tahamohammad8842
    @tahamohammad88424 жыл бұрын

    1:13 I’m surprised clement didn’t make the obvious joke considering he’s a huge mega man fan

  • @Gaia_BentosZX5

    @Gaia_BentosZX5

    4 жыл бұрын

    Then again, he said "trope". Get the mallet!

  • @joegreen3802
    @joegreen38024 жыл бұрын

    Cloud: And then some guy with a Gunblade showed up, and after a quick talk, we both agreed that 13 is the worst number.

  • @DarthJoshReturns

    @DarthJoshReturns

    4 жыл бұрын

    One of the few funny jokes from Final Fantasy VII: Machinabridged.

  • @joegreen3802

    @joegreen3802

    4 жыл бұрын

    @@DarthJoshReturns I overall found the series to be hilarious.

  • @DarthJoshReturns

    @DarthJoshReturns

    4 жыл бұрын

    ​@@joegreen3802 You're entitled to that opinion, but just didn't care for it. You could tell TeamFourStar's A-Team didn't work it. Half the jokes consisted of everybody being an asshole to Cloud for no reason, they were really trying to force "Don't Fuck Up" as a meme, the characterizations are the most cliched you can expect from a shallow FFVII parody, it so obvious the writers are Clerith shippers with how unflattering Tifa's characterization is and how Aerith is adored by most of the cast, and the editing is Naruto: The Abridged Movie levels of mediocre (I guess most of the budget went to getting Kira Buckland and Sarah Williams to do voices). I feel like people are too lenient with it because it's TeamFourStar.

  • @marktomlin5818

    @marktomlin5818

    4 жыл бұрын

    how do u guys feel about FF VII Remake? ff 7 remake has a stagger system like 13 is it better implemented?

  • @ChigoIEbere

    @ChigoIEbere

    4 жыл бұрын

    @@DarthJoshReturns Personally I always liked Machinaabridged, and it was technically the first thing I'd ever watch from TFS. But I guess we can just agree to disagree.

  • @TheLoneGamr
    @TheLoneGamr4 жыл бұрын

    If I remember the reason this game is so linear because Square said making towns in HD graphics is hard. Which is such bullshit.

  • @Kenjitsu419

    @Kenjitsu419

    4 жыл бұрын

    It was hard to make towns in the engine they made. You can see that in the Amusement park and a bit in 13-2. It's 100% thier fault but it was an issue

  • @danielramsey6141

    @danielramsey6141

    4 жыл бұрын

    @@Kenjitsu419 Clearly that Crystal Tools bullshit wasn't worth the cash dump. Especially after moving to Unreal 4. What a Waste of the console PS3 lifecycle.

  • @Kenjitsu419

    @Kenjitsu419

    4 жыл бұрын

    @@danielramsey6141 I guess you didn't read the 100% thier fault part lol. Yeah i agree with you but think about it like this, you dump several million into an engine you made to make your game up to your standards only to find out your engine sucks. Do you A. Scrap the project wasting even more money and time or B. Push through developement to get something out? Thier hands were tied.

  • @fightingmedialounge519

    @fightingmedialounge519

    4 жыл бұрын

    Then just push out an easier project that wouldn't cost as much.

  • @Kenjitsu419

    @Kenjitsu419

    4 жыл бұрын

    @@fightingmedialounge519 Isn't that literally the definition of being a cheap company? Why would you ever ask them to push out a cheap product intentionally. In fact that's the main complaint of XV because Tabata pushed it out. Also again, another person fails to read what i said... The engine was already made and it sucked but if they move to another engine that exponentially increases dev time. If that's the case they did take the easy route by just using that engine.

  • @Oromoney
    @Oromoney4 жыл бұрын

    2:20am, time for be- (Clement’s XIII video goes up) I didn’t need to sleep anyway 👏

  • @zero123alpha6

    @zero123alpha6

    4 жыл бұрын

    Pacific Gang.

  • @jonathancanham9849
    @jonathancanham98494 жыл бұрын

    Bout to head to sleep 'Clement uploads video's ...looks like I'm pulling an all-nighter tonight

  • @ThunderDragonRandy
    @ThunderDragonRandy4 жыл бұрын

    While I have skipped a few FF retrospective videos to prevent me from being spoiled (like FFX since I still haven't completed it which I eventually should one of these years), this is a one that I will not skip and will watch since I have 0 plans of ever playing FFXIII.

  • @ori.g4mi

    @ori.g4mi

    4 жыл бұрын

    As someone who has played the game and actually kind of enjoyed it... yeah, DON'T. I enjoyed it for the visuals. There's nothing else thats good about it, really.

  • @danielramsey6141

    @danielramsey6141

    4 жыл бұрын

    You should definitely complete FF10. It's such an Great game, and yeah...it's way better than FF13 and it's Sequals.

