Can 37,261 FIRE HELICOPTERS stop a tsunami in Cities Skylines?

Ойындар

We're back in Cities Skylines (City Skyline) engineering a way to bust or accept various popular city building myths in Cities Skylines. Busting MYTHS in Cities Skylines!
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#realcivilengineer #mythbusters #CitiesSkylines

Пікірлер: 494

  • @neikos7064
    @neikos7064 Жыл бұрын

    You can increase the number of helicopters per station by raising the budget slider. Same for any other public service.

  • @dycedargselderbrother5353

    @dycedargselderbrother5353

    Жыл бұрын

    While we're on it, 101% funding adds an extra vehicle to any service. In the case of helicopters, that's 33% more for 1% more funding.

  • @dtracers

    @dtracers

    Жыл бұрын

    @@dycedargselderbrother5353 is there a limit to the number of helicopters then if you just use cheats and 200% funding?

  • @dycedargselderbrother5353

    @dycedargselderbrother5353

    Жыл бұрын

    @@dtracers The default moving vehicle limit is 16,383 but can be raised to 65,535 with the "More Vehicles" mod.

  • @johngoren2265

    @johngoren2265

    Жыл бұрын

    This definitely needs another attempt!

  • @houlej19

    @houlej19

    Жыл бұрын

    It also needs way more rows

  • @kruelangel
    @kruelangel Жыл бұрын

    I'm curious to see if Fire helicopter can create a lake. You create a hole, put some trees and lit it on fire and see if it fills up.

  • @greymatter1999

    @greymatter1999

    Жыл бұрын

    That is really interesting and I want to see that now

  • @saintsdgessus8823

    @saintsdgessus8823

    Жыл бұрын

    I think they'll extinguish the fire before it gets a chance to fill up

  • @ivysvids

    @ivysvids

    9 ай бұрын

    @@saintsdgessus8823 maybe set fire around the edge again and again so the water falls into the bottom of the hole

  • @elizabethhallett5060

    @elizabethhallett5060

    6 ай бұрын

    or make a bunch of small holes and connect them together@@ivysvids

  • @LadyMapi
    @LadyMapi Жыл бұрын

    I'm not sure that Tiny Weenie Street really counts as an "entire city", since it doesn't have to handle its own utilities or emergency services (though it DOES imply that it would work). I'd honestly love a mini-series where you tried to make the smallest, most compact city possible, *including* stuff like power generation, water treatment, and waste disposal, without any mods that would allow you to futz around with demand.

  • @rodepet

    @rodepet

    Жыл бұрын

    But also having a look what 2 spaces, with only one touching the road would built. And if they build diffrent if both spaces are touching the road!

  • @LadyMapi

    @LadyMapi

    Жыл бұрын

    @@rodepet Yeah, that would be really cool to know as well. (Plus it'd give RCE another excuse to rave about the strongest shape, so _everyone_ would win!)

  • @Sheycara
    @Sheycara Жыл бұрын

    the broken terrain tool is from the terrain tool expanded mod (not sure what the actual name is anymore) but that one had been confirmed to be broken and cause that problem, not sure if they fixed it already in the meantime though

  • @VekhGaming

    @VekhGaming

    Жыл бұрын

    If with broken you mean the bumpy edges of the level tool. Thats also in a unmodded game, abeit not as bad.

  • @zmanvader
    @zmanvader Жыл бұрын

    The myth at 12:25 Skyscrapers CAN block asteroids. But not asteroids you spawned in yourself. Natural asteroids will collide with the first thing that touches it while player spawn ones will go through everything to land on its target. I think this one needs a redo.

  • @tomothybahamothy

    @tomothybahamothy

    Жыл бұрын

    Just like in real life

  • @Stdvwr
    @Stdvwr Жыл бұрын

    If water in this game works like light, build the unilluminable room with a single source of water!

