Can a Tesla Valve stop a MEGA TSUNAMI in Cities Skylines?

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We're back in Cities Skylines (City Skyline) engineering a way to stop a huge tsunami from wiping out my city by using the oldest of technologies- a tesla valve!
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PLAYLISTS!
MINI MOTORWAYS: • Mini Motorways
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DORFROMANTIK: • Dorfromantik
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KERBAL SPACE PROGRAM: • KSP
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#realcivilengineer #Tsunami #CitiesSkylines

Пікірлер: 4 400

  • @YouTube
    @YouTube Жыл бұрын

    gaming but make it ✨ educational ✨

  • @NukaCole7

    @NukaCole7

    Жыл бұрын

    A youtube comment with no reply’s and 4 likes? Time to claim my spot. Hi youtube! Hello future repliers!

  • @kaz2499

    @kaz2499

    Жыл бұрын

    Hmmm, the overlords.

  • @Mistermat2HD

    @Mistermat2HD

    Жыл бұрын

    Hello KZread. Greetings from 2022.

  • @dragameryt7221

    @dragameryt7221

    Жыл бұрын

    Yo wassup yt

  • @AstronomerKSP

    @AstronomerKSP

    Жыл бұрын

    Oh hi youtube! 3===========D~

  • @AdamSmith-kq6ys
    @AdamSmith-kq6ys Жыл бұрын

    A couple of points to note: Tesla valves aren't straight, they kink as they go along to force flow into one of the traps - you could model this by making one of the arms twice the length of the other and then alternating them; Also, Tesla valves are _one-way_ - should be perfectly feasible for the river to drain through the Tesla valve even while it stops the tsunami.

  • @JoSSeSSRMBlues

    @JoSSeSSRMBlues

    Жыл бұрын

    thought the same :D

  • @England91

    @England91

    Жыл бұрын

    @@JoSSeSSRMBlues also they need to be offset from each other

  • @Th3BlackLotus

    @Th3BlackLotus

    Жыл бұрын

    Tesla valves are 2 way valves. One way allows for "free flow", when the flow is reversed, the pressure is reduced due to the design. It doesn't stop it completely, it just REALLY reduces it.

  • @juanc1919

    @juanc1919

    Жыл бұрын

    i skipped through the entire vid because he did it wrong, we will wait until he does an actual tesla valve

  • @meadj2

    @meadj2

    Жыл бұрын

    I'd also be curious to know how much of the reduction in the current design is solely due to the first set of walls blocking/reflecting 2/3 of the initial wave. it's not really in the spirit of a "Tesla Valve" since it's not redirecting the water. merely blocking it like any other wall.

  • @Mr.GameBoy69420
    @Mr.GameBoy69420 Жыл бұрын

    5:23 - Yep, totally normal. Nothing suspicious going on here. 😂

  • @rooxon7344

    @rooxon7344

    Жыл бұрын

    around 7:02 it gets even more weird.

  • @nuclearkittenaz7513

    @nuclearkittenaz7513

    Жыл бұрын

    It is so sus

  • @nuclearkittenaz7513

    @nuclearkittenaz7513

    Жыл бұрын

    Also look at this 7:38

  • @sampyman3887

    @sampyman3887

    Жыл бұрын

    fr

  • @ryonhatcher4561

    @ryonhatcher4561

    Жыл бұрын

    I doubt it was intended to look this way. 🤣😂🤣😂

  • @philips3825
    @philips3825 Жыл бұрын

    5:19 “bracing piers”…. then got me spitting coffee laughing. Ah thank you for that one

  • @spazzmalone

    @spazzmalone

    Ай бұрын

    I saw hairy balls on a long schlong with a tsunami moving up the shaft at 6:55 ish.

  • @patconner2638
    @patconner2638 Жыл бұрын

    Some minor pedantry: this design is a baffled suppressor, not a tesla valve. A tesla valve doesn't have any single straight line through the valve. Then again... I doubt this game's fluid sim could tell the difference. Excellent video either way

  • @knobgobler2639

    @knobgobler2639

    Жыл бұрын

    its fluid through a canal rather than a tube anyway so the compressed fluid would mostly just make water level higher rather than a faster flow.

  • @danielchan1668

    @danielchan1668

    Жыл бұрын

    Maybe if we comment enough he'll redo this with a real Tesla valve.

  • @mohammedalnayar

    @mohammedalnayar

    Жыл бұрын

    Ikr?? I only pressed on the vid to see if anyone noticed xD

  • @rrastetter

    @rrastetter

    Жыл бұрын

    My thoughts exactly

  • @r0bz0rly

    @r0bz0rly

    Жыл бұрын

    don't care didn't ask

  • @cocothecat2292
    @cocothecat2292 Жыл бұрын

    i love how nicola tesla created this amazing thing and here we are, making toasters that can imprint an image of whatever you want on your toast

  • @amythistxue1

    @amythistxue1

    Жыл бұрын

    yeah selfie toasters seem more like an Edison thing than a Tesla one

  • @jonathanramiro100yearsago

    @jonathanramiro100yearsago

    Жыл бұрын

    Well....i love my toast with strongest shape imprinted on it...so it's a win

  • @Aervial

    @Aervial

    Жыл бұрын

    @@amythistxue1 edison stole his inventions

  • @cocothecat2292

    @cocothecat2292

    Жыл бұрын

    @@jonathanramiro100yearsago ah ys, a fellow strongest shape supporter

  • @Cyberdragunz

    @Cyberdragunz

    Жыл бұрын

    Honestly, if it wasn't for Edison making Tesla's life a living hell, a lot more of Tesla's work would probably have come to fruition. A lot of it would have remained theoretical still I'm sure, but the man had a brilliant mind, and it's a shame much of his work was lost.

  • @Blackraven6
    @Blackraven6 Жыл бұрын

    I think the main problem of this one is the fact that it's just too cramped. There should be that 180 degree turn. The whole point of Tesla valve is that you redirect waterflow without basically loosing the flow speed (well, as much as you can) and that redirected flow fighting the main flow slowing it down. I guess you understand it now judging by a small preview I see on the right of this commen.t

  • @au51emu
    @au51emu Жыл бұрын

    It would have been cool if he'd built a tesla valve

  • @plumbereathan

    @plumbereathan

    3 ай бұрын

    Exactly what I was thinking

  • @imperfectclark

    @imperfectclark

    29 күн бұрын

    he even shows the patent blueprint -- conspicuously different than his design. he wouldn't have needed such high walls.

