Blender & Zbrush is a Killer Sculpting Combo

Фильм және анимация

The first 1000 people to use this link will get a 1 month free trial of Skillshare: skl.sh/dannymac3d11211
Check out Cameron Mark: / cameronmarkart
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Eye Designer Addon:
gumroad.com/l/eye_designer
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The drawing tablet I use: amzn.to/3sDZDyl
Where I get my music: share.epidemicsound.com/lime9s
How to Retopologise the Head like a Boss:
• Video
Blender Hair Tutorial:
• Why I Ditched ZBRUSH f...
How to Retopologise the Rest of the Body:
• How to RETOPOLOGIZE th...
Sculpting a Cartoon Style head in Zbrush:
• How to sculpt a styliz...
Zbrush Hair Tutorial:
• Zbrush Hair Tutorial P...
3D Character Workflow for Beginners:
• 3D Character Workflow ...
60 Second Tutorials:
• How to RENDER WIREFRAM...
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Пікірлер: 115

  • @DannyMac3d
    @DannyMac3d2 жыл бұрын

    I now offer a course on how to sculpt a stylized head! t.co/LSIWCSFcxY

  • @PikachuIno

    @PikachuIno

    Жыл бұрын

    Make a girl with brown hair and green eyes

  • @luiscruz9345

    @luiscruz9345

    5 ай бұрын

    does this one include how to render?

  • @CaptainPanick
    @CaptainPanick2 жыл бұрын

    For the newbies like me wondering how you can quickly setup your eye direction to work well and to be easily adjustable in Blender, I usually ad an Empty, then add a Track To modifier to a bone that I add for each eyeball that tracks to the Empty. When you move the empty around both eyeballs will follow realistically (and at slightly different angles). This will even make the eyes cross-eyed as in real live when you bring the empty close to the face. It works great in animations too. Human eyes tend to lock onto static objects as you move around and locks onto other moving objects when they move around.

  • @DannyMac3d

    @DannyMac3d

    2 жыл бұрын

    Thanks for the detailed instructions! I actually have an old tutorial on just this :) kzread.info/dash/bejne/X4WOwbafla7KmNI.html After posting though I was recommended to use bones instead of empties, something about it being a more robust method for blender. I'd say its quicker to just rotate them into position if its just posing though.

  • @aaronhicks1260
    @aaronhicks12602 жыл бұрын

    Some of the clearest 3D information delivery with no frills. I still refer to your retopo tutorials for the same reason. Nicely done!

  • @MrsPrecioustreasure
    @MrsPrecioustreasure2 жыл бұрын

    DUDE, this workflow tutorial is so valuable, some details of it just blew my mind.... i've been avoiding blender since i dont understand certain aspects of it, and the tutorials arent always clear on how to use it, but now i see a huge set of posibilities with this workflow

  • @SculptEon
    @SculptEon15 күн бұрын

    Danny Mac, One of the best 3D sculpt teacher !

  • @hammockmonk
    @hammockmonk2 жыл бұрын

    This video is great in so many ways but just learning about the existence of the eye designer add on is awesome in and of itself. Thank you so much for sharing!

  • @DigiMyst
    @DigiMyst2 жыл бұрын

    Love your work! You inspire me to use Blender with these videos

  • @littlebacchus216
    @littlebacchus2162 жыл бұрын

    It's very true you can find recourses for modeling and understanding forms in the most unlikely places. That's what I told my girlfriend when she opened that hidden folder marked 'Ref Images'

  • @FrankMcFuzz1

    @FrankMcFuzz1

    2 жыл бұрын

    Yep, I just checked my 'Ref Images' folder and uh... Can confirm.

  • @MyCheeseNacho
    @MyCheeseNacho2 жыл бұрын

    you inspire me so much. Thank you!