  • @krankerkarpfen

    @krankerkarpfen

    Жыл бұрын

    Yes please^^

  • @MrHenkkkie

    @MrHenkkkie

    Жыл бұрын

    Why would it work like light? Water just flows everywhere until the room is flooded

  • @Stdvwr

    @Stdvwr

    Жыл бұрын

    @@MrHenkkkie i don't know, RCE said so in his Tesla valve video, when he discovered it certainly doesn't work like water

  • @lumirbaca1831

    @lumirbaca1831

    Жыл бұрын

    Yeah the Penrose Unilluminable room it's called.

  • @JohnCooper-gm6mn

    @JohnCooper-gm6mn

    Жыл бұрын

    @@MrHenkkkie The water physics in the game are a bit off. Flow doesn't divert naturally when it hits an obstacle like it would in real life, it tends to reflect instead, behaving more like a light wave. I think you're right that a water source placed anywhere in a version of the unilluminable room would eventually fill the whole thing, given enough time. But I suspect it would take a long tim to do so, bouncing off of surfaces in such a way as to miss parts of the room for a while. You see a similar effect when constructing a dam in the game. If the area you have sectioned off has an irregular cross-section, the water level can be uneven at times while filling up, as little pockets take longer to reach.

  • @Shamboopy_
    @Shamboopy_ Жыл бұрын

    That transition from the game to your screen was superb.

  • @theannilators7479
    @theannilators7479 Жыл бұрын

    “That’s quite a hole” “We’ve eaten a chunk of that mountain out” RCE getting kinky with terraforming

  • @RT-qd8yl

    @RT-qd8yl

    5 ай бұрын

    So dirty 😏

  • @xarin42
    @xarin42 Жыл бұрын

    Just letting you know that in the states you usually pay for gas AKA petrol at the pump with your card. normally they still have a building there for the employees that doubles as a shop, but sometimes they don't even have that. just a little building or two(depending on the size of the petrol station) that can barely fit a chair for the person keeping an eye on the place is a viable design for places that only allow card(such as Costco's gas stations where the main building it often way across the big parking lot if you wanna look up pictures of an example)

  • @louieberg2942

    @louieberg2942

    Жыл бұрын

    Yeah, same in The Netherlands. Only highway stations tend to make you enter a building to pay, but others just are completely without employees.

  • @JanTonovski
    @JanTonovski Жыл бұрын

    17:30 no matter how big the dog is, they always want to be on your lap

  • @Dfarrey

    @Dfarrey

    Жыл бұрын

    All dogs are lapdogs. Myth confirmed!

  • @JohnCooper-gm6mn

    @JohnCooper-gm6mn

    Жыл бұрын

    My best mate has two dogs, a tiny little Cockapoo, and a massive Kerry Blue. Every time I'm round the Cockapoo jumps up on the couch next to me for stokes, and the Kerry Blue gets jealous and climbs up into my lap. Damn thing pins me down. 😆

  • @PlaneShaper2
    @PlaneShaper2 Жыл бұрын

    Oh, man, your editor's reaction to you counting the rocks you built was absolutely hilarious 😂

  • @iz5592
    @iz5592 Жыл бұрын

    Did you know you could maximise the amount of helicopters or other service vehicles by going to the economy tab and rising the budget for the service?

  • @DeathScrew
    @DeathScrew Жыл бұрын

    20:50 It's a swarm of mosquitoes! No, it's a swarm of birds! No, it's actually a swarm of helicopters...

  • @Cyrathil
    @Cyrathil Жыл бұрын

    It would be interesting to see how much the cleaning up after the meteor strikes/sinkholes costs vs. just leveling the terrain directly. I don't think patience is the limiting factor in level terrain with meteor strikes. It leaves a choppy mess that has to be smoothed. Sure, you could flatten the taller bits with more meteors but then you have troughs that need filled. So, it'd be interesting to see an actual side-by-side comparison between costs. If you're speed-running Cities: Skylines it might be worth it, but normally I think the actual cost to the "free" terrain shaping would be not worth the major hassle.

