Cinema 4D voronoi fracture with mograph fields

learn to control voronoi fractures with mograph fields instead of rigid body objects. this gives you full control over how anything you want to destroy is controlled and broken down. leave a comment if you need any type of tutorial and ill make sure to create it :)

Пікірлер: 84

  • @3rdDim3nsn3D
    @3rdDim3nsn3D5 жыл бұрын

    Thank you very much for that straight forward explanation how to use fileds in conjunction with voronoi fracture 👌

  • @jarodgibson
    @jarodgibson3 жыл бұрын

    under the radar gem of a tutorial

  • @Hamentsios10
    @Hamentsios104 жыл бұрын

    This is the best. Who would have guessed plain effector would do what we wanted! Thanks a lot :) you helped me make my project way better.

  • @3DDeals

    @3DDeals

    4 жыл бұрын

    haha sometimes its the easy things that do the work :) thank you

  • @chrisholland6593
    @chrisholland65932 жыл бұрын

    I'm so thankful for people like you!! Thanks for the post dude.

  • @klausdarwin7750
    @klausdarwin77504 жыл бұрын

    Thanks a lot, couldn't find a tutorial like this; noy yo mention there is a general lack of C4D tutorials on KZread.

  • @michaelthomas1148
    @michaelthomas11482 жыл бұрын

    Very useful indeed, exactly what I was looking for. Thank you.

  • @wor3m
    @wor3m2 жыл бұрын

    Huge thanks! This tutorial helped me a lot with my project :D

  • @3DDeals
    @3DDeals5 жыл бұрын

    hey everyone, thank you for watching, make sure to leave a comment if you have any questions.

  • @FantaDe_99
    @FantaDe_992 жыл бұрын

    man you just made me full of strength. thanks man..

  • @saltykjb8070
    @saltykjb80705 жыл бұрын

    Thank you mate. always used a sphere. But I would still use a connector. Just looks cleaner.

  • @AliTKhan
    @AliTKhan4 жыл бұрын

    i was looking for something like that! Thank you!

  • @SAVOROG
    @SAVOROG4 жыл бұрын

    awesome tutorial explained everything! thank you!!!

  • @aldendunne
    @aldendunne3 жыл бұрын

    exactly what i was looking for thanks man

  • @arisstuffff
    @arisstuffff4 жыл бұрын

    Woah. Perfectly what I wanted to know!

  • @alenvijay
    @alenvijay5 жыл бұрын

    WHAT THE HELLLL MANNNN!!!! i thought these effects were too complicated and needs a loooot of time to produce... you just made it sooo simpleee!!!! u are awesome! keep doing more videos!! *SUBSCRIBED* :D :D

  • @3DDeals

    @3DDeals

    5 жыл бұрын

    Thank you so much. I got a whole series coming up soon :)

  • @unreapedfx
    @unreapedfx4 жыл бұрын

    Amazing tutorial been looking for this!

  • @3DDeals

    @3DDeals

    4 жыл бұрын

    Thank you

  • @SrNutritivo
    @SrNutritivo9 ай бұрын

    Life saver! Thank you so much!

  • @sajadsayahi1135
    @sajadsayahi11354 жыл бұрын

    that really helped dude thank u

  • @rapgab
    @rapgab4 жыл бұрын

    nice one, thanks for this

  • @lassik3101
    @lassik31014 жыл бұрын

    THANKS SO MUCH FOR THIS

  • @aminyusof574
    @aminyusof5743 жыл бұрын

    thank you.. it help a lot

  • @amarjagtap8487
    @amarjagtap84873 жыл бұрын

    Really useful.. thanks..

  • @bazibada
    @bazibada3 жыл бұрын

    Thanks for the tip !

  • @rick4f
    @rick4f2 ай бұрын

    Still valuable information. Thank you! :) 👍

  • @andygagarin3725
    @andygagarin37252 жыл бұрын

    awesome, thank you!

  • @user-qi4td7tj1i
    @user-qi4td7tj1i5 жыл бұрын

    Perfect

  • @kellyjohnnykelly
    @kellyjohnnykelly2 жыл бұрын

    Hey great clear tutorial - only problem (on R23) is when I get to 4:20, instead of dropping downwards, every piece explodes outwards spinning. I think because one voronoi fracture within another immediately collides with each other? When I turn off self collision it prevents it, but id like the pieces to interact with each other. Any ideas what I could do to fix?

