Blender Makes Sculpting Easy: Block to Beast in 1 Hour (Blender Tutorial)

#blender3d #gamedev #sculpting
www.gamedev.tv/p/blender-scul...
Blender has made it incredibly easy to sculpt really detailed models due to its advancements in the last few years. The sculpting tools such as VDM brushes, the Remesh, the multiresolution modifier and speed improvements have made an amazing difference. This video shows how I made a detailed beasts head in around an hour.
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WANT TO LEARN THIS PROCESS IN DETAIL (initial offer finished but here is a discount code for the course)
My course of the whole process which includes a pack of VDM and alpha brushes is Only $15 Dollars
bit.ly/BeastSculpt
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My Website: www.gabbitt.co.uk
Discord: / discord
Learn the basics of Blender 4: • Blender 4 for Absolute...
Learn Sculpting playlist: • Learn Sculpting in Ble...
recommended graphics tablet:
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XP Pen pro 16 - 22
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Wacom one
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Пікірлер: 215

  • @ericmatthews9894
    @ericmatthews9894Ай бұрын

    I read the title but all I see is "I'm a blender genius, watch me rub in in for 4 minutes and 53 seconds". But seriously, great job.

  • @grabbitt

    @grabbitt

    Ай бұрын

    It's a lot easier than you think. If you follow the steps I reckon you could make something similar

  • @ericmatthews9894

    @ericmatthews9894

    Ай бұрын

    @@grabbitt Yeah, I'm sure it is. It's fascinating, the progress being made to make 3D art more accessible to everyone.

  • @raposojogadorgf8761

    @raposojogadorgf8761

    Ай бұрын

    @@ericmatthews9894 Defeatist mindset clogging your vision. Yes, Grant is a Blender Genius but that comes from countless hours of study, practice and hardwork. Also he is one of the best Blender Teachers sharing all he knows trough many free KZread Tutorials. I'm all for free speech but your comment is so far away from the truth and makes 0 sense when it comes to Grant specifically that I had to point it out. Subscribe, follow his free tutorials, buy his courses and one day you'll become a Blender Genius too.

  • @ericmatthews9894

    @ericmatthews9894

    Ай бұрын

    @@raposojogadorgf8761 What the effin fuck dude, it was joke. Relax.

  • @raposojogadorgf8761

    @raposojogadorgf8761

    Ай бұрын

    @@ericmatthews9894 Who told you I wasn't relaxed? You seem uneasy cursing like this and all. I'm so relaxed that I'm here wasting time cuz I got nothing better to do.

  • @Kimera_Alternate_Realities
    @Kimera_Alternate_Realities2 ай бұрын

    33 million faces, I must be doing something wrong, my system struggles with anything over 8 mill

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Are you using the multires modifier

  • @thanatosor

    @thanatosor

    Ай бұрын

    @@grabbittso it help with better performance?

  • @Gounesh

    @Gounesh

    Ай бұрын

    @@thanatosortremendously

  • @dertobbe1176

    @dertobbe1176

    12 күн бұрын

    ​@@thanatosor may you figured it out meanwhile but... Yeah model a low poly Model (30 k is fine). Add the multires modifier and do the insane ammount of Detail you want to. When you finished, Set multires to 0, create a New empty texture and Set it to non color. Go to renderer and bake a normal map from multires. You get the same ammount of Detail on the low poly mesh with that normal map

  • @thanatosor

    @thanatosor

    12 күн бұрын

    @@dertobbe1176 but can i modify it after baking ?

  • @josephvanwyk2088
    @josephvanwyk20882 ай бұрын

    Probably the BEST video I've seen regarding THIS pipeline. Sometimes it takes years for people to just explain THIS ▲

  • @EJBS1991
    @EJBS19912 ай бұрын

    Those VDM brushes are super powerful, creature sculpting is awesome

  • @ronaldbell7429
    @ronaldbell74292 ай бұрын

    As someone fairly new to sculpting, I liked your advice about dropping the resolution on the mesh you're not sculpting on, to improve performance. That hadn't occurred to me. I tend to sculpt meshes without multiple levels of subdivision.

  • @StaviKay
    @StaviKayАй бұрын

    This was very satisfying to watch. I love how working in 3D really brings out the details in ways that you don't really get in 2D.