  • @benjaminharmon6541

    @benjaminharmon6541

    Жыл бұрын

    Do it like using sandpaper! Use huge meteors first, then smaller ones, then finally small sinkholes.

  • @infinitenex8165
    @infinitenex8165 Жыл бұрын

    I dont play this game, but this is interesting to watch to see how deep and detailed the developers went when designing features.

  • @arttops2563
    @arttops2563 Жыл бұрын

    Another reason Atlantis may be flooding is because the poop water is constantly flowing in but their may not be enough pumps in the lake to suck up the water, meaning their is more input than outflow causing the water to over-top the dam.

  • @charles8744
    @charles8744 Жыл бұрын

    An interesting water physics test in City skylines would be to try and create a Penrose Unilluminable Room. Stephen Mold has a good explanation of how it works on his channel.

  • @cyantasks7129

    @cyantasks7129

    Жыл бұрын

    but light works differently from water

  • @charles8744

    @charles8744

    Жыл бұрын

    @@cyantasks7129 agreed, and City skylines doesn't calculate water physics correctly. RCE has said in previous videos, that in the game, water seems to act more like light. Therefore, I think this would be an interesting test to conduct. I don't think it will work exactly like it is intended, but it may do something strange.

  • @cyantasks7129

    @cyantasks7129

    Жыл бұрын

    @@charles8744 yea it would definitely be cool to see

  • @RustedRestoration
    @RustedRestoration Жыл бұрын

    Bridge reviews are a staple to every RCE video, I'd love to see life advice from RCE in most episodes now too 🤣

  • @gargamel6480
    @gargamel6480 Жыл бұрын

    Today we learned that lighting rods doesn't word for meteors as effectively as they do on lightnings

  • @LeakyTrees
    @LeakyTrees Жыл бұрын

    The gas station looks like it's based off of an American gas station. Here in America, most gas stations have you pay for fuel at the pump, and the building part is just where you go to get snacks and stuff. Keep in mind, this isn't true for all stations. In some states, most notabley Oregon, you can't legally pump your own gas, so you pay at the building and they come out and pump the gas for you. Theoretically you don't need to have a building in most states, just the station, but I haven't seen one like that yet.

  • @SpaceFlight_And_Geography

    @SpaceFlight_And_Geography

    10 ай бұрын

    Here in Wisconsin, we go in the building, pay, come back out and pump

  • @LeakyTrees

    @LeakyTrees

    10 ай бұрын

    @@SpaceFlight_And_Geography ooo thanks for giving me yet another reason to never go to Wisconsin!

  • @SpaceFlight_And_Geography

    @SpaceFlight_And_Geography

    10 ай бұрын

    @@LeakyTrees ah cmon man wisconsin is awesome! Cheese, the capital building, and landmarks!

  • @LeakyTrees

    @LeakyTrees

    10 ай бұрын

    @@SpaceFlight_And_Geography y’all don’t know how to drive, and I’m from Michigan so I’m not legally allowed to like you :/

  • @nekto4658
    @nekto4658 Жыл бұрын

    2:17 You can use prop anarchy to make them bigger using '' (they are to the left from the bottom right '\') *and you need to do this in 'move it'

  • @Ender236
    @Ender236 Жыл бұрын

    There’s a mod I think that allows you to alter the severity to make it 0-500. Can’t remember what it’s called though

  • @r3cy
    @r3cy Жыл бұрын

    You have a talent for asking the big questions that I didn't know I needed the answers for.

  • @curtiswfranks
    @curtiswfranks Жыл бұрын

    I love the dedication of the fire helicopters. The entire ocean has welled up into a wave which is the size of a mountain, barrelling toward them across the entire seaward rim of the horizon, about to dump unfathomable amounts of water across everything which they have ever seen, drowning their friends and family, and yet they nonetheless insist on splashing little buckets of water onto the very-obviously temporary problem of the forest fires. Caps off to them.

  • @videosdequalitehasardeuse
    @videosdequalitehasardeuse Жыл бұрын

    Next myth: can a tsunami stop another tsunami ?