  • @vh-t7684

    @vh-t7684

    Жыл бұрын

    Hey, I had the same problem. Set the "Inherit Tag" of the "Dynamic Body Tag" > "Collision" to None (Default: Apply Tag to Children).

  • @mohsinsadiq7725
    @mohsinsadiq77255 жыл бұрын

    Brilliant tutorial, underrated

  • @3DDeals

    @3DDeals

    5 жыл бұрын

    Means a lot, thank you so much Mohsin

  • @mohsinsadiq7725

    @mohsinsadiq7725

    5 жыл бұрын

    @@3DDeals you should definitely make consistent c4d tutorials maybe once a week because thy are amazing

  • @3DDeals

    @3DDeals

    5 жыл бұрын

    @@mohsinsadiq7725 i will be adding more tutorials and videos starting end of march, thank you for the compliments :)

  • @obernardo4898
    @obernardo48983 жыл бұрын

    fantastic thank you

  • @benwilde365
    @benwilde3652 жыл бұрын

    brilliant thank you

  • @aliamirian15
    @aliamirian153 жыл бұрын

    thats the power of persian i loved that

  • @Jacobbrothers
    @Jacobbrothers4 жыл бұрын

    How to make slow falling for debris?

  • @AB-mv1mb
    @AB-mv1mb5 жыл бұрын

    the hair technique is also great for art directing voronoi fractures

  • @dez7852

    @dez7852

    5 жыл бұрын

    How so? Any examples?

  • @jeromeo.3575
    @jeromeo.35754 жыл бұрын

    awesome

  • @hasanmahdihasan
    @hasanmahdihasan5 жыл бұрын

    Thanks

  • @TheDripGodz
    @TheDripGodz11 ай бұрын

    How to remove unused textures/materials that are stuck on complex objects after using fracture. I have a around 1000 piece and materials on them slow down the cpu

  • @xenoqee
    @xenoqee2 жыл бұрын

    help, version r21, cannot select points in weightmap, what I'm doing doing wrong?

  • @Jaibytes
    @Jaibytes2 жыл бұрын

    how i can animate this? with a range of 120 frames

  • @FilipWalgraef
    @FilipWalgraef4 жыл бұрын

    Any idea on how to hide the cracks (in the render, after applying materials) in the areas that didn't fall down?

  • @FilipWalgraef

    @FilipWalgraef

    4 жыл бұрын

    It only seems to happen in Redshift though.

  • @DavidSohr
    @DavidSohr5 жыл бұрын

    Yeah, I have no idea what to do when stuck at the Box Field in R19. There's no Box Field under Falloff of the Plain Effector... Any idea?

  • @3DDeals

    @3DDeals

    5 жыл бұрын

    Hey David, Sadly R19 Does not support the field options that you are seeing in this video. Fields was one of the major addons in R20 and will not be added to the older versions as far as i know. if you are using Cinema R19 and want to upgrade, let me know and i could connect you to the right maxon distributor in your country. Sorry that this video did not help you :(

  • @DavidSohr

    @DavidSohr

    5 жыл бұрын

    @@3DDeals alright. That's good to know. No worries. I will probably do an upgrade later on :)

  • @popfiction5687
    @popfiction56872 жыл бұрын

    its confusing that you have to add a weight map tag, but ALSO you have to drag that same weightmap into field. You'd think that adding the weight map tag would be enough. Why do you have to add it twice? C4D has some confusing interface issues.

  • @ArnoldVeeman
    @ArnoldVeeman2 жыл бұрын

    Great tutorial. When I try this everything falls down however. Probably I am doing something wrong. What I am trying to achieve is a car falling from a cliff, the car needs to be partially destroyed.

  • @malinauagar4344
    @malinauagar43444 жыл бұрын

    Hi Pourya, this is build in on R20 or we need install plug in ?

  • @3DDeals

    @3DDeals

    4 жыл бұрын

    This is fully built in r20 without any plugins

  • @TheDJkarsy
    @TheDJkarsy4 жыл бұрын

    Hey man, thank you for the tutorial. I'm struggling to find the 'point generator' in my C4D. I went under sources but still couldn't find it... I'm using r20. Would appreciate it any help!!