  • @franciscolagrifa18
    @franciscolagrifa18Ай бұрын

    Amazing update on sculpting and tips! Thank you Grant!

  • @anzaklaynimation
    @anzaklaynimation2 ай бұрын

    Video quality is awesome. I didn't see such quality on this channel before. ❤

  • @TadaMinburi
    @TadaMinburi2 ай бұрын

    Grant is a hard worker. You'll never catch him dragon his feet.

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Nice

  • @enso8762

    @enso8762

    2 ай бұрын

    🤭

  • @JTLN25
    @JTLN252 ай бұрын

    Thank you teacher. I am looking forward for more sculpting tutorial from you

  • @HISA_Engine
    @HISA_Engine2 ай бұрын

    Thank you so much Grant! I remember how i started studying seriously in blender from your vids!🙏🏻 I wish you success in your business

  • @a_blue_chicken1093
    @a_blue_chicken1093Ай бұрын

    I have been staying away from sculpting for a long time, perhaps it is time to finally start practicing and learning it. The results look crazy good!

  • @BlenderSecrets
    @BlenderSecrets2 ай бұрын

    Excellent video Grant!

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Thanks!

  • @overseastom
    @overseastomАй бұрын

    Incredible work.

  • @zeusgyd422
    @zeusgyd422Ай бұрын

    Max and Mudbox user here...dabbled in Blender early on. The software has definitely come a long way. Brilliant sculpt! Looks amazing.

  • @swaymolina-art
    @swaymolina-artАй бұрын

    Can't wait to check this one out

  • @TikiShootah
    @TikiShootah2 ай бұрын

    That's awesome 👀

  • @mwparker1969
    @mwparker19692 ай бұрын

    The scaley skin and the muscle tone in the neck were very realistic. Incredible work! The Dragon Head is very medieval scary. I am more of the Cute Monster type from last week. I really liked the Cozy Winter Cottage. Serene and relaxing. Grant has a very broad talent. Thanks for the discount on your course.

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Thanks

  • @victorvVerce
    @victorvVerce2 ай бұрын

    So sick!

  • @digitaldelirium4297
    @digitaldelirium4297Ай бұрын

    Your tutorials have always been brilliant, concise, fun... and give the student a great sense of achievement. As soon as I saw this I bought it and am excited to jump in! Thanks Grant!

  • @grabbitt

    @grabbitt

    Ай бұрын

    Thanks, I hope you enjoy it

  • @KristianKivisalo
    @KristianKivisalo19 күн бұрын

    Thank you for an inspiring tutorial. When I next get money I’ll buy your course and brushes. You have the gift of teaching like some people have and your voice is so soothing which is a bonus 😊

  • @mightybartomil5416
    @mightybartomil54162 ай бұрын

    Very cute dragon sculpt. Your work inspires me to work even harder with my character and right now i am at the end of your course on Udemy about making Orc. It's really great I improved a lot by following your work.

  • @dertobbe1176
    @dertobbe117612 күн бұрын

    Additional Note: dont worry about the polycount for a game. You can bake a normal texture from the high res modifier. It's simple and the best way to get highly Detailed models with low polycount

  • @Dina_tankar_mina_ord
    @Dina_tankar_mina_ordАй бұрын

    that was freaking awesome! Damn that was fun to watch. thanks for upload.

  • @grabbitt

    @grabbitt

    Ай бұрын

    Thanks

  • @Dina_tankar_mina_ord

    @Dina_tankar_mina_ord

    Ай бұрын

    @@grabbitt Have an awesome day sir!

  • @ArksideGames
    @ArksideGamesАй бұрын

    Blender sculpting has come a LOOOOOONG way :O I wish it was liek this when I was struggling with zbrush 😭😭

  • @Jorendo
    @JorendoАй бұрын

    O look, I bought another blender course...Cause now I want to learn how to make dragonheads with Sculpting apparently...You guys rock though, always easy to follow with great voices that aren't boring or too fast! I learned so much with your courses and I still consider myself a beginner, but they really help with understanding it all!

  • @grabbitt

    @grabbitt

    Ай бұрын

    Thanks

  • @pile333
    @pile3332 ай бұрын

    Nice!

