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Cinema 4d S26: Random Effector
This video goes over how to setup and use the Random Effector to change the position, scale, rotation, and color of Mograph Objects. The Random Field is shown as well. It also covers how to use the effector as a deformer.
Пікірлер: 10
thank you very much! helped me a lot! Cheers from Turkey!
Thank you!
Is it somehow possible to have the cloned cubes randomly scaled (uniformly) BUT aligned to the bottom for example? Thanks in advance.
@BTB3D
2 жыл бұрын
It is. You can move the axis of an editable object and if you prefer to keep it parametric you can place it inside a null that is positioned at the bottom of the cube.
thanks for the tutorial. how can i make the random objects in a confined space and also not clipping each other?
@BTB3D
5 ай бұрын
You could try the push apart effector or rigid body simulations.
Thanks again, how can we move individual selected points randomly?
@BTB3D
9 ай бұрын
You could use a random effector as a child with deformer set to point. Then use a field to control which points it works on.
awesome , please can you teach us all the effectors inside c4d ?
@BTB3D
2 жыл бұрын
I will see what I can do! There are a lot of them!