Censor Design - The Star Wars Demo - C64 Demo (50 FPS)

Ойын-сауық

The force is strong in this winning (Ranked 1st) C64 demo from the awesome X 2018 party which was held November 2018 in the Netherlands...
Credits:
Code.... Bob of Censor Design
Edhellon of Censor Design, Resource
Epsilon of Censor Design, The Increasing Popularity Crew
Lavazza of Censor Design
Magnar Harestad of Censor Design
Oswald of Resource
Swallow of Censor Design
Music.... LMan of Censor Design, Maniacs of Noise, MultiStyle
Labs, Oxyron, Performers, Remix64.com
Magnar Harestad of Censor Design
Graphics.... Creeper of Censor Design, Dual Crew
JonEgg
Morpheus of C64.COM, Censor Design, Flash Inc., Pentangel, The Increasing Popularity Crew, The Transfer Team
Soya of Censor Design, Nicokick Design
The Sarge of Fairlight
Idea..... Creeper of Censor Design, Dual Crew
Storyboard.... Morpheus of C64.COM, Censor Design, Flash Inc., Pentangel, The Increasing Popularity Crew, The Transfer Team
Concept.... Creeper of Censor Design, Dual Crew
Morpheus of C64.COM, Censor Design, Flash Inc., Pentangel, The Increasing Popularity Crew, The Transfer Team
HD (50fps on compatible browsers)

Пікірлер: 85

  • @dr.ignacioglez.9677
    @dr.ignacioglez.96778 ай бұрын

    I LOVE C64 ❤ FOREVER ❤❤❤

  • @Charles_Bro-son
    @Charles_Bro-son3 жыл бұрын

    That excited me more than the whole Disney trilogy lol

  • @elplumaje
    @elplumaje6 ай бұрын

    Mind blowing, simply mind blowing. 🤯🤯🤯

  • @vyvyncruxbutt8836
    @vyvyncruxbutt88362 жыл бұрын

    The chiptune mashup of Rebel Rebel with the Star Wars theme alone make this the shizt. The rest is icing.

  • @tomasrosenberg3430
    @tomasrosenberg343019 күн бұрын

    This was probably one of the best I have ever seen. Just wooow...!

  • @Supertimegamingify
    @Supertimegamingify2 жыл бұрын

    Not only is this made with incomprehensible skill, it's super entertaining in itself, dear god this is good.

  • @JestersDeadUK
    @JestersDeadUK3 жыл бұрын

    Stunning, imagine if this appeared back in the day... people would have shit themself... literally

  • @Kevin-jb2pv

    @Kevin-jb2pv

    Жыл бұрын

    I certainly did! Then I watched the demo.

  • @411pete
    @411pete5 жыл бұрын

    For sure one of the best C64 Demos I've ever seen.... and there have been quite a few over the past 35 years...

  • @tomasrosenberg3430

    @tomasrosenberg3430

    19 күн бұрын

    Same here. This one stands out!

  • @RetroTutor-GuNKeN
    @RetroTutor-GuNKeN5 ай бұрын

    this will be an all timer! Great one, I think one of the best I ever saw on my old Machine! WHOW! Is the only word, that will reach it :)

  • @Nevers0ft
    @Nevers0ft5 жыл бұрын

    That credits tune is haunting.

  • @jogibaerr50000
    @jogibaerr500005 жыл бұрын

    Graphix and sounds are exellent. Mega cool and ironic demo. And always remember: The C64 is from 1982 !!!! .... respeeeeeeect!!!!!!!

  • @MikkelStaunsholm
    @MikkelStaunsholm4 жыл бұрын

    Probably the best execution of any c64 demo ever!

  • @getdrinking
    @getdrinking5 жыл бұрын

    Great demo. Loved the bar scene with its cameos from day of the tentacle, leisure suit larry etc

  • @greysongriffin9850

    @greysongriffin9850

    2 жыл бұрын

    i realize I am kinda off topic but do anyone know of a good place to watch newly released movies online?