  • @iamdeafzed6

    @iamdeafzed6

    4 жыл бұрын

    Smart move. I bought it (used) and played it...frankly for no other reason beyond the Final Fantasy namesake. FF13 is at least playable, and while the battle system is relatively mindless (early on especially), it does evolve to a point where your choices start to matter more (notably when and how to paradigm shift). I was sort of into it for awhile. That said, Clement is absolutely correct that the game gives you zero context for the story. I beat the game, and still had almost no idea what the hell was going on, because I never read the Datalogs (and why should I have to?). He's also not far off in calling it a "hallway simulator" for all but that one chapter near the end of the game (which is easily the best part, though still not even close to classic FF greatness). So FF13 isn't terrible, but it's just so "Meh..." overall. And there's no reason not to spend your precious time playing genuinely good games instead.

  • @zzz43344

    @zzz43344

    2 жыл бұрын

    @@ori.g4mi Personally, I rather liked both its visuals and its music, like I never found it forgettable at all despite what Clement has said (hell, Blinded by Light is imo the BEST battle theme of the whole FF franchise, as far as I'm concerned). Beyond that though, yeah I pretty much agree with everything else here. Definitely the weakest entry of the main FF series.

  • @aeroga2383

    @aeroga2383

    2 жыл бұрын

    I had the entire plot spoiled for me by the rabid haters and still ended up liking the game. Easily my favorite Final Fantasy

  • @raikohzx4323
    @raikohzx43234 жыл бұрын

    Honestly, it all makes sense once you hear about the development issues this game had. Those pretty graphics came at a cost of absolute hell with their Crystal Tools engine, EVERYONE in the company had to double-time to get XIII into a workable state which is partly why so many Kingdom Hearts handheld games exist as well as a major part of the reason (alongside XIV 2.0) as to why Versus XIII had to become XV, and numerous other problems. XIII wasn't just a bad game, it was partly responsible for fucking up Square-Enix's development for the following decade.

  • @Matthew_Klepadlo

    @Matthew_Klepadlo

    4 жыл бұрын

    RaikohZX The game did go through development hell, but I wanna bring attention to something. The development history isn’t important to a review. I’m sorry me boi spongebob, but I’m not gonna give mercy points over the politics behind the video game. They sold this in stores for 60 bucks and people had an awful time playing it.

  • @taylord5381

    @taylord5381

    4 жыл бұрын

    @@Matthew_Klepadlo I see you remember clement's sonic 06 review word for word too?

  • @Matthew_Klepadlo

    @Matthew_Klepadlo

    4 жыл бұрын

    Taylord How could I not? If I’m not worshiping the Christian god, then the Sonic 06 review is the thing in my life to worship.

  • @USMC49er

    @USMC49er

    3 жыл бұрын

    Crystal Tools engine flopped so hard that only 5 games used it within a world cup cycle and never used since. FF13 trilogy, FF14 1.0, and DQ10. Not exactly good company.

  • @aeroga2383

    @aeroga2383

    2 жыл бұрын

    @@USMC49er a lot of good engines were abandoned for no reason. Crystal isn't special in this regard

  • @666ZX
    @666ZX4 жыл бұрын

    Damn, he tore into that game lol.

  • @557deadpool

    @557deadpool

    4 жыл бұрын

    It deserves it

  • @crashschwarzen4642
    @crashschwarzen46424 жыл бұрын

    Still love this game to this day, my favourite in the series but damn this is what I call a good reiwew, you really know your stuff man

  • @557deadpool

    @557deadpool

    4 жыл бұрын

    This game fucking sucks

  • @Matthew_Klepadlo

    @Matthew_Klepadlo

    4 жыл бұрын

    557deadpool When someone says they like a game that you yourself consider bad… Just tell them… “All the power to you!”

  • @557deadpool

    @557deadpool

    4 жыл бұрын

    @@Matthew_Klepadlo not when they try to defend the game and are blatantly wrong

  • @Matthew_Klepadlo

    @Matthew_Klepadlo

    4 жыл бұрын

    557deadpool Sonic Chronicles is a bad game, objectively, but I still love it. What’s wrong with playing a game you like? I mean you eat pork, ok, but don’t force people to eat pork. If you don’t eat pork, fine, but don’t force others not to eat pork. Imagine of someone says a game you love is pretty average and kinda stupid. But if they say “all the power to you…” That’s all you can hope for really. I think…

  • @crashschwarzen4642

    @crashschwarzen4642

    4 жыл бұрын

    557deadpool oof

  • @EeveeSoulSilver
    @EeveeSoulSilver4 жыл бұрын

    Great video, Clement! You’ve been doing this retrospective for a few years now and I’m still enjoying it! Good luck with 13-2!

  • @anothergamer112
    @anothergamer112 Жыл бұрын

    Is it me, or does Sazh do Hope's storyline way better? Think about it. They both watched a family member die in front of them and it drives their presence in the story. Hope is spiteful and murderous toward Snow and never grows past it until he's nearly killed himself. Snow barely acknowledges Hope until then, so he's not innocent either. Meanwhile, Sazh doesn't know there's multiple layers to his sons branding, and when he does, he's mad at Vanille, but he recognizes going John Wick on her will change nothing. He gets depressed at the idea he can't do anything to save his baby boy before being snapped out of it by the one who's fault the whole thing is.

