Camera Calibration Based on Direct Linear Transform Explained

Camera Calibration Based on Direct Linear Transform Explained

Пікірлер: 18

  • @indercoooldude
    @indercoooldude5 жыл бұрын

    Great explanation, thank you so much.

  • @mindseye123
    @mindseye1233 жыл бұрын

    Really well put together material. Explained clearly.

  • @gabrieldjebbar7098
    @gabrieldjebbar70985 жыл бұрын

    Awesome ! Thanks, it helped me a lot.

  • @shha213
    @shha2134 жыл бұрын

    I love you. Very helpful.

  • @panayiotispanayiotou1469
    @panayiotispanayiotou14694 жыл бұрын

    @2:46 Why is this the same for X? In particular, why is f the same? Do I have to think of 2 triangles perpendicular to the paper to visualize this? One up and one down

  • @indercoooldude
    @indercoooldude5 жыл бұрын

    Hello again, I implemented this procedure on a set of simulated 3-D points ( a square cube with 8 points) and their respective 2-D points (calculated using the Projection matrix obtained through Bouguet toolbox). Somehow my intrinsic parameters are not same. However entire intrinsic matrix differs by a common scale factor among all coefficients. Could you please be able to answer why is that happening? Thanks in advance.

  • @user-fz4xp9bi1v
    @user-fz4xp9bi1v Жыл бұрын

    Hello, thanks, can you explain the calibration omnidirectional camera (davide Scarmuza). I'am realy want it please.

  • @mariamgarba1416
    @mariamgarba14165 жыл бұрын

    In 21:23 , What is H please or do you mean to write P?

  • @dhruvgaba8516
    @dhruvgaba85164 жыл бұрын

    good

  • @shashankvasisht

    @shashankvasisht

    3 жыл бұрын

    hehehe we are on the same video !! :D . I really liked it too. Small world

  • @sashasofa100
    @sashasofa1005 жыл бұрын

    Hi Beh First of all thank you for great video. Can you please share the code you mention in the video? Thank you Sasha

  • @RoboCodeHub

    @RoboCodeHub

    5 жыл бұрын

    I have the code somewhere but it is kind of dirty and i can't find now, but I think with the explanation it should be fairly easy to implement. sorry again for the code.

  • @sashasofa100

    @sashasofa100

    5 жыл бұрын

    @@RoboCodeHub No problem, thanks again

  • @RoboCodeHub

    @RoboCodeHub

    5 жыл бұрын

    @@sashasofa100 If you have look nn my website you can find lots of code in this regard: ros-developer.com/category/computer-vision/

  • @abdelrahmanwaelhelaly1871
    @abdelrahmanwaelhelaly18713 жыл бұрын

    how do i resotre K knowing, K^-1 = R

  • @ahmedkhaledmohamedmohamed746
    @ahmedkhaledmohamedmohamed7464 жыл бұрын

    at 20:00 why all 6 points mustn't be from the same plane

  • @RoboCodeHub

    @RoboCodeHub

    4 жыл бұрын

    Because we put the world coordinate system on the same plane that point are located, in this way all the point have the value of 0 for their z

  • @mehdimbb3622
    @mehdimbb36222 жыл бұрын

    کاشکی فارسی هم آموزش میدادی