  • @storminmormin14
    @storminmormin14 Жыл бұрын

    I think the way this game simulates this has much more in common with the wave dynamics of light. You should make a diffraction grating or double slit or some other optical thing to see what that does.

  • @J4J0

    @J4J0

    Жыл бұрын

    YESSSSS!!!

  • @WouterVerbruggen

    @WouterVerbruggen

    Жыл бұрын

    Yeah the game doesnt seem to have any sort of viscosity or proper conservation of mass and momentum in it. Though maybe that doesn't matter at this scale, fluid physics is not my field

  • @kerbodynamicx472

    @kerbodynamicx472

    Жыл бұрын

    Using the destructive interference of waves to stop a tsunami!

  • @knobgobler2639

    @knobgobler2639

    Жыл бұрын

    The tesla valve involves fluids in a tube, a compressed space filled with water. In this trench the water can still be displaced upward so you should never get a significant increase in speed so long as the extra volume of water can be displaced. in other words you compressed horizontal space just to fill vertical space while if it were going through the actual valve, it would have no added area to be displaced to and thus go faster.

  • @notsobreadd

    @notsobreadd

    Жыл бұрын

    @@Call_Upon_YAH god ain’t real bro

  • @OffGriDDD
    @OffGriDDD Жыл бұрын

    5:25 Flawless design. Absolutely flawless.

  • @gunnarsmith8907

    @gunnarsmith8907

    Жыл бұрын

    FLAWLESS "hotdog" design

  • @paulmuindiwilliam2945

    @paulmuindiwilliam2945

    Жыл бұрын

    @@gunnarsmith8907 and he called the end the tip :)

  • @Atlas-tv9jb

    @Atlas-tv9jb

    Жыл бұрын

    The way I really thought he was being serious even though he does this every video 😭

  • @HeyHeyHarmonicaLuke

    @HeyHeyHarmonicaLuke

    Жыл бұрын

    @@paulmuindiwilliam2945 6:50 he calls the passageway 'the shaft'

  • @squidvr8685

    @squidvr8685

    Жыл бұрын

    Ikr

  • @danialloganathan2803
    @danialloganathan2803 Жыл бұрын

    Would have been nice to have a second empty canal with no wall to compare the height of the tsumani

  • @justicevanpool9025
    @justicevanpool9025 Жыл бұрын

    I thought the bleed off gully at the tip was a great idea for releaving physical stress. This area is particularly prone to building up fatigue so regular release would be necessary.

  • @ems4884

    @ems4884

    26 күн бұрын

    Very necessary

  • @robertstryjak1973
    @robertstryjak1973 Жыл бұрын

    When RCE fools you for a moment with engineering talk before revealing he once again drew the strongest shape. I guess I really should have seen that coming.

  • @timobensch3904

    @timobensch3904

    Жыл бұрын

    yup, took me off guard I admit. I literally face palmed when I saw what he had done once again lmao

  • @GummieI

    @GummieI

    Жыл бұрын

    I mean at least from around 4:00 it was super obvious to me really what he was doing there

  • @RealCivilEngineerGaming

    @RealCivilEngineerGaming

    Жыл бұрын

    I'm glad some of you are still falling for it 😅

  • @obijankenobi3162

    @obijankenobi3162

    Жыл бұрын

    @@RealCivilEngineerGaming should have known better

  • @CasperTheV

    @CasperTheV

    Жыл бұрын

    The moment he made the tip I knew it was gonna happen

  • @protoborg
    @protoborg Жыл бұрын

    Each "lobe" of the valve should be offset from the next. Thus, the flow is forced to enter one of the lobes. The way you have it it is not forced to enter a lobe. The point at which the lobe feeds back into the main channel is the point at which the next lob branches off on the other side. So you have a series of V's that feed into U's that lead back into the main channel.

  • @darrinjones9387

    @darrinjones9387

    Жыл бұрын

    I was going to suggest that.. offset the lobes

  • @stonyfieldmotorsports

    @stonyfieldmotorsports

    Жыл бұрын

    Same, I mean the offset valves are the magic of the whole thing.

  • @hectorwillis9703

    @hectorwillis9703

    Жыл бұрын

    Ahh yes lobes

  • @Checkered_gaming

    @Checkered_gaming

    Жыл бұрын

    @@hectorwillis9703 fillipian lobes

  • @ivanaslan24

    @ivanaslan24

    Жыл бұрын

    Came to make the same complaint. This is not a Tesla valve lol

  • @jans1982
    @jans1982 Жыл бұрын

    Physics of the game is right. The speed would be faster in a closed pipe. Some of the energy became kinectic and some became potential.

  • @hasangarmarudi2178
    @hasangarmarudi2178 Жыл бұрын

    Great experiment! And great effort as well, ty for the video! Also want to point out maybe tesla valves are more effective against a constant flow of water rather than an impulse ( or vice versa, idk actually) that would be a good addition to this experiment, maybe a short video?

  • @romanmorozov6974
    @romanmorozov6974 Жыл бұрын

    9:45 The formula A1 * v1 = A2 * v2 (for an incompressible fluid like water we can ignore density) works only in one directional motion. When the canal narrowed, if the only direction that the water can go is left, then yes your velocity would have increased. However, the water was able to move upwards, meaning your cross section area of the water flow pretty much didn’t change, which is why you see no change in velocity

  • @c_n_b

    @c_n_b

    Жыл бұрын

    Thank you! 😊

  • @ImpendingJoker

    @ImpendingJoker

    Жыл бұрын

    Yep. Put a lid on it, to force a pressure increase in the louvers. The resulting compression would then slow the overall velocity of the wave.

  • @alexsmith5047

    @alexsmith5047

    Жыл бұрын

    Exactly what I was thinking

  • @cheeesesforsure

    @cheeesesforsure

    Жыл бұрын

    Wouldn't you expect at least some increase of velocity through the open section since going up requires pressure against gravity?

  • @Kepler444f

    @Kepler444f

    Жыл бұрын

    @@cheeesesforsure Forgot that the game is 3D not 2D

  • @DanielFSmith
    @DanielFSmith Жыл бұрын

    Regarding water flowing faster in narrower channels: Bernoulli's principle only applies to incompressible fluids. Your tidal wave is not height constrained, so the wavefront is highly compressible. You would have to fill in a rigid roof on the strongest shape and prevent it from expanding when the fluid gets excited.

