Blazing Deserts Retinue Guide | Battle Brothers | Build Guide

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Filthy's Retinue Guide. Spreadsheet link here: tinyurl.com/BBbuilds . And a Filthy MODpack here: tinyurl.com/y3yo8y83 . Blazing Deserts DLC.
Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.
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Introduction: 0:00
Lookout: 1:24
Negotiator: 3:27
Recruiter: 4:53
Scavenger: 8:16
Drill Sergeant: 10:53
Cook: 12:47
Minstrel: 14:54
Alchemist: 18:13
Brigand: 21:57
Cartographer: 22:58
Scout: 24:47
Blacksmith: 26:35
Paymaster: 28:55
Surgeon: 30:26
- Trader: 31:57 - 33:41
- Agent: 33:41 - 35:42
- Bounty Hunter: 35:42 - 37:27
- Quartermaster: 37:27 - 39:29
- Filthy´s Retinue: 39:29 - 41:35

Пікірлер: 87

  • @digitaldevil696
    @digitaldevil6963 жыл бұрын

    Let's face it, the real reason Filthy doesn't like the scavenger is the requirement to have a heart and we all know that Filthy has none

  • @FilthyRobot

    @FilthyRobot

    3 жыл бұрын

    Seems like that's mod-able. "Have a heart" can be removed to give equal access to the scavenger.

  • @drakesmith6132

    @drakesmith6132

    3 жыл бұрын

    Yeah, Filthy is a robot.

  • @targetthyself
    @targetthyself3 жыл бұрын

    I'm a bit taken aback at your verdict on the Scavenger. The number of tools, money being saved on buying tools and ammunition, and the fact you get so much back from him make him probably my mandatory 3rd retinue, behind Scout and Lookout. Clearing a random undead armored zombo camp and pulling 50 tools and 1/3rd of my arrows back is just unbelievably good. If I'm fighting enough, I never even have to think about tools, so it's only inventory space and food that are my gates on farming the wild its, really, really strong and probably the best pickup in the whole game if I'm evaluating on pure value.

  • @fertski

    @fertski

    3 жыл бұрын

    Bit late to the party, but it's worth bearing in mind that he plays with expanded inventory space, and buffed quartermaster mods, so I'm not sure if he'd find he has the same limitations as you. That being said, he did say he rarely takes the quartermaster, so maybe it is just personal preference.

  • @chadholland9844
    @chadholland98443 жыл бұрын

    Blacksmith is amazing, I no longer have to carry multiple sets of armor as it's super fast to repair...freeing inventory space. The protection from losing your good gear to a bad RNG is just a bonus. Blacksmith, Cook, and Scav just allows one to stay in the wilds a crazy long time before having to return.

  • @cmxpiipl
    @cmxpiipl3 жыл бұрын

    I would love if the requirement for each retinue is just to "retire" a brother to take that position and they would keep the brothers appearance and name but become part of your company in another way. This could be further capped that some retinues require a certain lvl/background brother to take the job. So blacksmith should have to be a retired lvl 4+ mason/apprentice/lumberjack or a miner for example.

  • @alphacat9302

    @alphacat9302

    Жыл бұрын

    Love that idea. Also wish some of the jobs had permanent perks. Like, some free food if you take your fisherman near water. I realize they have entire events around backgrounds so that's cool, but I definitely want more... Heck I keep a caravan hand around in my reserve more for role-playing than anything else. Same with a monk, though the monk actually does have some good benefits. But I like role playing and I like the idea of retinies but I wish it was more

  • @DCdabest
    @DCdabest3 жыл бұрын

    Alchemists make killing Spiders, Serpents, Alps, Nachos, Hyenas and Direwolves much much more appealing simply because there are a lot of them in the fight which means more loot. Which also means more ingredients. Because Snake Oil *always* sells for 650 (600 really; minus the 50 cost to make the potion) you can basically trawl Forests or Deserts for low tier monsters; run back to the taxidermist and cash in. I can turn 14 direwolves into ~1200 gold coins pretty regularly. It's not crazy; but if you have the slot it makes killing beats way way more worthwile. Snake Oil can also be made from a very broad range of ingredients too so it's often very likely that you'll be constantly crafting it.

  • @timp788

    @timp788

    3 жыл бұрын

    It's also really strong for a Beast Slayers run since the sell price of the Snake Oil doesn't get modified by the price adjustment, and the added drop rate means you can qualify for it faster and you can make more of it.