  • @TheSteveTheDragon
    @TheSteveTheDragonАй бұрын

    Impressive! I'm in!

  • @hamed-kavoosi
    @hamed-kavoosi2 ай бұрын

    thank you

  • @eddiexx
    @eddiexxАй бұрын

    Interesting tut. the part where you you lowered the resolution of the head for better performance, that deserves a video on its own i think. i didnt know you could jump between resolutions in blender. cheers

  • @crimzonmugiwara2517
    @crimzonmugiwara25172 ай бұрын

    Make another sculpting tutorial on KZread🙏

  • @frankyouandgoodnight.1423
    @frankyouandgoodnight.1423Ай бұрын

    Damn Grant! Your sculpting skills are on another level mate. Well done 👍

  • @grabbitt

    @grabbitt

    Ай бұрын

    Thanks

  • @Mohammed.Salem.
    @Mohammed.Salem.Ай бұрын

    Awesome

  • @mr.mcbain
    @mr.mcbain2 ай бұрын

    Thank you, just purchased it

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Hope you enjoy it!

  • @mr.mcbain

    @mr.mcbain

    2 ай бұрын

    @@grabbitt I really like the alpha textures. Do you know of a package that has an abundant amount of alpha textures for blender

  • @grabbitt

    @grabbitt

    2 ай бұрын

    @mr.mcbain worth checking artstation as some people sell them there. Also I have a video in my sculpting playlist about places you can get them

  • @mr.mcbain

    @mr.mcbain

    2 ай бұрын

    @@grabbitt thank you, I’ll look into this.

  • @gammaxanegaming9465
    @gammaxanegaming94652 ай бұрын

    This guy makes me think I am capable of sculpting like this.😜

  • @TheBubbajuju
    @TheBubbajujuАй бұрын

    Very cool. I had my first run in with brushes recently but I have yet to find a way to effectively lower the face count. Great model!

  • @grabbitt

    @grabbitt

    Ай бұрын

    Using the multires is the only effective way with this type of workflow

  • @CaptDust
    @CaptDust2 ай бұрын

    This is badass, thanks for sharing. Would it be possible to bake into normal or displacement maps with a lower poly mesh for games? or is that out of the question at this high detail?

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Yes

  • @geo.33
    @geo.33Ай бұрын

    I would need a month to model this😂🐾✨ Wonderful 3d model!

  • @_blender_man_
    @_blender_man_Ай бұрын

    ..in about 1 hour!? Crazy fast! Wow!

  • @Jungheinz
    @Jungheinz2 ай бұрын

    Hi Grant! I am pretty impressed ! By your skills of course but also how detailed your dragon is. But it’s only head so let me ask you a question. Do you think Blender can handle less detailed but only little less complex sculpt of the whole creature? Or is it too much already and Zbrush is needed? (With ryzen 5600x, geforce 3070 8VRAM and 32gb RAM) Thank you

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Oj my machine I can go to around 70million faces. Which hopefully gives you some idea

  • @Jungheinz

    @Jungheinz

    Ай бұрын

    @@grabbitt kind of :D

  • @hiabex
    @hiabexАй бұрын

    Great video as always, Grant. If someone wanted to turn the high poly into low poly, to create a game character, is that process something you've explained elsewhere?

  • @grabbitt

    @grabbitt

    Ай бұрын

    Yes. With the multires it has a low poly version as well as the high poly

  • @yashuastryfe125
    @yashuastryfe12523 күн бұрын

    Would you Destimate this after or is there something better to do to get a more workable file after working with such high poly counts

  • @grabbitt

    @grabbitt

    23 күн бұрын

    the multires modifier means you dont have to as you have a low poly version you can bake to

  • @basixs88
    @basixs88Ай бұрын

    Actually the multi resolution modifier is priceless when creating game assets because you use it yo bake normals without having to create two meshes,

  • @grabbitt

    @grabbitt

    Ай бұрын

    Indeed

  • @zofo264
    @zofo2642 ай бұрын

    Not bad at all for just an hour of work :)

  • @dvirperetz9712
    @dvirperetz9712Ай бұрын

    Nice! Is this additional stuff to what’s in the Dragon course?

