Classified: The Worst Easter Egg of All Time

Ойындар

#callofduty #callofdutyzombiesmemes #blackops #bo4 #blackops4
Classified has the worst Easter egg I've ever seen. It doesn't follow tradition but requires reaching a high round, something most of the community can't achieve, leaving little chance to reach round 150
I hope you guys enjoyed the video

Пікірлер: 27

  • @turtle.-
    @turtle.-Ай бұрын

    this video and the last video where absolute bangers and I absolutely enjoyed both of them

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    Thank you

  • @AsmolGothPotat
    @AsmolGothPotatАй бұрын

    I still to this day don’t understand why 150 is needed for the Easter egg according to the devs. Who wants to spent 6h doing a single Easter egg which is nothing more than sitting in the corner with HS and shield lmao

  • @im_in_a_trap_bbn
    @im_in_a_trap_bbnАй бұрын

    Keep it up brother

  • @RichardTheContentWhisperer
    @RichardTheContentWhisperer22 күн бұрын

    Must have been so funny to be a 3arc dev watching the community spend all that time looking for an Easter egg just to get a Winters Howl..

  • @WilduhTheGinJer
    @WilduhTheGinJerАй бұрын

    So a few things, you don’t actually get kicked out of the game at 150, but rather it just teleports you back to the very top. Also, I completely agree. If anything, the Easter egg should’ve been at round 115, not 150. There’s a huge difference between a 4 hour long game and a 12 hour long game 💀. Otherwise, I like the video 👍 can’t wait to see what you say about Alpha Omega, that’s actually one of my favorite maps😂

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    Thank you for letting me know I didn't know that at all my apologies and 115 is responsible and would've made sense but I still think having steps and a high round way to complete Easter egg would've been smart

  • @user-vv3lf7ir7f
    @user-vv3lf7ir7fАй бұрын

    your doing great work, great editing, clear audio, entertaining content. keep it up

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    Thank you so much for the feedback really appreciate it!!

  • @wham9361
    @wham9361Ай бұрын

    Happy that your last video caught the algorithm a bit. I once again agree with you. I was happy that Ultimus was back but they did em dirty. Good map, terrible EE. The fact that it was originally round 255 on launch is in-fucking-sane

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    I had no idea it was round 255 but that would've made an even interesting video lol. Thank you so much for the support and the feedback really gives me the drive to make these.

  • @honey20x42
    @honey20x42Ай бұрын

    Thank you for being so honest at the start. Idk why but I love underground zombies KZreadrs. Your content is great bro. Keep up the hard work bro . I’ll be watching 🫶🏻

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    Thank you, man, and I hope to see you in my next video, which will be coming out in the next few days. Also, thank you for the kind words; it means a lot to me

  • @profbirdy
    @profbirdyАй бұрын

    first time watching, absolutely loved it. I felt like i was watching a zombies commentator with 2+ million subs. I think you found your niche and i hope you go far with this

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    Thank you man that means so much to me

  • @mariofiore3729
    @mariofiore3729Ай бұрын

    I don't think the idea behind that is wrong, I appreciate that some easter eggs are on the much harder side, also because you lose almost nothing by not completing it since there is no super easter egg in BO4, no calling card, rewards or anything else, you just do it for the sake of doing it. And honestly is not even that hard due to BO4 damage system, just really time consuming. The issue is not about being skilled enough, it's about taking an entire day off to potentially play 10 hours straight or more, assuming you make it in one try. I think that tuning it down to round 100 or 115 would have been much more manageable with a significant time save of at least 3 to 4 hours

  • @Molymongo
    @MolymongoАй бұрын

    Ive been trying to beat bo4 and bo3 ee and the ones ive got stuck on was classified bc im not wasting 12 hours, tag bc i died during the escort step right before the ending and gorod bc of the glitches and the bomb step its heartbreaking

  • @austinblack7991
    @austinblack7991Ай бұрын

    I actually made it to round 79 on classified

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    Highest round I got was like round 40 because I never put a lot of time in classified

  • @zao5745
    @zao5745Ай бұрын

    Swiff don't lie you tortured yourself by playing bo4 for 19 hours

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    Anything for the round 100 🙏

  • @Echachi-
    @Echachi-Ай бұрын

    its crazy that black ops 3 fan made custom maps are better that black ops 4 as a game

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    I think Treyarch should just hire rhe modding community for future cod zombies map tbh

  • @themelancholia

    @themelancholia

    Ай бұрын

    Yes because all those horribly balanced messes are clearly better than the likes of Dead of the Night somehow.