  • @soraroxas8453
    @soraroxas84532 жыл бұрын

    The issues you have with XIII combat I don't have seeing as Auto usually doesn't work half the time and gets you killed at least in my experience. But you also have to take in to consideration you can cancel ATB times and speed up switch animations. Ex: at 38:14 you could've just casted one Provoke and One Steelguard in the same ATB and lived but you let auto do it and it tore you up

  • @roodude14
    @roodude144 жыл бұрын

    At the end, Clement gave himself 5 stars I see what you did there

  • @Acecard-jl2py
    @Acecard-jl2py4 жыл бұрын

    Wow, that was quick. I was just thinking about rewatching your XII video and apparently you already uploaded XIII?!? Thank you Clement!

  • @NaanosVEVO
    @NaanosVEVO4 жыл бұрын

    This was way sooner than i thought Clem, I'm so sorry you had to put yourself through this. Thanks for the good content as always.

  • @TheChaosGear
    @TheChaosGear4 жыл бұрын

    You want to know what game did fate and destiny alot better, and came out around the same time? xenoblade chronicles

  • @danielramsey6141

    @danielramsey6141

    4 жыл бұрын

    THIS!!!

  • @papershadow

    @papershadow

    4 жыл бұрын

    Xenoblade Chronicles is the game people claim XIII becomes 30 hours in, and still better across the relevant fronts.

  • @cypher838

    @cypher838

    3 жыл бұрын

    @@papershadow xenoblade opened up by 3 hours. FF13 50 hours in and then the game ends.

  • @jaretco6423

    @jaretco6423

    2 жыл бұрын

    As someone who really doesn't care about Xenoblade Chronicles, even I can agree.

  • @jordirapper
    @jordirapper2 жыл бұрын

    Just imagine being the map designer for final fantasy 13.

  • @anothergamer112

    @anothergamer112

    11 ай бұрын

    **draws a line** "Alright I'm done. Time to clock out and get drunk."

  • @nopatiencejoe6376

    @nopatiencejoe6376

    7 ай бұрын

    I'd kill someone if I was the guy who had to make the designs and assets for the background stuff like trees, buildings and whatnot, just for them to be used as hallway decoration.

  • @TevyaSmolka
    @TevyaSmolka4 жыл бұрын

    great review man and man teared into this game and i approve.

  • @danielramsey6141
    @danielramsey61414 жыл бұрын

    You know, there are only two things that I like about this game, the Music, and the a Little bit of the Mythology. Lightning, Sazh, and Fang are salvageable, but not entirely so considering what takes place in the two Sequels after this game and it personally sucks ass knowing that Final Fantasy could have been better....if Square had taken the time to focus on it and moved on afterwards. You see, Square, instead of doing the smart thing and buying the service of an Unreal engine for development on a game with Completely new Hardware and software at the time of PS3 and XB360 ....they tried to make their own Hardware, and it came in two forms! The "Crystal Tools Engine", and the "Luminous Engine" which they tried to use for all Of The Final Fantasy 13 Games during the big *Fabula Nova Crystalis* format that all the 13 games were going to be... Type-0 and FF15 included. They were so Focused on those Fucking Engines that they Didn't have a Full development Cycle going for FF13, meaning they Patched Worked this game HARD, with what little development time they had! And goddamn does it show! Did I also mention there was a lack of communication between the Teams Handling the Final Fantasy 13 games!? Meaning during Development of FF13, Versus 13, and Agito 13...there were no solid Through line ideas for the Mythos of this New Final Fantasy Dimension. Etro, L'cie, Fal'cie were just that...ideas. how the power of magic was going to work, how Etro connected the worlds through her existence as Goddess of Death, how Nomura was close to turning Final Fantasy Versus 13 into a musical (if there was a stage play or Theater, it would've been interesting as a single segment), but Jesus, nothing about the FNC (Fabula Nova) was never push forwards, instead it was all about Square imagining up the money they were going to make, and that's fucking sad! But like I said, only two Things. On youtube, the Creation Mythology is really cool since I'm a big Mythology buff myself, and you can find at least three Videos up on youtube that talk about the mythology. With a little more work, it could've been so much better. Also, I won't lie, some of the music is damn good, but not perfect. There are some bad tracks, and while everyone fawns over "Blinded By Light", I say "Saber's Edge" is better...fight me! Now can someone explain to me what In god's name was the Taejin's Tower Section?! Cause we all saw the Boss for that place, but it has no fucking reason to exist!

  • @SuperDanMan11100
    @SuperDanMan111004 жыл бұрын

    "But we're Pulse l'cie, enemies of Cocoon."

  • @jimimarley9088
    @jimimarley90884 жыл бұрын

    Lol, your vlog of FFXIII was the very first video I watched of you, and you were the very first KZreadr I ever followed. 10 years later, we come a full circle.

