Chainmail play by post Turn 3

Ойындар

YES, there are some mistakes!
Please share any thoughts or questions!

Пікірлер: 8

  • @demitrisioannou7730
    @demitrisioannou77303 ай бұрын

    It’s really good seeing it played out, kudos for having the brain power to remember what’s what! There’s a lot to it!

  • @BanditsKeep
    @BanditsKeep3 ай бұрын

    I’m enjoying this series - makes me want to do simultaneous movements, I’ve always gone with rolling for initiative, but this seems to add a bit of chaos I would enjoy.

  • @rwustudios

    @rwustudios

    3 ай бұрын

    I have really enjoyed playing simultaneous move. It did cause some havoc in the first turns. Learning curve but I am experimenting with implementing this in our physical games too. Druids been a gracious host letting us borrow his table for almost 3 weeks now. Seriously looking forward to our next game

  • @ThePinkPhantom
    @ThePinkPhantom3 ай бұрын

    I'm not 100% but I think that move by the charging cavalry was the movement part of an oblique order. It's never been clear to me if it's just the center pivot or the concentration of mass is also needed. Since the skirmishers rolled as separate units to see if they could shoot, shouldn't they also have rolled as separate units when they fired? Green really took a chance letting their forces get separated.

  • @WargameCulture

    @WargameCulture

    3 ай бұрын

    We had a big discussion behind the scenes after this turn regarding orders for movement and charges and how they would work out. When one unit strikes another unit at an angle we had to come up with some rules for that.

  • @WargameCulture

    @WargameCulture

    3 ай бұрын

    Regarding the skirmishers, we had decided in advance that each group would respond to things individually but they could act together as one unit if needed. Because Chainmail doesn't really have any specific skirmisher rules.

  • @rwustudios

    @rwustudios

    3 ай бұрын

    We have also discussed skirmishers not having a facing when it comes to being able to fire. This is something that we're still discussing and hope you get in on it in the server.

  • @rwustudios

    @rwustudios

    3 ай бұрын

    The split force was a little bit of misunderstanding of the initial turn. No fault of the ref just travel getting in the way of a team fully paying attention etc.