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Bloodborne - PS5 Gameplay (4K)

Bloodborne is a 2015 action role-playing game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 4.
#bloodborne #bloodborneps5 #ps5
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Пікірлер: 22

  • @r0bbyt1
    @r0bbyt118 күн бұрын

    Nice and crispy. Please Sony, update! ...and why's he playing this like DS3? Where's the gun parry?

  • @OrbitGametv
    @OrbitGametv21 күн бұрын

    wow this game looks great 😮

  • @user-pl9yb7jo5p

    @user-pl9yb7jo5p

    21 күн бұрын

    Dont be amazed gameplay is so difficult

  • @OrbitGametv

    @OrbitGametv

    21 күн бұрын

    @@user-pl9yb7jo5p that makes it more fun. challenge is a good thing

  • @wiznu_

    @wiznu_

    20 күн бұрын

    @@user-pl9yb7jo5p thats a good thing

  • @PeaNUT-oz6jx

    @PeaNUT-oz6jx

    19 күн бұрын

    @@user-pl9yb7jo5p why won't he be amazed then haha? also idk how hard this is but i heard its easier than sekiro, which i played upto ng+10

  • @Jjw338

    @Jjw338

    19 күн бұрын

    @@PeaNUT-oz6jxBloodborne is by far one of the easiest souls games. Just have to learn the rally system and parrying with the gun. It’s hella fun.

  • @ThatsMySkill
    @ThatsMySkill19 күн бұрын

    4k video doesnt really make much sense for this game, does it? its capped at 1080p 30fps.

  • @ASUSRTX4070

    @ASUSRTX4070

    19 күн бұрын

    if you have a good capture card and can project it through obs you can use lossless scaling to scale the image and make it 60fps with frame generation..

  • @ThatsMySkill

    @ThatsMySkill

    19 күн бұрын

    @@ASUSRTX4070 yeah but that would kinda defeat the purpose right. its cool for concept but other than that useless. also this video is still 1080p 30fps at its core. i dont think you used any upscaling or frame gen.

  • @ASUSRTX4070

    @ASUSRTX4070

    19 күн бұрын

    @@ThatsMySkill the main assets would still be in 1080p as they were made to be played in that resolution but still a simple touch of sharpening the image and frame gen is enjoyable .... and yeah using lossless scaling i can't seem to record it :(