Camera Calibration Based on Direct Linear Transform Explained
Camera Calibration Based on Direct Linear Transform Explained
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Пікірлер: 18
@indercoooldude5 жыл бұрын
Great explanation, thank you so much.
@mindseye1233 жыл бұрын
Really well put together material. Explained clearly.
@gabrieldjebbar70985 жыл бұрын
Awesome ! Thanks, it helped me a lot.
@shha2134 жыл бұрын
I love you. Very helpful.
@panayiotispanayiotou14694 жыл бұрын
@2:46 Why is this the same for X? In particular, why is f the same? Do I have to think of 2 triangles perpendicular to the paper to visualize this? One up and one down
@indercoooldude5 жыл бұрын
Hello again, I implemented this procedure on a set of simulated 3-D points ( a square cube with 8 points) and their respective 2-D points (calculated using the Projection matrix obtained through Bouguet toolbox). Somehow my intrinsic parameters are not same. However entire intrinsic matrix differs by a common scale factor among all coefficients. Could you please be able to answer why is that happening? Thanks in advance.
@user-fz4xp9bi1v Жыл бұрын
Hello, thanks, can you explain the calibration omnidirectional camera (davide Scarmuza). I'am realy want it please.
@mariamgarba14165 жыл бұрын
In 21:23 , What is H please or do you mean to write P?
@dhruvgaba85164 жыл бұрын
good
@shashankvasisht
3 жыл бұрын
hehehe we are on the same video !! :D . I really liked it too. Small world
@sashasofa1005 жыл бұрын
Hi Beh First of all thank you for great video. Can you please share the code you mention in the video? Thank you Sasha
@RoboCodeHub
5 жыл бұрын
I have the code somewhere but it is kind of dirty and i can't find now, but I think with the explanation it should be fairly easy to implement. sorry again for the code.
@sashasofa100
5 жыл бұрын
@@RoboCodeHub No problem, thanks again
@RoboCodeHub
5 жыл бұрын
@@sashasofa100 If you have look nn my website you can find lots of code in this regard: ros-developer.com/category/computer-vision/
@abdelrahmanwaelhelaly18713 жыл бұрын
how do i resotre K knowing, K^-1 = R
@ahmedkhaledmohamedmohamed7464 жыл бұрын
at 20:00 why all 6 points mustn't be from the same plane
@RoboCodeHub
4 жыл бұрын
Because we put the world coordinate system on the same plane that point are located, in this way all the point have the value of 0 for their z
Пікірлер: 18
Great explanation, thank you so much.
Really well put together material. Explained clearly.
Awesome ! Thanks, it helped me a lot.
I love you. Very helpful.
@2:46 Why is this the same for X? In particular, why is f the same? Do I have to think of 2 triangles perpendicular to the paper to visualize this? One up and one down
Hello again, I implemented this procedure on a set of simulated 3-D points ( a square cube with 8 points) and their respective 2-D points (calculated using the Projection matrix obtained through Bouguet toolbox). Somehow my intrinsic parameters are not same. However entire intrinsic matrix differs by a common scale factor among all coefficients. Could you please be able to answer why is that happening? Thanks in advance.
Hello, thanks, can you explain the calibration omnidirectional camera (davide Scarmuza). I'am realy want it please.
In 21:23 , What is H please or do you mean to write P?
good
@shashankvasisht
3 жыл бұрын
hehehe we are on the same video !! :D . I really liked it too. Small world
Hi Beh First of all thank you for great video. Can you please share the code you mention in the video? Thank you Sasha
@RoboCodeHub
5 жыл бұрын
I have the code somewhere but it is kind of dirty and i can't find now, but I think with the explanation it should be fairly easy to implement. sorry again for the code.
@sashasofa100
5 жыл бұрын
@@RoboCodeHub No problem, thanks again
@RoboCodeHub
5 жыл бұрын
@@sashasofa100 If you have look nn my website you can find lots of code in this regard: ros-developer.com/category/computer-vision/
how do i resotre K knowing, K^-1 = R
at 20:00 why all 6 points mustn't be from the same plane
@RoboCodeHub
4 жыл бұрын
Because we put the world coordinate system on the same plane that point are located, in this way all the point have the value of 0 for their z
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