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    @@themelancholia Some of them are tbh

  • @themelancholia
    @themelancholiaАй бұрын

    Classified is an "extra map" like Nacht, Kino, Nuketown, and The Giant, therefore complaining about not having a huge main quest does not make sense, especially when considering the lore. People hate on BO4 for very bad reasons. They'll ridicule the fact that it doesn't have chain-sliding like BO3, despite it having infinite sprint. They'll hate on Elixirs for no reason, claim the game is clearly underdeveloped because of four 2D cutscenes (only one of which are bad/AO outro), they'll make the claim that the perk system replaced crutch perks with other crutch perks even though BO4 does not have any crutch perks. In previous games, Jugg is arguably more powerful than DT2, PaP, all other perks, and a WW combined. They'll complain of Speed Cola not being present in BO4 despite it being included with modifiers. The special weapons system is better than BO3. BO4 has the most content by far, most maps by far, most characters, most perks, most lore, most gameplay variety, most items, replayability, box weapons, and has well-balanced wall weapons and elixirs. BO4 has more interesting gameplay elements whereas BO3 is just Dead Wire on an SMG. BO4 has roughly 27 WW if you include every variation other than PaP versions. It has server pausing, magazine refills, shield repairing, special weapon tiers, reactive camos, and many other things. The ever-so beloved BO2 has three F-Tier maps in a row alongside Buried, MotD, and Origins. Buried is borderline mediocre, MotD is outclassed by BotD in every way, and Origins is replaced by the BO3 version that doesn't have terrible visuals. BO1 has mostly poor maps. WaW is ruined by the poor weapons, outdated mechanics, magnetic zombies, et cetera. BOCW has four dull maps with terrible layouts and bizarre difficulty. People hate on BO4 for the same reason they hate on Extinction: They have not played it and do not understand it. Tim Hansen hates DotN, despite it being my favorite map of all, and in his critique of it, he was using a regular Alistair's Folly on Round 28 and probably didn't have silver bullets. It's extremely easy to upgrade the Folly to the Chaos Theory, but I guess he was too busy learning Origins to look up basic features of the map. One last thing: Fans wanted a MotD remaster, they like the trailers for BotD, then hated it for not having the bridge and afterlife, two things that would make the map have far worse flow. They are mad that they got a superior map instead of the slow one with four perks and an unbalanced afterlife mechanic. Also, BotD high rounds are massively better and the main quest makes MotD's quest look like it was made in two days. Every BO4 map can be completed in solo. Everyone hating on Alpha Omega and Voyage as if they are somehow worse than Verruckt, Moon, Ascension, Moon, Die Rise, Call of the Dead, etc. Alpha Omega is unfinished in people's eyes despite it having a main quest, finished layout, multiple new enemy types, PaP quest, EE song, EIGHT CHARACTERS, great boss fight, four wonder weapons, galvaknuckles, et cetera. They make the claim that Alpha Omega is taken from Blackout, even though it was in development before Blackout and is massively different. Blackout Nuketown looks horrendous. People even complain that BO4 has worse graphical fidelity. They are simply incorrect and anyone on PC at high settings would clearly know that. Even the sound design is much better. It has more ambient occlusion whereas BO3 has flat lighting and less detail. They'll claim that BO4 maps would be better in BO3. Dead of the Night would be a damn disaster if it had BO3's visuals and gameplay mechanics. Just a game hated on because of the first bad week and the crashes that lasted for long after that, and the fact that KZreadrs were saying absurd shit like NoahJ456 ranking Dead of the Night in it's own tier below everything else. Total morons. Their strongest complaints are the supposedly poor HUD and lack of Juggernog and perk jingles, like really??? Lexify and Tim Hansen said that the BO4 perk system is like communism because it's full of evenly bad choices. Not a very smart fanbase. Not sure how Bandolier, Tortoise, Timeslip, Death Perception, Dying Wish, Staminup, PhD, Stronghold, Quick Revive, Zombshell, et cetera are "evenly bad". They'll make the claim that BO4 has crutch perks, but then say all the perks are actually meaningless. They'll say you can't switch them up in the middle of a match, despite the previous games killing you entirely if you down once in solo without Quick Revive, thereby making it impossible to switch perks in those games. Also, MotD only has four perks, and the only perks anyone buys other than the classic four is PhD, Stam, and Wine. Also, the Morse Code step and bird step in BotD are the easier things in the map, and are usually done incorrectly. People don't complain about the Powerhouse step because they don't understand the game and it's contents and all they hear from KZreadrs is "42 BIRD LOCATIONS MORSE CODE" as if numerical morse code is hard when I learned it instantly for the map, and the bird locations do not have to be memorized because you can hear the bird. I find it weird that people complain of Classified not having a long main quest with a boss fight when every other map has one, and there are eight maps in total. So absurd.