  • @MeganFoxXSelenaGomez
    @MeganFoxXSelenaGomez Жыл бұрын

    there is a mod out there that lets you increase the severity of natural disasters past 10, might help with landscaping (also makes the disasters more fun)

  • @marconiandcheese7258
    @marconiandcheese7258 Жыл бұрын

    Love this. Hey. Next time can you do chapter / bookmarks for each of your myths? I'm having to watch this in small bits and it would be helpful

  • @sacha1550
    @sacha1550 Жыл бұрын

    Hey, if you raise fire department budget it will allow more helicopters per building !

  • @Dave-yp7vz
    @Dave-yp7vz Жыл бұрын

    Paddy came at the tsunami myth to say one myth he knows so you bust it, but then he decided to tell RCE later

  • @Chazreal
    @Chazreal Жыл бұрын

    Me @ 14:32 : suspicions of Real Civil Engineer recreating a futuristic simulation of Kung Fu Hustle begins to *intensify.*

  • @Chazreal

    @Chazreal

    Жыл бұрын

    Those aren't meteors, its Sing doing the Buddhist palm!

  • @mocy90
    @mocy90 Жыл бұрын

    Myth to try: Can you do an upside down road in Cities Skylines?? And having cars looping around? And for course.. can be in the strongest shape ever :)

  • @ProtectorOfDemocracy1
    @ProtectorOfDemocracy1 Жыл бұрын

    Matt the Engineer. I have a suggestion fo you. I want to see you play No Man's Sky. You can Engineer your ship and colony. A lot of bridge rewievs. And you can kill the stupid robotic architects. You can Engineer your freighter and your way to the white black hole. See you next Time Engineer!

  • @TechGorilla1987
    @TechGorilla1987 Жыл бұрын

    @8:41 - "We have eaten a chunk of that mountain out." - Or as it's known around my house - Saturday night.

  • @Snowwie88
    @Snowwie88 Жыл бұрын

    If you gave the Fire department (and helicopters) the maximum budget you would have 150% more helicopters. You could reload this map, remove the river, let it run, let the fist tsunami pass by, then generate a new one. Then put a lot MORE fire helicopter buildings, but keep them as far from the ocean, and the trees as close to it, reducing flight time.

  • @jcpt928
    @jcpt928 Жыл бұрын

    It is common practice for me on my playthroughs, to spend way too many hours building a river\waterfall apids ature reserve ational park\thing somewhere on the map, going to somewhere else on the map; and, then using "hidden" city drains and water towers to make water flow down it (figured I'd be cheating by adding an actual water source). Also, the tornado blunder was the funniest thing I've seen today.

  • @Its_fiDlin
    @Its_fiDlin Жыл бұрын

    You should see if you can test the myth that you can manage the entire sewage of a city by strategically setting forest industries on fire and having helicopters use up the sewage.

  • @Consequator
    @Consequator Жыл бұрын

    RCE is about to find out that a Labradors self image will be that of how big they were as a puppy that fitted in a lap just fine regardless of how old and big they are.

  • @TerryTags
    @TerryTags Жыл бұрын

    Okay, I'm intriged! Instead of myths, I need an "RCE makes a fully functional city in the smallest footprint" challege video immediately! lol!! Do it like The Wedge and The Line (tiered upwards? with quay walls?) Mini-wedge? Mini-line? Teeny-weenie-topia? Micro-peenie-topia?

  • @Ripper346.
    @Ripper346. Жыл бұрын

    Here's the question: since rocks are hard for the water and they aren't affected by gravity, can you build a bridge-canal made of rocks redirecting the water on it? Like the bridge of water with bridges but this time with rocks. I would say that it should be possible

  • @G3N3515DM
    @G3N3515DM Жыл бұрын

    "that's quite a hole that is" best line!

  • @chelsaelinehan4361
    @chelsaelinehan4361 Жыл бұрын

    Paddy is the best most goodest engineer ever!

