[C&C Generals ZH] Making An AI - Part 1
Ойын-сауық
Creating an AI is too hard?
Here I am to prove you wrong =)
This is the first part of a little video series about AI scripting in C&C Generals Zero Hour.
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The first part takes a look at the first setup, basebuild and a few upgrades. As the video series progresses, so will my AI. At the end, a fully functional opponent, stronger than the vanilla AI.
The conditions my AI fulfills is minimal importing effort into other maps, as well as no additional money in any way. Therefore, Only the standard game's Areas and Waypoint paths are used.
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[DOWNLOAD GenPatcher] legi.cc/downloads/genpatcher/...
Пікірлер: 23
hello Anthrax, thx for support of generals community
really fun video. Good work, good editing :D
Yoooo :D
The game timer script is too over complicated and wastes 2 counters/timers. Those are precious resources that you need to conserve as much as you can. Try doing an nsAnd script (none subroutine - active - non deactivated) that evaluates every 15 seconds. If true, add 1 to Game Timer. You don't need any other timer or a second script to add to the counter. You can have everything in 1 script. Use Script Evaluate per second to your advantage.
@-TanSo-
Жыл бұрын
You're right, oh and sorry for the late reply :) I did exactly what you have described in my further versions. Ty a lot, I will mention it in my upcoming part 2!
THE LOUD IT IS LOUD THE INTRO
can u make a video of how to make the AI build new units and thank u
@-TanSo-
Жыл бұрын
yup, that will be in part 3 :)
Hey man is there a way that you can make ai doesn't use moded thing like your in contra mod but humvees that ai gets are vanilla but yours is moded
@-TanSo-
Жыл бұрын
Neither do I do stuff for the Contra Mod, nor have I modded anything in the Game. All that I use is vanilla stuff :)
@mohammadmohsen2097
Жыл бұрын
@@-TanSo- no just making ai dont use thing you want
How can i just put them on hard difficulty on a custom map and not have to spend all that time scripting it ??
@-TanSo-
11 ай бұрын
check my other video about making a map from scratch, you'll find the AI setup for the vanilla AI there ;)
@user-uj2jm5po9m
11 ай бұрын
@@-TanSo- i only saw how to add a skirmish player. but not how to change the difficulty.
@-TanSo-
11 ай бұрын
@@user-uj2jm5po9m then, what exactly do you mean with "difficulty" ? There are the 3 ones you get from the game. Do you want any AI that is harder than the "Hard Army" ? Then you will need to download either a Mod or existing map-based AI's like the one I am presenting. Otherwise you will have to make your own one eventually
@user-uj2jm5po9m
11 ай бұрын
@@-TanSo- look bro, fox example we have the custom missions we download and there is that mission sneak attack, that u play as the USA, instead of GLA but i want to make the AI play as hard army so it can be more challenging
@-TanSo-
11 ай бұрын
@@user-uj2jm5po9m For this you will have to extract the Skirmish AI component from the Gameroots folder, preload a map with the standard AI scripts, cut it down to the Army you want and then exporting these scripts to your custom map, with adjustments depending on which scripts do conflict with the ones you have set in your custom one. There is no way where you "dOn'T hAvE tO uSe ScRiPtS". Scripting is a lot of work and nothing for weak minds. You gotta bring a lot of endurance and patience with it
My ear 0:07
@axelmillion4327
Жыл бұрын
heart attack
Thanks for this video but can you please stop with the loud voice burst Really Annoying!!!!
@-TanSo-
Жыл бұрын
Hahaha sorry :D