Blending gameplay & storytelling w/ Timeline: Cutscenes & game graphics | Unite Now 2020

Ойындар

In this session, learn how to use Timeline to produce gameplay-integrated cutscenes that provide a truly engaging player experience. We’ll cover clips, keyframing, markers, Signals, and more.
Speaker:
Ciro Continisio
🔗 Links mentioned in the talk. Projects:
Danmaku: github.com/ciro-unity/Danmaku
Unity Royale: github.com/ciro-unity/UnityRo...
A Terrible Kingdom: github.com/UnityTechnologies/...
🔗 Blog posts:
Extending Timeline: blogs.unity3d.com/2018/09/05/...
Custom markers: blogs.unity3d.com/2019/06/25/...
Ask your questions here: on.unity.com/2AWMSbo
Did you find this video useful? Room for improvement? Let us know: on.unity.com/30b8kC7
Check out the Unite Now page to be among the first to watch upcoming sessions: on.unity.com/304H0FG
00:00 - Introduction and agenda
01:27 - Blending gameplay and storytelling?
08:03 - Timeline and its tools
13:30 - Customising Timeline
19:50 - Custom marker to control gameplay
24:08 - Custom track to control the AI
33:06 - Timeline as a game design tool
47:24 - Additional resources
48:29 - Wrap-up

Пікірлер: 34

  • @WizardsCode
    @WizardsCode3 жыл бұрын

    Timeline is a very underrated part of Unity. Not enough people are aware of the ability to customize the timeline ( 16:40 ) to manage just about anything in the game. This topic is one of the most highly viewed on my (small) channel.

  • @arseniy

    @arseniy

    3 жыл бұрын

    it's a confusing thing. I was trying to get into it, but had no much time to figure out things. Also I depend on coder and what he can do. So we put it away for better times.

  • @Ziplock9000

    @Ziplock9000

    11 ай бұрын

    I've been watching it develop for ~5 years and assumed by now it would be very mature and bug free. I've finally started to use it and in reality it's ridden with lots of edge case bugs that are not always reproducible, huge limitations with even basic things, ridiculous workflows for some things and lots of inconsistencies and that is with a relatively simple timeline. Thing is, I can't just put this away for a month till bugs are fixed as this is 5 years+ old now.

  • @WizardsCode

    @WizardsCode

    11 ай бұрын

    @@Ziplock9000 This is not aligned with my experience. I have tons of custom code using Timeline doing everything from controlling large scale cut-scenes all the way down to a replacement of the animation system for my AI. It's not perfect, for sure, but I could not do my work without it.

  • @Ziplock9000

    @Ziplock9000

    11 ай бұрын

    @@WizardsCode I'm glad you got it to do what you want but I could produce a definitive list of reproducible game-breaking errors and basic limitations with timeline even with the latest version that has stopped me creating quite a basic intro cinematic for my game. I've had to completely re-work, fudge and hack it to get it to work making the whole procedure several times longer than it should. The bugs and limitations are categorically there and not speculative or up for debate.

  • @depressoCatt0

    @depressoCatt0

    8 ай бұрын

    @@Ziplock9000 I agree completely, there are so many issues that I have with the Timeline or things where we had to do weird fixes to overcome something the Timeline simply couldn't do. It feels so bare bones, even with the extensions given (why is there a text switching track but not one for TextMeshPro???). Even scrubbing through the timeline without playing the scene throws dozens of errors with simple UI buttons activating and deactivating, it gets pretty aggravating. I have to use it for my work but I have so many problems and issues with it.

  • @teh1archon
    @teh1archon3 жыл бұрын

    Yes! We need more Timeline tutorials, examples, and content. It's kinda funny how at my work we say we use Timeline animations but always refer to the old Animator + animation clips workflow and we actually don't use timeline. Maybe after this, we could have better use of it, at least for the tutorials that are written 100% in code with some specific graphics that are never used afterward. The best Unite Now 2020 talk so far :)

  • @thingies4U

    @thingies4U

    2 жыл бұрын

    Yeah, an animation's "timeline" vs "Timeline". Confusing to many.