  • @dbclass4075
    @dbclass4075 Жыл бұрын

    • Change fish type by manipulating water and terrain. • Thunderstorms increases wind turbine production. Lightning looks cool at night. • Emergency shelters survive direct hit from natural disasters (earthquake, meteor, sinkhole, etc.)

  • @Tomauskis
    @Tomauskis Жыл бұрын

    Myth: citizens get killed if shelter is destroyed by disaster. Shelter should protect citizens, but what happens to them if it gets by chance wiped out by disaster?

  • @lucybiddle3912
    @lucybiddle3912 Жыл бұрын

    "I don't think power plants are meant to be submerged" fukushima moment

  • @monad_tcp

    @monad_tcp

    Жыл бұрын

    fukushima would be the opposite, they though they could get submerged and be fine

  • @bruce-le-smith
    @bruce-le-smith Жыл бұрын

    love these titles and thumbnails, and yes I'd buy one of those rock towers at the beginning with some mature trees on it for 100 quid for sure!

  • @edopronk1303
    @edopronk1303 Жыл бұрын

    You could do the helicopter tsunami myth again, but instead of filling the water ponds with earth, anarchy some super pumps in them.

  • @RS-ob8mx
    @RS-ob8mx Жыл бұрын

    You sir, have gotten yourself another subscriber. Bravo, your videos are a joy to watch

  • @nexoz_879
    @nexoz_879 Жыл бұрын

    The little spikes that there are on the little wall that you've made it's because you use the flatten tool and not the elevate tool

  • @annabanana3370
    @annabanana3370 Жыл бұрын

    A fire department can’t catch on fire.

  • @aapopesonen2902
    @aapopesonen2902 Жыл бұрын

    Yeah that terrain thing is an issue that I have too and I have no mods to mess my game up.

  • @theMosen
    @theMosen Жыл бұрын

    I can't believe I needed an engineer to demonstrate to me that you can't stop a tsunami by having helicopters lift out all the water.

  • @adrian_hook
    @adrian_hook Жыл бұрын

    RCE could bust my myth any day of the week 🤤

  • @EVEDaniel
    @EVEDaniel Жыл бұрын

    you can get a whole lot more helis by increasing your fire dept budget

  • @BahamutEx
    @BahamutEx Жыл бұрын

    Running awa from a meteor? x) That's like running away from a nuke. (which is surprisingly viable when you start far enough away from the actual explosion)

  • @latergator9622
    @latergator9622 Жыл бұрын

    At 7:35 I got an ad right after you said "so that was a severity rating of...". And the ad started with a big T for teen rating symbol and I had a good chuckle. 7:33 for the start of what he said

  • @sneakyjuice3384
    @sneakyjuice3384 Жыл бұрын

    I want more life advice from Rce

  • @dr.hammersonph.d1921
    @dr.hammersonph.d1921 Жыл бұрын

    19:18 nice choice of keyboard, i got the same one lol

  • @Donkey114
    @Donkey114 Жыл бұрын

    The 1x1 city reminds me of our place in Vancouver

  • @bryanmarshall5031
    @bryanmarshall5031 Жыл бұрын

    Doubtful you'll see this, but you may be excited to know they recently added hard hats to the hats in Super Auto Pets 😀

  • @RealCivilEngineerGaming

    @RealCivilEngineerGaming

    Жыл бұрын

    I did know this, perhaps I'll stream it again soon!

  • @manuelscatto7590
    @manuelscatto7590 Жыл бұрын

    It's incredible that also the fires weren't estinguished by the helicopters.

