Castle Destruction Marble Race ☆ The War Day #76-80 (with marble fighters)
Фильм және анимация
In this version of Castle Destruction, the "battle between the best marble fighters" of opponents is implemented. The winner receives moral superiority, which is expressed in a decrease in the time of appearance of shells.
Track: NIVIRO - Diamond [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • NIVIRO - Diamond [NCS ...
Free Download / Stream: ncs.io/DiamondYO
Song: if found - Dead of Night (VIP) [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: NCS.io/DeadOfNightVIP
Watch: • if found - Dead of Nig...
Track: T-Mass - Ignoring My Heart [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • T-Mass - Ignoring My H...
Free Download / Stream: ncs.io/ignoringmyheartYO
Track: Facading - Feelings [NCS Release]
Music provided by NoCopyrightSounds.
Watch:
Free Download / Stream: ncs.io/FFeelings
Track: Facading - Take it Down [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • Facading - Take it Dow...
Free Download / Stream: ncs.io/TakeItDown
Track: Max Brhon - Pain [NCS Release]
Music provided by NoCopyrightSounds.
Watch: • Max Brhon - Pain | Ele...
Free Download / Stream: ncs.io/MBPain
Пікірлер: 28
I like the fighter concept, but I would recommend reducing the winner bonus from 15 (a 50% production bonus) to 25 (17% roughly). That way the fight still matters, but it would not dictate the outcome of the battle itself as it does now. Well, hopefully anyways. Even a 17% bonus is pretty massive.
The defence won all the battles here. Territory count: no change
after watching some, the only thing I'd suggest is having the production time reduced to maybe 25 or even 20 for the winner of the soldier fight... have x2 production is kind of a guaranteed win lol
oh hey, another war video gonna watch and enjoy it as usual :D E :)
Dwarves and Men have the best alliance out there
Really didn't follow this one too well
The rules of the battle mechanic are unclear and its implementation is poor. We can't tell what the damage the two 'fighters' receive and deal is based on, and the flat 100% increase in fire rate becomes a grotesquely disproportionate factor in the outcome of the battle. Some better explained mechanics of the fight (perhaps different 'nations' having different fighters with different parameters) would greatly improve it, and the amount of fire rate boost being dependent on the fraction of remaining health of the victorious fighter, for example, would result in the battles being less one-sided for the side that won the initial duel.
@maxbennett5412
Жыл бұрын
That would definitely be better. And it wouldn't be too late to change things due to this series just starting.
I love.
Keep up the good work!
@sueparras6028
2 жыл бұрын
What good work?
МНЕ ПОНРАВИЛОСЬ ДАВАЙ ЕЩЕ
Bizarre, & confusing
2:14 did that ball just teleport
Para los pilares
Yeah. Yeah Blue is going to lose
Wow lol hahahaha🤓
Why does yellow have such a huge advantage? Seems fixed to me. This used to be way more fair. Not impressed to the point that I might unsub. And obviously whoever is on the right side wins. Just ridiculous.
Not the best version.
CK
Ти спецеално сделал чтоби жовти силни були чим другиэ
dm yellow
I Hate Yellow....
diễn cái gì xàm vậy chời
Zzzz zzzz
Score 0:5. Right castle win again and again.
@marbleraceproject7763
Жыл бұрын
Sometimes it happens