  • @coxmania1

    @coxmania1

    Жыл бұрын

    fina fuckingly someone is telling him this game is fucking 3D so the water just goes higher instead of going faster duh!

  • @EmanLannehc

    @EmanLannehc

    Жыл бұрын

    but is that really the case though? even if this was a tubular system, wouldn't the excess pressure just push more water through the middle instead of accelerating the lateral waterflow? The only way I can see this work out, is because the waterflow in the middle gets slowed down because the diameter of the middle channel actually increases. contrary to that the sidestreams' diameter does not change after the point of entry. Thoughts?

  • @DerHerrderWuerfel

    @DerHerrderWuerfel

    Жыл бұрын

    Given a incompressible fluid, which water is for the most part, and a rigid pipe, that's exactly the same. The water has a certain speed at a certain cross section, which means that the same volume flows through it every unit of time. That is called its volume flow (there is also mass flow, but our water here is incompressible, so it's the same in this model). That volume flow stays the same through the whole system, even if the diameter of the pipe gets smaller or bigger. Imagine a cylinder of water travelling through the pipe at its flow speed, the volume of the cylinder is the volume flow, and the height of the cylinder is equal to the speed. So if the cross section of the pipe gets smaller, the cylinder has to get longer to keep the volume the same. The speed of the water has increased. For a wider pipe it's the same principle, but it slows instead. The water is trying to push more water through the system, but the only way it can do this is by speeding up. Daniel here is correct, since the diameter of the water can change, it will just do that, and won't speed up or slow down. What was build here isn't a tesla valve, cause it won't work properly in an open system. It's more like a gun silencer, taking as much energy out of the wave a possible.

  • @vincee7389

    @vincee7389

    Жыл бұрын

    Thought the same. Maybe he is an architect after all😳

  • @christopher2215
    @christopher2215 Жыл бұрын

    Very similar to the designs of firearm suppressor baffles.

  • @Seen420

    @Seen420

    Жыл бұрын

    Went from water to guns

  • @solared

    @solared

    Жыл бұрын

    well, air is a fluid.

  • @unknownvariable2456
    @unknownvariable2456 Жыл бұрын

    If the game isn't educational then you simply aren't playing it hard enough.

  • @clashtwo5066
    @clashtwo5066 Жыл бұрын

    For a not-Tesla-valve valve, it functioned exactly as expected.

  • @jaden2790

    @jaden2790

    Жыл бұрын

    lol im not even an engineer and i realize that isn't a tesla valve. in fact its not a valve at all.

  • @liamcooper6721

    @liamcooper6721

    Жыл бұрын

    Yes, I must say it performed as flawed as expected. Left a nice straight "red carpet" for the water to continue unimpeded. This "Engineer" has tarnished the great name of Nichola Tesla

  • @yeetabix2752

    @yeetabix2752

    Жыл бұрын

    @@liamcooper6721 you mean Nikola Tesla? if you're gonna say he's tarnishing the name at least spell it correctly.

  • @liamcooper6721

    @liamcooper6721

    Жыл бұрын

    @@yeetabix2752 Yep, fucked that right up didn't I... Can't believe I missed that when I typed it. Either way, its all a bit redundant now as he has made it properly in the new video

  • @lufcwls

    @lufcwls

    Жыл бұрын

    He’s s civil engineer after all, cut him some slack.

  • @josedan98
    @josedan98 Жыл бұрын

    I think the physics are actually correct, what you expect applies for sealed pipes, where a reduction in area increases the speed and reduces the pressure. In this case most of the water is at atmospheric pressure-ish, so we won't see the effect of dynamic forces. What we saw in the area reduction example was an increase in the head (height) of the wave, which can occur as there are no volume constraints.

  • @nveresdf

    @nveresdf

    Жыл бұрын

    That and also, he's expecting steady-state flow behavior in an unsteady flow simulation.

  • @57thorns

    @57thorns

    Жыл бұрын

    Yes, and we also saw a lot of reflected waves back, just as I suspected there would be. The water that "disappeared" was on its merry way back to the ocean.

  • @DJsTeLF

    @DJsTeLF

    Жыл бұрын

    For what it's worth writing any comment online: what he said is correct according to Navier-Stokes equations for any fluid, any reduction in the area through which there is constant flux will result in an average velocity increase. The gradient of atmospheric pressure caused by gravity leads to a phase-change boundary. That's the top of the theoretical pipe. Conclusion stands; the water **would** speed up in real life. Yours truly, a physicist. Edited for clarity.

  • @johonn

    @johonn

    Жыл бұрын

    @@DJsTeLF If you allow the height of the wave to increase, then is there really a reduction in the flux though?

  • @57thorns

    @57thorns

    Жыл бұрын

    @@DJsTeLF The problem of course is what situation those equations model. If you have a continuos flow rate, then (trivially) the speed will increase, regardless if we have on "open top" situation (where the fluid will rise before reaching a steady state) or a fully restricted pipe. But what happens when we have a "blob" of fluid moving, and it meets the resistance of the angled walls? The full body of the water will be subject to a net force opposite to the direction of movement (it is probably more relevant to speak of movement as this is not a steady flow). Some will be reflected back, some will continue forwards: It is not immediately obvious what speed the fluid getting through will have, or how much of it will get through, depending on the angle of the walls.

  • @jjtimothy9057
    @jjtimothy9057 Жыл бұрын

    5:24 he even left an opening at the end of the “valve”😂

  • @BosonCollider
    @BosonCollider Жыл бұрын

    In order to wrok, you need to make each step asymmetric. The one that takes the straight path must expand so that it travels more slowly, while the one that takes the bendy path must contract so it speeds up and makes it to the crossing point at roughly the same time

  • @relei
    @relei Жыл бұрын

    7:40 no need to apologize, I was hoping you would do that

  • @blue13rain48
    @blue13rain48 Жыл бұрын

    That moment when he tries to engineer a tesla valve, but instead architects a tall wall.

  • @JosejuanBlanco10

    @JosejuanBlanco10

    Жыл бұрын

    No he accidentally made a suppressor for a gun

  • @i.c.y.

    @i.c.y.