  • @squidcaps4308
    @squidcaps4308 Жыл бұрын

    There are raise/lower elevation, pick elevation, ramp and.. SMOOTH.. The spikes happen if you don't smooth huge elevation chance, which in turn means you needs a few "pixels" of width for narrow stuff. Easiest way to get minimum width is to first make a wide damn, put the flood walls on top, then flatten everything around the flood walls back to the ground level. The flood walls will keep their height and they are the minimum width that the game engine can do. Then pick the SMOOTH terrain tool and apply on top of the flood walls. Even a bit of smoothing will get rid of all artifacts. Then remove the flood walls. You also get straightest lines and smoothest curves this way. The best part is that you can now also put a road on top of it, since the flood walls are exactly the minimum size feature that the terrain can really support. The spikes are an artifact that is caused by extrapolation, if you look closely you can see the mathematical curve shoot up, overshoot and come back down. We need more points for that curve so that it does not overshoot but starts to behave more like an interpolated curve. Smoothing does just that, it lower the amplitude of the changes and for that, it has to do the right calculation that also fixes the spikes.. The problem usually is that to get a good effect, the brush touches the peaks, and we want to reserve just enough peak data to retain the terrain shape we wanted. Flood walls locks those values. Of course, this might remove some fun as the shapes after those steps does look at least somewhat realistic...

  • @monad_tcp
    @monad_tcp Жыл бұрын

    17:54 yeah, no kidding, as long as their backup generators aren't on the basement, everything's gonna be fine

  • @AleksiJoensuu
    @AleksiJoensuu Жыл бұрын

    Ohh bit of a real life myth from here: We once had an underpass/tunnel flood in the neighbouring town, and someone did indeed drive down there. Their engine's crankshaft blew a hole through the engine block as the cylinders got hydrolocked. So if you see a flooded tunnel, maybe don't risk it 😄

  • @dannypipewrench533
    @dannypipewrench533 Жыл бұрын

    1:21 This part represents the eventual inevitable trend toward chaos and destruction.

  • @MrPieguyDaBoss
    @MrPieguyDaBoss Жыл бұрын

    Try the pumping trucks to remove the tsunami

  • @stuartwilkinson172
    @stuartwilkinson172 Жыл бұрын

    I watched this last night and I guess I was too tired. I saw the rock dam. So, rewatching this morning

  • @key_bounce
    @key_bounce Жыл бұрын

    Can a bunch of rocks stop that tsunami? With all the "how to get more helicopters in the air" advice, and perhaps more careful removal of the side river water, can you retry the fire copter idea?

  • @sarahs.245
    @sarahs.245 Жыл бұрын

    I like that "Busted" is in the style of the strongest shape

  • @drecknathmagladery9118
    @drecknathmagladery9118 Жыл бұрын

    id say probably wait for the tsunami on the tsunami map to finish its thing save it at a calm point so the map can be built up before you send a tsunami at it we already know all that is required to start it again is to raise the terrain on the tsunami side i feel that how the map is currently set is a bit of a disaster in itself because you have already set a limit to what you can availably do before it hits i think the larger scale myths could benefit from an initially calm tsunami map removing the water sources currently pressent should also help

  • @ginmartini
    @ginmartini10 ай бұрын

    I love your channel. These videos are so weirdly interesting to me.

  • @plotholedetective4166
    @plotholedetective4166 Жыл бұрын

    The nuclear power plant would probably be fine being submerged actually, its the force of the water that would destroy it but for all intensive purposes a nuclear power plant is just a giant steam engine where the nuclear material acts as an eternal flame.

  • @Danielroberts28194
    @Danielroberts28194 Жыл бұрын

    Love the series

  • @hanscoelmont6383
    @hanscoelmont6383 Жыл бұрын

    Myth: flinging an asteroid at architects-island will feel awesome

  • @mxbranesic3933
    @mxbranesic3933 Жыл бұрын

    I'm curious about hydroelectric dams and how sturdy they are. What about any of these myths? A dam can stop a forest fire. Dams can stop a tsunami. Inspired by this video: a dam can stop a meteor strike.

  • @AliceDTRH_
    @AliceDTRH_ Жыл бұрын

    Awesome video!