  • @Amaryryry
    @Amaryryry4 жыл бұрын

    Wow. What a fantastic good morning present. Time to sit down and enjoy another FF retrospective vid.

  • @chibmaniac2
    @chibmaniac24 жыл бұрын

    Great stuff Clement, I think this retrospective series is your best work

  • @ameerashourdraws4729
    @ameerashourdraws47294 жыл бұрын

    1:12 Zero? Is that you?

  • @dprototype6431

    @dprototype6431

    4 жыл бұрын

    I’m really surprised he didn’t use the clip.

  • @DonGEX

    @DonGEX

    4 жыл бұрын

    The best meme in all of video games! Next to "All your base are belong to us" and "Two #9s".

  • @Matthew_Klepadlo
    @Matthew_Klepadlo4 жыл бұрын

    Final Fantasy XIII also doesn’t flow well like the other games at all. Sometimes the bosses skyrocket in difficulty, and in order to have a fighting chance, I have to level up. What does that mean? Fighting battles. FOR HOURS ON END. You eventually go insane, you get a survival mentality and get used to the awful fucking grinding. All this to have a fighting chance for a boss that maybe you might have a better chance at winning. If you ever see crazy people on the internet do Pokémon challenges… They do so much grinding on random battles and attempt the same fight over and over again, with their buffed-up small chance of winning. Final Fantasy XIII, is that for me.

  • @tsyumamatsuthehavenofguard32

    @tsyumamatsuthehavenofguard32

    4 жыл бұрын

    The first boss, the first boss is inconsistenly harder than the second boss. What the fuck???

  • @DonGEX

    @DonGEX

    4 жыл бұрын

    And now Sephiroth is fighting LV7 Cloud and Barret in Reactor 1.

  • @gc6096

    @gc6096

    4 жыл бұрын

    Tsyumamatsu TheHavenofGuardia ikr!?

  • @christianlopez707

    @christianlopez707

    4 жыл бұрын

    Even common enemies can take way too much time to take down, not to mention that their is a level cap until you beat the boss of a chapter.

  • @whodatninja439

    @whodatninja439

    4 жыл бұрын

    that's true of any Final Fantasy game. You cant rush through them.

  • @TheLucidChiba
    @TheLucidChiba4 жыл бұрын

    37:10 The delivery of that really reminded me of Spoony, in a good way haha Love the video.

  • @wiseguy240Winston
    @wiseguy240Winston4 жыл бұрын

    Fun fact, Anima didn't crystallize them. He took them to the realm of the gods where Pulse brands them. Anima didn't use ice magic he turned the hanging edge into crystal. When the cast stopped becoming ceith it was actually because Etro intervened feeling pity for the creations she's tied to by blood. Etro unlike pulse, Lindzei and Bhunivlze actually cares about humanity.

  • @SlyJMan
    @SlyJMan4 жыл бұрын

    I never realized Kanji and Rise were voiced by Troy Baker and Laura Baily respectively, even though Laura is my favorite voice actress, she somehow disguises her voice so perfectly in Atlus games. That being said, I recommend looking up the story behind Kanji having 2 english voice actors. It's very interesting.

  • @blizzardforonline1954

    @blizzardforonline1954

    Жыл бұрын

    He still forgot about Fire Emblem: Awakening because Laura is Lucina and Troy is Brady.

  • @Relytia
    @Relytia4 жыл бұрын

    Hearing someone thoroughly dismantle Final Fantasy XIII for 2 hours is seriously sending me back to 2012 when Spoony did his review. Those were such better times... Great job on this one Clement!

  • @YusukeKnight
    @YusukeKnight4 жыл бұрын

    Great review man good to see you back

  • @deadauthorsband
    @deadauthorsband6 ай бұрын

    I just caught your channel, thanks so much for everything, Clem! Keep making great videos! Huge fan.

  • @vulpinedeity3379
    @vulpinedeity33794 жыл бұрын

    She wasn't given a codename. She chose to change her name to Lightning to represent the strength she needed after her and Serah's parents died.

  • @TheHeroOfTomorrow
    @TheHeroOfTomorrow4 жыл бұрын

    I’m just gonna leave a like and watch this when I’m not about to sleep. Edit: Worth the wait. But I disagree with you about Kingdom Hearts. I mean, if you thought KH2 was the most overly complicated title...

  • @andrewkos5560

    @andrewkos5560

    4 жыл бұрын

    By 2010 (when this came out Stateside), we had stuff like Days and maybe BBS, so I can see where Clement's coming from

  • @cartooncritic7045

    @cartooncritic7045

    4 жыл бұрын

    @@andrewkos5560 Days and BBS are actually really straightforward titles by the KH series standards. KH2 has a plot-relevant character arc happen almost completely off-screen and didn't get a proper resolution until KH3.