    Жыл бұрын

    A tall male member at one point

  • @bshinn4884

    @bshinn4884

    Жыл бұрын

    @@JosejuanBlanco10 lol yeah he made baffles 🤣

  • @WhateverOwO
    @WhateverOwO7 ай бұрын

    the game seems to use the shallow water equations which have a lot of limitations because it's height-based, one of them is that it doesn't follow the Bernoulli principle, the only pressure taken into account is the hydrostatic pressure so things like the negative gradient of the pressure of the Navier-stokes equations also are missing, viscous forces and shear forces are also ignored and velocity is conserved(as long as (∂h/∂x, ∂h/∂y)=0 ∀x,y). the SWE is great for large masses of water like seas oceans, and lakes but not great for tesla valves because velocity is purely dependent on (∂h/∂x, ∂h/∂y)

  • @laser8389
    @laser8389 Жыл бұрын

    Some comments below mentioned off-setting the side channels to enhance the effect, but on top of that I think you should also make each side extend a little more into the center channel. I'd be interested to see how much of an impact these two adjustments would make in this game. Also I was sure you were going to build it on the existing river to show how it handles directional flow.

  • @steviousmusic
    @steviousmusic Жыл бұрын

    I love how dramatic his intros are and how anticlimatic and funny the video afterwards is xD I never regret subbing

  • @tackytrooper
    @tackytrooper Жыл бұрын

    I love how eager the cars are to drive into the water. Boss be like: "So you're still coming in, right?"

  • @Yora21

    @Yora21

    Жыл бұрын

    There are countless video collections of people slowly driving cars into water. Totally realistic.

  • @Atheist7

    @Atheist7

    Жыл бұрын

    @@Yora21 fact checked: TRUE

  • @rustyhowe3907

    @rustyhowe3907

    Жыл бұрын

    True to life in every way imaginable.

  • @parasharkchari

    @parasharkchari

    Жыл бұрын

    This is very much the reality. I lived in Houston during Katrina, and the day that my area saw the worst flooding, my boss at the time (I was working at a small startup run by a colossal idiot) still called all of us and asked if we were thinking of coming into work.

  • @Pierce1987

    @Pierce1987

    Жыл бұрын

    Gotta make that money.

  • @techoeastveld
    @techoeastveld Жыл бұрын

    Bro I think my heart skipped a beat silently when you zoomed out of the finished landscaping 💀

  • @jackbowis6650
    @jackbowis6650 Жыл бұрын

    I also took some Hydraulics classes in college. It's the Conservation of Matter equation that typically yields the increase in a fluid's velocity as it goes through an orifice. Namely, Q=v*A, where Q is the flow, v is the velocity of the fluid, and A is the cross section of fluid at any point of the flow line. If you have fluid flowing through a rigid container, like a pipe, shrinking the diameter will shrink the A, forcing an increase in v to preserve the same Q. However, in this example, A=w*h, where w is the width of the channel, and h is the height of the fluid. When you shrink or increase the width of the channel, you're not changing A, you're changing w. A proportional change in h (the height of the wave) leaves A the same, which also leaves v and Q the same, leading to the wave through the channel maintaining the same speed as wave in the parallel river.

  • @stonemeep4202
    @stonemeep4202 Жыл бұрын

    I know that you probably won't see this but I've been going through a lot this year and my declining mental health isn't helping. I'm in college right now for engineering and I considered dropping out completely. But your videos have motivated me to keep pursuing to be an engineer and they also cheer me up by showing just how cool engineering can be. I just wanted to thank you.

  • @lunaticbz3594

    @lunaticbz3594

    Жыл бұрын

    If your mental health declines too much you could always consider becoming an architect.

  • @austin0795

    @austin0795

    Жыл бұрын

    Don't give up man

  • @MrSodetv

    @MrSodetv

    Жыл бұрын

    Keep strong mate, every engineer (me too) considered dropping at least once, but is motivation that keeps us afloat. Always focus on what makes you happy, motivated, take your time and put mental health as your priority.

  • @DPSVEGAS

    @DPSVEGAS

    Жыл бұрын

    Don’t stress man! Be sure to take time to focus on yourself. Engineering courses are no joke and I fully relate to that stress you are feeling. I started out in ME but switched to ISE, I learned that I didn’t like ME as much as I thought/ the courses were just not interesting enough for me to be mentally engaged and happy. If you really feel like you are drowning in work/ without happiness, maybe consider changing your type of engineering to see what you feel fits best for you! Thankfully, there are tons of different types of engineering majors and pathways. Now that I’m graduated, had time to apply to companies, and get some real work experience; I learned most places/firms don’t really care what engineering major you had, they just wanna see that you can learn, problem solve with a team, and be personable.

  • @galactose_fructosemonosacc343
    @galactose_fructosemonosacc343 Жыл бұрын

    Funnily enough, the valve shown in the beginning of this video looks exactly like vein valves. The flaps are there to prevent blood from flowing backwards

  • @Alkis05

    @Alkis05

    Жыл бұрын

    vein valves have movable parts. Tesla valves are fixed. They are conceptually very different.

  • @dhayes5143

    @dhayes5143

    Жыл бұрын

    @@Alkis05 No Tesla valves were deployed in the making of this video. Galactose is right, these look pretty similar to vein valve, except for being entirely rigid. Moving 'parts' is a bit of a misnomer when every piece grows fluidly out of every other piece. x)

  • @galactose_fructosemonosacc343

    @galactose_fructosemonosacc343

    Жыл бұрын

    @@Alkis05 well I didn't know that, I'm just sharing the knowledge I have from what I've seen at least

  • @wobblyboost1582

    @wobblyboost1582

    Жыл бұрын

    There is no human invention of use that did not directly copy nature.

  • @Alkis05

    @Alkis05

    Жыл бұрын

    @@wobblyboost1582 That is BS, unless you have a really general and vague definition of "copy", like saying a plane is just a 'copy' of a bird, which it is definitely not.

  • @protocol6
    @protocol6 Жыл бұрын

    Suddenly relevant again, the Tesla valve is a great thing to use for the entrance to your nuclear bunker as well. You'll still need a pretty good door but it won't have to deal with the full force of the blast wave.

  • @EthericgateStudio
    @EthericgateStudio Жыл бұрын

    Thank you for spreading knowledge of this man! He was amazing, as are you pal!

  • @sperzieb00n
    @sperzieb00n Жыл бұрын

    makes me wonder how that design would do in timberborn, since its water simulation does seem to handle volume as well as velocity

  • @cathygrandstaff1957

    @cathygrandstaff1957

    Жыл бұрын

    Good question, could RCE save the Timberborners from a tsunami?