  • @grabbitt

    @grabbitt

    Ай бұрын

    The dragon course goes further, but this one is showing a few updates and offers the brushes

  • @devrimarslan5053
    @devrimarslan5053Ай бұрын

    Hi Grant! Can you ecplain your modifier usage in this video? did you apply and then multires again etc.

  • @grabbitt

    @grabbitt

    Ай бұрын

    I never apply the multires. Its very useful to be able to go up and down the levels when sculpting

  • @devrimarslan5053

    @devrimarslan5053

    Ай бұрын

    @@grabbitt thank you so much! I learned a lot from you

  • @robfrydryck127
    @robfrydryck1272 ай бұрын

    Why do you remesh it to a lower poly count then immediately after add a muli-resolution modifier? Confused. thanks for the clarification

  • @grabbitt

    @grabbitt

    2 ай бұрын

    The multires needs a base kind of low poly starting point

  • @jimb6466
    @jimb64662 ай бұрын

    Hi Grant , I'm enjoying the tutorial ,ever thought about doing some tutorials for Nomad 3D?

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Maybe one day

  • @wildniscamper7276
    @wildniscamper727616 күн бұрын

    the problem is, you need to be an artist.. handeling blender is possible but getting an artist overnight..no way.. awesome done bra! cheers

  • @N-Key_CG
    @N-Key_CG11 күн бұрын

    Cool video! How do you switch brushes quickly?

  • @grabbitt

    @grabbitt

    10 күн бұрын

    Change spacebar to tools in key map

  • @digitalbrasilce
    @digitalbrasilce16 күн бұрын

    Perfeito! Nota 1000!

  • @pavanrzx
    @pavanrzxАй бұрын

    Excellent sculpt. Is this beginner friendly? I'm not exactly new or a complete beginner to blender and sculpting but I need a course that take us it from the beginning to refresh.

  • @grabbitt

    @grabbitt

    Ай бұрын

    Yes it should fit your level well

  • @pavanrzx

    @pavanrzx

    Ай бұрын

    @@grabbitt Thank you.

  • @LaganDesigns
    @LaganDesigns4 күн бұрын

    Looking forward to trying this tutorial! I purchased the course and am in process of doing it, but the download links for the VDM Brushes are all broken (404 - File Not Found) error when I'm on the "1.5 Bringing in the Brushes & Alphas" page. Can these be updated? Thanks!

  • @grabbitt

    @grabbitt

    3 күн бұрын

    Thanks I'll look into it. Can you report it on gamedev.tv forum too as that will help the process

  • @LaganDesigns

    @LaganDesigns

    3 күн бұрын

    @@grabbitt Thanks! I've just submitted a bug report to their help form. Hope that helps.

  • @richestar4899
    @richestar489929 күн бұрын

    I set the remesh tool at 0.0075 for the human character due to that my pc is lagging, if I set at 0.009 or 0.1 above details cannot be sculpted, is there any way we can overcome this ?

  • @grabbitt

    @grabbitt

    29 күн бұрын

    It all depends on the size of your model

  • @Songfugel
    @SongfugelАй бұрын

    I am considering of getting back into game dev and 3d modeling after a few years break. Sculpting seems really interesting these days (it was pretty primitive the first and last time I tried it, when the tech first came into beta), but I have never done it properly before. Do you, or anyone, have any good resources or advice on the setup that works best for sculpting? I have graphic tablet + pen from digital art stuff I have also done occasionally, are those good tools for sculpting, or is a mouse better? do you have some special tools, display, etc. setup that you have found is helpful/critical for best experience in jumping into sculpting Also, what would be the best way to starting my hand in sculpting as a game dev with digital art and 3d modeling experience. Any of your or other's courses, resources etc that you'd recommend? Thanks in advance, even if you don't reply.

  • @grabbitt

    @grabbitt

    Ай бұрын

    I have a sculpting of courses that might help and a sculpting playlist which should also be useful to you. A graphics tablet is a must in my opinion. I use a display tablet which I think is a bit of a step up but graphics tablets are just fine

  • @Songfugel

    @Songfugel

    Ай бұрын

    @@grabbitt Yes, mine is a display tablet as well, I just didn't realize it was called differently (not my native language), and thank you for the information! 😁

  • @spider2021
    @spider20212 ай бұрын

    Temping to buy. Is this a one time payment of $10 or is this a subscription based service?