  • @luukzemack5808
    @luukzemack5808 Жыл бұрын

    No kidding, the wow at 6:40 genuinely jumpscared the shit out of me for no reason

  • @Gelaviation
    @Gelaviation Жыл бұрын

    Myth: you can annoy people by 100000 fire helicopters flying low on the city. I haven't even played city skylines before. So I don't know if it works...😅

  • @ronnardkoay570
    @ronnardkoay570 Жыл бұрын

    In malaysia, there are literal condo towers stacked exactly like that at 13:50 and that’s literally the view from the bottom.. it’s insane how the government allows developers to build dystopian towns and neighbourhoods all over the country..

  • @rachelcookie321
    @rachelcookie32110 ай бұрын

    Big paddy loves lying on laps but you’re lucky if my little cairn terrier uses your foot as a headrest. I wish my dog would sit on my lap.

  • @theGhostWolfe
    @theGhostWolfe Жыл бұрын

    I’m not convinced that you confirmed that helicopters use water. There were problems with that test.

  • @pbsixgun6
    @pbsixgun6 Жыл бұрын

    13:53 you just built the crazy closed city from Stray. lol

  • @vexicongaming9144
    @vexicongaming9144 Жыл бұрын

    Now I have to ask will putting a line of nuclear power plants against a tsunami will they all have a meltdown or block the water?

  • @zackymyon
    @zackymyon Жыл бұрын

    potential myth: you cannot steal one's doggo, like we had seen the matt and paddy getting into some police case, i bet dogs cannot change owners

  • @Gunsik3
    @Gunsik3 Жыл бұрын

    You need control group. And i would assume You can optimaze a lot on strategy.

  • @_eleb5302
    @_eleb5302 Жыл бұрын

    13:29 architecture at it's finest

  • @charredcharley
    @charredcharley Жыл бұрын

    There’s a mod called “Customize It” it allows people to manage things like how many vehicles a building dispatches. (It does other things too, but that’s just one example)

  • @kqbix8006
    @kqbix8006 Жыл бұрын

    If you drop a meteor on a nuclear power plant, the explosion is going to be bigger.

  • @captainsnekk
    @captainsnekk Жыл бұрын

    6:20 fun fact: this happend irl once

  • @jayswarrow1196
    @jayswarrow1196 Жыл бұрын

    Bail the tsunami with helibuckets - that's the scale of engineering genius! itdidn'twork, but i like your thinking.

  • @Rannos22
    @Rannos22 Жыл бұрын

    we have some gas stations here in wisconsin that dont have a shop attached. you just pay with a card at the pump before you start fueling

  • @twilight4966
    @twilight4966 Жыл бұрын

    I wanna hear rce play the timberborners opening song on that drum set of his

  • @jan-willemlammers5806
    @jan-willemlammers5806 Жыл бұрын

    Legend has it thateven an engineer, can't increase the Tsunami level. More destruction, higher waterlevels, more space for Nemo and Poseidon....

  • @hanneskuhn1603
    @hanneskuhn1603 Жыл бұрын

    Myth: Fire Helicopters can fill up an empty lake.

  • @richarddooley3655
    @richarddooley3655 Жыл бұрын

    What if we removed that extra water and made less of a sea to take from. Could they stop a smaller wave?

  • @sharkeystudios
    @sharkeystudios Жыл бұрын

    Why does everyone use Minuet by Boccherini from the 2nd Suzuki violin book?

  • @TheMudcrab1337
    @TheMudcrab1337 Жыл бұрын

    22 x100 is 2200. Genious Matt lol

  • @AXbcyz
    @AXbcyz Жыл бұрын

    You can use the building collapse disaster to delete full landfills and things instead of waiting to empty them

  • @2Buildor2Break
    @2Buildor2Break Жыл бұрын

    You can't build a flourishing city on a mountain after a meteor barrage that produces more than one episode of content.

  • @superkillskulldeath6624
    @superkillskulldeath6624 Жыл бұрын

    you know how the train tracks are always set one way i wonder if water flows over the train track if the train tracks have hills on both side

  • @monad_tcp
    @monad_tcp Жыл бұрын

    6:40 a natural formation, as Cortana would say

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