  • @theclimbto1

    @theclimbto1

    Жыл бұрын

    And get this. I do the Peasant Army... then I fire all those idiots and replace them with Freeman (Slaves, who are now free and part of the company, who have an oath to free other Slaves in my RP). So I have 0 Gold Cost. I already make pretty good money just off this, once I get my crew set... recruiting cost and firing cost do bog me down but I can have a good 6 to 10 person party by Day 4 to start gearing up, and the money flows. Now, with this... oh my... I'm getting 600 a Snake Oil, and that's going directly into Gear Improvement? Dude, those Legendary Items they sell that I can never afford... hello, may I have another? I'm going to be BANKING!

  • @SerMattzio
    @SerMattzio2 жыл бұрын

    Love the Battle Brothers content sir. Thanks for taking the time to make this.

  • @enzzoostia4798
    @enzzoostia47983 жыл бұрын

    Getting to allied for the agent took way too long but seeing contracts was really informative

  • @usun_current5786
    @usun_current57863 жыл бұрын

    scavenger is A tire to me starting mid game for my 500+ day playthrough. It brings thousands of tools over the play through and it alone makes it possible to farm tools mid-late game and make possible long trips through wild camps busting, because tools is the bottle neck and the first supply to run out. I have choice to dump bad loot and keep going in the wild and I have no option but to return to some specific locations if tools run out.

  • @rustyshackleford1508
    @rustyshackleford15083 жыл бұрын

    never thought i'd hear the sentence "farming for brain damage" be uttered

  • @Marin_Huron

    @Marin_Huron

    3 жыл бұрын

    How about ''praying for brain damage''?

  • @argenerarion

    @argenerarion

    3 жыл бұрын

    In my current playthrough my bannerman was struck down accidentaly, now he is barbarian with brain damage, 3-star talented in resolve. This madman is a fearless beast. He is, with his -40% exp gained, level 9 on day 100+ lol

  • @dg19de
    @dg19de3 жыл бұрын

    - Introduction: 0:00 - 1:24 - Lookout: 1:24 - 3:27 - Negotiator: 3:27 - 4:53 - Recruiter: 4:53 - 8:16 - Scavenger: 8:16 - 10:53 - Drill Sergeant: 10:53 - 12:47 - Cook: 12:47 - 14:54 - Minstrel: 14:54 - 18:13 - Alchemist: 18:13 - 21:57 - Brigand: 21:57 - 22:58 - Cartographer: 22:58 - 24:47 - Scout: 24:47 - 26:35 - Blacksmith: 26:35 - 28:55 - Paymaster: 28:55 - 30:26 - Surgeon: 30:26 - 31:57 - Trader: 31:57 - 33:41 - Agent: 33:41 - 35:42 - Bounty Hunter: 35:42 - 37:27 - Quartermaster: 37:27 - 39:29 - Filthy´s Retinue: 39:29 - 41:35

  • @FilthyRobot

    @FilthyRobot

    3 жыл бұрын

    Thanks! Added to the description!

  • @alexandrkositsky9742
    @alexandrkositsky97423 жыл бұрын

    Thanks for video! Very interesting!

  • @MisterNightfish
    @MisterNightfish3 жыл бұрын

    I really disagree about the smith. Repairing 5 cheap items at a town smith is really a non-issue making this one of the first retinue members I can unlock, if not the first. The quicker repair means that I don't even have to run multiple armor sets which I really don't want to do anyway, as I find it quite tedious and it makes keeping my inventory clean easier as well. So this saves a lot of my real-life time and hassle, which is definitely also an opportunity cost worth considering. ;) Protecting famed items is a nice sidebonus, especially for shields.

  • @FirebladeX1989
    @FirebladeX19892 жыл бұрын

    The Blacksmith saved me so many shield including lindwurm/Schrat and Famed shields on my heavyTank bro's. when they get destroyed you get them back as loot after battle

  • @internetfriend6701
    @internetfriend67012 жыл бұрын

    We definitely have completely different playstyles. Don't get me wrong; this and your Filthy Fights videos are extremely helpful (especially the Necrosavant one, they were kicking my ass).

  • @masterorion812
    @masterorion812 Жыл бұрын

    thank you!

