C&C Tiberian Dawn Redux: New Guard, Heal & Repair Abilities Demo

Ойындар

Demo video featuring one of the Nod campaign missions and the new guard, heal, & repair abilities available in v1.5 of C&C Tiberian Dawn Redux.
Engineers and APC's have special radius decals to designate their new Heal/Repair abilities. Engineers repair vehicles within their radius and APC's can heal infantry close by within theirs. You can also load an Engineer into an APC to turn it into a "Repair IFV" similar to the one seen in C&C Red Alert 2 as the vehicle will inherit the Engineer's repair ability with its heal radius. This can have great tactical advantages without sending forces back to the base.
And finally, I am pleased to announce the long awaited return of the classic C&C "Guard & Follow Specific Object" Command! This new feature is particularly useful for guarding mission critical or expensive units or for guarding and following slow and defenseless Tiberium Harvesters that have to travel far from the base. This includes a new mouse cursor to go with the old Guard Decal. When the radius decal disappears leaving only the cursor, that's when you switch to the Guard/Follow mode. The regular "Guard Area" mode is still a usable option so nothing is lost with this new ability. Infantry, vehicles, aircraft, & naval units can all make use of this ability with each other. This greatly reduces the need to micromanage your forces and the Tiberium Harvesters.
Also note the updated terrain, along with new models, textures, and visual effects. This also includes new particle effects, new cloud shadows, and updated sky reflections in the water.
The release of version 1.5 will be coming this spring!
©2022 C&C Tiberian Dawn Redux Development Team

Пікірлер: 2

  • @eSKa2085
    @eSKa20852 жыл бұрын

    Great!

  • @Kvantovy
    @Kvantovy2 жыл бұрын

    Neat!

Келесі