  • @omartadeo2530

    @omartadeo2530

    2 жыл бұрын

    @Greyson Griffin try flixzone. You can find it by googling :)

  • @terrellbyron6593

    @terrellbyron6593

    2 жыл бұрын

    @Omar Tadeo definitely, have been using Flixzone for months myself :)

  • @greysongriffin9850

    @greysongriffin9850

    2 жыл бұрын

    @Omar Tadeo Thanks, signed up and it seems like they got a lot of movies there :) Appreciate it !

  • @omartadeo2530

    @omartadeo2530

    2 жыл бұрын

    @Greyson Griffin Glad I could help xD

  • @MadJedfox
    @MadJedfox Жыл бұрын

    Beautiful demo. Stunning effects, great music. All things are in a right place, as it should be. Hats off.

  • @SystemKrusher
    @SystemKrusher3 жыл бұрын

    The SID chip does a perfect job for the Star Wars theme music!

  • @szabolcsmate5254
    @szabolcsmate5254 Жыл бұрын

    Okay, I know the C64 quite well. It definitely cannot do this! - Say most of us who know the system well, but not well enough to figure out how you guys did some of this! :D

  • @Twizzforsberg
    @Twizzforsberg5 жыл бұрын

    Long time ago i knew most of the members in Censor design crazy and cool guys

  • @PittyGT
    @PittyGT5 жыл бұрын

    What an awesome an greatfully work on a c64. The best demo on c64. Thank you for this masterpiece! :)

  • @bentbilliard
    @bentbilliard Жыл бұрын

    Mesmerising...

  • @flottenheimer
    @flottenheimer Жыл бұрын

    Epic! Simply epic! Code, graphics, music, flow, humor and overall creative direction that is simply out of this world. Thank you, Censor Design. 👏

  • @razterizer
    @razterizer4 жыл бұрын

    Amazing Demo! This is way more than I’d thought would be possible on the c64. Truly mind bending stuff. C= forever!!!

  • @RichardDavey
    @RichardDavey5 жыл бұрын

    Absolutely stunning - and wow, that credits music!!

  • @DetectiveAgent_DarkNut
    @DetectiveAgent_DarkNut Жыл бұрын

    Yeeeees!!!! DOOOOOOOPE

  • @MrMarianoamigo
    @MrMarianoamigo2 жыл бұрын

    Sound is outstanding! All is very creative!

  • @joefell5311
    @joefell53112 жыл бұрын

    OMG this was amazing!!!! two thumbs up all the way!!!

  • @coldreaderNETNEWS
    @coldreaderNETNEWS5 жыл бұрын

    irre was man aus der brotkiste alles rausholen kann. thanks, dude !

  • @JestersDeadUK
    @JestersDeadUK2 жыл бұрын

    Why the hell could they make em’ like this back in the day, can you imagine how many systems and games they would have sold?!? Breathtaking graphics, sick music and amazing presentation!!!

  • @williamdrum9899

    @williamdrum9899

    2 жыл бұрын

    Pretty simple reason - the C64 load times. You'd have to wait a minute and a half for it to load. Modern C64 emulators can skip that process completely. And since a project like this has to be nearly perfectly choreographed with the TV's video signal, you're going to get a LOT of bugs. More than likely this was coded in 6502 Assembly directly (C doesn't work well with this CPU as it is, and like I said everything needs to be not just frame perfect but scanline-perfect) and that's one hell of a task when you have to wait for a minute and a half every time you want to bug test

  • @mikewatson4034

    @mikewatson4034

    2 жыл бұрын

    Not a c64 coder(atari st) but you can cheat like f**k writing demos knowing you don't have useless stuff like user inputs, collision detection and game logic to worry about.All the system is yours.

  • @julienbraudel7109
    @julienbraudel71093 жыл бұрын

    The sound is amazing.

  • @danbad1380
    @danbad13803 жыл бұрын

    You are an excellent artist bravo!!!