  • @25sTheRealOne

    @25sTheRealOne

    Ай бұрын

    Why did you do this to me... So, assuming you didn’t watch the video at all, I never complained about it having a huge main quest. I was saying that the quest was stupid because of what you had to do to beat the Easter egg. I said that the player should have choices and there should’ve been two different ways to get the Easter egg cutscene. You say they'll hate on Elixirs for no reason, but you ignore the fact that the game forced the player to either not use their Elixirs because of how hard they were to get, especially after they patched the close app glitch. This made the system almost useless; it was so hard and pretty much impossible to get good stuff. When you did get something good, you didn’t want to lose it, so you wouldn’t use it, which made the pay-to-win feature more apparent. So, there is a reason for the hate of the Elixir system. Black Ops 4 was underdeveloped, and that is a fact. The game was rushed the moment it was announced, and a lot of developers were pulled from the game to work on other projects. The 2D cutscenes were their way to save time and money since it wouldn’t be as hard to make some ugly Google slide cutscenes. The perk system in Black Ops 4 sucks because of how many perks were added, and the fact that no one uses most of them. Once the community discovered the really good perks, no one used the other ones at all, so they were abandoned and forgotten. I think the way Cold War added new perks was the best: add one at a time. Don’t go from adding no new perks to then removing iconic perks from your game and adding a bunch of new perks that not many people were going to use. The special weapon system in Black Ops 4 made the game really easy, and they never did anything with the special weapons map-wise like Black Ops 3 did. Every map in Black Ops 3 had its own unique special weapon; Black Ops 4 didn’t have any of that at all. Instead, you were stuck with the four default ones depending on what map you were playing. You say most characters were in Black Ops 3; Chaos and Victis were the only ones that weren’t, and your beloved game didn’t do anything with those two casts at all. Chaos was left on a cliffhanger and abandoned, which, wow, what an amazing game. Victis was just there for no reason. No one wanted them; no one was excited to play as them. Another thing was most of the maps in Black Ops 4 we have already seen in different games. The whole Aether storyline was a remaster after a remaster. The only thing that was different was the Chaos storyline, and that wasn’t even everyone's main focus. People cared about the Aether storyline, and that’s it. Treyarch did nothing but remaster after remaster. Every Black Ops 3 map but The Giant was its own unique and original idea. I liked the Shadows crew better than the Chaos crew, and I am not even a big fan of Shadows. You say most lore like that’s a good thing. They made everything about lore; there were no good gameplay mechanics because all they wanted to do was tell a goddamn story. Lore is cool, but the moment it stops being about gameplay is the moment it becomes a problem, and that’s what Black Ops 4 did. The weapons in Black Ops 4 are some of the worst things I have ever used. The weapons are useless pretty much by round 25. What do you mean balance? There is no balance in this game at all. The best weapon is a fucking rocket launcher and a knife. I mean, you can knife to round fucking 100. How can you even put the word balance in the same sentence when you’re talking about Black Ops 4? The next part makes me think you’re a troll, because first of all, BOTD doesn’t even come close to Mob of the Dead. That Easter egg quest, yeah, you need players, but what does BOTD's Easter quest have that makes it enjoyable? Nothing at all. The quest is so annoying to do. Morse code is not fun, and the bird step is fucking stupid. 40 different spots! 40! How is that a fun quest to do? Black Ops 1 has mostly poor maps is the dumbest take ever. I need to ask you, did you even play Black Ops 1 at all? Because I think you would like those maps a lot better. Or is it because you don’t have special weapons or a hit system that doesn’t apply to your needs that you think all of that game is bad and the maps suck? The game is supposed to be hard, and the maps are supposed to be hard. Black Ops 4 isn’t hard, and the maps aren’t hard. There is no fun if a map is easy, and the replayability goes away if the map is so easy. Hell, that whole game is easy. WaW is ruined by the poor weapons, outdated mechanics, and magnetic zombies. Like dude, no shit, the game was made in 2006 and it was the first attempt at zombies. What do you expect? Zombies wasn’t even supposed to be a thing. I don’t understand this at all. And WaW plays well for how old it is. It does have its bugs and problems, but your beloved Black Ops 4 zombies wouldn’t be here without it. All your takes are stupid and it makes me believe you never even played most of the games at all. Black Ops 4 wasn’t just broken at launch; it was broken for a while. Zombies was abandoned and had no love behind it at all. Blackout and multiplayer were good and had love because they made money. Zombies did not make a lot of money. Alpha Omega is the laziest map ever, and the Wonder Weapons being an elemental variant is not content, I’m sorry. The bunker of the map is copy and pasted straight from Blackout. Dead of the Night would be better in Black Ops 3 because it would’ve had care and love put into it and it wouldn’t have just released in the middle of the goddamn night. Thank you for the comment and thank you for reminding me how much I hate typing.

Келесі