  • @andrek6920
    @andrek69203 жыл бұрын

    A question about leaving the wilds when you have a full inventory though: Why? I mean money doesn't really matter, just keep busting camps and leave the pointless loot there, replace it by the most valuable stuff like fallen hero armor, honor guard armor and other such heavy armors and dump everything less valuable, and scavenger will also help you repair those high value armors. And then just keep exploring until you have to return to get more ammo or tools or food or when you just get a bit tired of busting wilds. You don't actually need to return just because your inventory is full of 1k+ value items, there is no actual reason to not dump those too and just keep looking for fun fights and nice fameds. I suppose it also depends a bit on map layout, a map with poor tool availability will skyrocket scavenger value.

  • @andrek6920

    @andrek6920

    3 жыл бұрын

    Another problem even other than the rumor saturation for the minstrel is simply that the range of tavern rumor fameds is limited. It's 30 tiles, and that's nothing, almost no famed items on the map are within that range, and you will very quickly bust them naturally or see a rumor for it anyways even without the minstrel.

  • @drfaul
    @drfaul3 жыл бұрын

    You are so fuckin competent. I love your analysis.

  • @jordanr167
    @jordanr1673 жыл бұрын

    Hopefully I watched the video untill the end because I was writing about retenues can be used with different playstyles than minmax the early game then go for the wilds ;)

  • @ricwalker6600
    @ricwalker66003 жыл бұрын

    27:00 i have to disagree. its fairly cheap and by far the easiest retinue to unlock. it can be done already after your first clash with anything. you always get cheap stuff like knives, wooden flails and clubs and militia spears. beeline to the nearest town with armory or weaponsmith and repair that crappers. 5 trash items seldom cost you more than 100 gold. Blacksmith is my go to first retinue. especially in the early game, swap-out armor is not really available, so the 33% repair speed really helps with that. it also helps to repair your loot quick enough that you can sell it on perfect condition. The top bonus means that if a bro dies, normally all his zeroed equippment is lost. With the blacksmith it is recovered and that is never a bad thing.

  • @commonpepe2270
    @commonpepe22703 жыл бұрын

    i think the idea behind the drill sergeant requirement is, if something goes really wrong in the early gamehe works as a rubberband mechanic that allows you to level your new brothers back up faster, without being easily available to your average run.

  • @theclimbto1

    @theclimbto1

    Жыл бұрын

    If you need an RP Reason... the guy retiring is the guy becoming the Drill Sergeant, transitioning from Soldier to Training Soldiers.

  • @Behemothius
    @Behemothius3 жыл бұрын

    Great guide. Any chance you could do an update on your Perk guide, seems some have change quite enough from the the time of original guide.

  • @FilthyRobot

    @FilthyRobot

    3 жыл бұрын

    kzread.info/dash/bejne/ZI2ej9BwXcWXgJM.html

  • @ruffnarbobnar5960
    @ruffnarbobnar59602 жыл бұрын

    Subbed and liked, I just tarted playing battle brothers and im hooked. I just got done watching your video on the perks. It is worrysome from what i gather the MO of the devs is to take a useful perk and nerf it instead of making bad perks viable.... Maybe all this has been fixed as im watching old vids i just hate when devs do that, It turns into a neverending spiral of nerfs. Anyway good content keep it up

  • @Taffer-bx7uc
    @Taffer-bx7uc Жыл бұрын

    Seems they could remove each requirement that they have for the retinue and replace it with each leveling of your renown you get a chance to hire any one of the retinue members. Scvanger could be buff with the ability to recover additional weapons or armor. Maybe give a chance to find loot and other goods at a destroyed camp or battle.

  • @joshualukereynolds
    @joshualukereynolds3 жыл бұрын

    Good thing about blacksmith is you dont have to hold as many shields and have more space to make money

  • @rudesthazard5769
    @rudesthazard57693 жыл бұрын

    Generally agree. I do like Blacksmith on early Gladiators, and not having to worry about losing gear is nice. In my experience, the Alchemist goes hand in hand with the Beast Slayers origin, the bonuses compound nicely. That said, I wouldn't be compelled to take it on other origins. The synergy is what makes it work. You can unlock it early-ish via nets + spider silk crafting (If you have a seed with a couple villages prone to generating webberneckt contracts you'll be swimming in silk) affordable and the nets are helpful in scoring new gear or dealing with emergencies. Or turning Alps into free crowns. Agent works well with them, if you put the work into getting it.