  • @andpaw9747
    @andpaw9747 Жыл бұрын

    Super.

  • @retroc6450
    @retroc64505 жыл бұрын

    Fantastic demo, deserved to win compo. :)

  • @Triss482
    @Triss4822 жыл бұрын

    Great demo!

  • @danbad1380
    @danbad1380 Жыл бұрын

    Excellent

  • @user-kz6gm9ty5u
    @user-kz6gm9ty5u5 жыл бұрын

    Awesome !!! Really good, #Respekt for doing this, ✌

  • @sebudrsappu6098

    @sebudrsappu6098

    4 жыл бұрын

    Tschörmn? (Deutsch?)

  • @andrzejbrzostowicz4412
    @andrzejbrzostowicz44122 жыл бұрын

    Awesome

  • @El_Grincho
    @El_Grincho5 жыл бұрын

    Liked the DOTT reference.

  • @bottipoika
    @bottipoika3 жыл бұрын

    Nice, Very Nice!

  • @TheRealUpuout
    @TheRealUpuout3 жыл бұрын

    A Star Wars Demo without a Star Wars Scroller, ts ts.......

  • @RabiesTheBeagle
    @RabiesTheBeagle Жыл бұрын

    Nobody will ever know who dr claw is MEOW

  • @GerbenWijnja
    @GerbenWijnja5 жыл бұрын

    I love the cameos! :D Eddy (Iron Maiden), Purple Tentacle (Maniac Mansion), Marvin (Hitchhiker's Guide), who else is there?

  • @NahMagic

    @NahMagic

    5 жыл бұрын

    Larry and Indiana Jones :)

  • @razterizer

    @razterizer

    4 жыл бұрын

    Le Chuck (Monkey Island)

  • @SilverBullet93GT

    @SilverBullet93GT

    3 жыл бұрын

    good cameos, great memories

  • @AndreasWallstrom

    @AndreasWallstrom

    Жыл бұрын

    They're already mentioned but LeChuck, Marvin (the paranoid android), Purple Tentacle (getting sloshed), Leisure Suit Larry (hitting on Leia) and Indiana Jones (meeting Han Solo). More characters were planned, but we couldn't fit them in. It was great fun putting these characters in there and The Sarge took my ideas and pixelled a super nice scene. Gotta love animation in multicolour images!

  • @GustafStechmann
    @GustafStechmann5 жыл бұрын

    a masterpiece

  • @jakubkrcma
    @jakubkrcma Жыл бұрын

    ❤👍

  • @triad6666
    @triad66662 жыл бұрын

    👌👌👌

  • @siriusunknowncicerone6590
    @siriusunknowncicerone65903 жыл бұрын

    1:05 EMPIRE Approved👍

  • @BikeNutt1970
    @BikeNutt19705 жыл бұрын

    Anyone else spot Marvin from Hitch-hikers in the Cantina? (Next to Salacious Crumb)

  • @RabiesTheBeagle
    @RabiesTheBeagle Жыл бұрын

    Dr Claw vs Darth Vader

  • @ebanavorio
    @ebanavorio3 жыл бұрын

    I love you I know

  • @UncleBoogieRF
    @UncleBoogieRF5 жыл бұрын

    And this is how I learned Ben Daglish died :(

  • @PaoloD2R2

    @PaoloD2R2

    5 жыл бұрын

    yep :( RIP

  • @vaderbase
    @vaderbase Жыл бұрын

    No too bad for an early 64 bit system.

  • @joakimmansson9784
    @joakimmansson97843 жыл бұрын

    Cant....stop....watching.....GAAAAAAH

  • @CasterMedicus
    @CasterMedicus4 жыл бұрын

    8:35, I doubt his was there :-)

  • @JustWasted3HoursHere
    @JustWasted3HoursHere4 жыл бұрын

    Funny how we keep finding new things to accomplish on this old platform from 1982. Have a look at demos made back then and compare it to this to see how far we've come. Question: Is it possible to have more than 8 sprites on a horizontal line WITHOUT flicker? I know on the old Atari 2600 they could do this by resetting the line position of the player/missile graphics ahead of the video beam, allowing up to 6 on a line instead of 2. Can this be done on a 64 as well?

