Cho Ren Sha 68k Atari Falcon030 DSP sprite engine test

The second DSP sprite optimisation test running on a stock Atari Falcon030 (16 MHz, 14 MB RAM). Now the framerate on scenes with many/big sprites is still acceptable so the game looks more playable. Note that the scrolling of the background is temporarily disabled. Still too much for the good old Falcon but not bad, isn't it? :D

Пікірлер: 9

  • @ndmcomputing
    @ndmcomputing3 жыл бұрын

    awesome !

  • @fandenivoldsk
    @fandenivoldsk9 жыл бұрын

    Wow, great work!

  • @doug694
    @doug6949 жыл бұрын

    That's amazing. 16bit bus - DO THE MATH :D

  • @zarjesve2
    @zarjesve23 жыл бұрын

    Super smooth! It seems like 2-4 faster then previews demo! Does this speed up come from DSP only? And how, and for what, did you use DSP?

  • @earx23
    @earx239 жыл бұрын

    big up!!

  • @Ghost_Swe
    @Ghost_Swe9 жыл бұрын

    Fantastic!

  • @earx23
    @earx239 жыл бұрын

    brutal!

  • @VectorOmega
    @VectorOmega7 жыл бұрын

    What about a CT63 or Firebee enhanced Atari Falcon? Will it work much better on that? Can you test this on a CT63/Firebee?

  • @AnimaInCorpore

    @AnimaInCorpore

    7 жыл бұрын

    Unfortunately it's not that easy to implement a fast routine without having an accelerator.