  • @SailorSetsuna7

    @SailorSetsuna7

    4 жыл бұрын

    @@andrewkos5560 As the very big fan of KH's story, I gotta say it was DDD that overcomplicated everything. BBS (my favorite, btw.) served as an explanation to many points that weren't presented in the previous games. Like why was Riku supposed to get Kingdom Key, what led Kairi to end up on Destiny Islands, who Xehanort is etc. DDD added a time travel of all things to the mix and it was just too much in my opinion, even if I love Young Xehanort. Days were not harmful, it just expanded on Axel and Roxas' friendship. Which is good in my opinion, because I didn't really buy the connection they had in just KH2.

  • @cartooncritic7045

    @cartooncritic7045

    4 жыл бұрын

    @@SailorSetsuna7 I'm going to be that guy who defends the time travel in DDD. Yes, it's overly complicated and since the rules are different from almost anything else in fiction that uses time travel it becomes a hassle to explain to someone who isn't familiar with the series (and even some veterans will need to think on it a bit before they fully get it). However, DDD itself, and indeed even KH3, do make an effort to make the time travel make sense within the context of their stories and don't just leave the player totally hanging, which is more than I can say for half of the shit in FFXIII's story. Whether or not the presence of time travel in the series is a good or bad thing is up to the discretion of the player. I for one only see it as a storytelling device, and nothing more.

  • @smashmaster521

    @smashmaster521

    4 жыл бұрын

    Am I the only one who has no problem understanding Kingdom Hearts' story. Yes, it's difficult to explain, but it's easy to understand. Now, Chrono Cross, on the other hand...can someone help me figure out that game's story?

  • @marcdaniel0321
    @marcdaniel03212 жыл бұрын

    Clement, this is amazing. You did a geat job on this.

  • @DasKame
    @DasKame4 жыл бұрын

    Great Video as always, can't wait untill 13-2

  • @KeeBlade
    @KeeBlade4 жыл бұрын

    1:18:09 YO VANILLE COPPIN' A FEEL THAT DON'T LOOK LIKE SUBTEXT TO ME

  • @SBaby
    @SBaby4 жыл бұрын

    4:28 - I think this was about the point where we as gamers started to realize that mainline review sites and magazines are paid by developers to pretty much just say what they want people to hear with no regard to actual merit.

  • @DrMadd

    @DrMadd

    4 жыл бұрын

    They also say what their audience wants to hear. If a game with a lot of hype doesn’t get a glowing review then the reviewer in question will often receive a ton of unnecessary harassment from fanboys like with Game Spot’s Arkham Knight review or IGN’s Pokémon Omega Ruby and Alpha Sapphire review.

  • @SBaby

    @SBaby

    4 жыл бұрын

    I know from personal experience, as well as from many big youtubers that Square-Enix has a tendency of going after reviewers that criticize their games, especially new games.

  • @DrMadd

    @DrMadd

    4 жыл бұрын

    SBaby oh yeah I’m sure. They’re hardly the only company.

  • @RoyalFusilier

    @RoyalFusilier

    3 жыл бұрын

    It's both frustrating and encouraging to see that a lot of gamer rage over particular bad actors (EA, IGN, Ubisoft, take your pick) could be so easily widened into a meaningful, systemic critique. I hold out hope for that one day.

  • @SBaby

    @SBaby

    3 жыл бұрын

    @@RoyalFusilier The problem with the list you gave, is it increases every day.

  • @shockman2178
    @shockman21784 жыл бұрын

    Oh god it’s finally here. Clement you trooper. I too live in Canada and I see the time that you uploaded it.

  • @shadowmwape
    @shadowmwape4 жыл бұрын

    It's here, the most hyped video of 2020

  • @SBaby
    @SBaby4 жыл бұрын

    1:00:29 - Finally, someone who realizes that Sazh is a good character. He's one of the other good things about this game.

  • @u.dplaythroughs8486

    @u.dplaythroughs8486

    4 жыл бұрын

    Especially his baby Chocobo Chick that always makes me smile.

  • @Jackelbeaver
    @Jackelbeaver4 жыл бұрын

    it's a game with great mechanics, oodles of hidden depth, fantastic visuals, great music, and then bad design and direction. I'm convinced it's a mostly fixable game if you just move shit around and fix the tutorial to actually teach people the correct way to play it.

  • @raze2012_

    @raze2012_

    4 жыл бұрын

    yeah, of all the FF games, I feel 13 is one that'd benefit the most, by far, from some balance mods to really fix its shortcomings (especially since 13-2 fixed a lot of these already). Shame the only remaster of it is on Xbox one of all places.

  • @557deadpool

    @557deadpool

    4 жыл бұрын

    No it really doesn't, everything is fucking shit

  • @Emerald_Solace

    @Emerald_Solace

    4 жыл бұрын

    557deadpool stop bein a lil bitch on everyones comments.

  • @557deadpool

    @557deadpool

    2 жыл бұрын

    @@Emerald_Solace stop having bad opinions

  • @GodOfOrphans

    @GodOfOrphans

    2 жыл бұрын

    @@557deadpool Lol you're one to talk since all you do is bash without actually even trying to be contructive. That's about as bad an opinion as possible the "it just sucks" take, that's banal tedious and completely unhelpful to anyone.