  • @DCdabest
    @DCdabest3 жыл бұрын

    Tbh Cook is truly A tier. All of what you said is true as well as it gives you the option to trade some foode items on the side because they stay fresh for longer and retain their value for longer because of it. You can pick up mead in the north and sell it in the south and net a few 100 cpins. Not game breaking sure but potentially thats a hire you can make or a try out you can do and you're going in that direction anyway so why not right? It's just a no brain pick for me in the early game and is usually there for basically ever.

  • @user-rk5eh2sh9v
    @user-rk5eh2sh9v9 күн бұрын

    Does lookout works with discovery of a cities and villages when played on a fully closed map?

  • @abhuyllongfellow4233
    @abhuyllongfellow42333 жыл бұрын

    Not that it would make the Minstrel useful, but I think you have overlooked the fact that Renown increases contract payments. So in a heavy-contract playthrough, the Minstrel could be thought of "+15% money from contracts" or "15% faster next-tier-of-payment". Still not worth it though, I guess.

  • @der_eiserne_heilige40
    @der_eiserne_heilige403 жыл бұрын

    Nice

  • @theDigited
    @theDigited2 жыл бұрын

    4/5 of retinue slots are a must-have, so I always use a tweak for 18 retunue slots and just pick whoever I need and unlock. Money and renown are limiting enough imo.

  • @user-rk5eh2sh9v
    @user-rk5eh2sh9v9 күн бұрын

    Alchemist is a trolling machine. After i craft 15+ items mostly I don't care about crafting so much. Bonuses when I don't need them kinda strange.

  • @MasterOfManyMuffins
    @MasterOfManyMuffins3 жыл бұрын

    You should be hired for QA gamebalance. Anyone know if any devs follows filthy?

  • @TheOne-pv4rz
    @TheOne-pv4rz3 жыл бұрын

    The Agent is the best one in the game imo, but my playstyle is different than yours. I do a lot of contracts from the start till late game so I get the Agent rather soon. The Negotiator is vailable to me as well as those contracts pay me more. Having most towns and cities be 'allied' means I can buy stuff way cheaper. I Don't care about the wild and famed items till late game.

  • @MrSteve0311
    @MrSteve03113 жыл бұрын

    How do you make real money without doing contracts? Can hitting random camps and roving mobs really be that profitable? Making me think I'm playing the game wrong lol.

  • @ivanengel8887

    @ivanengel8887

    3 жыл бұрын

    yeah, the other source of income comes from selling good loot you get... and it's often, depending on your renown and fighting abilities, more profitable to sell stuff and avoid most contracts lategame...

  • @Frendlu

    @Frendlu

    Жыл бұрын

    Sometimes, you dont gonna found enough contracts to improve your company. Contracts must be like 10% of your game. So, if you want to snowball more faster you need to fight, sometimes, 1 battle × day. Maybe its agaisnt thugs, but you want the xp. Contracts, are good for finding monsters (maybe you want some materials or you use the alchemist) or to improve the changes to have famed items or make the city love you, and for that, selling and buying at better prices. But you can make enough money just fighting againt every humanoid enemy. 2tier weapons are very profitable, armors, can be profitable if you dont need them. And also, help you to upgrade your armor and weapons.

  • @emilm8603
    @emilm86033 жыл бұрын

    I'm not sure if the raider archer champions are "made" from brigand marksmen or leaders, but they do exist. Their bows can be so insane, especially with some lucky damage rolls.

  • @tsui1024

    @tsui1024

    3 жыл бұрын

    Master archers can be champions.

  • @Elgar337
    @Elgar3372 жыл бұрын

    Does scout stack with poacher origin?

  • @Shadow.24772
    @Shadow.247723 жыл бұрын

    with the retinue and the ability to buy at the donkey, more inventory space, has the "have 5000/7500 coins to buy a cart" ambition been removed?

  • @nukanuke5604

    @nukanuke5604

    3 жыл бұрын

    yeah the ambitions have been removed. but you can still get the event where one of your brothers is giving you extra inventory slots. just happened to me.

  • @mrbluebell2735
    @mrbluebell27353 жыл бұрын

    Going to have to see how fast the agent can be unlocked. May have to be holy war crisis to boost all the arena farming with a gladiator start.

  • @FilthyRobot

    @FilthyRobot

    3 жыл бұрын

    I'd be very curious. With 2k hours played in BB I still don't have the achievement of "ally status with a noble house or southern city state" because it's ridiculous.