  • @The_Toonimator
    @The_Toonimator2 жыл бұрын

    Good stuff as always Danny. Great work and concept choice. Love that Blender opacity map painter right on the model. I need that in my life. 😁

  • @horstseher2953
    @horstseher29532 жыл бұрын

    Awesome, and I also learned a lot, I would love to see more videos like this, they are quite relaxing

  • @colb0123
    @colb01232 жыл бұрын

    Absolutely phenomenal work friend

  • @DeeOdzta
    @DeeOdzta2 жыл бұрын

    Nice one Danny top notch!

  • @torahfelix7820
    @torahfelix78202 жыл бұрын

    Awesome. Love your little tips

  • @buda3d2007
    @buda3d20072 жыл бұрын

    love the hair technique

  • @Azzazel_
    @Azzazel_2 жыл бұрын

    Quick tip, you can totally avoid retopology by having a base model with good topology and zwrap for zbrush, no need for 3d coat or other software for that

  • @MrJay1955
    @MrJay19552 жыл бұрын

    Awesome work!

  • @pictureel5863
    @pictureel5863 Жыл бұрын

    You are very talented!

  • @narayaninii4660
    @narayaninii4660 Жыл бұрын

    Your my favourite KZread channel you teach me so much, thank you so much, love you man

  • @dipuartsdigital
    @dipuartsdigital2 жыл бұрын

    Wow amazing 👍👍👍 beautiful work

  • @reviewstand9953
    @reviewstand9953 Жыл бұрын

    Osm keep making videos like this ♥️

  • @Marie-ds1cd
    @Marie-ds1cd2 жыл бұрын

    I love the way you speak… I don’t know, maybe it’s the accent or timbre or both but it’s a pleasure to listen to you

  • @brunoanaoo
    @brunoanaoo2 жыл бұрын

    COOL, VERY BEAUTIFUL

  • @mszczesnik
    @mszczesnik2 жыл бұрын

    Hey Danny! Awesome stuff as always! Could you try recording some hard surface sculpting at some point? I know it's "not in the comfort zone" but it would be great to see if it's possible to sculpt say a robot or a mecha in Blender and learn the workflow (I know you can model it, but it would be interesting to see someone skillful trying to sculpt hard surface). It would be great for concepting.

  • @elysiumcore
    @elysiumcore2 жыл бұрын

    Masterful 🔥

  • @Leoihao
    @Leoihao2 жыл бұрын

    So good

  • @ClovisVallejrCGWorkshop
    @ClovisVallejrCGWorkshop2 жыл бұрын

    Hi Danny, i like to much yours videos, all succes for you!

  • @kat74809
    @kat748092 жыл бұрын

    Are you teaching on Skillshare I would pay to learn? Your Zbrush add-on tool, is it only straight hair, or does it also have loose wavy, curly hair? And can it work interchangeably with Blender and Zbrush?

  • @IAmLonegamemaster
    @IAmLonegamemaster2 жыл бұрын

    Awesome work Danny, lovely as usual!

  • @TheMosquitto
    @TheMosquitto2 жыл бұрын

    Hey Danny! Have you created much full character stuff including body, rigging, etc? I find that stuff to be really fascinating and you're finished products look the best out of what I've seen on youtube, so I was wondering if you did much of that kind of thing?

  • @gideonaggrey27

    @gideonaggrey27

    2 жыл бұрын

    I think he did something like that with star guardian lux

  • @ivanfarca9277
    @ivanfarca92772 жыл бұрын

    gorgeous work . Ive been out of the 3d world for long time now, used to use 3ds max very good but now that i want to restart doing 3d what program would you recommend i love modeling and animation

  • @JoshPurple
    @JoshPurple2 жыл бұрын

    Thank You :) !

  • @abrahamordonezzarco785
    @abrahamordonezzarco7852 жыл бұрын

    awesome, can you please make a guide on whow you build the shader for the skin, eyes etc ??

  • @temutemacular
    @temutemacular2 жыл бұрын

    What an ominous title

  • @philtoa334
    @philtoa3342 жыл бұрын

    Nice.