  • @grabbitt

    @grabbitt

    2 ай бұрын

    One time payment

  • @spider2021

    @spider2021

    Ай бұрын

    I grabbed the course, I haven't started it yet. I'm new to this how do I grab the brushes that come with the course?

  • @grabbitt

    @grabbitt

    Ай бұрын

    @spider2021 I believe they are with the resources which you should see under the lectures

  • @Alex-tn7pv
    @Alex-tn7pvАй бұрын

    Oh yeah, I can totally pull this off in one... decade.

  • @Inconvenient_NPC
    @Inconvenient_NPC2 ай бұрын

    Is the paid for course done in real time with commentary, or is it time-lapsed like this?

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Real time step by step

  • @Inconvenient_NPC

    @Inconvenient_NPC

    2 ай бұрын

    @@grabbitt - Brilliant, thank you (:

  • @finkelburg192
    @finkelburg192Ай бұрын

    So i have a question. I've started noticing something while learning blender and watching videos like these. Why start with a cube and modify it into a sphere instead of just starting with a sphere?

  • @grabbitt

    @grabbitt

    Ай бұрын

    It doesn't make much difference

  • @PrinceWesterburg
    @PrinceWesterburg2 ай бұрын

    There was a program years ago called Z-Brush that did this but it died the death as none could render the high poly counts or rig the output. Good to see Blender has sculpting now but can this be rigged and animated?

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Yes it can

  • @benveasey7474

    @benveasey7474

    2 ай бұрын

    There's a rumor that UE5.5 will have Nanite on Skins. Maybe this will be the return of the high poly meshes.

  • @ajg3733

    @ajg3733

    2 ай бұрын

    Zbrush is still industry standard for film and games.

  • @julianking4793

    @julianking4793

    2 ай бұрын

    You have no idea what you are talking about. All game assets have a high poly version which is then baked down to low poly for game implementation, including, texturing, rigging and skinning. By the way, ZBrush did not "die the death", it is still the leading subdiv digital scultping program and it is way more powerful, feature rich and better than Blender for sculpting.

  • @guybrush3000

    @guybrush3000

    Ай бұрын

    yeah obviously nonsense. ZBrush is still the standard for sculpting, and no pro relies on only a single software to fulfill the entire pipeline. Lots of people combine Zbrush, Blender, Substance, and Maya, and possibly much much more as part of a normal workflow

  • @Kullervo456
    @Kullervo4562 ай бұрын

    Did you make those VDM brushes?

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Yes

  • @ganeshrathakrishnan6923
    @ganeshrathakrishnan69232 ай бұрын

    whether this course will be published on udemy?

  • @grabbitt

    @grabbitt

    2 ай бұрын

    I think it may already be on there, but I'll try and find out

  • @ganeshrathakrishnan6923

    @ganeshrathakrishnan6923

    Ай бұрын

    @@grabbitt Thank you, but It's not there.

  • @booksareOP
    @booksareOP9 күн бұрын

    I’m just a beginner in blender, but I face a problem whenever I sculpt. Usually, there are such less vertices/edges/faces in a sphere I can’t really make any kind of effect. How do you make more really fast?

  • @grabbitt

    @grabbitt

    8 күн бұрын

    Remesh

  • @booksareOP

    @booksareOP

    8 күн бұрын

    @@grabbitt OOOOOOH, so that’s what remedy is. Thanks so much!

  • @entropyfun
    @entropyfunАй бұрын

    What really interests me is why do we all have the same innate sense for dragon shape? It's easier to draw a dragon than it is to draw a dog.

  • @grabbitt

    @grabbitt

    Ай бұрын

    we've watched to many dragon films 😃

  • @zacido_games

    @zacido_games

    Ай бұрын

    Because we hate spiders, and lizards (who dragons are based) eat spiders, so they are our genetic heroes

  • @zavellart
    @zavellartАй бұрын

    geez this would've taken me like 20 hours by hand... now I'm reconsidering my whole process lol. I mean I use digital for a lot but I'm limited by my lack of understanding the software...this level of efficiency though is making me reconsider spending the time to learn this.

