Blender 4.0 - New Custom Node-Based Tool Creator Is Here!

Blender 4.0 now ships with a new set of tools that allows anyone to build geometry node tools that can be reused over and over.
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Пікірлер: 30

  • @LahceneBelbachir
    @LahceneBelbachir10 ай бұрын

    This is the beginning of Everything Nodes, Blender is becoming quite powerful.

  • @PranayVaidya007

    @PranayVaidya007

    10 ай бұрын

    Now the dots are connecting

  • @LahceneBelbachir

    @LahceneBelbachir

    10 ай бұрын

    @@PranayVaidya007 Literally and figuratively!

  • @sergiodiaz8294
    @sergiodiaz82949 ай бұрын

    your video was much more explanatory than the official blender one, thank u!

  • @user-vu3kk2fm2j
    @user-vu3kk2fm2j10 ай бұрын

    thanks for the seperate tuts man

  • @askNK

    @askNK

    10 ай бұрын

    Glad you like them, We noticed some details were too long to explore on a single video

  • @user-vu3kk2fm2j

    @user-vu3kk2fm2j

    10 ай бұрын

    yep, i understood that first i saw it@@askNK

  • @HiememMeow
    @HiememMeow10 ай бұрын

    Bro this is game changer.. this feature is insanely great So this is what they were doing with Geo node.. Blender team is truly amazing..

  • @askNK
    @askNK10 ай бұрын

    Get Blender Generators Here: bit.ly/3jbu8s7

  • @user-ev6fj5up9w
    @user-ev6fj5up9w10 ай бұрын

    Bro use shift+A and type any Letter in modifiers panel

  • @3dMistri
    @3dMistri10 ай бұрын

    You are the best brand ambassdor of blender.

  • @3dMistri
    @3dMistri10 ай бұрын

    This is amazing for repeated stuff. one special node "Realise and edit" will make blender a complete set for any preocedural with flexible editing tool.

  • @olexp9017

    @olexp9017

    9 ай бұрын

    How do you pass a "tool" to another "tool"? Can one "tool" change the parameters of another "tool" (Houdini HDAs basically).

  • @23lkjdfjsdlfj
    @23lkjdfjsdlfj5 ай бұрын

    Incredible!

  • @ZachAR3
    @ZachAR310 ай бұрын

    Nice!

  • @qedqubit
    @qedqubit10 ай бұрын

    Dude you're Amazing 😀! thanks for always keeping up with the latest Blender-Awesomeness & telling us about it 🤪!

  • @hanneshuber3d
    @hanneshuber3d10 ай бұрын

    Craaaaazy

  • @waelsahly30
    @waelsahly3010 ай бұрын

    nice

  • @sirrodneyffing1
    @sirrodneyffing110 ай бұрын

    🤯

  • @jmalmsten
    @jmalmsten10 ай бұрын

    Any tips for geometry nodes for dummies? I mean. Asking for a friend.. who is a dummy... Who is me... I am the dummy.

  • @richnlv
    @richnlv9 ай бұрын

    can we get string / variable output that is readable with python script?

  • @user-licahare
    @user-licahare10 ай бұрын

    I used blender for assets creation, mainly with poly modelling in combination with zbrush, can anyone enlighten me how this would help me as I can not visualise it thank you😊

  • @enkifury1838
    @enkifury183810 ай бұрын

    blende 4 life

  • @esphilee
    @esphilee10 ай бұрын

    Blender is moving so fast, Maya will be left in dust. … even user find it hard to catch up.

  • @vfxpub3880

    @vfxpub3880

    10 ай бұрын

    😅😅😅😅😅😂😂😂 In your dreams

  • @xanzuls

    @xanzuls

    10 ай бұрын

    @@vfxpub3880 cope

  • @marcus_ohreallyus
    @marcus_ohreallyus10 ай бұрын

    Blender does have some amazing tools, but it still needs a pass/take system like Cinema 4d and Maya.

  • @xanzuls

    @xanzuls

    10 ай бұрын

    Blender supports scenes that does the same. Designer Tools Variant Lister Pro Addons solves the issue as well.

  • @jbdh6510

    @jbdh6510

    9 ай бұрын

    May you describe to me or send me a link, what a pass/take system is, please? ☺️

  • @coltynstone-lamontagne

    @coltynstone-lamontagne

    9 ай бұрын

    I haven't heard of a pass/take system before. What are you referring to?