  • @Tachy-yi9re

    @Tachy-yi9re

    Жыл бұрын

    This simulation is actually more accurate than his logic. The reason the velocity doesn't change is because it's a canal and not a pipe. Pressure becomes depth instead of velocity.

  • @neamanja
    @neamanja Жыл бұрын

    Imagine how well would a tesla valve work if he actually made it in the game

  • @theNimboo

    @theNimboo

    Жыл бұрын

    Seriously pissed me off so much. Dude was just too lazy to make the real freaking valve. Instead he creates some abomination that he keeps calling the tesla valve but is really who the fuck knows what lol

  • @stonyfieldmotorsports

    @stonyfieldmotorsports

    Жыл бұрын

    @@theNimboo this man feels my pain

  • @michaelallen2971

    @michaelallen2971

    Жыл бұрын

    @@stonyfieldmotorsports lol

  • @visassess8607

    @visassess8607

    Жыл бұрын

    @@theNimboo If this is enough to piss you off then you need to relax.

  • @Vagabond820

    @Vagabond820

    Жыл бұрын

    I was like, but theirs a clear central channel.

  • @Blackraven6
    @Blackraven6 Жыл бұрын

    10:00 Hydraulics wasn't my favorite subject in uni, and I barely remember things even though working with hydraulics at work, but bare logic says that when you make a jet nozzle-ish structure in your channel it only speeds up inside the said nozzle (without counting the friction and stuff) so after exiting it it would slow down proportionally to the difference between nozzle tip and channel width. With a shit ton of turbulence on the sides because it has two dead zones on the sides. I forgot how this law is called.

  • @phazerave
    @phazerave Жыл бұрын

    I'm glad I skipped forward to the end to see how you made a 20 minute video without building one single Tesla valve. Saved me a lot of time.

  • @hashtagPoundsign
    @hashtagPoundsign Жыл бұрын

    Your tesla valve is too symmetrical, something an architect would design.

  • @UnitSe7en

    @UnitSe7en

    Жыл бұрын

    It's even full of 60/40 angles. Typical architect.

  • @bzipoli

    @bzipoli

    Жыл бұрын

    we got him boys

  • @SpamSucker

    @SpamSucker

    Жыл бұрын

    Nonsense… it is architects that shun symmetry, making engineers’ lives more miserable!

  • @Kira_Laeloria

    @Kira_Laeloria

    Жыл бұрын

    @@SpamSucker this design of a "valve" makes everyone miserable, because its not an accurate Tesla Valve.

  • @sleepingon5306

    @sleepingon5306

    Жыл бұрын

    >:(

  • @claytontaylor8212
    @claytontaylor8212 Жыл бұрын

    5:29 bro...

  • @side-fish
    @side-fish Жыл бұрын

    I think the issue here is that the fluid mechanics you mention work when the channel is pressurized, but because this is an open channel, the waves won't speed up as flow rate of the channel is still the same (the waves increased in height). And while the Tesla valve worked, I think it's not because of the principles of mentioned. The water backflowed into the ocean, which wouldn't be if the channel was pressurized. Personally, I think it was just because there was far less water that came out of it. But this was an interesting experiment indeed. Mildly satisfying to watch.

  • @talinpeacy7222
    @talinpeacy7222 Жыл бұрын

    Bruh, he had a serious architect moment when making this video, kinda just imitating the rough shape without understanding the underlying concept and basically making something ineffective but nice and symmetrical

  • @erumaayuuki
    @erumaayuuki Жыл бұрын

    I'm sorry to say it Matt. Although you're a great engineer, you kinda try to use 2D solutions in a 3D environment. A venturi will speed up the flow, but not if there is still other places for your fluid to go (like up)...

  • @juanc1919

    @juanc1919

    Жыл бұрын

    that isnt what went wrong, he built the valve incorrectly.

  • @erumaayuuki

    @erumaayuuki

    Жыл бұрын

    @@juanc1919 also, but I'm mainly talking about why the fluid didn't speed up

  • @RealCivilEngineerGaming

    @RealCivilEngineerGaming

    Жыл бұрын

    Even with open channels a narrower channel will increase flow velocity! But yes, Tesla Valves aren't meant to be open channels I agree there!

  • @erumaayuuki

    @erumaayuuki

    Жыл бұрын

    @@RealCivilEngineerGaming Ah fair enough. But maybe not so much with tsunamis 😅

  • @michaels.3709

    @michaels.3709

    Жыл бұрын

    The 3rd dimension here isn't entirely unconstrained because the fluid is in a gravitational field. Because it takes additional work to push the fluid higher (as opposed to sideways, parallel to the surface), you'd see both an increase in height and an increase in velocity.

  • @ChengTeoh
    @ChengTeoh Жыл бұрын

    So this is what happens to a certain part of the human body when it takes on too much water on a massive scale. Glad that you added the meatus.

  • @EEEEEEEE

    @EEEEEEEE

    Жыл бұрын

    ‎‎‎‎‎‎‎‎‎E‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎

  • @datechboi

    @datechboi

    Жыл бұрын

    @@EEEEEEEE E

  • @Herobrinegrn1

    @Herobrinegrn1

    Жыл бұрын

    @@EEEEEEEE EEEEEEEEEEEEEEEEEE

  • @stevecntower
    @stevecntower Жыл бұрын

    19:00 Blender has some nice water simulations too

  • @NiteLynr
    @NiteLynr Жыл бұрын

    You sir, owe me a whiskey & coke along with a new keyboard for the 'bracings' section...well done!

  • @joelmcloughlin5683
    @joelmcloughlin5683 Жыл бұрын

    The bracing piers were a nice touch I think there needs to be little bridges going in weird directions, like a veined network over the canals

  • @ivar5021

    @ivar5021

    Жыл бұрын

    Thank you for this. I didn't want to be the only one.

  • @jarkkopolicarpio2965
    @jarkkopolicarpio2965 Жыл бұрын

    5:14 RCE: *Explaining engineering* Me: *Taking notes for college* RCE: *Reveals the strongest shape* Me: *Facepalms*

  • @thatotherguy3756
    @thatotherguy3756 Жыл бұрын

    I was watching that thinking "oh yea thats cool, suport for 90° corners with pillers and I guess a round city is something you can do... oohhhh"

  • @ScubaShafer
    @ScubaShafer Жыл бұрын

    Epic engineering at it's finest. Great job

  • @gaussmanv2
    @gaussmanv2 Жыл бұрын

    You can do this with either a maze or you have interlocking "teeth" coming off the wall to the middle. The teeth can be well spaced out and then put a bowl at the end. It'll speed the water up, but it drains a lot of pressure. Also, it would be cool if someone were to actually make a tsunami simulation game. You could probably do some simplified version of a CFD program. It won't be super accurate, but you're also not using it to sign off on a design.