  • @Memehuskie
    @Memehuskie Жыл бұрын

    Thank you for summarizing the story

  • @luckystarnine4812
    @luckystarnine48124 жыл бұрын

    Thanks, needed somethin to watch : )

  • @johntrellston9514
    @johntrellston95144 жыл бұрын

    *looks at length* OH BABY. This boutta be juicy

  • @benburke3015
    @benburke30154 жыл бұрын

    14:55 "Magic Pixie Anime Girl". I love it!

  • @TimReviewsEveryNAWiiGame
    @TimReviewsEveryNAWiiGame2 жыл бұрын

    Never played this game but going off this video 13 seems like a victim of PS3 era game development where graphical fidelity expectations often outpaced the creation of development tools that could streamline things. Resulted in a lot of games feeling very tech demoy.

  • @jesusa.adorno6933
    @jesusa.adorno69334 жыл бұрын

    1:13 Who’s reminded of Red Letter Media? “Pass over the Vicodins. Wait a minute.....We need Ambiens.”

  • @GoodLosertjo

    @GoodLosertjo

    4 жыл бұрын

    *Final Fantasy XIII is the most disappointing thing since my son...*

  • @gregthehedgehog0956
    @gregthehedgehog09564 жыл бұрын

    Oooooh, I've been waiting for this X3 Hope we get a Clement remembers Kingdom Hearts! (also, hope you're doing OK, Clement )

  • @JokerLord420
    @JokerLord4204 жыл бұрын

    Literally Troy and Laura have been in everything. It’s crazy on how talented the two are. I met Laura at SDCC a few years ago, she’s very very nice. I tried meeting Troy as well but I failed.

  • @Alice89chan
    @Alice89chan4 жыл бұрын

    ''All's well that ends well!'' as a note in the ending once Coccoon is blasted and powered down is a bit poetic teehee

  • @Mizticall
    @Mizticall4 жыл бұрын

    You kinda reminded me of Spoony when I watched your Sonic 06 review years ago, but this is extra icing, lol. Great review though, I love your style!

  • @Issac_The_Last_N7
    @Issac_The_Last_N73 жыл бұрын

    I love the Final Fantasy 13 trilogy, especially 13-2 & Lightning Returns. The longer time flows the more i miss it

  • @raze2012_
    @raze2012_4 жыл бұрын

    oh boy, I've been waiting for this. Given what was said before, Proabably gonna be the rantiest retrospective since the Sonic '06 one (which is what got me here to begin with). I'll make popcorn!

  • @deslardesslok
    @deslardesslok4 жыл бұрын

    FINALLY A VIDEO AFTER A MONTH!!!!!!!

  • @monkeydjimmy5169
    @monkeydjimmy51693 жыл бұрын

    20:36 Oh that actually answered my question LMAO you are 1 step ahead of me there 😂😂😂🤣🤣🤣🤣 Great job 👌👌👌

  • @QuartzSphere
    @QuartzSphere4 жыл бұрын

    Gosh darn it, clement, let my mind sleep!

  • @BigA207
    @BigA2074 жыл бұрын

    I’m glad Xenoblade Definitive Edition exists so that we can see what this game could’ve been. Pretty and fun, with good gameplay, exploration and story.

  • @ScorbunGame

    @ScorbunGame

    4 жыл бұрын

    The worst part of FF13 is that it has a lot of concepts that COULD have worked. A race of god like beings branding humans and essentially dooming them for all eternity? Could've been a great set up for a story about denying fate and choosing your own path. The paradigm system could've been great if the game let you customise your party right off the bat instead of locking characters to 3 roles each. I'm happy the stagger system is being salvaged for FF7R, it gives me hope that Square will rework and salvage all the other good ideas FF13 had that were waisted on it.

  • @DanielPage

    @DanielPage

    4 жыл бұрын

    This is exactly what I was thinking. When he was describing things, they're essentially the opposites of Xenoblade 1 and 2, both of which are incredible games.

  • @Clesarie

    @Clesarie

    4 жыл бұрын

    Xenoblade? Man I don't get this game. The battle system is shit and plays itself. Its like a offline mmo. Same with ff12. Its just totally fucking not fun at all. I want to love those games but the gameplay is terrible.

  • @cartooncritic7045

    @cartooncritic7045

    4 жыл бұрын

    @@Clesarie The game only "plays itself" in that auto-attacks are a thing, but you have to not understand how the game is played at all if you think the auto-attacks are where the combat begins and ends. That's setting aside the Artes, Talent Gauge, Party Meter, Chain Attacks, Tension, Elemental Orbs, Specials, Overdrives, etc.