  • @kangarht

    @kangarht

    4 жыл бұрын

    you can not really have more than 8 sprites on c64, after a sprite is displayed its GFX data is pushed out from a shift register (thats inside the video chip) and gfx data is not reloaded even if you change X coo and the chip will display empty gfx.... Sprite GFX is loaded on the left and right side of the screen, it is possible to display a 9th sprite but only in every 2nd gfx line, and it must be on specific X coordinates and only every 2nd gfx line is possible to have 9 sprites so, not good for anything :) All this is because this uses 2 lines's gfx load to display the same HW sprite twice, its complicated :)

  • @JustWasted3HoursHere

    @JustWasted3HoursHere

    4 жыл бұрын

    @@kangarht Hey, thanks for the explanation! Yeah, having that 9th sprite sounds like it's more trouble than it's worth. Is it possible to have more than 8 sprites on a line WITH flicker? If the gfx data is pushed out immediately after it's displayed then probably not, if it's not reloaded until the next raster line. At the time of its release, having 8 fairly large hardware sprites was pretty impressive by itself. It's too bad the C128 didn't improve on this aspect of the VIC chip (though other additions were welcome, like true 80 column mode, etc). Would be interesting to think about what a VIC-III would have been, but about that time the Amiga was about to come out and I guess they were pouring their resources into that platform.

  • @kangarht

    @kangarht

    4 жыл бұрын

    @@JustWasted3HoursHere flicker is no problem, hence then you are in completely different frames then. But c64 doesnt really needs to useflicker, 8 sprites per line is usually more than enough, and if not enough, then software sprites can still help. c128 is not what it should have been, it should have more of what the c64 can do, but it isnt, sadly its because of chip designers left commodore and there was no one to make VIC-III or SID II :)

  • @JustWasted3HoursHere

    @JustWasted3HoursHere

    4 жыл бұрын

    @@kangarht True about the flicker. I wasn't thinking straight. Of course they would be on alternating frames... (for 30hz flicker, or every 3rd frame for 20hz flicker, etc. The Atari 2600's Pac-man employed something like 10 or 15hz flicker and it is hard to look at). I do seem to remember that a lot of engineers left Commodore at that time to do other things (largely due to their disillusionment with Commodore management), and that's a shame. Would have been cool to hear a SID-II with, say, 6 or more voices or see a VIC-II that can have more, larger and/or better sprites and other capabilities. And the WDC 65816 (and 65C816) was introduced in 1983, so they could have theoretically used that backwards compatible processor in the C-128 and REALLY had some fun (more addressable memory, much higher clock speed, etc). Oh well, hindsight is "20/20" as they say...

  • @kangarht

    @kangarht

    4 жыл бұрын

    @@JustWasted3HoursHere yeah not using the 65816 is a terrible shame. I would even trade in the amigas for a proper next gen c64 if I could :)

  • @OrthoSchema
    @OrthoSchema22 күн бұрын

    "In the name of Satan, We'll take what we want!" Please consider the Jesus prayer to humble yourself.

  • @ivansalinaro
    @ivansalinaro2 жыл бұрын

    Greetings! someone managed to copy the demo to floppy disk with cbm-command? to me it gives me an invalid image!

  • @ivansalinaro
    @ivansalinaro2 жыл бұрын

    but does it only work with an emulator?

  • @AndreasWallstrom

    @AndreasWallstrom

    Жыл бұрын

    Of course not.

  • @MrAsmontero
    @MrAsmontero4 жыл бұрын

    How...?

  • @kurtr1181

    @kurtr1181

    4 жыл бұрын

    Machine code and knowing all the optimization tricks

  • @jtasrtrash
    @jtasrtrash2 жыл бұрын

    The music alone is already awesome!

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