  • @alanlim4830

    @alanlim4830

    3 жыл бұрын

    Well, I actually got there every play through. Or after the noble war event. It’s pretty easy with that event. Just pick one house and only do their contracts. At the end of the war, you will reach allied status with the chosen house

  • @timthielke3541

    @timthielke3541

    3 жыл бұрын

    ​@@FilthyRobot It's really easy to get if at least two city states have ports. You want to spend lots of time at city states anyway. They have the best prices for selling your loot and most importantly, the arena, which can get any brother +10 morale eventually. That's huge. On top of that, they're the only way I've found to get a named handgonne. Two brothers with named handgonnes, standing at increased elevation, with fearsome and overwhelm can basically ruin any living army. In the early game, I just bounce between the city state doing contracts and bonus fights at the arena. I've been at allied before day 50 multiple times.

  • @Gorwo

    @Gorwo

    3 жыл бұрын

    @@FilthyRobot if you focus it it can be done by day 35. gladiator start, focus the arena-city with port ;) ibb.co/YdmDH8w dont have any earlier savegame. second retinue Agent and you have a very nice base of operation with lots of good tradegoods, a port and the arena where you can come back as often as you like

  • @highestqualitypigiron
    @highestqualitypigiron3 жыл бұрын

    The agent is amazing, once you get it you can't go back without it. But yea I didn't get it until 200 days in

  • @Erdbeerheld1

    @Erdbeerheld1

    3 жыл бұрын

    And 200 days in the run you already have beaten in. So you don't need the retinue anymore.

  • @nobletenshi7659
    @nobletenshi76593 жыл бұрын

    My curret game (only one I been slowly playing). Is cook, Lookout, Scout and now Bounty Hunter. Not sure what I should do for my last 1. I guess Agent ? I do lots of contracts (as you seem to not like doing ?)

  • @digitaldevil696

    @digitaldevil696

    3 жыл бұрын

    Maybe surgeon? If you take multiple fights in a row, he's stellar, also synergistic with the cook (faster hp heal + faster wound heal).

  • @ahmetkorkmaz7231

    @ahmetkorkmaz7231

    3 жыл бұрын

    Paymaster is MVP.

  • @ChessJourneyman
    @ChessJourneyman3 жыл бұрын

    *Plays for maximum challenge -> proceeds to install a dozen mods to make the game easier.

  • @duboisetienne4518
    @duboisetienne45182 жыл бұрын

    Sometimes you get a buff : brain damage !!!!!! Love it

  • @adrianwojdat6530
    @adrianwojdat65303 жыл бұрын

    11:30 "sometimes you got a buff like brain damage" i do not say this is wrong but i can't stop laughing at that sentece.

  • @lov3masterns
    @lov3masterns3 жыл бұрын

    One way of fixing it would be gating the most powerful ones behind very awkward, specific and time wasting requirements and making others far quicker/sooner/easier choices to get. Also, I would have to say, BBs are played so so so differently from player to player so basic idea of having many different style retinue is a fun and good one. For me, only problem is that there really are some very useless/shitty ones no one will ever want to use. But, they could be maybe balanced with some new events where you could, for example, get a free random/specific retinue guy for some choice which would then basically remove at least cost of bad ones and "force" you try them out for free or having them being in advantage than having an empty slot instead.

  • @michaelhawkins1237
    @michaelhawkins12373 жыл бұрын

    I'd like the alchemist to have a cheaper cost for the snake oil but it be worth less, the costs of the oil itself seem very high to me

  • @gregsutton2400
    @gregsutton24003 жыл бұрын

    use minstral to get agent....

  • @dalegribble1231
    @dalegribble12313 жыл бұрын

    I thought that the alchemist would be great if you could save a kraken tentacle when crafting a potion of oblivion, but it turns out you can't. I have tried to save and reload 50 times with the alchemist in my retinue and crafted the potion of oblivion, and every single time I got no ingredients back. Not even a petrified scream back. No ingredients at all. Of course I could continue trying to hope for getting the ingredients back, but it says 25 percent. It just seems like a waste of time.

  • @Donkringel

    @Donkringel

    3 жыл бұрын

    Did you let time pass between crafting the items, fight any battles, find new locations or try other taxidermists? The reason I ask is maybe the saved components are based on time seeds, location seeds or something like that.