  • @brianreynolds271
    @brianreynolds271Ай бұрын

    I'm curious what your opinion is of doing sculpting work in Blender vs. ZBrush. I've been having a tough time getting a true sense of this because most of the people I know who work with ZBrush haven't explored the sculpting potential in Blender because they're just so used to what they already know, and in other cases the folks doing Blender sculpting are largely doing so because they haven't had access to ZBrush. On the whole I get the impression ZBrush is better provided that you actually have access to it, and if you don't then Blender can do most everything ZBrush can although perhaps not with as much ease of use. What do you think?

  • @grabbitt

    @grabbitt

    Ай бұрын

    I haven't used z brush to know

  • @brianreynolds271

    @brianreynolds271

    Ай бұрын

    @@grabbitt Fair enough! I appreciate the reply and thank you for making these videos! I've purchased quite a few of them so you've been my tutor into the world of Blender making it a fun little pleasure to actually get a response from you... almost like I'm actually taking a class. :D

  • @grabbitt

    @grabbitt

    Ай бұрын

    @@brianreynolds271 😀

  • @christinekellylouisehaylet3724

    @christinekellylouisehaylet3724

    Ай бұрын

    I've been reminded of the saying, "A bad artist blames their tools," and it's undeniably accurate. While Zbrush boasts superior capabilities in many aspects, Blender can achieve comparable results-it ultimately hinges on the artist's skill with the software. If a novice sculptor were to use both programs simultaneously, their outcomes would likely mirror each other. However, a seasoned artist might gravitate towards more advanced features, which can often be emulated swiftly, though not always. Take, for example, Zbrush's recently introduced feature, Slime Bridge-it's essentially a two-click process. Conversely, Blender lacks a direct equivalent, though it could be accomplished through geo-nodes. Yet, this method demands considerably more time for initial production, albeit with the potential to save it as a customizable modifier. While Zbrush might excel in crafting a slime monster in such a scenario, Blender remains a viable option if time permits. The crux lies in the industry adage, "Time is Money," where every second is crucial for meeting deadlines.

  • @diegomei1688
    @diegomei168817 күн бұрын

    I'm asking for a friend... is it still better for those approaching 3D sculpture for the first time to start from Zbrush rather than Blender?

  • @grabbitt

    @grabbitt

    16 күн бұрын

    it depends on their goals. Zbrush is considered a better programme by many although blender is not far off. Also blender has more versatility and of course is free

  • @emawtv4853
    @emawtv4853Ай бұрын

    what software are used here?

  • @grabbitt

    @grabbitt

    Ай бұрын

    Blender

  • @Chu_the_Master
    @Chu_the_MasterАй бұрын

    I'm curious about how long I need to learn Blender in order to sculpt this in 1 hour. I downloaded it and updated it several times but never used it. Currently learning something else but the 1-hour tutorials usually required me to learn other basics for at least a few months. (Not to rant or anything, it's totally expected and I do want to know)

  • @grabbitt

    @grabbitt

    Ай бұрын

    Yeah I would say basics of the interface like moving around the viewport and adding objects should be enough with this course

  • @BraggsTippingPoint
    @BraggsTippingPointАй бұрын

    Is there any way to easily do retopology for a model like this? Manual retopo is painful.

  • @grabbitt

    @grabbitt

    Ай бұрын

    Quad remesher

  • @BraggsTippingPoint

    @BraggsTippingPoint

    Ай бұрын

    @@grabbitt I have quad remesher but its not great for meshes that have these large protruding details like horns as it loses its shape. Anyway to use it so it doesn't look their shapes?

  • @grabbitt

    @grabbitt

    Ай бұрын

    @BraggsTippingPoint Yes, you can tell it where to put more detail

  • @BraggsTippingPoint

    @BraggsTippingPoint

    Ай бұрын

    @@grabbitt Do you recommend vertex painting or using materials better for this? I haven't done much of either so idk which is better.

  • @graphguy
    @graphguy2 ай бұрын

    It would seem a graphic tablet is a must for modeling here?

