Bifrost Bootcamp 10.1 - Building tools for 3D pipelines

Ғылым және технология

In the last week of videos for this series Jason pulls together the topics covered so far, using Bifrost for Autodesk Maya to build a tool that other artists can use. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more.
00:00 - Intro
00:07 - Making Maya tools in Bifrost
01:20 - Graph overview begins
01:45 - Using and downloading external packs
03:00 - Curve inputs
04:00 - Count controls
04:20 - Rotation controls
04:55 - Cull wires control
04:55 - Random culling control
05:50 - Random per wire control
06:00 - Sag controls
07:15 - Cull by pole controls
07:40 - Deep dive begins
Download the scenes, compounds, lesson plans and other files to follow along or adapt for your own curriculum (no slides this week): areadownloads.autodesk.com/wd...
Valhallens Helpers: github.com/unkaval/VHH
MJCG: mjcg.gumroad.com/l/mjcg_compo...
Bifrost Addicts Discord Invite: / discord

Пікірлер: 3

  • @keltart809
    @keltart8092 ай бұрын

    Very useful video. hopefully there will be more UI improvements where artist can add inputs with a click of a button. kinda like MASH_repro node

  • @TheShregi
    @TheShregi9 ай бұрын

    Hello, i lerning a biffrost but is possible make boolean operation between two mesh ? Thank you :)

  • @mortenbojsen-hansen1178

    @mortenbojsen-hansen1178

    8 ай бұрын

    Unfortunately, not directly at the moment. You can, however, convert both of your meshes to level sets using the convert_to_volume node and do the boolean operation using merge_volumes and turn result back into a mesh using volume_to_mesh.

Келесі