  • @llspeedup9930

    @llspeedup9930

    Жыл бұрын

    i want to do something like that but 2d. basicly you have a village in a river cause an achitect thought it would look good and you place defenses to defend.

  • @JiveHundred
    @JiveHundred Жыл бұрын

    there shouldn't be a single large path down the middle, the valve should alternate channels and allow a single main ess-curved route

  • @joshuacottenham9149

    @joshuacottenham9149

    Жыл бұрын

    While he's focused on the channel i cant help but notice the main flow is just running straight down the runnway instead of into the runways. I hope he find a better way to express this mechanism and makes a vid about it. Definitely can redeem himself

  • @Dreddip

    @Dreddip

    Жыл бұрын

    As an engineer you'd think he'd want to recreate as accurately as possible. I'd say he missed a major design feature of directing the flow into the chute/channel of the next stage as in the Tesla design. I'm starting to think that he's an Architect playing an Engineer on YT 🤣

  • @Ripply774
    @Ripply774 Жыл бұрын

    14:40 Traffic is most realistic in the simulation

  • @baronvonbeandip
    @baronvonbeandip9 ай бұрын

    I love that the mere mention of Nikola Tesla brings the crazies out in full force.

  • @kullen2042
    @kullen2042 Жыл бұрын

    I'm not sure if the wavefront would actually slow down IRL, because the wave is not like a 2D-fluid or something. It can get bigger or lower which is not possible for 2D fluids (or confided 3d fluids for that matter). So I think that reducing the height of the wave is actually the more realistic way of reducing the energy of the wave. I wouldn't really expect the group velocity to change that much in this context. Perhaps in other words: As far as I understand, the tesla valve is primarily designed to stop a constant laminal flow. A tsunami however is a singular wave-packet, which is also not really confined to the tesla valve like a 2D fluid would be. So it still makes sense for the valve to reduce the wave packets energy, but for me it doesn't make intuitive sense to change the dispersion of the water waves and thereby change the velocity of the packet. (I would never expect a wave of lower energy to be slower, I would always expect it to have a lower amplitude.)

  • @zeyogoat

    @zeyogoat

    Жыл бұрын

    That's what I was thinking too: If unconstrained, the colliding transverse waves would merely superimpose (e.g. displace upwards) because they have the dimension to do so. Not having realistic fluid velocity dampened (heh) this simulation, but I was still entertained and learned something.

  • @Aniaas1

    @Aniaas1

    Жыл бұрын

    @@zeyogoat true but the water here isn't unconstrained - the fluid is subject to gravity, so you would expect some velocity increase because at some point it will be easier to go sideways than lift all the water above

  • @DJsTeLF

    @DJsTeLF

    Жыл бұрын

    I dont have much more time or energy to comment so I'll just say this: you guys have written a lot of words without any references or mention of the pertinent mathematics. What Matt said is correct according to the Navier-Stokes equations. Yours sincerely, a physicist.

  • @kullen2042

    @kullen2042

    Жыл бұрын

    @@DJsTeLF navier-stokes is usually for a hardly confined liquid. and i dont have much time either, so i just dumped my thougths instead of writing a thesis about it. sincerly, a fellow physicist.

  • @ChristofferFlensburg

    @ChristofferFlensburg

    Жыл бұрын

    Yep. The "narrow --> faster" principle comes from the fluid not being compressible, which is not true for this system. The wave pushed through a narrow gap just grows taller to carry the same amount of water through the gap at the same speed. It seems it propagates like a 2D wave, with reflections and the spherical waves out from the "point source" after the gap. So rather than modelling the game tsunami as a 2D fluid, it would probably be more accurately modeled as a 2D wave. Which is probably also more similar to how it'd behave in reality. I get a bit "hammer seeks nail" vibes from this: RCE knows a bit hydrodynamics, so he pretends the system follows hydrodynamics principles without really considering if his model actually applies.

  • @hydroelectriclyre2775
    @hydroelectriclyre2775 Жыл бұрын

    i think the water might have been programmed as effectively massless, behaving more like light wave interactions rather than matter interactions

  • @knobgobler2639

    @knobgobler2639

    Жыл бұрын

    Nah, the dork just doesn't understand the difference between a channel and a tube. Compression in a channel will raise water level rather than speed it up. The wave changes are exactly what should happen.

  • @simenkolas9373
    @simenkolas937318 күн бұрын

    WOW that is the best idea i have ever seen. Nice man!

  • @kaixt3296
    @kaixt3296 Жыл бұрын

    if 9:50 is the cross section of an enclose pipe , the water go faster, haha, in the above case it actually slow it down

  • @JoshuaNicoll
    @JoshuaNicoll Жыл бұрын

    There is a mod for the cities game that lets you use the edit level terrain tool settings in game, it has much more options and lets you change sea level, great water sources et cetera. It's called Extra Landscaping Tools

  • @gbornitz
    @gbornitz Жыл бұрын

    I believe, an important feature of the tesla valve is, that the water flows back into the main stream, blocking it. But in this case, the main wave was faster than the waves at the side, neglegting this advantage. So with an extra curve for the main wave in order to match the distance traveled by the second wave, this walve should become even more effective.

  • @bobmcbobberson
    @bobmcbobberson Жыл бұрын

    I like how he’s like let’s game it out but he makes it mor educational and less chaotic

  • @user-pk4ci7np2d
    @user-pk4ci7np2d10 ай бұрын

    bro I bet there's at least one citizen licking the "tip" of the path🤣

  • @meson183
    @meson183 Жыл бұрын

    A further adaptation would be this: instead of having a big wall all the way across the bay with just one Tesla valve channel, build a set of Tesla channels, all the way across the width of the bay. But closer to the ocean with more space behind for the city. The Tesla valve sea defenses thereby break up and dissipate the energy of the water before it reaches the city. THEN, you only need a very small wall in front of the city itself to ensure that it keeps the city perfectly dry. And that's only really needed due to the deficiencies of the game's water physics. It means the inhabitants get a good view of the ocean too, instead of one down a narrow channel (although it is a strong efficient channel). It also means the river can flow out of one of the channels, relatively unhindered.