  • @fenrirblack8692
    @fenrirblack86922 жыл бұрын

    Great Video. I was just wondering if you could tell me, how you get the high level details into blender. Do you use displacement maps, or just a higher poly version, or else? Thx

  • @aaa-mt3tz
    @aaa-mt3tz2 жыл бұрын

    Hey Danny have you tried other retopo and UV options like Retopoflow in Blender, Topogun, or Rizom?

  • @FrankMcFuzz1
    @FrankMcFuzz12 жыл бұрын

    I was gonna be like "Oh shit this guy's worked for Disney, Dreamworks and Pixar what's my excuse!?" Then you got me. Prank'd, welcome back to DannyMac Pranks, GOT EM

  • @DragaoNinja
    @DragaoNinja2 жыл бұрын

    Ohh very cool

  • @carlcastelino8314
    @carlcastelino83142 жыл бұрын

    Hey Danny, are you still using the Huion tablet you reviewed sometime back? Anything you noticed since then about the tab? or is everything as good as when you reviewed it? Also let me add that I am a long time follower and love your work. Cheers

  • @danielaorbegosobracamonte8276
    @danielaorbegosobracamonte82762 жыл бұрын

    Hi thanks for the video, a query, would you recommend studying graphic design to be a 3D animator (also create your own characters, shorts, etc)? I know that in design they teach about color theory and that, would you recommend it? : )

  • @Ricown
    @Ricown2 жыл бұрын

    Any Chance you might make a full course for something like this using only Blender?

  • @gamingconnected4859
    @gamingconnected48592 жыл бұрын

    Great video! Is it worth upgrading Zbrush Core to Zbrush?

  • @teka3935
    @teka39352 жыл бұрын

    have u ever tried animating one of ur models and if not it would be really fun the see u try

  • @HappilyInduced
    @HappilyInduced2 жыл бұрын

    So I'm curious. Is this the basic workflow for even large studios these days? Animation and film characters go through the sculpt/retopo method instead of the old box modeling method?

  • @vincerooney2445
    @vincerooney2445 Жыл бұрын

    Danny can you give approximate timelines on creating these conversions? How long it took you.

  • @ramanaxp
    @ramanaxp2 жыл бұрын

    Super brother. 👌 . Can you make master design for 3d printing?.

  • @m.i.k.o
    @m.i.k.o2 жыл бұрын

    so early the video has the wrong name

  • @DannyMac3d

    @DannyMac3d

    2 жыл бұрын

    "Video Final" was absolutely the correct name at the time. Nothing to see here.

  • @kirkjaney1992
    @kirkjaney1992 Жыл бұрын

    Hello my friend awesome video! I’m in the beginning stages and am currently learning. May I ask why is it beneficial to use both applications?!

  • @DenzelTheGriffin
    @DenzelTheGriffin2 жыл бұрын

    Waguan Danny. I was wondering... How do you do that shape key trick where you have ta meshes and you make the one a shape key for the other. Or plaese what is it called so I can look it up. Thanks hope u r doing well🤙🏾

  • @fredmarquis1105
    @fredmarquis11052 жыл бұрын

    Noiiiice :)

  • @yesyes-om1po
    @yesyes-om1po9 ай бұрын

    if you could quickly export zbrush models to blender, modify topology with blender's poly modelling tools, then export it back to zbrush while retaining polygroups and subd levels, I think you'd be able to make literally anything in the world all in high fidelity and with good topology

  • @JenQuinn94
    @JenQuinn942 жыл бұрын

    Do you still stream? Where can we watch those?

  • @danwind8576
    @danwind85762 жыл бұрын

    Do you have tutorial class in skillshare?

  • @Crokkilla
    @Crokkilla2 жыл бұрын

    Hello I’m new to the channel . Is this blender app on iPad? Not sure if I overlooked it or not.

  • @marelfaniq
    @marelfaniq2 жыл бұрын

    Which monitor do you use for 3d work?

