Cinema 4D Tutorial - Photorealistic Fur Carpet/Rug

➤PROJECT FILES - www.sketchyvisuals.com/patreo...
Software package required: Cinema 4D (ANY VERSION)
Photorealistic Fur Carpet/Rug inside of Cinema 4D with nothing but it's built in hair render functions, this tutorial is great if you're into a lot of interior design. Something I'm definitely seeking to do more of! Check out some of my other tutorials and subscribe!
Website - www.sketchyvisuals.com
Instagram - bit.ly/2mWOesm
➤Website - www.sketchyvisuals.com
➤Instagram - / sketchyvisu. .
➤Behance - www.behance.net/sketchyvisuals
cinema 4d, tutorial. photorealistic, fur, carpet, rug, render, sketchy, c4d, hair, design, 3d,

Пікірлер: 27

  • @jaylawoodard9901
    @jaylawoodard9901 Жыл бұрын

    Amazing!!

  • @MustiFrame
    @MustiFrame6 жыл бұрын

    looks very good

  • @StepanHKA
    @StepanHKA9 ай бұрын

    Bruh I literally was researching my next video and you done it 5 years ago already :D I am so late

  • @filipstefan9384
    @filipstefan93843 жыл бұрын

    Ladies and gentleman, we've got a RUG 😄😄 great tutorial!

  • @sungyoonlee6329
    @sungyoonlee63292 жыл бұрын

    Thanks! your tutorials are life savers. BTW you mentioned something about the octane scatter in this video. Do you mean this rug look can be achieved with just the octane texture setting?

  • @MaxZ_FX
    @MaxZ_FX6 жыл бұрын

    nice

  • @Grefelus
    @Grefelus6 жыл бұрын

    Thank u so much,bro)

  • @artamys7244

    @artamys7244

    5 жыл бұрын

    I love your profile pic !

  • @user-pj5eh2qh3x
    @user-pj5eh2qh3x4 жыл бұрын

    when i render in picture viewer the hair settings are different, if i render preview it looks fine

  • @valesow
    @valesow4 жыл бұрын

    Does Pro Render support Hair? Because i see the Guides/roots but not the hair..

  • @marouaneokba6339
    @marouaneokba63396 жыл бұрын

    thank you very much, very nice tuto and looks nice result, i tried the same values, but what i got not same result.. i spent on c4d 10 years, i cant to make a rug as good as 3d max!! i think maxon need to work more about it.

  • @Sketchyvisuals

    @Sketchyvisuals

    6 жыл бұрын

    Try different lighting man! it can make the world of a difference with how the rug looks, thanks! :)

  • @vernacularvision7636
    @vernacularvision76363 жыл бұрын

    Hey, how did you get your hair count to 2600, they only let me go up to 121

  • @ignaciosagrario7295
    @ignaciosagrario72956 жыл бұрын

    Great as always! Would be possible a tutorial about this interior lightning? Everything gets a washed look I love.

  • @Sketchyvisuals

    @Sketchyvisuals

    6 жыл бұрын

    bit.ly/2Cqj7yL Here's the HDRI I used man! try placing lights on the main light source (the window in this case) or if you're using octane match the daylight with it, that should give you quite aggressive light passing through the scene and some nice shadows :)

  • @ignaciosagrario7295

    @ignaciosagrario7295

    6 жыл бұрын

    wow that was fast, Thanks!!

  • @Sketchyvisuals

    @Sketchyvisuals

    6 жыл бұрын

    No problem at all man! Feel free to ask anymore questions :)

  • @user-jp6gg6bh9k
    @user-jp6gg6bh9k4 жыл бұрын

    so funny thanks

  • @VideosbyJosh
    @VideosbyJosh5 жыл бұрын

    Won’t let me add more then 10 roots ???

  • @Lopata991
    @Lopata9916 жыл бұрын

    Hey how would you go about making this with Octane Scatter?

  • @Sketchyvisuals

    @Sketchyvisuals

    6 жыл бұрын

    It's pretty similar, you just have to drag the hair object into scatter I'm pretty sure, I've only ever used scatter with it a few times. I've got a new hair tutorial coming out this week which just goes into it more deeply and how you can mix the hair mat with octane materials etc :)

  • @Lopata991

    @Lopata991

    6 жыл бұрын

    Thanks man, Great content ;)

  • @Sketchyvisuals

    @Sketchyvisuals

    6 жыл бұрын

    Thankyou! Appreciate it :)

  • @Vacaria001
    @Vacaria0015 жыл бұрын

    how to render without the HDR behind?

  • @Sketchyvisuals

    @Sketchyvisuals

    5 жыл бұрын

    Use a texture environment and set it to visible instead of primary environment or use an alpha channel! :)

  • @GLYNDYER
    @GLYNDYER6 жыл бұрын

    Sweet fibres.....

  • @cass9911
    @cass99114 жыл бұрын

    niet te volgen dit