Capsule rewards changed for finding the 7 Dragon Balls (Dragon Ball Z Budokai 3 Cheat codes)

Ойындар

This cheat code for Dragon Ball Z Budokai 3 changes the 3rd capsule offered as a reward for finding the 7 dragon balls in the Dragon Universe Story Mode. With this, the "common" rare capsules offered as a reward are replaced by very rare capsules which are usually a pain to obtain.
Thus, this cheat code aims at fixing one of the only game's flaws.
This new code which replaces the capsule rewards in the Dragon Universe story mode has been added to the Budokai 3 pnach file (which you can find at the bottom of this page) :
www.grognougnou.com/budokai-3...
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Ces codes de triche pour le jeu Dragon Ball Z Budokai 3 remplace les 3ème capsules que l'on peut obtenir à la fin du mode Scénario "L'Univers du Dragon" par des capsules ultra rares, qu'il est autrement extrêmement difficile d'obtenir, ce qui rend la complétion du jeu à 100% assez pénible.
Donc voilà, ces codes visent à corriger un des seuls défauts vraiment ennuyeux de Budokai 3.
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Video made for entertainement purpose.
Dragon Ball Z Budokai 3 © Bird Studio/Shueisha, Toei Animation, Namco Bandai, Distributed by Atari Europe SASU.

Пікірлер: 3

  • @Rudemario1
    @Rudemario15 ай бұрын

    Wow, all of your work is amazing. Are you able to make a code that allows for customizable health bar limits? Ever since I was a kid me and my best friend wished we could have fights with 15, 20, maybe even 30 or 50 health bars. Maybe make it so that the value of health bar applies when selecting the normal 3 health bars, or selecting the max (7) and it gets set to the value you chose? (Like 20 or 30). 10 health bars fighting with SSJ4 and fusions never lasts long enough to be as epic and cool as a DBZ fight in the show (since they are so short). I'm not sure how large the value for characters health can be, if it can even go higher than 10 or 15 even. Maybe it's a value that can't go up to like 20 or 30 or anything? If so maybe you could instead apply a multiplication to incoming damage on both P1 and P2s damage received functions. So like a code that makes P1 damage x*0.5 or x*0.25 before the value is returned and applied, and do this for both P1 and P2. This way might be way easier and if done in the right function should not cause any side effects with other multipliers. I have been trying to figure out how to do it myself but I am not very good at reverse engineering/disassembly and so I've been sad that I've never been able to do it. Are you able to do this and release it for everybody? I think someone with your skill this should be really easy if it's possible within the emulator (although because you said these codes also work on real PS2 hardware that makes me believe that the emulator cheat code injection is as powerful as cheat engine normally so it should be doable). Waiting to hear back from you, thank you so much for reading this man.

  • @grognougnou

    @grognougnou

    5 ай бұрын

    In the Budokai series, the characters don't have individual health bars : There is just a health bar for the Player 1 and another for the Player 2. So, giving 15, 20 or 50 lifebars to the player 1 and player 2 in Budokai 3 is possible (Ex: I previously did this in Budokai 1 : kzread.info/dash/bejne/qXuWtNChn8XXY6w.html ) but it isn't possible to give a customized number of lifebar to each character like in Tenkaichi 3.

  • @Rudemario1

    @Rudemario1

    5 ай бұрын

    @@grognougnou yes, that's exactly the code that I'd love to have. A code that lets me modify health bars for played 1 or 2 (not for individuals, I was surprised BT3 even had that feature because most games just use P1 and P2 health functions). You said it's possible, that's amazing, are you able to release a code to add to your Budokai 3 list that allows for P1 and P2 modifiable health? I haven't been able to focus out how to do it and it'd be a childhood dream come true if you could

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