  • @dalegribble1231

    @dalegribble1231

    3 жыл бұрын

    @@Donkringel I tried 2 taxedermists, but didn't fight any battles or let any significant amount of time pass. You might be right I need to test this.

  • @fabricated
    @fabricated3 жыл бұрын

    Alchemist would be good if he didn't have an unlock requirement, like the Minstrel.

  • @FirstElektroGiant
    @FirstElektroGiant3 жыл бұрын

    isn't snake oil recipe just that you can use any crafting component to make an item that can be sold? if it is, then the crafting components that is saved with the 25% chance to not use a component is just extra money in your bank. you go in to make the recipe you want and then the components that aren't used are either another item or extra money.

  • @FilthyRobot

    @FilthyRobot

    3 жыл бұрын

    Sure, but it's easy to imagine a scenario where it gets clunky. Let's say that you farm enough materials for 1 boneplating, 1additional fur paddings, and 1 reinforced net. Ideally you wanted more of these items, but that's what the beasts dropped. You want the 7 items out of your inventory so you take the time to head to a taxidermist. The alchemist works its magic and you're left with an extra wolf hide, extra bone, and an extra spider silk. Yes, that's less farming to do to get the next set, but in the short term you've still lost those inventory slots.

  • @FirstElektroGiant

    @FirstElektroGiant

    3 жыл бұрын

    @@FilthyRobot actually i was thinking that every time you are done crafting, you make snake oil posions of the rest and sell it off so you have the inventory slots back. (that way it would be extra money.) and then sometimes if you farm up a lot to make several items, you get an extra item or 2. but this is all dependend upon what the snake oil posion is. if its just 1 random ingredient that you use and can sell off. im not saying its great, just thinking its extra money for slaying creatures, which might make it more viable. not much, but a little.

  • @yonatanofek4424
    @yonatanofek44243 жыл бұрын

    Do you do stocks and options? It's the ultimate strategy game.

  • @ulysseslenka4739
    @ulysseslenka47393 жыл бұрын

    When playing cultists you can save scum with paymaster. Every time the mood of your brothers hit the level that makes them want to leave you they have just one chance to do so. Paymaster let's you save and then reload if the brother leaves you. Eventually the will stay. With that you can go to the town with tavern and drink without losing brothers. It's a tactic not everyone will approve but that's still the option for maybe worse players or just more casual ones.

  • @tomsmith8720
    @tomsmith87203 жыл бұрын

    If you CIV5.... THEY WILL COME!!!!!!!!!!

  • @alanlim4830
    @alanlim48303 жыл бұрын

    I wrote a reply comment below saying that allied state with a house or city state is not that difficult or time consuming to attain. Reasons is noble wars and the new holy war crisis. Just pick one house (noble wars and holy wars) or 1 city state and only do their contracts. At the end of the crisis, you will hit allied status. Granted, I played Ironman now, so I justify this by picking noble wars as my first crisis. BB Ironman is the hardest Ironman play through ever. It make me stops complaining on X-Com Ironman. In fact, X-com IM is nothing compare to the brutality of BB. So picking nobles wars as first crisis is justifiable, at least for me.

  • @ulysseslenka4739
    @ulysseslenka47393 жыл бұрын

    I think only orcs warriors and warlords can be champions.

  • @FilthyRobot

    @FilthyRobot

    3 жыл бұрын

    correct

  • @theclimbto1
    @theclimbto1 Жыл бұрын

    You like 33% Health Recovery on Cook. Blacksmith is literally the same thing, for Armor. Health and Armor are basically the same thing, it's all Effective HP. If a guy dies, you don't lose the gear. That's pretty valuable. If something is destroyed, it isn't. So it eliminates the risk of having something nice and hard to replace being taken away from you. I understand opportunity cost... but this is literally Cook for Armor, swapping out +3 Days with Never Lose Item. So I have a hard time understanding, since it's not JUST the +3 Days part you like on Cook, you said the 33% HP Recovery is very nice... how that doesn't apply here. You would think Cook/Blacksmith offer some amazing synergy.

  • @guedesreinaldo

    @guedesreinaldo

    Жыл бұрын

    HP and armor are totally different. You can replace armor (by having reserve armor in your inventory, which you will have most of the time), but you cant replace HP. That makes the blacksmith bonus much less impactfull in the scenarios hes talking about than the cook. The second blacksmith bonus is literally useless. You dont want to loose brothers in the first place... like, ever.

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