  • @farqaleit
    @farqaleit2 жыл бұрын

    Amazing as always! but earrings should have been pink color no?

  • @nkanyisoinnocentkhwane3752
    @nkanyisoinnocentkhwane37522 жыл бұрын

    😂🤔 That intro leads me to believe you have seen Lamb (2021) 🐑

  • @ramirezjosealberto
    @ramirezjosealberto2 жыл бұрын

    how did you do the eyelashes?

  • @GuzForster
    @GuzForster2 жыл бұрын

    I learn so much about character design every time I watch your videos. Do you plan on making a full length course on character creation in Blender - ZBrush? I would buy that in a heart beat.

  • @animgreat2719
    @animgreat2719 Жыл бұрын

    Great pipeline but, Question.. Do all that really couldnt be done only within Blender??

  • @PaulEmsley
    @PaulEmsley2 жыл бұрын

    I feel the need of a reaction from Cameron Mark.

  • @cameronmark8230

    @cameronmark8230

    2 жыл бұрын

    My reaction is, Wow! He nailed it.

  • @PaulEmsley

    @PaulEmsley

    2 жыл бұрын

    Thank you​@@cameronmark8230 - yes, yes he did :-)

  • @adriansaputraz
    @adriansaputraz2 жыл бұрын

    MANTAP!

  • @improcedivel
    @improcedivel2 жыл бұрын

    I always wanted to make stuff like this but my pc only have 2GB RAM

  • @AmitPhantom
    @AmitPhantom2 жыл бұрын

    how long did it take to make it?

  • @jzwitz2639
    @jzwitz26392 жыл бұрын

    Hahaha! The intro was brilliant and the video, as always!

  • @Gr33nDeman
    @Gr33nDeman2 жыл бұрын

    IMMEDIATE like button slap for the intro mask.

  • @yunyunchihe
    @yunyunchihe Жыл бұрын

    HI!Is the hair tool a plugin?

  • @onepeacebyisobare1750
    @onepeacebyisobare17502 жыл бұрын

    I love you work guy You are the best Please, Please sir how i can do if i want you to modeling character for me

  • @laurentfernandez8041
    @laurentfernandez80412 жыл бұрын

    Now before you leave, here’s a thumb up for you.

  • @Monsterism
    @Monsterism2 жыл бұрын

    Danny you are awesome, is there anyway I can send you my WIP for you to review please. I buy you a beer, it be a cheap student one though

  • @user-ti4bm4md5y
    @user-ti4bm4md5y2 жыл бұрын

    what is ypur process in photoshop?

  • @Bunglay
    @Bunglay2 жыл бұрын

    fo o shop

  • @Texelion3Dprints
    @Texelion3Dprints11 ай бұрын

    Mmmmh this is an old video so maybe you work differently now, but using Zmodeler is perfectly fine for lowpolies and retopo, like eyelashes/eyebrows and teeth. Well I don't like modeling in Blender so, I do as much as I can in Zbrush ^^.

  • @sunhhachi
    @sunhhachi2 жыл бұрын

    Amazing really love it so your so funny too.

  • @dghzrm
    @dghzrm2 жыл бұрын

    sorry about my lack of knowledge but what's the difference when you make it only in blender using blender's sculpt tools ?

  • @tigerjess4228

    @tigerjess4228

    2 жыл бұрын

    he's just used to and prefers zbrush

  • @stephenwlodarczyk175
    @stephenwlodarczyk1752 жыл бұрын

    awesome work, very inspirational. How long did the project take you to do start to finish?

  • @iDKVibe
    @iDKVibe2 жыл бұрын

    Ominous title gang

  • @sariusmonk
    @sariusmonk2 жыл бұрын

    Whenever I try sculpting I always end up with a lumpy bumpy mess that's not smooth, somehow it'll fall out of symmetry despite never not using a symmetry tool. I wish I knew how to get along with the tablet + software more, it's a really clunky process for me. Guess I just need to start putting in the hours.