  • @Clesarie

    @Clesarie

    4 жыл бұрын

    I completely get that saying it plays itself is and over statement. I'm saying that the combat is boring as hell and I just don't get how people enjoy it. There's a reason ff12 I'd the worst selling game in the series. it's mostly unppealing to people

  • @Milesknight319
    @Milesknight319 Жыл бұрын

    I discovered this channel today and I’ve been watching your videos dude I love your videos

  • @shadowofdread7018
    @shadowofdread70184 жыл бұрын

    58:13 10/10 voice acting there Hope. Really sold me on all that pent up angst

  • @gamestation2690
    @gamestation26904 жыл бұрын

    I guess even Final Fantasy couldn't escape the unlucky number from being unlucky.

  • @StCerberusEngel
    @StCerberusEngel4 жыл бұрын

    All I can say about this game is...I concur, Clement.

  • @MisterPuck
    @MisterPuck3 жыл бұрын

    When you were talking about Gran Pulse and wondering where the people were that Cocoon was supposed to be afraid of, and then of course they weren’t there. Well, isn’t that the point? Gran Pulse and it’s people were the boogeyman for the Cocoon leadership to use to control the people. But that boogeyman has been wiped out for a long time. Cocoon is literally all that’s left of humanity. There are no more people on Gran Pulse. They were either exterminated after the war, or wiped out by the monsters on the surface. But the fact that no surface civilization survived is chilling. Even if the game were totally remade, I wouldn’t want this changed. This is actually also a point in XIII-2, where humans from Cocoon are repopulating and rebuilding society on Gran Pulse.

  • @Fabriciod_Crv
    @Fabriciod_Crv4 жыл бұрын

    hey clement, i'd be happy to see v-log reviews come back to the channel, they were great!

  • @rmsgrey
    @rmsgrey3 жыл бұрын

    One thing that wasn't brought up in this video is that, while the game does get a lot more open in Chapter 11 (of 13), it's not until after you defeat Orphan and reload your post-game save that the final unlocks happen and you get the final level of each class unlocked for each character. In other words, the entire story of the game is just a 30-40 hour on-rails tutorial for the "real" game which happens in the post-game. Apparently that's the main attraction for a number of the game's fans. The word I keep coming back to for Final Fantasy XIII is "over-designed" - Square-Enix clearly had some very strong opinions on what the best way to experience the game was, and designed the game to make sure every player has pretty much the same experience (provided the players have similar skill levels and backgrounds). There is some validity to worrying that players may ruin their fun by over-leveling (or get frustrated when their not having got lost and accidentally spent a few hours grinding levels while trying to find the way to progress the plot leaves them under-leveled) and making the game boring for themselves, but ensuring every player faces the exact same level of challenge means that players of different skill levels will have different experiences with no way for them to customise their own experiences to suit them.

  • @isaiahrivers7117
    @isaiahrivers71174 жыл бұрын

    Wonder if Square was trying to replace FF7 with this game and have it as it's mascot or something but failed miserably.

  • @TheRezro

    @TheRezro

    4 жыл бұрын

    Neh. After team which made Xenogers left company, due to being displeased about they creative freedom (creating acclaimed Monolith Soft). Square was left without they core asset. Final Fantasy IX was intended as farewell to this franchise as at the time genre was considered as dying (it was, what lead to weird MMO experiments, FFX was also poorly received*). Then threaten of bankruptcy Square fused with Enix. It keep company existence, but Enix making far lighter and generic Dragon Quest games lack proper "finally" experience what remnants of old team couldn't replicate. Ironically I would say that Kingdom Heart franchise was one what helped rebuild proper developer team, so there is hope for future. Keep my fingers crossed that FFVII remake would work! *In long run it was still last good FF game before dark age.

  • @jetforcejuno7166

    @jetforcejuno7166

    4 жыл бұрын

    @@TheRezro "FFX was also poorly received" Um no it wasn't, it was and still is the most popular FF game in Japan and the second most popular internationally.

  • @psycholuigiman

    @psycholuigiman

    4 жыл бұрын

    I'm pretty sure it was intended to be the next bit thing comparable to FF7. Maybe not replace it, but come close. Just looks at how they built it up and made all these plans that fell through because the first game got them off to such a terrible start.

  • @TheRezro

    @TheRezro

    4 жыл бұрын

    @@jetforcejuno7166 Sells don't equal popularity. And because it has own fans it doesn't mean that it was well received by fandom as a whole (Star Wars Prequel Fan Syndrome). Game was broadly hated by Final Fantasy fans for its numerous legitimate flaws. They mostly changed opinion after future games become worst and its lore better known.

  • @megamike15

    @megamike15

    4 жыл бұрын

    @@TheRezro no one hated on 10 until spoony reviewed it and that was years after the game came out.

  • @skyrasen383
    @skyrasen3834 жыл бұрын

    Something that helps the battle system is that you can execute commands without filling the whole ATB bar, it saves you when you need to guard things at specific times

  • @SBaby
    @SBaby4 жыл бұрын

    26:00 - The music is really good and the visuals look good, and that's about it.

  • @Fever_Dream
    @Fever_Dream4 жыл бұрын

    "You know how annoying it is to fight something for 8 minutes, slip up once and lose all that progress?" Someone has not played Final Fantasy XIV. That's how raiding works in that game.