  • @johanandresacostaortiz444
    @johanandresacostaortiz4443 жыл бұрын

    I really think the timeline is one of the most powerful features of Unity. I hope to see more content and tutorials about timeline. Thank you very much Ciro !

  • @davidbaity7399
    @davidbaity73993 жыл бұрын

    WOW, great video. Perfect, thank you Ciro, that was exactly what I was looking for.

  • @GarethNN
    @GarethNN3 жыл бұрын

    Extremely cool and powerful, thanks for the great talk!

  • @mariaondra1224
    @mariaondra12243 жыл бұрын

    Great video! It really inspires to work with timeline and create amazing effects. Thank you Ciro.

  • @arjaydiocton7275
    @arjaydiocton72752 жыл бұрын

    What a great and informative tutorial. Thank you very much for sharing this to us!

  • @TedThomasTT
    @TedThomasTT3 жыл бұрын

    Ciro is the man.

  • @UGuruz
    @UGuruz3 жыл бұрын

    *Great.. I was looking for this...* 👍

  • @Flem100DK
    @Flem100DK3 жыл бұрын

    Awesome!

  • @itsleviathan0142
    @itsleviathan01423 жыл бұрын

    Cool

  • @tientam779
    @tientam7793 жыл бұрын

    Seeing the assets for the Viking and Archer in a lot of Unity videos, but do not seem to be on the Unity asset store to download. Would be nice that Clash of Clans example was available as a demo game.

  • @tientam779

    @tientam779

    3 жыл бұрын

    @@CiroContinisioUnity Awesome, thanks for pointing that out!

  • @L1ghtOn3
    @L1ghtOn3 Жыл бұрын

    This is much better than the other example, maybe a bit more slower and step by step, rather than just showing this does this, and that does that etc., still nice to watch to get a rough idea though. I'm trying to create a cutscene for the end of my game that shows multiple 3D scenes as cutscenes one after the other, so as to show how the worlds/levels they went through have changed from completing the game, i.e. like a reminder of the levels they completed. I'm assuming using timeline for this kind of thing, maybe record each cutscene then edit them together?. I am familiar with simple animations but not cutscenes, never mind trying to create one from multiple scenes with some rolling credits(that bit is fine the credits, just use a scrolling UI Text field) But yeah been watching lots of these and can't find what I'm looking for, most are just cutscenes of a single scene.🤯🤕🤣✌

  • @na.5010
    @na.50103 жыл бұрын

    🙌🙌🙌🙌🙌

  • @francescodarmetta5102
    @francescodarmetta51023 жыл бұрын

    Ciro fuckin rocks

  • @somethingict7721
    @somethingict77213 жыл бұрын

    Hey! Do anyone know how to make object move with the same speed in timeline mode

  • @bettooballep
    @bettooballep3 жыл бұрын

    I want material & tutorial about this, Is it possible that you share this?

  • @spets234

    @spets234

    Жыл бұрын

    Hey man have you found anything about this? I know it's been 2 years but I'm gonna hope anyways

  • @riekumar6999
    @riekumar6999 Жыл бұрын

    Is the projects demonstrated here public?

  • @alekjwrgnwekfgn
    @alekjwrgnwekfgn3 жыл бұрын

    You ned to put links in the description- seriously 47:30

  • @Hello-qg4yk
    @Hello-qg4yk3 жыл бұрын

    Has noone noticed how that is Clash Royale

  • @saniel2748
    @saniel27482 жыл бұрын

    > Makes sense to have QTEs in timeline No, it doesn't make sense. Timeline does not work with animation in any meaningful way besides simple cutscenes. You can't crossfade to a different section of the same timeline, you can not blend between 2 different timelines. You can not do anything with built in animation tools that isn't simple cutscene

  • @IsmaelGoGo
    @IsmaelGoGo3 жыл бұрын

    as usual. a lot of talking and little doing

  • @adilator
    @adilator3 жыл бұрын

    So slooooow. Dude, we're here for a tutorial, not an exposé on what you think about cutscenes.

  • @screenapple1660
    @screenapple16603 жыл бұрын

    This guy presentation is very good and detail but his voice makes me sleepy. Need motivation speaker. I know this guy is trying to show off. But he's not good at public speaking. He need to take a break, do jogging, have fun....

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