  • @DJsTeLF

    @DJsTeLF

    Жыл бұрын

    Nice idea, except when you consider the practicalities (==cost) of all that landscaping involved)

  • @AliceErishech

    @AliceErishech

    Жыл бұрын

    @@DJsTeLF I'm not sure practicality is a focus of this miniseries, lol.

  • @FireBeam
    @FireBeam Жыл бұрын

    I was gonna suggest a tesla valve! You're awesome! Edit: (watchs video) The symmetry you made is detrimental to the tesla valve. I know it's a natural inclination, but almost everything in nature that "works" is staggered, oscillates or is uneven. Simple example: put your 'symmetrical' feet side by side touching. Now, stagger them. They will fit together like puzzle pieces and take up less space. The tesla valve wasn't Tesla "dabbling" in fluid dynamics. It was him applying the same principles to different fields, and pointing to a possible Unified Field Theory.

  • @hooliganbubsy7298
    @hooliganbubsy7298 Жыл бұрын

    The funnel works because it's not a river, it's a tsunami. In a river, you've forced the same amount of water into a narrower passage making it incredibly fast and dangerous because it's still got the entire river behind it pushing it forwards. A tsunami is not at sea level so the funnel introduces so much wave interference that much of the wave actually dissipates under it's own force. And because it's just a wave (essentially) it hasn't got a whole waterway behind it continuously providing force and pushing it forwards.

  • @ash072
    @ash072 Жыл бұрын

    This is very similar to blood vein (the ones that return blood to the heart). Inside each vein are elastic pieces of tissue that will close when gravity pulls on the blood and will open when the heart pumps the blood up the vein. The elastic tissue is inverted (compared to your design) in veins because they need to catch the fluid (blood) instead of repel it. While your "Tesla valve" gates don't close, they definitely are representative of the same design (although inverted).

  • @johnmiksa3568
    @johnmiksa3568 Жыл бұрын

    This dude just trolled us this whole video just to draw a weenier.

  • @atrumluminarium
    @atrumluminarium Жыл бұрын

    For the velocity to increase, your channel needs to have a "lid" to keep the maximum height constrained at a constant value. With varying height, the rate of fluid flow is still changing but it is doing so by a change in mass per unit length rather than by a change in velocity The game is actually simulating correctly I think

  • @redflamesyt2471
    @redflamesyt2471 Жыл бұрын

    I'm now on the edge of my seat when I see MEGA TSUNAMI

  • @CarlosRodriguez-rv4zg
    @CarlosRodriguez-rv4zg Жыл бұрын

    for that valve u need something that can keep up with the outside and innerside pressure at small scale can work but at big scale remains to be seen

  • @chiryosaki5682
    @chiryosaki5682 Жыл бұрын

    I think you build more of a silencer than the Tesla valve 😅

  • @SpamSucker

    @SpamSucker

    Жыл бұрын

    The first time I saw a description of a Tesla valve, silencer (suppressor) was the very first application I envisioned! Bravo!

  • @user-mv2nn6rw2w
    @user-mv2nn6rw2w Жыл бұрын

    Remidner that all those hydraulic theories (the ones you're thinking of, I think) and tesla valves are for when it's a tube that is filled all the way, without a vertical dimension for the fluid to go when pressure builds up. That's why the velocity isn't changed much; water surface wave group velocity is only roughly dependant on the depth, not wave amplitude or whatnot.

  • @liamcooper6721

    @liamcooper6721

    Жыл бұрын

    something he never had to worry about with his "$1000's" software.

  • @BsScienceGeek101
    @BsScienceGeek101 Жыл бұрын

    Can confirm, "hrs to run simulations." Literally running an SPS hydraulic model right now.

  • @wccrispy
    @wccrispy11 ай бұрын

    The Tesla Valve reminds me of the way baffles in a suppressor work to reduce sound from a firearm. It's still fluid dynamics but with air rather than water. Cool.

  • @zwren3693
    @zwren3693 Жыл бұрын

    I’d love to see this again with the Tesla valve off-shoots staggered. I’d be willing to bet you could remove 1-2 of the valves (depending on the water physics).

  • @dylanzrim3635

    @dylanzrim3635

    Жыл бұрын

    And a diffuser at the opening to move the first wave to the outside a bit

  • @MinkSquared
    @MinkSquared Жыл бұрын

    one more thing, a tesla valve doesnt have a straight line, that would just compromise the effectiveness

  • @BSHoce
    @BSHoce Жыл бұрын

    I love how you build complex tsunami prevention system that would have been done by building 2 high walls at the shore. I would have build that tesla valve where the river is.

  • @Linguae_Music
    @Linguae_Music Жыл бұрын

    Fluid mechanics is somewhat analagous to electricity. Although not a perfect analog. Its similar enough that expertise in one area can intersect with the other. It just requires a bit of translation. For example. A narrow channel is analogous to a resistor. A capacitor is like some kind of pressure buffer.... elastic in its effect... similar to a balloon. Something that can store pressure and release it when the pressure drops. But its weird to explain. Transistors are like valves which can open and close. (Although tesla would not have known about transistors.) The same concepts typically apply to both fields. Etc etc.

  • @RealCivilEngineerGaming
    @RealCivilEngineerGaming Жыл бұрын

    Get 10% off my entire merch store with code "tsunami" now!! www.realcivilengineer.store

  • @JohnSmith-gv1fp

    @JohnSmith-gv1fp

    Жыл бұрын

  • @TSF71

    @TSF71

    Жыл бұрын

    Well done on getting into the trending area

  • @that_weird_vtuber

    @that_weird_vtuber

    Жыл бұрын

    The valve is ment to be offset left and right to create more turbulence

  • @dejank9508

    @dejank9508

    Жыл бұрын

    only 4 likes and 3 comments

  • @ledorf

    @ledorf

    Жыл бұрын

    Please read up on Tesla Valve and redo, this is not a Tesla Valve...

  • @dylanladnier
    @dylanladnier Жыл бұрын

    This is a fairly accurate depiction of a baffled suppressor. The tidal wave acts much the same as the gas expansion being slowed down in the geometries inside the tube. Interesting outcome as that wasn't the goal.

  • @kevkev5935

    @kevkev5935

    Жыл бұрын

    Was about to say the same thing as that was the first thing I saw as well. Laminar flow vs turbulent flow.