  • @TheDJkarsy

    @TheDJkarsy

    4 жыл бұрын

    Oh wait i found how to access it haha, sorry and thank youi

  • @hoomanrokhfaraz3935
    @hoomanrokhfaraz39353 жыл бұрын

    tanx bro

  • @3DDeals

    @3DDeals

    3 жыл бұрын

    Thank you for watching :)

  • @pitsa3671
    @pitsa36713 жыл бұрын

    Great tutor, but can how to make the rest of the pieces not float

  • @AxmihaMeuSaco
    @AxmihaMeuSaco3 жыл бұрын

    Great. Thank you. Now I'm trying to find a way to make the fractured pieces break themselves when they hit the floor, for example. Secondary breakups. (Without using a particle emitter to simulate that). Real secondary breaks. Possible? Not finding anything on that.

  • @chrisholland6593

    @chrisholland6593

    2 жыл бұрын

    If you add a connector, some of the pieces won't break on initial impact, but will break once they hit the ground, creating your secondary breakup.

  • @chrisholland6593

    @chrisholland6593

    2 жыл бұрын

    I've also noticed that using a plain effector with a box field is better than using another object with a collider tag. With a box field, you'll get large slabs falling, which will then break into smaller pieces once connecting to the ground/collider body.

  • @AxmihaMeuSaco

    @AxmihaMeuSaco

    2 жыл бұрын

    @@chrisholland6593 Ok, thank you, sir. Will try that.

  • @AlexBroAnimation
    @AlexBroAnimation4 жыл бұрын

    How to open Field Objects panel in R19?

  • @3DDeals

    @3DDeals

    4 жыл бұрын

    It's not available in r19. You need r20 or above

  • @Old_proff
    @Old_proff4 жыл бұрын

    👍👍👍

  • @HappyAnimals3D
    @HappyAnimals3D2 жыл бұрын

    At 2:42, I can't select those red points when I click on them. Any idea why?

  • @knockbox8538

    @knockbox8538

    2 жыл бұрын

    I had the same problem in R23, until I found the "MoGraph Paintbrush" icon in the upper left, just before X/Y/Z lock icons. Then just be sure the brush settings (add/sub/abs/smooth) are correct for what you wanna do; dots change red/orange/yellow according to weight.

  • @HappyAnimals3D

    @HappyAnimals3D

    2 жыл бұрын

    @@knockbox8538 Thanks buddy

  • @chrisb7398
    @chrisb73984 жыл бұрын

    i cant select anything when using the wheigt map, anybody got an idea what im doing wrong?

  • @3DDeals

    @3DDeals

    4 жыл бұрын

    make sure you got the weight map brush selected. if you look at my video at 2:34 in the top on the left of the xyz buttons. you see a weight map brush selected. you need to hold the mouse and drag over the points as if you are painting.

  • @chrisb7398

    @chrisb7398

    4 жыл бұрын

    @@3DDeals thank you for the reply, ill try that

  • @3DDeals

    @3DDeals

    4 жыл бұрын

    @@chrisb7398 Hey mate, did it work? curious to know haha

  • @chrisb7398

    @chrisb7398

    4 жыл бұрын

    @@3DDeals hey, sorry i stil have to try my old laptop at home is to crappy, so i have to use the pcs at my uni and there are a lot of deadlines atm

  • @grundvater
    @grundvater Жыл бұрын

    Please more C4D tuts....

  • @3DDeals

    @3DDeals

    Жыл бұрын

    Hey Jonny, I will look into this. cant promise anything but lets see how things go :)

  • @danielgarmizo
    @danielgarmizo4 жыл бұрын

    hey tnx for this tutorial, but when i press play, all the plane is break. imidiieatly.

  • @3DDeals

    @3DDeals

    4 жыл бұрын

    Hi Daniel, go to 4:32 you see i change on trigger to on collision there in the TRIGGER dropdown.

  • @WiCKED_STUDIOS
    @WiCKED_STUDIOS4 жыл бұрын

    mann...please give us a tutorial to composite this in your real footage..please make one or reffer one

  • @ciecle1000
    @ciecle10004 жыл бұрын

    not same work in r17

  • @3DDeals

    @3DDeals

    4 жыл бұрын

    This function works from r20 and up :)

  • @frame-works
    @frame-works Жыл бұрын

    hahaha, how you shamelessly have a torrent tool open right there. :D

  • @3DDeals

    @3DDeals

    Жыл бұрын

    Just sharing knowledge 😉 lol