  • @DannyMac3d

    @DannyMac3d

    2 жыл бұрын

    To fix the bumpy issue, drop your polycount as low ass possible. You should always be working with as few polygons as you can, gradually increasing as the sculpt progresses. Hope that helps! I have a stylised head course for blender in the making which will be free so watch out for that :)

  • @sariusmonk

    @sariusmonk

    2 жыл бұрын

    @@DannyMac3d I'll have another go today, I tend to have a go at sculpting, do poor, take a huge break. Should practice more. I'll deffo keep an eye out for the blender course :)

  • @musicaluprising924
    @musicaluprising9242 жыл бұрын

    I’m getting the feeling that I should get Zbrush.

  • @MrDjmoney989
    @MrDjmoney9892 жыл бұрын

    100th Like!!!

  • @sarahloignon2098
    @sarahloignon20982 жыл бұрын

    You missed your only chance to introduce yourself as Danny llaMac...tsskk haha Good job as always !!!

  • @lumaia1990
    @lumaia19902 жыл бұрын

  • @Mal_3D
    @Mal_3D2 жыл бұрын

    Early gang

  • @zanosilence5516
    @zanosilence55162 жыл бұрын

    hey man im getting an error message when i try to install the eye designer saying Python: Traceback (most recent call last): File "C:\Users\silen\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\danny_mac_eye_designer\__init__.py", line 68, in execute bpy.ops.object.select_all(action='DESELECT') File "C:\Program Files\Blender Foundation\Blender 2.93\2.93\scripts\modules\bpy\ops.py", line 132, in __call__ ret = _op_call(self.idname_py(), None, kw) RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect location: :-1

  • @kestrel.2018
    @kestrel.20182 жыл бұрын

    Meanwhile me searching on KZread:- How to start with a donkey head and end with a clap 😂

  • @canadianbutt2759
    @canadianbutt27592 жыл бұрын

    Praise Blender more and you'll get more views.

  • @arrowsdev
    @arrowsdev2 жыл бұрын

    amazing work man , i love your channel and i learnt a lot from you for anyone seeing this comment you should subscribe now this man is a gem

  • @kritrom
    @kritrom2 жыл бұрын

    only the early gang knew how the title changed

  • @darren990
    @darren9902 жыл бұрын

    cool ..how many cores on your proccer

  • @Alernussubb
    @Alernussubb2 жыл бұрын

    Can you make SUGA from BTS?

  • @dinoblaster736
    @dinoblaster7362 жыл бұрын

    I think you forgot the fruit that's in her mouth, that's why she has her mouth open

  • @DannyMac3d

    @DannyMac3d

    2 жыл бұрын

    What are you looking at???

  • @-kim2087
    @-kim20872 жыл бұрын

    我学废了

  • @Tybiti
    @Tybiti2 жыл бұрын

    Hmm 🤔.. looks like sculpting in Zbrush

  • @JRE2k3ART

    @JRE2k3ART

    2 жыл бұрын

    Yeah. Whether you use zbrush or not, you can still learn from watching him regardless of where he sculpts. Software is purely preference.

  • @TheMosquitto
    @TheMosquitto2 жыл бұрын

    Title

  • @jovontowns591
    @jovontowns5912 жыл бұрын

    If you have Zbrush you can avoid all those extra steps jumping all over the place like that.

  • @marinamaximchuk4859
    @marinamaximchuk48592 жыл бұрын

    than you!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @ohsure89
    @ohsure892 жыл бұрын

    Do you have Chinese subtitles?

  • @noeldc

    @noeldc

    2 жыл бұрын

    What are the chances of that?

  • @Geostationary0rbit
    @Geostationary0rbit Жыл бұрын

    Uses blender for like 10 percent of entire process

  • @weirdtyler4932
    @weirdtyler49322 жыл бұрын

    Oh my God, you are a furry?

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