  • @ashkebora7262

    @ashkebora7262

    9 ай бұрын

    Yeah, this is far more of a baffle system than a Tesla valve. It's really not a Tesla valve at all with a straight shot central path, IMO...

  • @link_team3855
    @link_team3855 Жыл бұрын

    great thanks to the editor of the day; vury nice visualization of water :P

  • @petermuller161
    @petermuller1619 ай бұрын

    I think you may have missed the operating principle of the valve. I believe the center path does a zig zag

  • @ubertuna1
    @ubertuna1 Жыл бұрын

    Just wanted to put this out there as I think you got some hydrology stuff wrong here! In response to your claim about the water speeding up when the flow path is restricted, this happens because the flow (also describes the energy) of the water wants to remain constant, though the morphology of the terrain can convert the total gravitational potential/kinetic energy of the water back and forth). Flow is measured in cubic feet or liters per second. When a river constricts, the entire amount of flowing water is effected, because less water can fit through the space at once it must speed up for the flow to remain constant. In this experiment you have divided the water up, meaning that the volume of water flowing through these channels will be proportional to the size of the channels and the velocity change will reflect this relationship rather than that of initial speed or total flow to channel size. I think their water simulation is better than you gave it credit for! Otherwise very interesting and cool video idea. -whitewater guide and nerd.

  • @kaboom-zf2bl

    @kaboom-zf2bl

    Жыл бұрын

    the water has 2 ways to process energy ... height or speed ... until the weight of the waters height is greater than the force of the water itself then the water will speed up ... (this is NOT a closed system like a pipe) if this was a pipe then the water will only fill the pipe then speed up ... and THAT is a closed system which most fluid engineering programs virtual testing work from ... but a beach is NOT a closed system so his predictions are only correct in a closed system

  • @ChaseJanus

    @ChaseJanus

    Жыл бұрын

    This

  • @Choiboi90

    @Choiboi90

    Жыл бұрын

    @ubertuna @0623kaboom owned u

  • @williamjulius4507

    @williamjulius4507

    Жыл бұрын

    Yeah but have you ever shot a class 45! I have and I never lost a man.

  • @skipfred

    @skipfred

    11 ай бұрын

    Good explanation! Super minor nitpick but it should be "affected" in this context

  • @Mudboy44
    @Mudboy44 Жыл бұрын

    I can’t wait to aggressively explain a Tesla valve to my friends and family

  • @OminousPinapple

    @OminousPinapple

    Жыл бұрын

    Well if you take this video as an example you'll be explaining it wrong

  • @knobgobler2639

    @knobgobler2639

    Жыл бұрын

    @@OminousPinapple yes, first of all this is a canal and not a tube like how a tesla valve should be, so any compression of water is just gonna raise water level rather than speed water flow. Engineer needs to restudy his physics a bit.

  • @xGolBLiiN

    @xGolBLiiN

    Жыл бұрын

    @@knobgobler2639 The canal bit I’m totally fine with writing off as a limitation to the game, what OminousPineapple is likely pointing out is that design isn’t reminiscent of a Tesla valve at all. It shouldn’t have a straight open line down the center, the terrain should be interlocking to further impede the flow, the whole point is to disrupt the flow with every “section” or “loop” making the majority of the water flow into the loop rather than past it

  • @TeiuAl
    @TeiuAl11 ай бұрын

    You have my subscription for the simple fact that you chose the Tesla valve as the theme of this video

  • @DaedruTV
    @DaedruTV Жыл бұрын

    this is crazy! lol i was just watching your last tsunami video was like i wonder if you built a tesla valve if it would work with the ingame physics

  • @tygates4301
    @tygates4301 Жыл бұрын

    As soon as he drew that curve I knew it was going to be the longest and strongest shaped valve

  • @jakesnake5501
    @jakesnake5501 Жыл бұрын

    This is why we keep civil engineers busy. This is what happens when they have too much time on their hands. But really, great video, Matt and team!

  • @hpmc7426

    @hpmc7426

    Жыл бұрын

    Now I’m wondering if my neighborhood actually looks like a tip/head.

  • @eduardopena5893
    @eduardopena58938 ай бұрын

    Tesla's wireless electricity tower is the basis for modern day Wi-Fi. He also invented the first florescent bulbs. He is never given enough credit.

  • @calaabo
    @calaabo Жыл бұрын

    The fact I didn’t catch you making the shape with those “bracings” on the wall until you did the overhead view I lost it lmao

  • @dimitrimorselli9506
    @dimitrimorselli9506 Жыл бұрын

    I think with a little offset in the openings in the valves it would have been even more effective

  • @charlieinabox1164
    @charlieinabox1164 Жыл бұрын

    7:35 When you started the test this was all I could think of. "Come on RCE! how could you overlook that detail.... HE DELIVERS!"

  • @pythonboi5816
    @pythonboi58169 ай бұрын

    thank god this video exists now i dont have to try it myself

  • @AngelboyVR
    @AngelboyVR Жыл бұрын

    you would need a constant push of water, like out of a faucet to work with this at all. a tsunami is essentially a one time pulse, which has way more space infront anf behind the wave for error

  • @Jack_Wolfe
    @Jack_Wolfe Жыл бұрын

    15:33 There is a problem, you are trying to split the wave into three, as you split it, the the smaller path of least resistance, actually loose force so you need to split it into two with each entrance, this also helps water flow the opposite way easier. causing water eddies in the path of half of the water. Each valve is offset for maximum effect.

  • @laurenceperkins7468
    @laurenceperkins7468 Жыл бұрын

    The ramps leading up to the tunnel are probably a cost calculation. Your walls get thinner toward the top, so it's probably finding the breakover point between the expense of the tunnel distance vs the expense of the height of the ramp.

  • @dmitrykuzmichev
    @dmitrykuzmichev Жыл бұрын

    The structural improvement at 5:23 is hilarious!

  • @hercules1494
    @hercules1494 Жыл бұрын

    Elon says he loves Edison, so he uses name tesla for marketing. Pretty architect move in my opinion.

  • @brianargo4595

    @brianargo4595

    Жыл бұрын

    I mean, he is a modern Edison. His only (nominal) skill is marketing, he just exploits other more innovative people and claims credit

  • @thatwaffleguy4958

    @thatwaffleguy4958

    Жыл бұрын

    @@brianargo4595 Very Architect indeed.

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