  • @grabbitt

    @grabbitt

    Ай бұрын

    It's massively helpful

  • @DustyStyx
    @DustyStyxАй бұрын

    Blast you KZread! This didn't come up on my feed until the coupon had expired.

  • @grabbitt

    @grabbitt

    Ай бұрын

    It's still at a reasonable price, currently 16. Sorry you missed out on the promo

  • @DustyStyx

    @DustyStyx

    Ай бұрын

    @@grabbitt Oh, very nice! I clicked on the upper link and it said that it had expired that the course was $114 (oof!) The link lower in the description does work. Thanks so much Grant!

  • @eggie247
    @eggie2472 ай бұрын

    Hope gonna have skin material tutorial for this head :>

  • @grabbitt

    @grabbitt

    2 ай бұрын

    It wasn't actually that difficult just a little subsurface scaterring

  • @eggie247

    @eggie247

    Ай бұрын

    @@grabbitt thank you I got key word now ^^

  • @wolflahti412
    @wolflahti412Ай бұрын

    On a good day, I can rez a cube.

  • @vuankhanhbeo
    @vuankhanhbeoАй бұрын

    I plan to try blender for sculpting for 2 months, quit after 3 weeks. Too much technical stuff and inconvenience for me. It might just be I haven't got used to it yet tho. I don't even know how to rotate a part of my model, thanks to gizmo is non-existing in sculpt mode, while pose and masking is still inconvenient

  • @mikeelooelo8040
    @mikeelooelo80402 ай бұрын

    I always modeled hard surface so I have no Idea where to even start with sculpting, seems really hard

  • @darrennew8211

    @darrennew8211

    2 ай бұрын

    I have the same problem. The problem is not "how do I sculpt" but "how do I know what to sculpt" I think. Like, if you can't draw a hand on paper, you probably aren't going to sculpt one either. We need to find art courses, not blender courses.

  • @grabbitt

    @grabbitt

    2 ай бұрын

    There's some truth to that, but you probably need sculpting innblender courses specifically as well as possibly some art guidance

  • @skinisdelicious3365
    @skinisdelicious3365Ай бұрын

    Instructions unclear ended up with gazoinky futa girl

  • @davidburns9766
    @davidburns9766Ай бұрын

    The only thing I struggle with right now is that I can sculpt away, remesh and make my models fairly detailed and smooth. But I cannot use multires modifier. As soon as I touch it my laptop dies.

  • @grabbitt

    @grabbitt

    Ай бұрын

    you have to start with a lowish poly mesh to work with it. so get the base shape first then add the modifier, then start the more detailed sculpt

  • @davidburns9766

    @davidburns9766

    Ай бұрын

    @@grabbitt I have tried that, super low poly shape out, bump it up one or two times and it’s gone. I’m not sure why because I’ve had models sit around 3million before.

  • @grabbitt

    @grabbitt

    Ай бұрын

    @davidburns9766 does sound like your laptop isn't happy with the polycount

  • @2MangosAL2
    @2MangosAL27 күн бұрын

    How long would it take to make a good looking model if the person making it has next to no experience with blender?

  • @grabbitt

    @grabbitt

    7 күн бұрын

    The sculpting brushes do a lot of the work so not to long

  • @2MangosAL2

    @2MangosAL2

    7 күн бұрын

    @@grabbitt ok

  • @craftyrat
    @craftyrat2 ай бұрын

    so there never beem vdm's in blender before?

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Been there for a few months now

  • @ChrisJD64
    @ChrisJD642 ай бұрын

    I don't usually buy courses. There is so much quality free content around. But all your free blender tutorials over the years have been so great I'm going to give this a go. Maybe sculpt some of my own stuff for 3d printing, at the very least help me clean up digital kitbashes.

  • @onekn1ghtstands105

    @onekn1ghtstands105

    2 ай бұрын

    Bought it some time ago and it is so worth it

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Thanks

  • @juleswombat5309
    @juleswombat5309Ай бұрын

    Really easy - Once you have become an artist !

  • @gardian1701
    @gardian1701Ай бұрын

    Oh yeah! Easy! 🥴

  • @grabbitt

    @grabbitt

    Ай бұрын

    Honestly, with a few brushes, it's not to bad.

