Characters customized default versions (Dragon Ball Z Budokai 3 Cheats)

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In some game modes like the tournaments, the IA controlled characters fought by the players are in their default version. For example, this is why when you fight Goku in the tournament, he only uses Kaioken and never transform into a Super Saiyan.
The reason is : The normal (= default) version of Goku only has the capsules Kamehameha, Genkidama and Kaioken in his skills tray.
So, theses new cheat codes modify what capsules the default version of the characters have in order to make some game modes, like the tournaments, more interesting.
And used with others codes, theses can give some interesting effects for IA controlled characters fought in the Tournaments :
For exemple, in the tournaments, IA controlled Vegeta can now go up to SSJ2, Goku can transform up to SSJ3, Frieza can start in his final form, Cell in his perfect form, etc...
Theses new cheat codes have been added to the Budokai 3 pnach files (which you can find at the bottom of this page) :
www.grognougnou.com/budokai-3...
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Dans certains modes de jeu, les personnages que le joueur affronte sont dans leur version de base. C'est le cas par exemple dans le mode Tournois du jeu. Par exemple, si dans le tournois, le joueur affronte Goku, il ne se transformera jamais en Super Sayen, même s'il a sept barres de ki, car la version "normale" de Goku dispose seulement des capsules Kaioken, Kamehameha et Genkidama.
Ces nouveaux codes visent à améliorer certains modes de jeu, comme les Tournois, en permettant à certains ennemies d'utiliser plus de leur technique. Par exemple, quand ces codes sont actifs, le Goku que le joueur affrontera dans le tournois pourra se transformer en SSJ3, Vegeta en SSJ2, etc... et si on utilise ces codes avec d'autres codes, il sera même possible de voir le Freezer contrôlé par l'IA débuter les combats dans sa Forme Finale, Cell dans sa forme Parfaite, etc...
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Video made for entertainement purpose.
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  • @ElGranCristian
    @ElGranCristian5 ай бұрын

    Could you do a combat demonstration, using free camera in a complete panoramic way so that the entire stage can be seen completely wide while they fight? I would like to know what it would look like if only the characters moved on the combat terrain but not the camera, so I could see how they fly away from the blows or when they fly at full speed, or the powers, as if you were watching the fight from afar but not so far, a general static camera of the terrain in combat, could you please do it and if you can show how to achieve it In BUDOKAI TENKAICHI 3 I looked everywhere and no one did it!!!!

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