  • @557deadpool

    @557deadpool

    4 жыл бұрын

    He doesn't play MMOs iirc

  • @PervertedNovaxc3

    @PervertedNovaxc3

    4 жыл бұрын

    It's worse than that, because so many of the latest raids are like 10-14 minutes+ depending.

  • @557deadpool

    @557deadpool

    4 жыл бұрын

    @@PervertedNovaxc3 boi ive played League matches longer than that

  • @PervertedNovaxc3

    @PervertedNovaxc3

    4 жыл бұрын

    @@557deadpool Okay, doesn't really diminish the point at all.

  • @557deadpool

    @557deadpool

    4 жыл бұрын

    @@PervertedNovaxc3 also, what you forget is that raids in MMOs are generally just as long if not longer so i don't get what you're complaining about at all

  • @vulpinedeity3379
    @vulpinedeity33794 жыл бұрын

    Press triangle to skip into actions that are already loaded without waiting for the ATB to fully charge. Then you can use the Steelguard Snow is ready to use.

  • @557deadpool

    @557deadpool

    4 жыл бұрын

    Except he clearly did that

  • @vulpinedeity3379

    @vulpinedeity3379

    4 жыл бұрын

    No, he waited for it fill up all the way, and got shredded. Or he pressed it after he was already stunlocked. Either way, it's his own fault, not the game's.

  • @557deadpool

    @557deadpool

    4 жыл бұрын

    @@vulpinedeity3379 no he pressed it prior to the stun lock. And yes it's still the game's fault for its shitty design in forcing a game over when the leader dies and having a basic enemy being able to insta-kill you for no reason

  • @PolarPhantom

    @PolarPhantom

    3 жыл бұрын

    @@557deadpool What are you actually talking about? Anyway, even if I agree that the leader dying is game over is a flaw - and I do - I mean. He didn't press Triangle. He complains that he has to wait for the bar to fill up and never mentions Triangle/Y. I think you're confused. And if he did do it and still got shredded? The game gives you plenty of time to prepare. That being said I dislike that attack myself, but I dislike it cause it's annoying. I'm not gonna go so far and say it's "Shitty Design" or the game doesn't have a good reason - especially since Death isn't all that much of a pain in XIII. It's annoying but it's only one enemy in one area that you can quickly learn how to deal with. I say I disagree with the design choice. Because I'm not trying to be angry.

  • @557deadpool

    @557deadpool

    3 жыл бұрын

    @@PolarPhantom He literally did it in the video No the game really doesn't give you time. It's shitty design whether you like it or not taking damage over something you can hardly control is inherently shitty design. And it doesn't matter if death isn't a big deal (which is already shitty design in of itself), a death shouldn't happen at all in a situation like that if the game was well designed.

  • @Rijuo
    @Rijuo4 жыл бұрын

    What a wonderful surprise for today!

  • @MACZ2021
    @MACZ20214 жыл бұрын

    Been waiting on this one since Clement started the retrospective. Very solid points and it was worth the wait. I honestly don't know what it is about the game but I've played through it twice and it never bothered me as much as it did for other people. Maybe I'm just easily entertained, but I don't think I ever really cared about the flaws enough to where it made me bored and not want to play more of it. I think there's two things that did it for me. Once I figured out the battle system or maybe got used to it would be appropriate here, I think I was having fun with the battles since I was doing stuff besides auto battle. Then as more story got revealed and I began to understand lore and stuff, it gave me context for earlier parts of the game and I was all ah so that's why that stuff happened. I still think the way the story gets presented at the start where nothing gets explained right away and you have to consult the data logs for info is absolutely dumb and that's one thing I wish was actually different about the game. Sometimes I feel like they wanted to try something different with XIII and mostly laid the groundwork for stuff and then in XIII-2 they took feedback from people for the first game and fine tuned aspects about it to make it suck even less. While I genuinely like the game, I'm not gonna go out on a limb and consider it to be flawless cause even when I'm enjoying myself with it there's stuff where I know it could have been much better in some way and I'm sad the game turned out the way it did. On a side note, I never knew this game mentions Yeul. Then again I've never read every data log so I just never was aware she gets mentioned here and wasn't just made for the sequel.

  • @benre
    @benre4 жыл бұрын

    all valid yes, but i still love 13... for the music, the art design, the lore...and hallways make me feel safe haha

  • @maxgarcia6231
    @maxgarcia62314 жыл бұрын

    When I first played the game I thought that Fang and Vanille were siblings. Of course, I still didn't know what a l'cie was, so it's not worth much to say that lol

  • @tylercyrus
    @tylercyrus3 жыл бұрын

    This game introduced me to the series so I will always be happy with this game even if it’s for that reason

  • @ftrwrwbg
    @ftrwrwbg8 ай бұрын

    13 was my very first FF and having (at the time) no previous entries to compare it with I loved it. I loved the characters, story, gameplay everything. I even got teary eyed at the ending. Now way after the fact I absolutely understand why most don’t like it, but it will always have a special spot as my entry to the series.

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