  • @gardian1701

    @gardian1701

    Ай бұрын

    @@grabbitt Meh! You made it LOOK easy! Looking at blender to me is like reading a Chinese menu when I don't know any Chinese! 🤣

  • @AsheCraftingCorner
    @AsheCraftingCorner2 ай бұрын

    I want to learn 3d sculpting for doing characters etc,I've looked at zbrush,but god I hate its UI,and alot of how it works

  • @grabbitt

    @grabbitt

    2 ай бұрын

    Check out somehow my sculpting breakdowns of characters and you can get an idea of whether you would like Blender or not

  • @Candlemancer
    @CandlemancerАй бұрын

    I thought it said "breast" rather than "beast" and that probably says something about the media I consume.

  • @oscargonzalezbarber1119
    @oscargonzalezbarber11192 ай бұрын

    Esta muy chulo,.pero lo pones tan rápido que no se ve nada

  • @metternich05
    @metternich052 ай бұрын

    If I was Zbrush I'd start to worry now.

  • @KarelChytilArt

    @KarelChytilArt

    Ай бұрын

    😂

  • @ZTRCTGuy
    @ZTRCTGuy2 ай бұрын

    An hour? Not in a million years for me. This is merely easy for people that have used blender for years. I'm considering getting into 3d but it's extremey daunting.

  • @grabbitt

    @grabbitt

    2 ай бұрын

    You should check out the course. You might surprise yourself

  • @ZTRCTGuy

    @ZTRCTGuy

    2 ай бұрын

    @@grabbitt Is this course for complete beginners then?

  • @grabbitt

    @grabbitt

    Ай бұрын

    @ZTRCTGuy not complete beginners, but it is a basic level

  • @not-alot-of-options
    @not-alot-of-options11 күн бұрын

    1. Draw some circles 2. Draw the rest of the f****** owl

  • @grabbitt

    @grabbitt

    11 күн бұрын

    it may seem like that but if you watch the video you can see most of the hard work is done by the brushes

  • @Kostya2305
    @Kostya230524 күн бұрын

    i spent 10 minutes making a watermelon

  • @grabbitt

    @grabbitt

    24 күн бұрын

    😄

  • @mouserr
    @mouserrАй бұрын

    the second you tossed the sales pitch out you lost any interest i had. good riddance

  • @grabbitt

    @grabbitt

    Ай бұрын

    I have to try and make some sort of living. I try to offer both useful information and very cheap courses to my audience. I'd love if we did live in a society in which I didn't have to ask for money for my courses

  • @user-kh9le9ph5d

    @user-kh9le9ph5d

    Ай бұрын

    I bet you’ve watch other in-depth tutorials put out by the creator on KZread, which is free. I agree it can become tiresome when 99% of content has a sales pitch but as far is this one goes it’s toned down, straight to the point and it’s not rammed down your throat. This artist is unbelievably talented and I’ve spend 100s of hours watch his KZread content and paid courses Also $10 for a blender course is incredibly cheap.

  • @grabbitt

    @grabbitt

    Ай бұрын

    @@user-kh9le9ph5d thanks for your support

  • @ARealToothbrush
    @ARealToothbrushАй бұрын

    Most annoying gaslight thing in the world are the videos where they say it’s easy and “oh I did this in under an hour “

  • @grabbitt

    @grabbitt

    Ай бұрын

    This is honestly relatively easy with the brushes. Check out that part of the video and see for yourself. Maybe even try the course and if you don't like what you have produced just ask for your money back.

  • @kousik8042
    @kousik8042Ай бұрын

    Any advice formotivation for beginners stuck in basics. crossing basic seems too big😢

  • @grabbitt

    @grabbitt

    Ай бұрын

    Just build up slowly with fun easy things

  • @user-nt1wu8rj3i
    @user-nt1wu8rj3iАй бұрын

    Pls Grant Abbitt..!! Can you do us the full entire process of this or sculpt, from Sphere to Baking and texturing..??🙏🏼🥹

  • @grabbitt

    @grabbitt

    Ай бұрын

    The detailed stuff is in the course. Although the texturing aspect is just a simple shader.

  • @user-nt1wu8rj3i

    @user-nt1wu8rj3i

    Ай бұрын

    Okay nice, so is in the course